Пример #1
0
void Camera::get_frame(std::vector<unsigned char>& buffer_rgb, std::vector<float>& point_cloud)
{
    buffer_rgb.resize(3 * width * height);
    point_cloud.resize(3 * width * height);
    std::vector<float> buffer_depth(width * height);
    glBindFramebuffer(GL_FRAMEBUFFER, fbo[0]);
    glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, &buffer_rgb[0]);
    glReadPixels(0, 0, width, height, GL_DEPTH_COMPONENT, GL_FLOAT, &buffer_depth[0]);
    glBindFramebuffer(GL_FRAMEBUFFER, 0);
    for (int i = 0; i < width * height / 2; ++i) {
	const div_t coord = std::div(i, width);
	const int x = coord.rem, y = coord.quot, y_inv = height - 1 - y;
	std::swap(buffer_depth[i], buffer_depth[y_inv * width + x]);
	for (int j = 0; j < 3; ++j)
	    std::swap(buffer_rgb[3 * i + j], buffer_rgb[3 * (y_inv * width + x) + j]);
    }
    int viewport[4] = {0, 0, width, height};
    Eigen::Matrix4d id = Eigen::Matrix4d::Identity();
    for (unsigned i = 0; i < buffer_depth.size(); ++i) {
	const std::div_t coords = std::div(i, width);
	double out[3];
	gluUnProject(coords.rem, coords.quot, buffer_depth[i], id.data(), projection_matrix.data(), viewport, out + 0, out + 1, out + 2);
	for (int j = 0; j < 3; ++j)
	    point_cloud[i * 3 + j] = out[j];
	point_cloud[i * 3 + 2] *= -1.0f;
    }
    glBindVertexArray(vao[0]);
    glBindBuffer(GL_ARRAY_BUFFER, vbo[0]);
    glBufferData(GL_ARRAY_BUFFER, point_cloud.size() * sizeof(float), &point_cloud[0], GL_STATIC_DRAW);
    glVertexPointer(3, GL_FLOAT, 0, 0);
    glEnableClientState(GL_VERTEX_ARRAY);
    glBindVertexArray(0);
    n_points = point_cloud.size() / 3;
}
Пример #2
0
void Camera::draw(const std::function<void()>& f) const
{
    const Eigen::Matrix4d m = Eigen::Map<const Eigen::Matrix4d>(modelview_matrix.data()).inverse();
    glPushMatrix();
    glMultMatrixd(m.data());
    glColor3fv(color.data());
    f();
    glPopMatrix();
}
Пример #3
0
void GLWidgetShader::paintGL()
{
    if (nVertices!=0)
    {
        Eigen::Matrix4d MVP;
        MVP <<  -0.0709951 ,  0.0997458 ,  -0.152342   , -0.15187,
                -0.0744123 ,-0.00746067,   0.0552333  ,  -2.31223,
                  0.263665   , 0.276252  ,  0.924317  ,  -17.4836,
                 -0.263639,   -0.276224 ,  -0.924224  ,   17.6819;

        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
        glLoadIdentity();
        glLoadMatrixd(MVP.data());
        QVector3D norm(parameters->mirrorPlane.normal().x(), parameters->mirrorPlane.normal().y(),parameters->mirrorPlane.normal().z());
        QVector3D projCenter(parameters->projCenter.x(),parameters->projCenter.y(),parameters->projCenter.z());
        QVector3D reflectedProjector(parameters->reflectedProjector.x(),parameters->reflectedProjector.y(),parameters->reflectedProjector.z());

        QMatrix4x4 qm;
        for (int i=0; i<4;i++)
        {
            for (int j=0; j<4;j++)
            {
                qm(i,j) = this->m(i,j);
            }
        }

        this->beginShader();
        glPointSize(0.1);
        glEnableClientState(GL_VERTEX_ARRAY);
        shaderProgram->setUniformValue("viewerDistance",(GLfloat)parameters->viewerDistance);
        shaderProgram->setUniformValue("viewerHeight",(GLfloat)parameters->viewerHeight);
        shaderProgram->setUniformValue( "mirrorNormal",norm );
        shaderProgram->setUniformValue("projectorModelViewProjectionMatrix",qm);
        //shaderProgram->setUniformValue("ProjectorCenter", projCenter);
        shaderProgram->setUniformValue("ReflectedProjector",reflectedProjector);
        shaderProgram->setUniformValue("mirrorCenter",QVector3D(parameters->mirrorCenter.x(),parameters->mirrorCenter.y(),parameters->mirrorCenter.z()));

