Пример #1
0
void RenderManager::copyToScreen(const Graphics::Surface &surface, Common::Rect &rect, int16 srcLeft, int16 srcTop) {
	// Convert the surface to RGB565, if needed
	Graphics::Surface *outSurface = surface.convertTo(_engine->_screenPixelFormat);
	_system->copyRectToScreen(outSurface->getBasePtr(srcLeft, srcTop),
		                        outSurface->pitch,
		                        rect.left,
		                        rect.top,
		                        rect.width(),
		                        rect.height());
	outSurface->free();
	delete outSurface;
}
Пример #2
0
void OSystem_3DS::copyRectToScreen(const void *buf, int pitch, int x,
                                           int y, int w, int h) {
	Common::Rect rect(x, y, x+w, y+h);
	_gameScreen.copyRectToSurface(buf, pitch, x, y, w, h);
	Graphics::Surface subSurface = _gameScreen.getSubArea(rect);
	
	Graphics::Surface *convertedSubSurface = subSurface.convertTo(_pfGameTexture, _palette);
	_gameTopTexture.copyRectToSurface(*convertedSubSurface, x, y, Common::Rect(w, h));
	
	convertedSubSurface->free();
	delete convertedSubSurface;
	_gameTopTexture.markDirty();
}
Пример #3
0
BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset) {
	//TextLineList lines;
	// TODO: Use WideString-conversion here.
	//WrapText(text, width, maxHeight, lines);
	Common::Array<Common::String> lines;
	_font->wordWrapText(text, width, lines);

	while (maxHeight > 0 && lines.size() * _lineHeight > maxHeight) {
		lines.pop_back();
	}
	if (lines.size() == 0) {
		return nullptr;
	}

	Graphics::TextAlign alignment = Graphics::kTextAlignInvalid;
	if (align == TAL_LEFT) {
		alignment = Graphics::kTextAlignLeft;
	} else if (align == TAL_CENTER) {
		alignment = Graphics::kTextAlignCenter;
	} else if (align == TAL_RIGHT) {
		alignment = Graphics::kTextAlignRight;
	}

	debugC(kWintermuteDebugFont, "%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color));
//	void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const;
	Graphics::Surface *surface = new Graphics::Surface();
	if (_deletableFont) { // We actually have a TTF
		surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
	} else { // We are using a fallback, they can't do 32bpp
		surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0));
	}
	uint32 useColor = 0xffffffff;
	Common::Array<Common::String>::iterator it;
	int heightOffset = 0;
	for (it = lines.begin(); it != lines.end(); ++it) {
		_font->drawString(surface, *it, 0, heightOffset, width, useColor, alignment);
		heightOffset += (int)_lineHeight;
	}

	BaseSurface *retSurface = _gameRef->_renderer->createSurface();
	Graphics::Surface *convertedSurface = surface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
	retSurface->putSurface(*convertedSurface, true);
	convertedSurface->free();
	surface->free();
	delete surface;
	delete convertedSurface;
	return retSurface;
	// TODO: _isUnderline, _isBold, _isItalic, _isStriked
}
Пример #4
0
void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y) {
	Common::Rect srcRect = _srcRect;
	if (srcRect.isEmpty())
		srcRect = Common::Rect(src.w, src.h);
	srcRect.clip(src.w, src.h);
	Common::Rect dstRect = Common::Rect(-_x + srcRect.left , -_y + srcRect.top, -_x + srcRect.left + dst.w, -_y + srcRect.top + dst.h);
	srcRect.clip(dstRect);

	if (srcRect.isEmpty() || !srcRect.isValidRect())
		return;

	Graphics::Surface *srcAdapted = src.convertTo(dst.format);

