Пример #1
0
void PrimaryGLContext::drawSingleDemodLabel(const std::wstring& demodStr, float uxPos, float hPos, float xOfs, float yOfs, GLFont::Align demodAlign) {

    GLFont::Drawer refDrawingFont = GLFont::getFont(16, GLFont::getScaleFactor());

    glColor3f(0, 0, 0);
    refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs, -1.0 + hPos - yOfs, demodAlign, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
    
    glColor3f(1, 1, 1);
    refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5), -1.0 + hPos, demodAlign, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
}
Пример #2
0
void TuningContext::DrawTuner(long long freq, int count, float displayPos, float displayWidth) {
    GLint vp[4];
    glGetIntegerv( GL_VIEWPORT, vp);

    float viewWidth = (float) vp[2];
    float viewHeight = (float) vp[3];

    freqStr.str("");
    freqStr << freq;
    std::string freqChars = freqStr.str();

    int fontSize = 32;

    if (viewWidth < 300) {
        fontSize = 18;
    } else if (viewWidth < 500) {
        fontSize = 24;
    }
    
    if (viewHeight < 18) {
        fontSize = 12;
    } else if (viewHeight < 24) {
        fontSize = 16;
    } else if (viewHeight < 28) {
        fontSize = 18;
    }

    glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
    int numChars = freqChars.length();
    int ofs = count - numChars;

    //do not zoom this one:
    GLFont::Drawer refDrawingFont = GLFont::getFont(fontSize);

    for (int i = ofs; i < count; i++) {
        float xpos = displayPos + (displayWidth / (float) count) * (float) i + ((displayWidth / 2.0) / (float) count);
        refDrawingFont.drawString(freqStr.str().substr(i - ofs, 1), xpos, 0, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
    }

    glColor4f(0.65f, 0.65f, 0.65f, 0.25f);
    glEnable(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
    glBegin(GL_LINES);
    for (int i = count; i >= 0; i--) {
        float xpos = displayPos + (displayWidth / (float) count) * (float) i;
        glVertex2f(xpos, -1.0);
        glVertex2f(xpos, 1.0);
    }
    glEnd();
    glDisable(GL_BLEND);
}
Пример #3
0
void ScopeContext::DrawTunerTitles(bool ppmMode) {
    glLoadIdentity();

    GLint vp[4];
    glGetIntegerv(GL_VIEWPORT, vp);
    float viewHeight = (float) vp[3];
    float hPos = (float) (13) / viewHeight;

    glColor3f(0.65f, 0.65f, 0.65f);

    GLFont::Drawer refDrawingFont = GLFont::getFont(12, GLFont::getScaleFactor());

    //better position frequency/bandwith labels according to font scale
    double shiftFactor = GLFont::getScaleFactor()+0.5;
   
    refDrawingFont.drawString(ppmMode?"Device PPM":"Frequency", -0.66f, -1.0 +hPos*shiftFactor, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
    refDrawingFont.drawString("Bandwidth", 0.0, -1.0 +hPos*shiftFactor, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
    refDrawingFont.drawString("Center Frequency", 0.66f, -1.0  +hPos*shiftFactor, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
}
Пример #4
0
void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long long center_freq, long long srate, bool stack, bool centerline) {
    if (!srate) {
        srate = wxGetApp().getSampleRate();
    }
    
    GLint vp[4];
    glGetIntegerv( GL_VIEWPORT, vp);
    
    float viewHeight = (float) vp[3];
    float viewWidth = (float) vp[2];
    
    if (center_freq == -1) {
        center_freq = wxGetApp().getFrequency();
    }
    
    float uxPos = (float) (freq - (center_freq - srate / 2)) / (float) srate;
    uxPos = (uxPos - 0.5) * 2.0;

    std::string lastType = wxGetApp().getDemodMgr().getLastDemodulatorType();

    float ofs = (float) bw / (float) srate;
    float ofsLeft = (lastType!="USB")?ofs:0, ofsRight = (lastType!="LSB")?ofs:0;

    float labelHeight = 20.0 / viewHeight;
    float hPos = -1.0 + (stack?(labelHeight*3.0):labelHeight);

    glDisable(GL_TEXTURE_2D);
    glEnable(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

    glColor4f(0, 0, 0, 0.35f);
    
    glBegin(GL_QUADS);
    glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
    glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
    
    glVertex3f(uxPos + ofsRight, -1.0, 0.0);
    glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0);
    glEnd();

    glBlendFunc(GL_SRC_ALPHA, GL_ONE);
    
    glColor4f(color.r, color.g, color.b, 0.1f);
    glBegin(GL_QUADS);
    glVertex3f(uxPos - ofsLeft, 1.0, 0.0);
    glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
    