        glVertexPointer(3,GL_FLOAT, 0, this->verticesPtr );
        glDrawArrays(GL_POINTS, 0, this->nVertices);

        if (!this->shaderProgram->log().isEmpty())
            qDebug() << "Shader log " << this->shaderProgram->log();
        this->endShader();
        glDisableClientState(GL_VERTEX_ARRAY);
    }
}
Пример #4
0
void Data4Viewer::drawGlobalView()
{
	_pKinect->_pRGBCamera->setGLProjectionMatrix(0.1f, 100.f);

	glMatrixMode(GL_MODELVIEW);
	Eigen::Affine3d tmp; tmp.setIdentity();
	Eigen::Matrix4d mMat;
	mMat.row(0) = tmp.matrix().row(0);
	mMat.row(1) = -tmp.matrix().row(1);
	mMat.row(2) = -tmp.matrix().row(2);
	mMat.row(3) = tmp.matrix().row(3);

	glLoadMatrixd(mMat.data());
	GpuMat rgb(_pKinect->_cvmRGB);
	_pKinect->_pRGBCamera->renderCameraInLocal(rgb, _pGL.get(), false, NULL, 0.2f, true); //render in model coordinate
	//cout<<("drawRGBView");
	return;
}
Пример #5
0
void MainController::run()
{
    while(!pangolin::ShouldQuit() && !((!logReader->hasMore()) && quiet) && !(eFusion->getTick() == end && quiet))
    {
        if(!gui->pause->Get() || pangolin::Pushed(*gui->step))
        {
            if((logReader->hasMore() || rewind) && eFusion->getTick() < end)
            {
                TICK("LogRead");
                if(rewind)
                {
                    if(!logReader->hasMore())
                    {
                        logReader->getBack();
                    }
                    else
                    {
                        logReader->getNext();
                    }

                    if(logReader->rewound())
                    {
                        logReader->currentFrame = 0;
                    }
                }
                else
                {
                    logReader->getNext();
                }
                TOCK("LogRead");

                if(eFusion->getTick() < start)
                {
                    eFusion->setTick(start);
                    logReader->fastForward(start);
                }

                float weightMultiplier = framesToSkip + 1;

                if(framesToSkip > 0)
                {
                    eFusion->setTick(eFusion->getTick() + framesToSkip);
                    logReader->fastForward(logReader->currentFrame + framesToSkip);
                    framesToSkip = 0;
                }

                Eigen::Matrix4f * currentPose = 0;

                if(groundTruthOdometry)
                {
                    currentPose = new Eigen::Matrix4f;
                    currentPose->setIdentity();
                    *currentPose = groundTruthOdometry->getIncrementalTransformation(logReader->timestamp);
                }

                eFusion->processFrame(logReader->rgb, logReader->depth, logReader->timestamp, currentPose, weightMultiplier);

                if(currentPose)
                {
                    delete currentPose;
                }

                if(frameskip && Stopwatch::getInstance().getTimings().at("Run") > 1000.f / 30.f)
                {
                    framesToSkip = int(Stopwatch::getInstance().getTimings().at("Run") / (1000.f / 30.f));
                }
            }
        }
        else
        {
            eFusion->predict();
        }

        TICK("GUI");

        if(gui->followPose->Get())
        {
            pangolin::OpenGlMatrix mv;

            Eigen::Matrix4f currPose = eFusion->getCurrPose();
            Eigen::Matrix3f currRot = currPose.topLeftCorner(3, 3);

            Eigen::Quaternionf currQuat(currRot);
            Eigen::Vector3f forwardVector(0, 0, 1);
            Eigen::Vector3f upVector(0, iclnuim ? 1 : -1, 0);

            Eigen::Vector3f forward = (currQuat * forwardVector).normalized();
            Eigen::Vector3f up = (currQuat * upVector).normalized();

            Eigen::Vector3f eye(currPose(0, 3), currPose(1, 3), currPose(2, 3));

            eye -= forward;

            Eigen::Vector3f at = eye + forward;

            Eigen::Vector3f z = (eye - at).normalized();  // Forward
            Eigen::Vector3f x = up.cross(z).normalized(); // Right
            Eigen::Vector3f y = z.cross(x);

