Пример #1
0
///@brief set MainWindow on desktop
void dbPositionWindow( u32 id, s32 x, s32 y)
{
	dbPRINT("dbPositionWindow()\n");

    DarkGDK_SGlobalStruct& app = DarkGDK_SGlobalStruct::getInstance();
    if (!app.Device)
	{
		dbERROR("dbPositionWindow() - Invalid pointer to IrrlichtDevice\n");
		return;
	}

	video::IVideoDriver* driver = app.Device->getVideoDriver();
	if (!driver)
	{
		dbERROR("dbPositionWindow() - Invalid pointer to IVideoDriver\n");
		return;
	}

	const core::recti winRect = dbWindowPosition(id);
	const HWND hWnd = reinterpret_cast<HWND>( driver->getExposedVideoData().OpenGLWin32.HWnd );
	const u32 hStyle = GetWindowLong( hWnd, GWL_EXSTYLE );

	const BOOL result = SetWindowPos( hWnd, HWND_TOP, x, y, winRect.getWidth(), winRect.getHeight(), hStyle );
	if (result == FALSE)
	{
		dbERROR("dbPositionWindow() - Error in WinApi\n");
	}
}
Пример #2
0
KartStatsWidget::KartStatsWidget(core::recti area, const int player_id,
                                 std::string kart_group, bool multiplayer,
                                 bool display_text) : Widget(WTYPE_DIV)
{
    m_player_id = player_id;

    const std::string default_kart = UserConfigParams::m_default_kart;
    const KartProperties* props =
        kart_properties_manager->getKart(default_kart);
    if(!props)
    {
        // If the default kart can't be found (e.g. previously a addon
        // kart was used, but the addon package was removed), use the
        // first kart as a default. This way we don't have to hardcode
        // any kart names.
        int id = kart_properties_manager->getKartByGroup(kart_group, 0);
        if (id == -1)
        {
            props = kart_properties_manager->getKartById(0);
        }
        else
        {
            props = kart_properties_manager->getKartById(id);
        }

        if(!props)
            Log::fatal("KartSelectionScreen", "Can't find default "
                       "kart '%s' nor any other kart.",
                       default_kart.c_str());
    }


    for (int i = 0; i < SKILL_COUNT; ++i)
    {
        irr::core::recti skillArea(0, 0, 1, 1);

        SkillLevelWidget* skill_bar = NULL;

        skill_bar = new SkillLevelWidget(skillArea, m_player_id, multiplayer, display_text);

        m_skills.push_back(skill_bar);
        m_children.push_back(skill_bar);
    }

    m_skills[SKILL_MASS]->setValue((int)(props->getMass()/5));
    m_skills[SKILL_MASS]->setLabel("WEIGHT");
    m_skills[SKILL_MASS]->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_mass", m_player_id);

    m_skills[SKILL_SPEED]->setValue((int)((props->getAbsMaxSpeed()-20)*9));
    m_skills[SKILL_SPEED]->setLabel("SPEED");
    m_skills[SKILL_SPEED]->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_speed", m_player_id);

    m_skills[SKILL_POWER]->setValue((int)(props->getAvgPower()));
    m_skills[SKILL_POWER]->setLabel("POWER");
    m_skills[SKILL_POWER]->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_power", m_player_id);

    move(area.UpperLeftCorner.X, area.UpperLeftCorner.Y,
         area.getWidth(), area.getHeight());
}   // KartStatsWidget
Пример #3
0
CNrpMiniMap::CNrpMiniMap( const core::recti& rectange, IGUIEnvironment* env, s32 id, scene::ISceneNode* pr_node/*=NULL */ )
: CNrpRotatableImage( rectange, env, id, env->getRootGUIElement() )
{
	animNode_ = pr_node;
	scale_ = 1.f;
	startSize_.Width = rectange.getWidth();
	startSize_.Height = rectange.getHeight();
	mouse2rotate_ = false;
	offsetAngle_ = 0;
}
Пример #4
0
KartStatsWidget::KartStatsWidget(core::recti area, const int player_id,
                                 std::string kart_group, bool multiplayer,
                                 bool display_text) : Widget(WTYPE_DIV)
{
    m_title_font = !multiplayer;
    m_player_id = player_id;

