/*! * @if jp * @brief 与えられた NamingContext の Binding を取得する * @else * @brief Get Binding on the given NamingContext * @endif */ void CorbaNaming::list(CosNaming::NamingContext_ptr name_cxt, CORBA::ULong how_many, CosNaming::BindingList_var& bl, CosNaming::BindingIterator_var& bi) { #ifndef ORB_IS_RTORB name_cxt->list(how_many, bl.out(), bi.out()); #else // ORB_IS_RTORB name_cxt->list(how_many, (CosNaming::BindingList_out)bl, (CosNaming::BindingIterator_ptr)bi); #endif // ORB_IS_RTORB }
/*! * @if jp * @brief NamingContext を再帰的に下って非アクティブ化する * @else * @brief Destroy the naming context recursively * @endif */ void CorbaNaming::destroyRecursive(CosNaming::NamingContext_ptr context) throw (SystemException, NotEmpty, NotFound, CannotProceed, InvalidName) { CosNaming::BindingList_var bl; CosNaming::BindingIterator_var bi; CORBA::Boolean cont(true); #ifndef ORB_IS_RTORB context->list(m_blLength, bl.out(), bi.out()); #else // ORB_IS_RTORB // context->list(m_blLength, bl, bi); context->list(m_blLength, (CosNaming::BindingList_out)bl, (CosNaming::BindingIterator_ptr)bi); #endif // ORB_IS_RTORB while (cont) { CORBA::ULong len(bl->length()); for (CORBA::ULong i = 0; i < len; ++i) { if (bl[i].binding_type == CosNaming::ncontext) { // If Object is context, destroy recursive. CosNaming::NamingContext_var next_context; next_context = CosNaming::NamingContext:: _narrow(context->resolve(bl[i].binding_name)); // Recursive function call destroyRecursive(next_context); // +++ Recursive call +++ context->unbind(bl[i].binding_name); next_context->destroy(); } else if (bl[i].binding_type == CosNaming::nobject) { // If Object is object, unbind it. context->unbind(bl[i].binding_name); } else assert(0); // never comes here } // no more binding -> do-while loop will be finished if (CORBA::is_nil(bi)) cont = false; else bi->next_n(m_blLength, bl); } if (!CORBA::is_nil(bi)) bi->destroy(); return; }
void ComponentDeployment::init() throw (DeploymentFailure) { int dummy = 0; CORBA::ORB_var orb = CORBA::ORB_init (dummy, 0); // // get NameService // if (! initNameService(orb)) { throw DeploymentFailure(); } // // try to get a local AssemblyFactory // char hostname[256]; gethostname(hostname, 256); CORBA::Object_var obj = resolveName(std::string("Qedo/AssemblyFactory/") + hostname); assemblyFactory_ = Components::Deployment::AssemblyFactory::_narrow( obj.in() ); if( !CORBA::is_nil( assemblyFactory_.in() ) && !assemblyFactory_->_non_existent() ) { std::cerr << "..... take assembly factory on " << hostname << std::endl; return; } // // try to get another one // std::cerr << "..... no local assembly factory, try to get another one" << std::endl; obj = resolveName(std::string("Qedo/AssemblyFactory")); CosNaming::NamingContext_var ctx = CosNaming::NamingContext::_narrow( obj.in() ); if( !CORBA::is_nil( ctx.in() ) ) { CosNaming::BindingList_var list; CosNaming::BindingIterator_var iter; try { ctx->list(10, list.out(), iter.out()); } catch (...) { } for(CORBA::ULong i = 0; i < list->length(); i++) { try { obj = ctx->resolve(list[i].binding_name); } catch (...) { continue; } assemblyFactory_ = Components::Deployment::AssemblyFactory::_narrow( obj.in() ); if( !CORBA::is_nil( assemblyFactory_.in() ) && !assemblyFactory_->_non_existent() ) { std::cerr << "..... take assembly factory on " << list[i].binding_name[0].id << std::endl; return; } } } // // use our own assembly // // todo std::cerr << "!!!!! no assembly factory found" << std::endl; throw DeploymentFailure(); }