            Eigen::Matrix4d m;
            m << x(0),  x(1),  x(2),  -(x.dot(eye)),
                 y(0),  y(1),  y(2),  -(y.dot(eye)),
                 z(0),  z(1),  z(2),  -(z.dot(eye)),
                    0,     0,     0,              1;

            memcpy(&mv.m[0], m.data(), sizeof(Eigen::Matrix4d));

            gui->s_cam.SetModelViewMatrix(mv);
        }

        gui->preCall();

        std::stringstream stri;
        stri << eFusion->getModelToModel().lastICPCount;
        gui->trackInliers->Ref().Set(stri.str());

        std::stringstream stre;
        stre << (isnan(eFusion->getModelToModel().lastICPError) ? 0 : eFusion->getModelToModel().lastICPError);
        gui->trackRes->Ref().Set(stre.str());

        if(!gui->pause->Get())
        {
            gui->resLog.Log((isnan(eFusion->getModelToModel().lastICPError) ? std::numeric_limits<float>::max() : eFusion->getModelToModel().lastICPError), icpErrThresh);
            gui->inLog.Log(eFusion->getModelToModel().lastICPCount, icpCountThresh);
        }

        Eigen::Matrix4f pose = eFusion->getCurrPose();

        if(gui->drawRawCloud->Get() || gui->drawFilteredCloud->Get())
        {
            eFusion->computeFeedbackBuffers();
        }

        if(gui->drawRawCloud->Get())
        {
            eFusion->getFeedbackBuffers().at(FeedbackBuffer::RAW)->render(gui->s_cam.GetProjectionModelViewMatrix(), pose, gui->drawNormals->Get(), gui->drawColors->Get());
        }

        if(gui->drawFilteredCloud->Get())
        {
            eFusion->getFeedbackBuffers().at(FeedbackBuffer::FILTERED)->render(gui->s_cam.GetProjectionModelViewMatrix(), pose, gui->drawNormals->Get(), gui->drawColors->Get());
        }

        if(gui->drawGlobalModel->Get())
        {
            glFinish();
            TICK("Global");

            if(gui->drawFxaa->Get())
            {
                gui->drawFXAA(gui->s_cam.GetProjectionModelViewMatrix(),
                              gui->s_cam.GetModelViewMatrix(),
                              eFusion->getGlobalModel().model(),
                              eFusion->getConfidenceThreshold(),
                              eFusion->getTick(),
                              eFusion->getTimeDelta(),
                              iclnuim);
            }
            else
            {
                eFusion->getGlobalModel().renderPointCloud(gui->s_cam.GetProjectionModelViewMatrix(),
                                                           eFusion->getConfidenceThreshold(),
                                                           gui->drawUnstable->Get(),
                                                           gui->drawNormals->Get(),
                                                           gui->drawColors->Get(),
                                                           gui->drawPoints->Get(),
                                                           gui->drawWindow->Get(),
                                                           gui->drawTimes->Get(),
                                                           eFusion->getTick(),
                                                           eFusion->getTimeDelta());
            }
            glFinish();
            TOCK("Global");
        }

        if(eFusion->getLost())
        {
            glColor3f(1, 1, 0);
        }
        else
        {
            glColor3f(1, 0, 1);
        }
        gui->drawFrustum(pose);
        glColor3f(1, 1, 1);

        if(gui->drawFerns->Get())
        {
            glColor3f(0, 0, 0);
            for(size_t i = 0; i < eFusion->getFerns().frames.size(); i++)
            {
                if((int)i == eFusion->getFerns().lastClosest)
                    continue;

                gui->drawFrustum(eFusion->getFerns().frames.at(i)->pose);
            }
            glColor3f(1, 1, 1);
        }

        if(gui->drawDefGraph->Get())
        {
            const std::vector<GraphNode*> & graph = eFusion->getLocalDeformation().getGraph();

            for(size_t i = 0; i < graph.size(); i++)
            {
                pangolin::glDrawCross(graph.at(i)->position(0),
                                      graph.at(i)->position(1),
                                      graph.at(i)->position(2),
                                      0.1);

                for(size_t j = 0; j < graph.at(i)->neighbours.size(); j++)
                {
                    pangolin::glDrawLine(graph.at(i)->position(0),
                                         graph.at(i)->position(1),
                                         graph.at(i)->position(2),
                                         graph.at(graph.at(i)->neighbours.at(j))->position(0),
                                         graph.at(graph.at(i)->neighbours.at(j))->position(1),
                                         graph.at(graph.at(i)->neighbours.at(j))->position(2));
                }
            }
        }

