Пример #1
0
void StrokePreview::preview(const dpcore::Point& from, const dpcore::Point& to, const dpcore::Brush& brush)
{
	Preview::preview(from, to, brush);

	setLine(from.x(), from.y(), to.x(), to.y());
	show();
}
Пример #2
0
void CanvasView::updateOutline(const dpcore::Point& point) {
	if(_enableoutline && _showoutline && !_locked) {
		QList<QRectF> rect;
		rect.append(QRectF(_prevpoint.x() - _outlinesize,
					_prevpoint.y() - _outlinesize, _dia, _dia));
		rect.append(QRectF(point.x() - _outlinesize,
					point.y() - _outlinesize, _dia, _dia));
		updateScene(rect);
	}
}
Пример #3
0
/**
 * Convert a dpcore::Point to network format. The
 * reverse operation for this is in statetracker.cpp
 * @param p
 * @return
 */
protocol::PenPoint pointToProtocol(const dpcore::Point &p)
{
	// The two least significant bits of the coordinate
	// are the fractional part.
	// The rest is the integer part with a bias of 128
	uint16_t x = (qMax(0, p.x() + 128) << 2) | (uint16_t(p.xFrac()*4) & 3);
	uint16_t y = (qMax(0, p.y() + 128) << 2) | (uint16_t(p.yFrac()*4) & 3);

	return protocol::PenPoint(x, y, p.pressure() * 255);
}
Пример #4
0
void EditorView::updateOutline(const dpcore::Point& point) {
    if(enableoutline_ && showoutline_) {
        QList<QRectF> rect;
        rect.append(QRectF(prevpoint_.x() - outlinesize_,
                           prevpoint_.y() - outlinesize_, dia_, dia_));
        rect.append(QRectF(point.x() - outlinesize_,
                           point.y() - outlinesize_, dia_, dia_));
        updateScene(rect);
    }
}
Пример #5
0
/**
 * @param point stroke coordinates to send
 */
void SessionState::sendStrokePoint(const dpcore::Point& point)
{
    host_->sendPacket(protocol::StrokePoint(
                          host_->localuser_,
                          point.x(),
                          point.y(),
                          point.xFrac(),
                          point.yFrac(),
                          qRound(point.pressure()*255)
                      )
                     );
}
Пример #6
0
void RectanglePreview::moveTo(const dpcore::Point& to)
{
	Preview::moveTo(to);
	qreal x,w;
	if(from().x() < to.x()) {
		x = from().x();
		w = to.x() - from().x();
	} else {
		x = to.x();
		w = from().x() - to.x();
	}
	qreal y,h;
	if(from().y() < to.y()) {
		y = from().y();
		h = to.y() - from().y();
	} else {
		y = to.y();
		h = from().y() - to.y();
	}
	setRect(x,y,w,h);
}
Пример #7
0
void RectanglePreview::preview(const dpcore::Point& from, const dpcore::Point& to, const dpcore::Brush& brush)
{
	Preview::preview(from, to, brush);

	qreal x,w;
	if(from.x() < to.x()) {
		x = from.x();
		w = to.x() - from.x();
	} else {
		x = to.x();
		w = from.x() - to.x();
	}
	qreal y,h;
	if(from.y() < to.y()) {
		y = from.y();
		h = to.y() - from.y();
	} else {
		y = to.y();
		h = from.y() - to.y();
	}
	setRect(x,y,w,h);
	show();
}
Пример #8
0
void StrokePreview::moveTo(const dpcore::Point& to)
{
	Preview::moveTo(to);
	setLine(from().x(), from().y(), to.x(), to.y());
}