Пример #1
0
int
Test::ServantI::getTotalBalance(const Current& current)
{
    Test::AccountPrxSeq proxies = getAccounts(current);

    //
    // Need to start a transaction to ensure a consistent result
    //
    Freeze::TransactionalEvictorPtr te = Freeze::TransactionalEvictorPtr::dynamicCast(_evictor);

    for(;;)
    {
        test(te->getCurrentTransaction() == 0);
        Freeze::ConnectionPtr con = Freeze::createConnection(current.adapter->getCommunicator(), _remoteEvictor->envName());
        te->setCurrentTransaction(con->beginTransaction());
        int total = 0;
        try
        {
            for(size_t i = 0; i < proxies.size(); ++i)
            {
                total += proxies[i]->getBalance();
            }
            te->getCurrentTransaction()->rollback();
            te->setCurrentTransaction(0);
            return total;
        }
        catch(const Freeze::TransactionalEvictorDeadlockException&)
        {
            te->getCurrentTransaction()->rollback();
            te->setCurrentTransaction(0);
            // retry
        }
        catch(...)
        {
            te->getCurrentTransaction()->rollback();
            te->setCurrentTransaction(0);
            throw;
        }
    }
    return -1;
}
Пример #2
0
        //

        _bankPrx->reloadBets();

        //
        // Create players / recreate missing players missing players using a transaction
        // (the transaction is not really necessary here, but a good demo)
        //

        const string players[] =
        {
            "al", "bob", "charlie", "dave", "ed", "fred", "gene", "herb", "irvin", "joe", "ken", "lance"
        };

        Freeze::ConnectionPtr connection = Freeze::createConnection(communicator(), _envName);
        Freeze::TransactionPtr tx = connection->beginTransaction();

        _playerEvictor->setCurrentTransaction(tx);

        for(size_t i = 0; i < 12; ++i)
        {
            Ice::Identity ident = { players[i], "player" };
            if(!_playerEvictor->hasObject(ident))
            {
                _playerEvictor->add(new PlayerI, ident);
            }
        }

        tx->commit();
        assert(_playerEvictor->getCurrentTransaction() == 0);
        connection = 0;
Пример #3
0
int
WarehouseServer::run(int argc, char* argv[])
{
    bool useSimpleEvictor = argc > 1 && string(argv[1]) == "simple";

    if(useSimpleEvictor)
    {
        cout << "Using SimpleEvictor" << endl;
    }
    else
    {
        cout << "Using Evictor implemented with IceUtil::Cache" << endl; 
    }

    Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Warehouse");

    const string envName = "db";
    const string dbName = "items";

    {
        //
        // Open our database, a Freeze dictionary.
        //
        Freeze::ConnectionPtr connection = Freeze::createConnection(communicator(), envName);
        Database db(connection, dbName);

        if(db.empty())
        {
            cout << "Creating new database..." << flush;

            //
            // Populate database with objectCount entries.
            //
            ItemInfo info;

            connection->beginTransaction();

            for(int i = 0; i < objectCount; ++i)
            {
                ostringstream os;
                os << "P/N " << i;
                string name = os.str();
                info.description = "The description of " + name;
                info.unitPrice = i + 0.95f;
                info.quantityInStock = i;
                info.filler = string(5000, 'x');

                db.put(Database::value_type(name, info));
            }
            connection->currentTransaction()->commit();
            cout << "done" << endl;
        }
    }

    CurrentDatabase currentDb(communicator(), envName, dbName);

    //
    // This servant locator (evictor) will intercept all categories.
    //
    if(useSimpleEvictor)
    {
        adapter->addServantLocator(new SimpleEvictor(currentDb, evictorSize), "");
    }
    else
    {
        adapter->addServantLocator(new Evictor(currentDb, evictorSize), "");
    }

    adapter->activate();
    communicator()->waitForShutdown();
    return EXIT_SUCCESS;
}
Пример #4
0
static int
run(const Ice::StringSeq& originalArgs, const Ice::CommunicatorPtr& communicator)
{
    vector<string> oldCppArgs;
    vector<string> newCppArgs;
    bool debug;
    bool ice = true; // Needs to be true in order to create default definitions.
    bool underscore;
    string outputFile;
    bool ignoreTypeChanges;
    bool purgeObjects;
    bool catastrophicRecover;
    bool suppress;
    string inputFile;
    vector<string> oldSlice;
    vector<string> newSlice;
    bool evictor;
    string keyTypeNames;
    string valueTypeNames;
    string dbEnvName, dbName, dbEnvNameNew;
    bool allDb = false;