    const std::string default_kart = UserConfigParams::m_default_kart;
    const KartProperties* props =
        kart_properties_manager->getKart(default_kart);
    if(!props)
    {
        // If the default kart can't be found (e.g. previously a addon
        // kart was used, but the addon package was removed), use the
        // first kart as a default. This way we don't have to hardcode
        // any kart names.
        int id = kart_properties_manager->getKartByGroup(kart_group, 0);
        if (id == -1)
        {
            props = kart_properties_manager->getKartById(0);
        }
        else
        {
            props = kart_properties_manager->getKartById(id);
        }

        if(!props)
            Log::fatal("KartSelectionScreen", "Can't find default "
                       "kart '%s' nor any other kart.",
                       default_kart.c_str());
    }


    for (int i = 0; i < SKILL_COUNT; ++i)
    {
        irr::core::recti skillArea(0, 0, 1, 1);

        SkillLevelWidget* skill_bar = NULL;

        skill_bar = new SkillLevelWidget(skillArea, m_player_id, multiplayer, display_text);

        m_skills.push_back(skill_bar);
        m_children.push_back(skill_bar);
    }

	setValues(props);

    move(area.UpperLeftCorner.X, area.UpperLeftCorner.Y,
         area.getWidth(), area.getHeight());
}   // KartStatsWidget
Пример #5
0
/** Draws the powerup icons on the screen (called once for each player).
 *  \param kart The kart for which to draw the powerup icons.
 *  \param viewport The viewport into which to draw the icons.
 *  \param scaling The scaling to use when draing the icons.
 */
void RaceGUIBase::drawPowerupIcons(const AbstractKart* kart,
                                   const core::recti &viewport,
                                   const core::vector2df &scaling)
{
    // If player doesn't have any powerups or has completed race, do nothing.
    const Powerup* powerup = kart->getPowerup();
    if (powerup->getType() == PowerupManager::POWERUP_NOTHING
        || kart->hasFinishedRace()) return;

    int n = kart->getPowerup()->getNum() ;
    if (n<1) return;    // shouldn't happen, but just in case
    if (n>5) n=5;       // Display at most 5 items

    int nSize = (int)(64.0f*std::min(scaling.X, scaling.Y));

    int itemSpacing = (int)(std::min(scaling.X, scaling.Y)*30);

    int x1 = viewport.UpperLeftCorner.X  + viewport.getWidth()/2
           - (n * itemSpacing)/2;
    int y1 = viewport.UpperLeftCorner.Y  + (int)(20 * scaling.Y);

    assert(powerup != NULL);
    assert(powerup->getIcon() != NULL);
    video::ITexture *t=powerup->getIcon()->getTexture();
    assert(t != NULL);
    core::rect<s32> rect(core::position2di(0, 0), t->getOriginalSize());

    for ( int i = 0 ; i < n ; i++ )
    {
        int x2 = (int)(x1+i*itemSpacing);
        core::rect<s32> pos(x2, y1, x2+nSize, y1+nSize);
        draw2DImage(t, pos, rect, NULL,
                                                  NULL, true);
    }   // for i
}   // drawPowerupIcons
Пример #6
0
/** Energy meter that gets filled with nitro. This function is called from
 *  drawSpeedAndEnergy, which defines the correct position of the energy
 *  meter.
 *  \param x X position of the meter.
 *  \param y Y position of the meter.
 *  \param kart Kart to display the data for.
 *  \param scaling Scaling applied (in case of split screen)
 */
void RaceGUIOverworld::drawEnergyMeter(int x, int y, const AbstractKart *kart,
                              const core::recti &viewport,
                              const core::vector2df &scaling)
{
    float state = (float)(kart->getEnergy())
                / kart->getKartProperties()->getNitroMax();
    if (state < 0.0f) state = 0.0f;
    else if (state > 1.0f) state = 1.0f;

    int h = (int)(viewport.getHeight()/3);
    int w = h/4; // gauge image is so 1:4

    y -= h;

    x    -= w;

    // Background
    draw2DImage(m_gauge_empty, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
                                              core::rect<s32>(0, 0, 64, 256) /* source rect */,
                                              NULL /* clip rect */, NULL /* colors */,
                                              true /* alpha */);