    glVertex3f(uxPos + ofsRight, -1.0, 0.0);
    glVertex3f(uxPos + ofsRight, 1.0, 0.0);
    glEnd();
    
    if (ofs * 2.0 < 16.0 / viewWidth) {
        glColor4f(color.r, color.g, color.b, 0.1f);
        glBegin(GL_QUADS);
        glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
        glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
        
        glVertex3f(uxPos + ofsRight, -1.0, 0.0);
        glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0);
        glEnd();
    }

    if (centerline) {
        glColor4f(color.r, color.g, color.b, 0.5);
        glBegin(GL_LINES);
        glVertex3f(uxPos, 1.0, 0.0);
        glVertex3f(uxPos, -1.0, 0.0);
        glEnd();
    }
    
    glColor4f(1.0, 1.0, 1.0, 0.8f);
    
    std::string demodLabel = std::to_string((double)freq/1000000.0);
    
    double shadowOfsX = 4.0 / viewWidth, shadowOfsY = 2.0 / viewHeight;

    GLFont::Drawer refDrawingFont = GLFont::getFont(16, GLFont::getScaleFactor());
    
    if (lastType == "USB") {
        glColor4f(0,0,0, 1.0);
        glBlendFunc(GL_ONE, GL_ZERO);
        refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
        refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
        glColor4f(color.r, color.g, color.b, 1.0);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
        refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
    } else if (lastType == "LSB") {
        glBlendFunc(GL_ONE, GL_ZERO);
        glColor4f(0,0,0, 1.0);
        refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
        refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
        glColor4f(color.r, color.g, color.b, 1.0);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
        refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
    } else {
        glBlendFunc(GL_ONE, GL_ZERO);
        glColor4f(0,0,0, 1.0);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
        refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
        refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
        glColor4f(color.r, color.g, color.b, 1.0);
        refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
    }
    
    glDisable(GL_BLEND);
}
Пример #5
0
void SpectrumPanel::drawPanelContents() {
    glDisable(GL_TEXTURE_2D);
    
    glEnable(GL_BLEND);
    glEnable(GL_LINE_SMOOTH);
    glHint( GL_LINE_SMOOTH_HINT, GL_NICEST );

    glLoadMatrixf(transform * (CubicVR::mat4::translate(-1.0f, -0.75f, 0.0f) * CubicVR::mat4::scale(2.0f, 1.5f, 1.0f)));

    if (points.size()) {
        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
        double range = ceilValue-floorValue;
        double ranges[3][4] = { { 90.0, 5000.0, 10.0, 100.0 }, { 20.0, 150.0, 10.0, 10.0 }, { -20.0, 30.0, 10.0, 1.0 } };
        
        for (int i = 0; i < 3; i++) {
            double p = 0;
            double rangeMin = ranges[i][0];
            double rangeMax = ranges[i][1];
            double rangeTrans = ranges[i][2];
            double rangeStep = ranges[i][3];
            
            if (range >= rangeMin && range <= rangeMax) {
                double a = 1.0;
                
                if (range <= rangeMin+rangeTrans) {
                    a *= (range-rangeMin)/rangeTrans;
                }
                if (range >= rangeMax-rangeTrans) {
                    a *= (rangeTrans-(range-(rangeMax-rangeTrans)))/rangeTrans;
                }
                
                glColor4f(0.12f, 0.12f, 0.12f, a);
                glBegin(GL_LINES);
                for (double l = floorValue; l<=ceilValue+rangeStep; l+=rangeStep) {
                    p += rangeStep/range;
                    glVertex2f(0,p);  glVertex2f(1,p);
                }
                glEnd();
            }
        }
        
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        glColor3f(ThemeMgr::mgr.currentTheme->fftLine.r, ThemeMgr::mgr.currentTheme->fftLine.g, ThemeMgr::mgr.currentTheme->fftLine.b);
        glEnableClientState(GL_VERTEX_ARRAY);
        glVertexPointer(2, GL_FLOAT, 0, &points[0]);
        glDrawArrays(GL_LINE_STRIP, 0, points.size() / 2);
        if (peak_points.size()) {
            glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
            glColor4f(0, 1.0, 0, 0.5);
            glVertexPointer(2, GL_FLOAT, 0, &peak_points[0]);
            glDrawArrays(GL_LINE_STRIP, 0, peak_points.size() / 2);
        }
        glDisableClientState(GL_VERTEX_ARRAY);
    }
  