    IceUtilInternal::Options opts;
    opts.addOpt("h", "help");
    opts.addOpt("v", "version");
    opts.addOpt("D", "", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("U", "", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("d", "debug");
    opts.addOpt("", "underscore");
    opts.addOpt("o", "", IceUtilInternal::Options::NeedArg);
    opts.addOpt("i");
    opts.addOpt("p");
    opts.addOpt("c");
    opts.addOpt("w");
    opts.addOpt("f", "", IceUtilInternal::Options::NeedArg);
    opts.addOpt("", "include-old", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("", "include-new", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("", "old", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("", "new", IceUtilInternal::Options::NeedArg, "", IceUtilInternal::Options::Repeat);
    opts.addOpt("a");
    opts.addOpt("e");
    opts.addOpt("", "key", IceUtilInternal::Options::NeedArg);
    opts.addOpt("", "value", IceUtilInternal::Options::NeedArg);

    const string appName = originalArgs[0];
    vector<string> args;
    try
    {
        args = opts.parse(originalArgs);
    }
    catch(const IceUtilInternal::BadOptException& e)
    {
        cerr << appName << ": " << e.reason << endl;
        usage(appName);
        return EXIT_FAILURE;
    }

    if(opts.isSet("help"))
    {
        usage(appName);
        return EXIT_SUCCESS;
    }
    if(opts.isSet("version"))
    {
        cout << ICE_STRING_VERSION << endl;
        return EXIT_SUCCESS;
    }
    if(opts.isSet("D"))
    {
        vector<string> optargs = opts.argVec("D");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            oldCppArgs.push_back("-D" + *i);
            newCppArgs.push_back("-D" + *i);
        }
    }
    if(opts.isSet("U"))
    {
        vector<string> optargs = opts.argVec("U");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            oldCppArgs.push_back("-U" + *i);
            newCppArgs.push_back("-U" + *i);
        }
    }
    debug = opts.isSet("debug");

    underscore = opts.isSet("underscore");

    if(opts.isSet("o"))
    {
        outputFile = opts.optArg("o");
    }
    ignoreTypeChanges = opts.isSet("i");
    purgeObjects = opts.isSet("p");
    catastrophicRecover = opts.isSet("c");
    suppress = opts.isSet("w");

    if(opts.isSet("f"))
    {
        inputFile = opts.optArg("f");
    }
    if(opts.isSet("include-old"))
    {
        vector<string> optargs = opts.argVec("include-old");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            oldCppArgs.push_back("-I" + *i);
        }
    }
    if(opts.isSet("include-new"))
    {
        vector<string> optargs = opts.argVec("include-new");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            newCppArgs.push_back("-I" + *i);
        }
    }
    if(opts.isSet("old"))
    {
        vector<string> optargs = opts.argVec("old");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            oldSlice.push_back(*i);
        }
    }
    if(opts.isSet("new"))
    {
        vector<string> optargs = opts.argVec("new");
        for(vector<string>::const_iterator i = optargs.begin(); i != optargs.end(); ++i)
        {
            newSlice.push_back(*i);
        }
    }
    evictor = opts.isSet("e");
    if(opts.isSet("key"))
    {
        keyTypeNames = opts.optArg("key");
    }
    if(opts.isSet("value"))
    {
        valueTypeNames = opts.optArg("value");
    }

    if(outputFile.empty())
    {
        if(args.size() == 2)
        {
            allDb = true;
        }
        else if(args.size() != 3)
        {
            usage(appName);
            return EXIT_FAILURE;
        }
    }
    else
    {
        if(args.size() == 1)
        {
            allDb = true;
        }
        else if(args.size() != 0)
        {
            usage(appName);
            return EXIT_FAILURE;
        }
    }

