/** Make a path from a d2 sbasis. \param p the d2 Symmetric basis polynomial \returns a Path If only_cubicbeziers is true, the resulting path may only contain CubicBezier curves. TODO: some of this logic should be lifted into svg-path */ std::vector<Geom::Path> path_from_piecewise(Geom::Piecewise<Geom::D2<Geom::SBasis> > const &B, double tol, bool only_cubicbeziers) { Geom::PathBuilder pb; if(B.size() == 0) return pb.peek(); Geom::Point start = B[0].at0(); pb.moveTo(start); for(unsigned i = 0; ; i++) { if ( (i+1 == B.size()) || !are_near(B[i+1].at0(), B[i].at1(), tol) ) { //start of a new path if (are_near(start, B[i].at1()) && sbasis_size(B[i]) <= 1) { pb.closePath(); //last line seg already there (because of .closePath()) goto no_add; } build_from_sbasis(pb, B[i], tol, only_cubicbeziers); if (are_near(start, B[i].at1())) { //it's closed, the last closing segment was not a straight line so it needed to be added, but still make it closed here with degenerate straight line. pb.closePath(); } no_add: if (i+1 >= B.size()) { break; } start = B[i+1].at0(); pb.moveTo(start); } else { build_from_sbasis(pb, B[i], tol, only_cubicbeziers); } } pb.flush(); return pb.peek(); }
// Create path for rendering shape on screen void SPGenericEllipse::set_shape() { // std::cout << "SPGenericEllipse::set_shape: Entrance" << std::endl; if (hasBrokenPathEffect()) { g_warning("The ellipse shape has unknown LPE on it! Convert to path to make it editable preserving the appearance; editing it as ellipse will remove the bad LPE"); if (this->getRepr()->attribute("d")) { // unconditionally read the curve from d, if any, to preserve appearance Geom::PathVector pv = sp_svg_read_pathv(this->getRepr()->attribute("d")); SPCurve *cold = new SPCurve(pv); this->setCurveInsync(cold, TRUE); cold->unref(); } return; } if (Geom::are_near(this->rx.computed, 0) || Geom::are_near(this->ry.computed, 0)) { return; } this->normalize(); SPCurve *curve = NULL; // For simplicity, we use a circle with center (0, 0) and radius 1 for our calculations. Geom::Circle circle(0, 0, 1); if (!this->_isSlice()) { start = 0.0; end = 2.0*M_PI; } double incr = end - start; // arc angle if (incr < 0.0) incr += 2.0*M_PI; int numsegs = 1 + int(incr*2.0/M_PI); // number of arc segments if (numsegs > 4) numsegs = 4; incr = incr/numsegs; // limit arc angle to less than 90 degrees Geom::Path path(Geom::Point::polar(start)); Geom::EllipticalArc* arc; for (int seg = 0; seg < numsegs; seg++) { arc = circle.arc(Geom::Point::polar(start + seg*incr), Geom::Point::polar(start + (seg + 0.5)*incr), Geom::Point::polar(start + (seg + 1.0)*incr)); path.append(*arc); delete arc; } Geom::PathBuilder pb; pb.append(path); if (this->_isSlice() && this->_closed) { pb.lineTo(Geom::Point(0, 0)); } if (this->_closed) { pb.closePath(); } else { pb.flush(); } curve = new SPCurve(pb.peek()); // gchar *str = sp_svg_write_path(curve->get_pathvector()); // std::cout << " path: " << str << std::endl; // g_free(str); // Stretching / moving the calculated shape to fit the actual dimensions. Geom::Affine aff = Geom::Scale(rx.computed, ry.computed) * Geom::Translate(cx.computed, cy.computed); curve->transform(aff); /* Reset the shape's curve to the "original_curve" * This is very important for LPEs to work properly! (the bbox might be recalculated depending on the curve in shape)*/ this->setCurveInsync(curve, TRUE); this->setCurveBeforeLPE(curve); if (hasPathEffect() && pathEffectsEnabled()) { SPCurve *c_lpe = curve->copy(); bool success = this->performPathEffect(c_lpe); if (success) { this->setCurveInsync(c_lpe, TRUE); } c_lpe->unref(); } curve->unref(); // std::cout << "SPGenericEllipse::set_shape: Exit" << std::endl; }