    // Target
    if (race_manager->getCoinTarget() > 0)
    {
        float coin_target = (float)race_manager->getCoinTarget()
                          / kart->getKartProperties()->getNitroMax();

        const int EMPTY_TOP_PIXELS = 4;
        const int EMPTY_BOTTOM_PIXELS = 3;
        int y1 = y + (int)(EMPTY_TOP_PIXELS +
                           (h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
                           *(1.0f - coin_target)                        );
        if (state >= 1.0f) y1 = y;

        core::rect<s32> clip(x, y1, x + w, y + h);
        draw2DImage(m_gauge_goal, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
                                                  core::rect<s32>(0, 0, 64, 256) /* source rect */,
                                                  &clip, NULL /* colors */, true /* alpha */);
    }

    // Filling (current state)
    if (state > 0.0f)
    {
        const int EMPTY_TOP_PIXELS = 4;
        const int EMPTY_BOTTOM_PIXELS = 3;
        int y1 = y + (int)(EMPTY_TOP_PIXELS
                           + (h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
                           *(1.0f - state)                             );
        if (state >= 1.0f) y1 = y;

        core::rect<s32> clip(x, y1, x + w, y + h);
        draw2DImage(m_gauge_full, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
                                                  core::rect<s32>(0, 0, 64, 256) /* source rect */,
                                                  &clip, NULL /* colors */, true /* alpha */);
    }


}   // drawEnergyMeter
SkillLevelWidget::SkillLevelWidget(core::recti area, const int player_id,
                                   bool multiplayer, bool display_text,
                                   const int value, const stringw& label)
                                  : Widget(WTYPE_DIV)
{
    m_player_id = player_id;
    m_display_text = display_text;

    setSize(area.UpperLeftCorner.X, area.UpperLeftCorner.Y,
            area.getWidth(), area.getHeight()               );

    // ---- Mass skill level widget
    m_bar = NULL;

    m_bar = new ProgressBarWidget(false);
    m_bar->setValue(value);

    m_bar->m_x = m_bar_x;
    m_bar->m_y = m_bar_y;
    m_bar->m_w = m_bar_w;
    m_bar->m_h = m_bar_h;
    m_bar->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_skill_bar", m_player_id);

    m_label = NULL;

    m_label = new LabelWidget(!multiplayer, true);
    m_label->setText(label,false);

    m_label->m_x = m_label_x;
    m_label->m_y = m_label_y;
    m_label->m_w = m_label_w;
    m_label->m_h = m_label_h;
    m_label->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_skill_label", m_player_id);

    m_children.push_back(m_bar);
    m_children.push_back(m_label);
}   // KartStatsWidget
Пример #8
0
void MainMenuScene::onRedraw()
{
	video::IVideoDriver* driver = appContext.getDevice()->getVideoDriver();

	core::dimension2du screenSize(driver->getScreenSize());

	const core::recti headerRect = staticImagesRects[HashedString("title")];
	const core::position2di headerPos(
			screenSize.Width/2 - headerRect.getWidth()/2, 0);

	driver->beginScene(true, true, COLOR_CORNFLOWER_BLUE);

	const core::recti tileRect = staticImagesRects[HashedString("tile")];

	irr::u32 time = appContext.getDevice()->getTimer()->getTime();
	irr::u32 offset = (time/30) % tileRect.getWidth();

	// draw tiled background
	for (int x = -1; x < (int)screenSize.Width/tileRect.getWidth() + 1; x++)
	{
		for (int y = -1; y < (int)screenSize.Height/tileRect.getHeight() + 1; y++)
		{
			driver->draw2DImage(staticImages,
					core::position2di(offset + x * tileRect.getWidth(), offset + y * tileRect.getHeight()),
					tileRect, 0, video::SColor(255,255,255,255), false);
		}
	}

	// draw header
	driver->draw2DImage(staticImages, headerPos, headerRect,
			0, video::SColor(255,255,255,255), true);
	
	core::dimension2du bounds(arcadeMenu->getBounds());
	core::vector2df topLeft(
				screenSize.Width/2 - bounds.Width/2,
				screenSize.Height*2/3 - bounds.Height/2);
	arcadeMenu->render(topLeft);

	appContext.getDevice()->getSceneManager()->drawAll();

	appContext.getDevice()->getGUIEnvironment()->drawAll();

	driver->endScene();
}
/** Energy meter that gets filled with nitro. This function is called from
 *  drawSpeedAndEnergy, which defines the correct position of the energy
 *  meter.
 *  \param x X position of the meter.
 *  \param y Y position of the meter.
 *  \param kart Kart to display the data for.
 *  \param scaling Scaling applied (in case of split screen)
 */
void MinimalRaceGUI::drawEnergyMeter(const AbstractKart *kart,
                                     const core::recti &viewport, 
                                     const core::vector2df &scaling)
{
    float state = (float)(kart->getEnergy()) 
                / kart->getKartProperties()->getNitroMax();
    if      (state < 0.0f) state = 0.0f;
    else if (state > 1.0f) state = 1.0f;
    