    if(allDb && (!keyTypeNames.empty() || !valueTypeNames.empty()))
    {
        usage(appName);
        return EXIT_FAILURE;
    }

    if(inputFile.empty() && !allDb && !evictor && (keyTypeNames.empty() || valueTypeNames.empty()))
    {
        usage(appName);
        return EXIT_FAILURE;
    }

    if(args.size() > 0)
    {
        dbEnvName = args[0];
    }
    if(args.size() > 1)
    {
        if(allDb)
        {
            dbEnvNameNew = args[1];
        }
        else
        {
            dbName = args[1];
        }
    }
    if(args.size() > 2)
    {
        dbEnvNameNew = args[2];
    }
    if(args.size() > 3)
    {
        cerr << appName << ": too many arguments" << endl;
        usage(appName);
        return EXIT_FAILURE;
    }

    //
    // Freeze creates a lock file by default to prevent multiple processes from opening
    // the same database environment simultaneously. In the case of a read-only program
    // such as transformdb, however, we still want to be able to open the environment despite
    // the lock. This assumes of course that the other process has opened the environment
    // with DbPrivate=0. If DbPrivate=0 is also set for dumpdb, we disable the lock.
    //
    if(!catastrophicRecover && outputFile.empty())
    {
        Ice::PropertiesPtr props = communicator->getProperties();
        string prefix = "Freeze.DbEnv." + args[0];
        if(props->getPropertyAsIntWithDefault(prefix + ".DbPrivate", 1) == 0)
        {
            props->setProperty(prefix + ".LockFile", "0");
        }
    }

    Slice::UnitPtr oldUnit = Slice::Unit::createUnit(true, true, ice, underscore);
    FreezeScript::Destroyer<Slice::UnitPtr> oldD(oldUnit);
    if(!FreezeScript::parseSlice(appName, oldUnit, oldSlice, oldCppArgs, debug, 
                                 "-D__TRANSFORMDB__"))
    {
        return EXIT_FAILURE;
    }

    Slice::UnitPtr newUnit = Slice::Unit::createUnit(true, true, ice, underscore);
    FreezeScript::Destroyer<Slice::UnitPtr> newD(newUnit);
    if(!FreezeScript::parseSlice(appName, newUnit, newSlice, newCppArgs, debug, 
                                 "-D__TRANSFORMDB__"))
    {
        return EXIT_FAILURE;
    }

    //
    // Install the evictor types in the Slice units.
    //
    FreezeScript::createEvictorSliceTypes(oldUnit);
    FreezeScript::createEvictorSliceTypes(newUnit);

    //
    // Read the catalog if necessary.
    //
    FreezeScript::CatalogDataMap catalog;
    if(allDb)
    {
        try
        {
            catalog = FreezeScript::readCatalog(communicator, dbEnvName);
        }
        catch(const FreezeScript::FailureException& ex)
        {
            cerr << appName << ": " << ex.reason() << endl;
            return EXIT_FAILURE;
        }
        if(catalog.empty())
        {
            cerr << appName << ": no databases in environment `" << dbEnvName << "'" << endl;
            return EXIT_FAILURE;
        }
    }

    //
    // If no input file was provided, then we need to analyze the Slice types.
    //
    string descriptors;
    
    if(inputFile.empty())
    {
        ostringstream out;
        vector<string> missingTypes;
        vector<string> analyzeErrors;

        FreezeScript::TransformAnalyzer analyzer(oldUnit, newUnit, ignoreTypeChanges, out, missingTypes, analyzeErrors);

        const string evictorKeyName = "::Ice::Identity";
        const string oldEvictorValueName = "::Freeze::ObjectRecord";
        const string newEvictorValueName = "Object";

        if(allDb)
        {
            //
            // Add a <database> element for each database in the catalog.
            //
            for(FreezeScript::CatalogDataMap::iterator p = catalog.begin(); p != catalog.end(); ++p)
            {
                string keyName, valueName;

                if(p->second.evictor)
                {
                    keyName = p->second.key;
                    valueName = p->second.value;

                    if(keyName.empty())
                    {
                        keyName = evictorKeyName;
                    }
                    if(valueName.empty())
                    {
                        valueName = oldEvictorValueName;
                    }
                }
                else
                {
                    keyName = p->second.key;
                    valueName = p->second.value;
                }

