Пример #1
0
void DbObject::VersionChangedHandler(const ConfigObject::Ptr& object)
{
	DbObject::Ptr dbobj = DbObject::GetOrCreateByObject(object);

	if (dbobj) {
		dbobj->SendConfigUpdate();
		dbobj->SendStatusUpdate();
	}
}
Пример #2
0
void DbConnection::UpdateAllObjects(void)
{
	DynamicType::Ptr type;
	BOOST_FOREACH(const DynamicType::Ptr& dt, DynamicType::GetTypes()) {
		BOOST_FOREACH(const DynamicObject::Ptr& object, dt->GetObjects()) {
			DbObject::Ptr dbobj = DbObject::GetOrCreateByObject(object);

			if (dbobj) {
				if (!GetObjectActive(dbobj))
					ActivateObject(dbobj);

				dbobj->SendConfigUpdate();
				dbobj->SendStatusUpdate();
			}
		}
	}
Пример #3
0
void DbConnection::UpdateObject(const ConfigObject::Ptr& object)
{
	if (!GetConnected())
		return;

	DbObject::Ptr dbobj = DbObject::GetOrCreateByObject(object);

	if (dbobj) {
		bool active = object->IsActive();

		if (active) {
			ActivateObject(dbobj);

			dbobj->SendConfigUpdate();
			dbobj->SendStatusUpdate();
		} else
			DeactivateObject(dbobj);
	}
}
Пример #4
0
void DbConnection::UpdateObject(const ConfigObject::Ptr& object)
{
	if (!GetConnected())
		return;

	DbObject::Ptr dbobj = DbObject::GetOrCreateByObject(object);

	if (dbobj) {
		bool dbActive = GetObjectActive(dbobj);
		bool active = object->IsActive();

		if (active && !dbActive) {
			ActivateObject(dbobj);
			dbobj->SendConfigUpdate();
			dbobj->SendStatusUpdate();
		} else if (!active) {
			/* Deactivate the deleted object no matter
			 * which state it had in the database.
			 */
			DeactivateObject(dbobj);
		}
	}
}