    int h = (int)(viewport.getHeight()/3);
    int w = h/4; // gauge image is so 1:4
    
    // In split screen mode of 3 or 4 players, the players on
    // the left side will have the energy meter on the left side
    int mirrored = race_manager->getNumLocalPlayers()>=3 &&
                   viewport.UpperLeftCorner.X==0;

    int x = mirrored ? 0 : viewport.LowerRightCorner.X - w;
    int y = viewport.UpperLeftCorner.Y + viewport.getHeight()/2- h/2;
    
    // Background
    // ----------
    core::rect<s32> dest(x+mirrored*w, y+mirrored*h, 
                         x+(1-mirrored)*w, y+(1-mirrored)*h);

    irr_driver->getVideoDriver()->draw2DImage(m_gauge_empty, dest,
                                              core::rect<s32>(0, 0, 64, 256) /* source rect */,
                                              NULL /* clip rect */, NULL /* colors */,
                                              true /* alpha */);
    // Target
    // ------
    if (race_manager->getCoinTarget() > 0)
    {
        float coin_target = (float)race_manager->getCoinTarget() 
                          / kart->getKartProperties()->getNitroMax();
        
        const int EMPTY_TOP_PIXELS = 4;
        const int EMPTY_BOTTOM_PIXELS = 3;
        int y1 = y + (int)(EMPTY_TOP_PIXELS + 
                             (h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
                            *(1.0f - coin_target)                        );
        if (state >= 1.0f) y1 = y;
        
        core::rect<s32> clip(x, y1, x + w, y + h);
        irr_driver->getVideoDriver()->draw2DImage(m_gauge_goal, core::rect<s32>(x, y, x+w, y+h) /* dest rect */,
                                                  core::rect<s32>(0, 0, 64, 256) /* source rect */,
                                                  &clip, NULL /* colors */, true /* alpha */);
    }
    
    // Filling (current state)
    // -----------------------
    if (state > 0.0f)
    {
        const int EMPTY_TOP_PIXELS = 4;
        const int EMPTY_BOTTOM_PIXELS = 3;
        int y1 = y + (int)(EMPTY_TOP_PIXELS 
                           + (h - EMPTY_TOP_PIXELS - EMPTY_BOTTOM_PIXELS)
                              *(1.0f - state)                             );
        if (state >= 1.0f) y1 = y;
        core::rect<s32> dest(x+mirrored*w,
                             mirrored ? y+h : y,
                             x+(1-mirrored)*w,
                             mirrored ? y : y + h);
        core::rect<s32> clip(x, y1, x + w, y + h);
        core::rect<s32> tex_c(0,
                              mirrored ? 256 :   0,
                              64,
                              mirrored ?   0 : 256);
        irr_driver->getVideoDriver()->draw2DImage(m_gauge_full, dest,
                                                  tex_c,
                                                  &clip, NULL /* colors */, true /* alpha */);
    }
    
    
}   // drawEnergyMeter
Пример #10
0
PlayerKartWidget::PlayerKartWidget(KartSelectionScreen* parent,
                                   StateManager::ActivePlayer* associated_player,
                                   core::recti area, const int player_id,
                                   std::string kart_group,
                                   const int irrlicht_widget_id) : Widget(WTYPE_DIV)
{
#ifdef DEBUG
    if (associated_player)
        assert(associated_player->ok());
    m_magic_number = 0x33445566;
#endif
    m_ready_text = NULL;
    m_parent_screen = parent;

    m_associated_player = associated_player;
    x_speed = 1.0f;
    y_speed = 1.0f;
    w_speed = 1.0f;
    h_speed = 1.0f;
    m_ready = false;
    m_difficulty = PLAYER_DIFFICULTY_NORMAL;
    m_not_updated_yet = true;

    m_irrlicht_widget_id = irrlicht_widget_id;

    m_player_id = player_id;
    m_properties[PROP_ID] = StringUtils::insertValues("@p%i", m_player_id);

    setSize(area.UpperLeftCorner.X, area.UpperLeftCorner.Y,
            area.getWidth(), area.getHeight()               );
    target_x = m_x;
    target_y = m_y;
    target_w = m_w;
    target_h = m_h;