                //
                // Look up the key and value types in the old and new Slice definitions.
                //
                Slice::TypePtr oldKeyType = findType(oldUnit, keyName);
                if(!oldKeyType)
                {
                    cerr << appName << ": type `" << keyName << "' from database `" << p->first
                         << "' not found in old Slice definitions" << endl;
                }
                Slice::TypePtr newKeyType = findType(newUnit, keyName);
                if(!newKeyType)
                {
                    cerr << appName << ": type `" << keyName << "' from database `" << p->first
                         << "' not found in new Slice definitions" << endl;
                }
                Slice::TypePtr oldValueType = findType(oldUnit, valueName);
                if(!oldValueType)
                {
                    cerr << appName << ": type `" << valueName << "' from database `" << p->first
                         << "' not found in old Slice definitions" << endl;
                }

                Slice::TypePtr newValueType;
                if(p->second.evictor)
                {
                    //
                    // The new evictor does not keep stats
                    //
                    newValueType = findType(newUnit, newEvictorValueName);
                }
                else
                {
                    newValueType = findType(newUnit, valueName);
                }

                if(!newValueType)
                {
                    cerr << appName << ": type `" << valueName << "' from database `" << p->first
                         << "' not found in new Slice definitions" << endl;
                }

                //
                // If we are generating an output file, we do not consider a missing type to be
                // an error. Since the type information comes from the catalog of the old
                // environment, it's possible that the key or value types are not present in
                // the new Slice definitions. Rather than abort at this point, we simply emit
                // a partially-defined <database> element that must be edited by the user.
                //
                // If we are not generating an output file, we have to stop now.
                //
                if(outputFile.empty() && (!oldKeyType || !newKeyType || !oldValueType || !newValueType))
                {   
                    return EXIT_FAILURE;
                }
                
                analyzer.addDatabase(p->first, oldKeyType, newKeyType, oldValueType, newValueType);
            }
        }
        else
        {
            string oldKeyName, newKeyName, oldValueName, newValueName;
           
            string::size_type pos;

            if(!evictor && (keyTypeNames.empty() || valueTypeNames.empty()))
            {
                usage(appName);
                return EXIT_FAILURE;
            }

            if(!keyTypeNames.empty())
            {
                pos = keyTypeNames.find(',');
                if(pos == 0 || pos == keyTypeNames.size())
                {
                    usage(appName);
                    return EXIT_FAILURE;
                }
                if(pos == string::npos)
                {
                    oldKeyName = keyTypeNames;
                    newKeyName = keyTypeNames;
                }
                else
                {
                    oldKeyName = keyTypeNames.substr(0, pos);
                    newKeyName = keyTypeNames.substr(pos + 1);
                }
            }

            if(!valueTypeNames.empty())
            {
                pos = valueTypeNames.find(',');
                if(pos == 0 || pos == valueTypeNames.size())
                {
                    usage(appName);
                    return EXIT_FAILURE;
                }
                if(pos == string::npos)
                {
                    oldValueName = valueTypeNames;
                    newValueName = valueTypeNames;
                }
                else
                {
                    oldValueName = valueTypeNames.substr(0, pos);
                    newValueName = valueTypeNames.substr(pos + 1);
                }
            }
            
            if(evictor)
            {
                if(oldKeyName.empty())
                {
                    oldKeyName = evictorKeyName;
                }
                if(newKeyName.empty())
                {
                    newKeyName = evictorKeyName;
                }
                if(oldValueName.empty())
                {
                    oldValueName = newEvictorValueName;
                }
                if(newValueName.empty())
                {
                    newValueName = newEvictorValueName;
                }
            }

