Пример #1
0
ResultCode DiskArchive::CreateFile(const FileSys::Path& path, u32 size) const {
    std::string full_path = mount_point + path.AsString();

    if (FileUtil::Exists(full_path))
        return ResultCode(ErrorDescription::AlreadyExists, ErrorModule::FS, ErrorSummary::NothingHappened, ErrorLevel::Info);

    if (size == 0) {
        FileUtil::CreateEmptyFile(full_path);
        return RESULT_SUCCESS;
    }

    FileUtil::IOFile file(full_path, "wb");
    // Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
    // We do this by seeking to the right size, then writing a single null byte.
    if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1)
        return RESULT_SUCCESS;

    return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource, ErrorLevel::Info);
}
Пример #2
0
/**
 * Delete a directory specified by its path
 * @param path Path relative to the archive
 * @return Whether the directory could be deleted
 */
bool Archive_SDMC::DeleteDirectory(const FileSys::Path& path) const {
    return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
}
Пример #3
0
bool Archive_SDMC::RenameDirectory(const FileSys::Path& src_path, const FileSys::Path& dest_path) const {
    return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
}