    // ---- Player identity spinner
    m_player_ident_spinner = NULL;

    m_player_ident_spinner = new PlayerNameSpinner(parent, m_player_id);
    m_player_ident_spinner->m_x = player_name_x;
    m_player_ident_spinner->m_y = player_name_y;
    m_player_ident_spinner->m_w = player_name_w;
    m_player_ident_spinner->m_h = player_name_h;

    // ---- KartStatsWidget
    m_kart_stats = NULL;

    // area for the stats widget
    core::recti statsArea;
    if (!parent->m_multiplayer)
    {
        statsArea = core::recti(m_kart_stats_x,
                                m_kart_stats_y,
                                m_kart_stats_x + m_kart_stats_w,
                                m_kart_stats_y + m_kart_stats_h);
    }
    else
    {
        statsArea = core::recti(m_x , m_y + m_h/2,
                                m_x + m_w, m_y + m_h);
    }


    m_kart_stats = new GUIEngine::KartStatsWidget(statsArea, player_id, kart_group,
                       m_parent_screen->m_multiplayer,
                       !m_parent_screen->m_multiplayer || parent->m_kart_widgets.size() == 0);
    m_kart_stats->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_stats", m_player_id);
    m_children.push_back(m_kart_stats);

    if (parent->m_multiplayer && associated_player)
    {
        if (associated_player->getDevice()->getType() == DT_KEYBOARD)
        {
            m_player_ident_spinner->setBadge(KEYBOARD_BADGE);
        }
        else if (associated_player->getDevice()->getType() == DT_GAMEPAD)
        {
            m_player_ident_spinner->setBadge(GAMEPAD_BADGE);
        }
    }

    if (irrlicht_widget_id == -1)
    {
        m_player_ident_spinner->m_tab_down_root = g_root_id;
    }

    spinnerID = StringUtils::insertValues("@p%i_spinner", m_player_id);

    m_player_ident_spinner->m_properties[PROP_ID] = spinnerID;
    if (parent->m_multiplayer)
    {
        const int player_amount = PlayerManager::get()->getNumPlayers();
        m_player_ident_spinner->m_properties[PROP_MIN_VALUE] = "0";
        m_player_ident_spinner->m_properties[PROP_MAX_VALUE] =
            StringUtils::toString(player_amount-1);
        m_player_ident_spinner->m_properties[PROP_WRAP_AROUND] = "true";
    }
    else
    {
        m_player_ident_spinner->m_properties[PROP_MIN_VALUE] = "0";
        m_player_ident_spinner->m_properties[PROP_MAX_VALUE] = "0";
    }

    //m_player_ident_spinner->m_event_handler = this;
    m_children.push_back(m_player_ident_spinner);

    // ----- Kart model view
    m_model_view = new ModelViewWidget();

    m_model_view->m_x = model_x;
    m_model_view->m_y = model_y;
    m_model_view->m_w = model_w;
    m_model_view->m_h = model_h;
    m_model_view->m_properties[PROP_ID] =
        StringUtils::insertValues("@p%i_model", m_player_id);
    //m_model_view->setParent(this);
    m_children.push_back(m_model_view);

    // Init kart model
    const std::string default_kart = UserConfigParams::m_default_kart;
    const KartProperties* props =
        kart_properties_manager->getKart(default_kart);

    if(!props)
    {
        // If the default kart can't be found (e.g. previously a addon
        // kart was used, but the addon package was removed), use the
        // first kart as a default. This way we don't have to hardcode
        // any kart names.
        int id = kart_properties_manager->getKartByGroup(kart_group, 0);
        if (id == -1)
        {
            props = kart_properties_manager->getKartById(0);
        }
        else
        {
            props = kart_properties_manager->getKartById(id);
        }

        if(!props)
            Log::fatal("KartSelectionScreen", "Can't find default "
                       "kart '%s' nor any other kart.",
                       default_kart.c_str());
    }
    m_kart_internal_name = props->getIdent();

    const KartModel &kart_model = props->getMasterKartModel();
    
    float scale = 35.0f;
    if (kart_model.getLength() > 1.45f)
    {
        // if kart is too long, size it down a bit so that it fits
        scale = 30.0f;
    }