            //
            // Look up the key and value types in the old and new Slice definitions.
            //
            Slice::TypePtr oldKeyType = findType(oldUnit, oldKeyName);
            if(!oldKeyType)
            {
                cerr << appName << ": type `" << oldKeyName << "' not found in old Slice definitions" << endl;
            }
            Slice::TypePtr newKeyType = findType(newUnit, newKeyName);
            if(!newKeyType)
            {
                cerr << appName << ": type `" << newKeyName << "' not found in new Slice definitions" << endl;
            }
            Slice::TypePtr oldValueType = findType(oldUnit, oldValueName);
            if(!oldValueType)
            {
                cerr << appName << ": type `" << oldValueName << "' not found in old Slice definitions" << endl;
            }
            Slice::TypePtr newValueType = findType(newUnit, newValueName);
            if(!newValueType)
            {
                cerr << appName << ": type `" << newValueName << "' not found in new Slice definitions" << endl;
            }

            //
            // Stop now if any of the types could not be found.
            //
            if(!oldKeyType || !newKeyType || !oldValueType || !newValueType)
            {   
                return EXIT_FAILURE;
            }

            analyzer.addDatabase("", oldKeyType, newKeyType, oldValueType, newValueType);
        }

        analyzer.finish();

        if(!analyzeErrors.empty())
        {
            for(vector<string>::const_iterator p = analyzeErrors.begin(); p != analyzeErrors.end(); ++p)
            {
                cerr << appName << ": " << *p << endl;
            }
        }

        if(!missingTypes.empty())
        {
            sort(missingTypes.begin(), missingTypes.end());
            unique(missingTypes.begin(), missingTypes.end());
            if(!analyzeErrors.empty())
            {
                cerr << endl;
            }
            cerr << "The following types had no matching definitions in the new Slice:" << endl;
            for(vector<string>::const_iterator p = missingTypes.begin(); p != missingTypes.end(); ++p)
            {
                cerr << "  " << *p << endl;
            }
        }

        if(!analyzeErrors.empty())
        {
            return EXIT_FAILURE;
        }

        descriptors = out.str();

        if(!outputFile.empty())
        {
            //
            // No nativeToUTF8 conversion necessary here, no string converter is installed 
            // by wmain() on Windows and args are assumbed to be UTF8 on Unix platforms.
            //
            IceUtilInternal::ofstream of(outputFile);
            if(!of.good())
            {
                cerr << appName << ": unable to open file `" << outputFile << "'" << endl;
                return EXIT_FAILURE;
            }
            of << descriptors;
            of.close();
            return EXIT_SUCCESS;
        }
    }
    else
    {
        //
        // Read the input file.
        //
        // No nativeToUTF8 conversion necessary here, no string converter is installed 
        // by wmain() on Windows and args are assumbed to be UTF8 on Unix platforms.
        //
        IceUtilInternal::ifstream in(inputFile);
        char buff[1024];
        while(true)
        {
            in.read(buff, 1024);
            descriptors.append(buff, static_cast<size_t>(in.gcount()));
            if(in.gcount() < 1024)
            {
                break;
            }
        }
        in.close();
    }

    if(dbEnvName == dbEnvNameNew)
    {
        cerr << appName << ": database environment names must be different" << endl;
        return EXIT_FAILURE;
    }

    FreezeScript::ObjectFactoryPtr objectFactory = new FreezeScript::ObjectFactory;
    communicator->addObjectFactory(objectFactory, "");

    //
    // Transform the database.
    //
    DbEnv dbEnv(0);
    DbEnv dbEnvNew(0);
    Freeze::TransactionPtr txNew;
    Freeze::ConnectionPtr connection;
    Freeze::ConnectionPtr connectionNew;
    vector<Db*> dbs;
    int status = EXIT_SUCCESS;
    try
    {
#ifdef _WIN32
        //
        // Berkeley DB may use a different C++ runtime.
        //
        dbEnv.set_alloc(::malloc, ::realloc, ::free);
        dbEnvNew.set_alloc(::malloc, ::realloc, ::free);
#endif

        //
        // Open the old database environment. Use DB_RECOVER_FATAL if -c is specified.
        // No transaction is created for the old environment.
        //
        // DB_THREAD is for compatibility with Freeze (the catalog)
        //
        {
            u_int32_t flags = DB_THREAD | DB_CREATE | DB_INIT_TXN | DB_INIT_MPOOL;
            if(catastrophicRecover)
            {
                flags |= DB_INIT_LOG | DB_RECOVER_FATAL;
            }
            dbEnv.open(dbEnvName.c_str(), flags, FREEZE_SCRIPT_DB_MODE);
        }