    GLint vp[4];
    glGetIntegerv( GL_VIEWPORT, vp);
    
    float viewHeight = (float) vp[3];
    float viewWidth = (float) vp[2];
    glLoadMatrixf(transform);

    
    long long leftFreq = (double) freq - ((double) bandwidth / 2.0);
    long long rightFreq = leftFreq + (double) bandwidth;

    long long hzStep = 1000000;
    
    long double mhzStep = (100000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
    double mhzVisualStep = 0.1;

    std::stringstream label;
    label.precision(1);

    double fontScale = GLFont::getScaleFactor();

    if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
        mhzStep = (250000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
        mhzVisualStep = 0.25;

        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (500000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 0.5;
        }

        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (1000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 1.0;
        }
        
        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (2500000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 2.5;
        }
        
        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (5000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 5.0;
        }

        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (10000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 10.0;
        }

        if (mhzStep * 0.5 * viewWidth < 40 * fontScale) {
            mhzStep = (50000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
            mhzVisualStep = 50.0;
        }
    } else if (mhzStep * 0.5 * viewWidth > 350 * fontScale) {
        mhzStep = (10000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
        mhzVisualStep = 0.01;
        label.precision(2);
    }
    
    long long firstMhz = (leftFreq / hzStep) * hzStep;
    long double mhzStart = ((long double) (firstMhz - leftFreq) / (long double) (rightFreq - leftFreq)) * 2.0;
    long double currentMhz = trunc(floor(firstMhz / (long double)1000000.0));
    
    
    double hPos = 1.0 - (16.0 / viewHeight) *  GLFont::getScaleFactor();
    double lMhzPos = 1.0 - (5.0 / viewHeight);
    
    int fontSize = 12;
    
    if (viewHeight > 135) {

        fontSize = 16;
        hPos = 1.0 - (18.0 / viewHeight) *  GLFont::getScaleFactor();
    }
    
    GLFont::Drawer refDrawingFont = GLFont::getFont(fontSize, GLFont::getScaleFactor());

    for (double m = -1.0 + mhzStart, mMax = 1.0 + ((mhzStart>0)?mhzStart:-mhzStart); m <= mMax; m += mhzStep) {
        if (m < -1.0) {
            currentMhz += mhzVisualStep;
            continue;
        }
        if (m > 1.0) {
            break;
        }
        label << std::fixed << currentMhz;
        
        double fractpart, intpart;
        
        fractpart = modf(currentMhz, &intpart);
        
        if (fractpart < 0.001) {
            glLineWidth(4.0);
            glColor3f(ThemeMgr::mgr.currentTheme->freqLine.r, ThemeMgr::mgr.currentTheme->freqLine.g, ThemeMgr::mgr.currentTheme->freqLine.b);
        } else {
            glLineWidth(1.0);
            glColor3f(ThemeMgr::mgr.currentTheme->freqLine.r * 0.65, ThemeMgr::mgr.currentTheme->freqLine.g * 0.65,
                      ThemeMgr::mgr.currentTheme->freqLine.b * 0.65);
        }
        
        glDisable(GL_TEXTURE_2D);
        glBegin(GL_LINES);
        glVertex2f(m, lMhzPos);
        glVertex2f(m, 1);
        glEnd();
        
        glColor4f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b,1.0);
        
        refDrawingFont.drawString(label.str(), m, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
        
        label.str(std::string());
        
        currentMhz += mhzVisualStep;
    }
    
    glLineWidth(1.0);

    if (showDb) {
        float dbPanelWidth = (1.0 / viewWidth)*88.0 * GLFont::getScaleFactor();
        float dbPanelHeight = (1.0/viewHeight)*14.0 * GLFont::getScaleFactor();
        
        
        std::stringstream ssLabel("");
        if (getCeilValue() != getFloorValue() && fftSize) {
            ssLabel << std::fixed << std::setprecision(1) << (20.0 * log10(2.0*(getCeilValue())/(double)fftSize)) << "dB";
        }
        dbPanelCeil.setText(ssLabel.str(), GLFont::GLFONT_ALIGN_RIGHT);
        dbPanelCeil.setSize(dbPanelWidth, dbPanelHeight);
        dbPanelCeil.setPosition(-1.0 + dbPanelWidth, 1.0 - dbPanelHeight);

        
        ssLabel.str("");
        if (getCeilValue() != getFloorValue() && fftSize) {
            ssLabel <<  (20.0 * log10(2.0*(getFloorValue())/(double)fftSize)) << "dB";
        }

        dbPanelFloor.setText(ssLabel.str(), GLFont::GLFONT_ALIGN_RIGHT);
        dbPanelFloor.setSize(dbPanelWidth, dbPanelHeight);
        dbPanelFloor.setPosition(-1.0 + dbPanelWidth, - 1.0 + dbPanelHeight);
    }
}