    core::matrix4 model_location;
    model_location.setScale(core::vector3df(scale, scale, scale));
    const bool has_win_anime =
        UserConfigParams::m_animated_characters &&
        (((kart_model.getFrame(KartModel::AF_WIN_LOOP_START) > -1 ||
        kart_model.getFrame(KartModel::AF_WIN_START) > -1) &&
        kart_model.getFrame(KartModel::AF_WIN_END) > -1) ||
        (kart_model.getFrame(KartModel::AF_SELECTION_START) > -1 &&
        kart_model.getFrame(KartModel::AF_SELECTION_END) > -1));
    m_model_view->addModel( kart_model.getModel(), model_location,
        has_win_anime ?
        kart_model.getFrame(KartModel::AF_SELECTION_START) > -1 ?
        kart_model.getFrame(KartModel::AF_SELECTION_START) :
        kart_model.getFrame(KartModel::AF_WIN_LOOP_START) > -1 ?
        kart_model.getFrame(KartModel::AF_WIN_LOOP_START) :
        kart_model.getFrame(KartModel::AF_WIN_START) :
        kart_model.getBaseFrame(),
        has_win_anime ?
        kart_model.getFrame(KartModel::AF_SELECTION_END) > -1 ?
        kart_model.getFrame(KartModel::AF_SELECTION_END) :
        kart_model.getFrame(KartModel::AF_WIN_END) :
        kart_model.getBaseFrame(),
        kart_model.getAnimationSpeed());
    m_model_view->getModelViewRenderInfo()->setHue(
        m_associated_player->getConstProfile()->getDefaultKartColor());
    model_location.setScale(core::vector3df(1.0f, 1.0f, 1.0f));
    for (unsigned i = 0; i < 4; i++)
    {
        model_location.setTranslation(kart_model
            .getWheelGraphicsPosition(i).toIrrVector());
        m_model_view->addModel(kart_model.getWheelModel(i), model_location);
    }

    for (unsigned i = 0; i < kart_model.getSpeedWeightedObjectsCount(); i++)
    {
        const SpeedWeightedObject& obj = kart_model.getSpeedWeightedObject(i);
        core::matrix4 swol = obj.m_location;
        if (!obj.m_bone_name.empty())
        {
            core::matrix4 inv =
                kart_model.getInverseBoneMatrix(obj.m_bone_name);
            swol = inv * obj.m_location;
        }
        m_model_view->addModel(obj.m_model, swol, -1, -1, 0.0f,
            obj.m_bone_name);
    }
    m_model_view->setRotateContinuously( 35.0f );

    // ---- Kart name label
    m_kart_name = new LabelWidget(false, true);
    m_kart_name->setText(props->getName(), false);
    m_kart_name->m_properties[PROP_TEXT_ALIGN] = "center";
    m_kart_name->m_properties[PROP_ID] =
        StringUtils::insertValues("@p%i_kartname", m_player_id);
    m_kart_name->m_x = kart_name_x;
    m_kart_name->m_y = kart_name_y;
    m_kart_name->m_w = kart_name_w;
    m_kart_name->m_h = kart_name_h;
    m_children.push_back(m_kart_name);
}   // PlayerKartWidget
Пример #11
0
bool blitImageToImage(
	IImage* dst, core::position2di dstPos,
	IImage* src, const core::recti& srcRect, bool debugLog)
{
	if (debugLog)
	{	printf("blitImageToImage(x=%i,y=%i,rect(%i,%i,%i,%i))\n", dstPos.X, dstPos.Y,
			srcRect.UpperLeftCorner.X, srcRect.UpperLeftCorner.Y,srcRect.LowerRightCorner.X, srcRect.LowerRightCorner.Y);
	}

	if (!dst)
	{
		printf("Destination Image does not exist.\n");
		return false;
	}

	if (!src)
	{
		printf("Source Image does not exist.\n");
		return false;
	}

	const core::dimension2du& dstSize = dst->getDimension();
	const core::dimension2du& srcSize = src->getDimension();

	if (dstPos.X >= (s32)dstSize.Width)	// ! if you forget cast to s32 it always fails when X < 0
		return false;

	if (dstPos.Y >= (s32)dstSize.Height) // ! if you forget cast to s32 it always fails when Y < 0
		return false;

	u32 dstPitch = dst->getPitch();
	u32 dstBPP = dst->getBytesPerPixel();
	u8* dstPtr = (u8*)dst->lock();

