void Config::GameSettings::validatePaths() { QStringList paths = mSettings.values(QString("data")); Files::PathContainer dataDirs; foreach (const QString &path, paths) { QByteArray bytes = path.toUtf8(); dataDirs.push_back(Files::PathContainer::value_type(std::string(bytes.constData(), bytes.length()))); }
void Launcher::GameSettings::validatePaths() { if (mSettings.isEmpty() || !mDataDirs.isEmpty()) return; // Don't re-validate paths if they are already parsed QStringList paths = mSettings.values(QString("data")); Files::PathContainer dataDirs; foreach (const QString &path, paths) { dataDirs.push_back(Files::PathContainer::value_type(path.toStdString())); }
MultiDirCollection::MultiDirCollection(const Files::PathContainer& directories, const std::string& extension, bool foldCase) : mFiles (NameLess (!foldCase)) { NameEqual equal (!foldCase); for (PathContainer::const_iterator iter = directories.begin(); iter!=directories.end(); ++iter) { if (!boost::filesystem::is_directory(*iter)) { std::cout << "Skipping invalid directory: " << (*iter).string() << std::endl; continue; } for (boost::filesystem::directory_iterator dirIter(*iter); dirIter != boost::filesystem::directory_iterator(); ++dirIter) { boost::filesystem::path path = *dirIter; if (!equal (extension, path.extension().string())) continue; std::string filename = path.filename().string(); TIter result = mFiles.find (filename); if (result==mFiles.end()) { mFiles.insert (std::make_pair (filename, path)); } else if (result->first==filename) { mFiles[filename] = path; } else { // handle case folding mFiles.erase (result->first); mFiles.insert (std::make_pair (filename, path)); } } } }
SoundManager::SoundManager(Ogre::Root *root, Ogre::Camera *camera, const Files::PathContainer& dataDirs, bool useSound, bool fsstrict, MWWorld::Environment& environment) : mFSStrict(fsstrict) , mEnvironment(environment) , mgr(new OEManager(SoundFactoryPtr(new SOUND_FACTORY))) , updater(mgr) , cameraTracker(mgr) , mCurrentPlaylist(NULL) { if(useSound) { // The music library will accept these filetypes // If none is given then it will accept all filetypes std::vector<std::string> acceptableExtensions; acceptableExtensions.push_back(".mp3"); acceptableExtensions.push_back(".wav"); acceptableExtensions.push_back(".ogg"); acceptableExtensions.push_back(".flac"); // Makes a list of all sound files, searches in reverse for priority reasons for (Files::PathContainer::const_reverse_iterator it = dataDirs.rbegin(); it != dataDirs.rend(); ++it) { Files::FileLister(*it / std::string("Sound"), mSoundFiles, true); } // Makes a FileLibrary of all music files, searches in reverse for priority reasons for (Files::PathContainer::const_reverse_iterator it = dataDirs.rbegin(); it != dataDirs.rend(); ++it) { mMusicLibrary.add(*it / std::string("Music"), true, mFSStrict, acceptableExtensions); } std::string anything = "anything"; // anything is better that a segfault mCurrentPlaylist = mMusicLibrary.section(anything, mFSStrict); // now points to an empty path std::cout << "Sound output: " << SOUND_OUT << std::endl; std::cout << "Sound decoder: " << SOUND_IN << std::endl; // Attach the camera to the camera tracker cameraTracker.followCamera(camera); // Tell Ogre to update the sound system each frame root->addFrameListener(&updater); } }
bool DataFilesList::setupDataFiles(Files::PathContainer dataDirs, const QString encoding) { // Set the charset for reading the esm/esp files if (!encoding.isEmpty() && encoding != QLatin1String("win1252")) { mMastersModel->setEncoding(encoding); mPluginsModel->setEncoding(encoding); } // Add the paths to the respective models for (Files::PathContainer::iterator it = dataDirs.begin(); it != dataDirs.end(); ++it) { QString path = QString::fromStdString(it->string()); path.remove(QChar('\"')); mMastersModel->addMasters(path); mPluginsModel->addPlugins(path); } mMastersModel->sort(0); mPluginsModel->sort(0); // mMastersTable->sortByColumn(3, Qt::AscendingOrder); // mPluginsTable->sortByColumn(3, Qt::AscendingOrder); return true; }
void ConfigurationManager::processPaths(Files::PathContainer& dataDirs, bool create) { std::string path; for (Files::PathContainer::iterator it = dataDirs.begin(); it != dataDirs.end(); ++it) { path = it->string(); boost::erase_all(path, "\""); *it = boost::filesystem::path(path); // Check if path contains a token if (!path.empty() && *path.begin() == '?') { std::string::size_type pos = path.find('?', 1); if (pos != std::string::npos && pos != 0) { TokensMappingContainer::iterator tokenIt = mTokensMapping.find(path.substr(0, pos + 1)); if (tokenIt != mTokensMapping.end()) { boost::filesystem::path tempPath(((mFixedPath).*(tokenIt->second))()); if (pos < path.length() - 1) { // There is something after the token, so we should // append it to the path tempPath /= path.substr(pos + 1, path.length() - pos); } *it = tempPath; } else { // Clean invalid / unknown token, it will be removed outside the loop (*it).clear(); } } } if (!boost::filesystem::is_directory(*it)) { if (create) { try { boost::filesystem::create_directories (*it); } catch (...) {} if (boost::filesystem::is_directory(*it)) continue; } (*it).clear(); } } dataDirs.erase(std::remove_if(dataDirs.begin(), dataDirs.end(), boost::bind(&boost::filesystem::path::empty, _1)), dataDirs.end()); }