        if(eFusion->getFerns().lastClosest != -1)
        {
            glColor3f(1, 0, 0);
            gui->drawFrustum(eFusion->getFerns().frames.at(eFusion->getFerns().lastClosest)->pose);
            glColor3f(1, 1, 1);
        }

        const std::vector<PoseMatch> & poseMatches = eFusion->getPoseMatches();

        int maxDiff = 0;
        for(size_t i = 0; i < poseMatches.size(); i++)
        {
            if(poseMatches.at(i).secondId - poseMatches.at(i).firstId > maxDiff)
            {
                maxDiff = poseMatches.at(i).secondId - poseMatches.at(i).firstId;
            }
        }

        for(size_t i = 0; i < poseMatches.size(); i++)
        {
            if(gui->drawDeforms->Get())
            {
                if(poseMatches.at(i).fern)
                {
                    glColor3f(1, 0, 0);
                }
                else
                {
                    glColor3f(0, 1, 0);
                }
                for(size_t j = 0; j < poseMatches.at(i).constraints.size(); j++)
                {
                    pangolin::glDrawLine(poseMatches.at(i).constraints.at(j).sourcePoint(0), poseMatches.at(i).constraints.at(j).sourcePoint(1), poseMatches.at(i).constraints.at(j).sourcePoint(2),
                                         poseMatches.at(i).constraints.at(j).targetPoint(0), poseMatches.at(i).constraints.at(j).targetPoint(1), poseMatches.at(i).constraints.at(j).targetPoint(2));
                }
            }
        }
        glColor3f(1, 1, 1);

        eFusion->normaliseDepth(0.3f, gui->depthCutoff->Get());

        for(std::map<std::string, GPUTexture*>::const_iterator it = eFusion->getTextures().begin(); it != eFusion->getTextures().end(); ++it)
        {
            if(it->second->draw)
            {
                gui->displayImg(it->first, it->second);
            }
        }

        eFusion->getIndexMap().renderDepth(gui->depthCutoff->Get());

        gui->displayImg("ModelImg", eFusion->getIndexMap().imageTex());
        gui->displayImg("Model", eFusion->getIndexMap().drawTex());

        std::stringstream strs;
        strs << eFusion->getGlobalModel().lastCount();

        gui->totalPoints->operator=(strs.str());

        std::stringstream strs2;
        strs2 << eFusion->getLocalDeformation().getGraph().size();

        gui->totalNodes->operator=(strs2.str());

        std::stringstream strs3;
        strs3 << eFusion->getFerns().frames.size();

        gui->totalFerns->operator=(strs3.str());

        std::stringstream strs4;
        strs4 << eFusion->getDeforms();

        gui->totalDefs->operator=(strs4.str());

        std::stringstream strs5;
        strs5 << eFusion->getTick() << "/" << logReader->getNumFrames();

        gui->logProgress->operator=(strs5.str());

        std::stringstream strs6;
        strs6 << eFusion->getFernDeforms();

        gui->totalFernDefs->operator=(strs6.str());

        gui->postCall();

        logReader->flipColors = gui->flipColors->Get();
        eFusion->setRgbOnly(gui->rgbOnly->Get());
        eFusion->setPyramid(gui->pyramid->Get());
        eFusion->setFastOdom(gui->fastOdom->Get());
        eFusion->setConfidenceThreshold(gui->confidenceThreshold->Get());
        eFusion->setDepthCutoff(gui->depthCutoff->Get());
        eFusion->setIcpWeight(gui->icpWeight->Get());
        eFusion->setSo3(gui->so3->Get());
        eFusion->setFrameToFrameRGB(gui->frameToFrameRGB->Get());

        resetButton = pangolin::Pushed(*gui->reset);

        if(gui->autoSettings)
        {
            static bool last = gui->autoSettings->Get();

            if(gui->autoSettings->Get() != last)
            {
                last = gui->autoSettings->Get();
                static_cast<LiveLogReader *>(logReader)->setAuto(last);
            }
        }

        Stopwatch::getInstance().sendAll();

        if(resetButton)
        {
            break;
        }

        if(pangolin::Pushed(*gui->save))
        {
            eFusion->savePly();
        }

        TOCK("GUI");
    }
}