	u32 srcPitch = src->getPitch();
	u32 srcBPP = src->getBytesPerPixel();
	u8* srcPtr = (u8*)src->lock();

	if (debugLog)
	{
		printf("dst: %i, %i, pos=%i, %i, bpp=%i, pitch=%i\n", dstSize.Width, dstSize.Height, dstPos.X, dstPos.Y, dstBPP, dstPitch);
		printf("src: %i, %i, bpp=%i, pitch=%i\n", srcSize.Width, srcSize.Height, srcBPP, srcPitch);
	}
	// inc dst pointer to start-pos;
	// dstPtr += (u32)dstPos.X*dstBPP + (u32)dstPos.Y*dstPitch;

	// slow and save, can be much optimized, but not now
	for (u32 y=0; y<(u32)srcRect.getHeight(); ++y)
	{
		for (u32 x=0; x<(u32)srcRect.getWidth(); ++x)
		{
			s32 sx = srcRect.UpperLeftCorner.X + x;
			s32 sy = srcRect.UpperLeftCorner.Y + y;
			if (sx>=0 && sy>=0)
			{
				SColor color = src->getPixel( (u32)sx, (u32)sy);
				s32 dx = dstPos.X + (s32)x;
				s32 dy = dstPos.Y + (s32)y;
				if (dx>=0 && dy>=0)
					dst->setPixel( (u32)dx, (u32)dy, color);
			}
		}
	}

	src->unlock();
	dst->unlock();
	return true;
}
Пример #12
0
PlayerKartWidget::PlayerKartWidget(KartSelectionScreen* parent,
                                   StateManager::ActivePlayer* associated_player,
                                   Online::OnlineProfile* associated_user,
                                   core::recti area, const int player_id,
                                   std::string kart_group,
                                   const int irrlicht_widget_id) : Widget(WTYPE_DIV)
{
#ifdef DEBUG
    if (associated_player)
        assert(associated_player->ok());
    m_magic_number = 0x33445566;
#endif
    m_ready_text = NULL;
    m_parent_screen = parent;

    m_associated_user = associated_user;
    m_associated_player = associated_player;
    x_speed = 1.0f;
    y_speed = 1.0f;
    w_speed = 1.0f;
    h_speed = 1.0f;
    m_ready = false;
    m_handicapped = false;
    m_not_updated_yet = true;

    m_irrlicht_widget_id = irrlicht_widget_id;

    m_player_id = player_id;
    m_properties[PROP_ID] = StringUtils::insertValues("@p%i", m_player_id);

    setSize(area.UpperLeftCorner.X, area.UpperLeftCorner.Y,
            area.getWidth(), area.getHeight()               );
    target_x = m_x;
    target_y = m_y;
    target_w = m_w;
    target_h = m_h;

    // ---- Player identity spinner
    m_player_ident_spinner = NULL;

    m_player_ident_spinner = new PlayerNameSpinner(parent, m_player_id);
    m_player_ident_spinner->m_x = player_name_x;
    m_player_ident_spinner->m_y = player_name_y;
    m_player_ident_spinner->m_w = player_name_w;
    m_player_ident_spinner->m_h = player_name_h;

    // ---- KartStatsWidget
    m_kart_stats = NULL;

    // area for the stats widget
    core::recti statsArea;
    if (!parent->m_multiplayer)
    {
        statsArea = core::recti(m_kart_stats_x,
                                m_kart_stats_y,
                                m_kart_stats_x + m_kart_stats_w,
                                m_kart_stats_y + m_kart_stats_h);
    }
    else
    {
        statsArea = core::recti(m_x , m_y + m_h/2,
                                m_x + m_w, m_y + m_h);
    }


    m_kart_stats = new GUIEngine::KartStatsWidget(statsArea, player_id, kart_group,
                       m_parent_screen->m_multiplayer,
                       !m_parent_screen->m_multiplayer || parent->m_kart_widgets.size() == 0);
    m_kart_stats->m_properties[PROP_ID] = StringUtils::insertValues("@p%i_stats", m_player_id);
    m_children.push_back(m_kart_stats);

    if (parent->m_multiplayer && associated_player)
    {
        if (associated_player->getDevice()->getType() == DT_KEYBOARD)
        {
            m_player_ident_spinner->setBadge(KEYBOARD_BADGE);
        }
        else if (associated_player->getDevice()->getType() == DT_GAMEPAD)
        {
            m_player_ident_spinner->setBadge(GAMEPAD_BADGE);
        }
    }
    else if (m_associated_user) // online user, FIXME is that useful ?
    {
        m_player_ident_spinner->setBadge(OK_BADGE);
    }