        //
        // We're creating a connection just to make sure the database environment
        // isn't locked.
        //
        connection = Freeze::createConnection(communicator, dbEnvName, dbEnv);

        //
        // Open the new database environment and start a transaction.
        //
        //
        // DB_THREAD is for compatibility with Freeze (the catalog)
        //
        {
            u_int32_t flags = DB_INIT_LOG | DB_INIT_MPOOL | DB_INIT_TXN | DB_RECOVER | DB_CREATE | DB_THREAD;
            dbEnvNew.open(dbEnvNameNew.c_str(), flags, FREEZE_SCRIPT_DB_MODE);
        }

        //
        // TODO: handle properly DbHome config (currently it will break if it's set for the new env)
        //

        //
        // Open the catalog of the new environment, and start a transaction.
        //
        connectionNew = Freeze::createConnection(communicator, dbEnvNameNew, dbEnvNew);
        txNew = connectionNew->beginTransaction();
        DbTxn* txnNew = Freeze::getTxn(txNew);

        if(allDb)
        {
            //
            // Transform all databases in the old catalog.
            //
            for(FreezeScript::CatalogDataMap::iterator p = catalog.begin(); p != catalog.end(); ++p)
            {
                transformDb(p->second.evictor, communicator, objectFactory, dbEnv, dbEnvNew, p->first, connectionNew,
                            dbs, oldUnit, newUnit, txnNew, purgeObjects, suppress, descriptors);
            }
        }
        else
        {
            transformDb(evictor, communicator, objectFactory, dbEnv, dbEnvNew, dbName, connectionNew, dbs, 
                        oldUnit, newUnit, txnNew, purgeObjects, suppress, descriptors);
        }
    }
    catch(const DbException& ex)
    {
        cerr << appName << ": database error: " << ex.what() << endl;
        status = EXIT_FAILURE;
    }
    catch(const IceUtil::FileLockException&)
    {
        cerr << appName << ": error: database environment is locked" << endl;
        status = EXIT_FAILURE;
    }
    catch(...)
    {
        try
        {
            if(txNew != 0)
            {
                txNew->rollback();
                txNew = 0;
            }
            if(connectionNew)
            {
                connectionNew->close();
                connectionNew = 0;
            }
            if(connection)
            {
                connection->close();
                connection = 0;
            }
            for(vector<Db*>::iterator p = dbs.begin(); p != dbs.end(); ++p)
            {
                Db* db = *p;
                db->close(0);
                delete db;
            }
            try
            {
                dbEnv.close(0);
            }
            catch(const DbException&)
            {
            }
            try
            {
                dbEnvNew.close(0);
            }
            catch(const DbException&)
            {
            }
        }
        catch(const DbException& ex)
        {
            cerr << appName << ": database error: " << ex.what() << endl;
        }
        throw;
    }

    if(txNew != 0)
    {
        try
        {
            if(status == EXIT_FAILURE)
            {
                txNew->rollback();
            }
            else
            {
                txNew->commit();

                //
                // Checkpoint to migrate changes from the log to the database(s).
                //
                dbEnvNew.txn_checkpoint(0, 0, DB_FORCE);
            }

            for(vector<Db*>::iterator p = dbs.begin(); p != dbs.end(); ++p)
            {
                Db* db = *p;
                db->close(0);
                delete db;
            }
        }
        catch(const DbException& ex)
        {
            cerr << appName << ": database error: " << ex.what() << endl;
            status = EXIT_FAILURE;
        }
    }
    // Clear the transaction before closing the database environment.
    txNew = 0;

    if(connectionNew)
    {
        connectionNew->close();
        connectionNew = 0;
    }

    if(connection)
    {
        connection->close();
        connection = 0;
    }

    try
    {
        dbEnv.close(0);
    }
    catch(const DbException&)
    {
    }

    try
    {
        dbEnvNew.close(0);
    }
    catch(const DbException&)
    {
    }

    return status;
}