    if (irrlicht_widget_id == -1)
    {
        m_player_ident_spinner->m_tab_down_root = g_root_id;
    }

    spinnerID = StringUtils::insertValues("@p%i_spinner", m_player_id);

    m_player_ident_spinner->m_properties[PROP_ID] = spinnerID;
    if (parent->m_multiplayer)
    {
        const int player_amount = PlayerManager::get()->getNumPlayers();
        m_player_ident_spinner->m_properties[PROP_MIN_VALUE] = "0";
        m_player_ident_spinner->m_properties[PROP_MAX_VALUE] =
            StringUtils::toString(player_amount-1);
        m_player_ident_spinner->m_properties[PROP_WRAP_AROUND] = "true";
    }
    else
    {
        m_player_ident_spinner->m_properties[PROP_MIN_VALUE] = "0";
        m_player_ident_spinner->m_properties[PROP_MAX_VALUE] = "0";
    }

    //m_player_ident_spinner->m_event_handler = this;
    m_children.push_back(m_player_ident_spinner);

    // ----- Kart model view
    m_model_view = new ModelViewWidget();

    m_model_view->m_x = model_x;
    m_model_view->m_y = model_y;
    m_model_view->m_w = model_w;
    m_model_view->m_h = model_h;
    m_model_view->m_properties[PROP_ID] =
        StringUtils::insertValues("@p%i_model", m_player_id);
    //m_model_view->setParent(this);
    m_children.push_back(m_model_view);

    // Init kart model
    const std::string default_kart = UserConfigParams::m_default_kart;
    const KartProperties* props =
        kart_properties_manager->getKart(default_kart);

    if(!props)
    {
        // If the default kart can't be found (e.g. previously a addon
        // kart was used, but the addon package was removed), use the
        // first kart as a default. This way we don't have to hardcode
        // any kart names.
        int id = kart_properties_manager->getKartByGroup(kart_group, 0);
        if (id == -1)
        {
            props = kart_properties_manager->getKartById(0);
        }
        else
        {
            props = kart_properties_manager->getKartById(id);
        }

        if(!props)
            Log::fatal("KartSelectionScreen", "Can't find default "
                       "kart '%s' nor any other kart.",
                       default_kart.c_str());
    }
    m_kartInternalName = props->getIdent();

    const KartModel &kart_model = props->getMasterKartModel();
    
    float scale = 35.0f;
    if (kart_model.getLength() > 1.45f)
    {
        // if kart is too long, size it down a bit so that it fits
        scale = 30.0f;
    }

    m_model_view->addModel( kart_model.getModel(), Vec3(0,0,0),
                            Vec3(scale, scale, scale),
                            kart_model.getBaseFrame() );
    m_model_view->addModel( kart_model.getWheelModel(0),
                            kart_model.getWheelGraphicsPosition(0) );
    m_model_view->addModel( kart_model.getWheelModel(1),
                            kart_model.getWheelGraphicsPosition(1) );
    m_model_view->addModel( kart_model.getWheelModel(2),
                            kart_model.getWheelGraphicsPosition(2) );
    m_model_view->addModel( kart_model.getWheelModel(3),
                            kart_model.getWheelGraphicsPosition(3) );
    for(size_t i=0 ; i < kart_model.getSpeedWeightedObjectsCount() ; i++)
    {
        const SpeedWeightedObject& obj = kart_model.getSpeedWeightedObject((int)i);
        m_model_view->addModel(obj.m_model, obj.m_position);
    }
    m_model_view->setRotateContinuously( 35.0f );

    // ---- Kart name label
    m_kart_name = new LabelWidget(true, true);
    m_kart_name->setText(props->getName(), false);
    m_kart_name->m_properties[PROP_TEXT_ALIGN] = "center";
    m_kart_name->m_properties[PROP_ID] =
        StringUtils::insertValues("@p%i_kartname", m_player_id);
    m_kart_name->m_x = kart_name_x;
    m_kart_name->m_y = kart_name_y;
    m_kart_name->m_w = kart_name_w;
    m_kart_name->m_h = kart_name_h;
    m_children.push_back(m_kart_name);
}   // PlayerKartWidget