	// Copy srcRect from src surface to dst surface
	const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top);

	int xx = _x;
	int yy = _y;

	if (xx < 0)
		xx = 0;
	if (yy < 0)
		yy = 0;

	if (_x >= dst.w || _y >= dst.h) {
		srcAdapted->free();
		delete srcAdapted;
		return;
	}

	byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy);

	int32 w = srcRect.width();
	int32 h = srcRect.height();

	for (int32 y = 0; y < h; y++) {
		memcpy(dstBuffer, srcBuffer, w * srcAdapted->format.bytesPerPixel);
		srcBuffer += srcAdapted->pitch;
		dstBuffer += dst.pitch;
	}

	srcAdapted->free();
	delete srcAdapted;
}
Пример #5
0
void BasePersistenceManager::getSaveStateDesc(int slot, SaveStateDescriptor &desc) {
    Common::String filename = getFilenameForSlot(slot);
    debugC(kWintermuteDebugSaveGame, "Trying to list savegame %s in slot %d", filename.c_str(), slot);
    if (DID_FAIL(readHeader(filename))) {
        debugC(kWintermuteDebugSaveGame, "getSavedDesc(%d) - Failed for %s", slot, filename.c_str());
        return;
    }
    desc.setSaveSlot(slot);
    desc.setDescription(_savedDescription);
    desc.setDeletableFlag(true);
    desc.setWriteProtectedFlag(false);

    int thumbSize = 0;
    byte *thumbData = nullptr;
    if (_scummVMThumbSize > 0) {
        thumbSize = _scummVMThumbSize;
        thumbData = _scummVMThumbnailData;
    } else if (_thumbnailDataSize > 0) {
        thumbSize = _thumbnailDataSize;
        thumbData = _thumbnailData;
    }

    if (thumbSize > 0) {
        Common::MemoryReadStream thumbStream(thumbData, thumbSize, DisposeAfterUse::NO);
        Graphics::BitmapDecoder bmpDecoder;
        if (bmpDecoder.loadStream(thumbStream)) {
            const Graphics::Surface *bmpSurface = bmpDecoder.getSurface();
            TransparentSurface *scaleableSurface = new TransparentSurface(*bmpSurface, false);
            Graphics::Surface *scaled = scaleableSurface->scale(kThumbnailWidth, kThumbnailHeight2);
            Graphics::Surface *thumb = scaled->convertTo(g_system->getOverlayFormat());
            desc.setThumbnail(thumb);
            delete scaleableSurface;
            scaled->free();
            delete scaled;
        }
    }

    desc.setSaveDate(_savedTimestamp.tm_year, _savedTimestamp.tm_mon, _savedTimestamp.tm_mday);
    desc.setSaveTime(_savedTimestamp.tm_hour, _savedTimestamp.tm_min);
    desc.setPlayTime(0);
}
Пример #6
0
void AVISurface::copyMovieFrame(const Graphics::Surface &src, Graphics::ManagedSurface &dest) {
	// WORKAROUND: Handle rare cases where frame sizes don't match the video size
	Common::Rect copyRect(0, 0, MIN(src.w, dest.w), MIN(src.h, dest.h));

	if (src.format.bytesPerPixel == 1) {
		// Paletted 8-bit, so convert to 16-bit and copy over
		const byte *palette = _decoder->getPalette();
		if (palette) {
			Graphics::Surface *s = src.convertTo(dest.format, palette);
			dest.blitFrom(*s, copyRect, Common::Point(0, 0));
			s->free();
			delete s;
		}
	} else if (src.format.bytesPerPixel == 2) {
		// Source is already 16-bit, with no alpha, so do a straight copy
		dest.blitFrom(src, copyRect, Common::Point(0, 0));
	} else {
		// Source is 32-bit which may have transparent pixels. Copy over each
		// pixel, replacing transparent pixels with the special transparency color
		byte a, r, g, b;
		assert(src.format.bytesPerPixel == 4 && dest.format.bytesPerPixel == 2);
		uint16 transPixel = _videoSurface->getTransparencyColor();

		for (uint y = 0; y < MIN(src.h, dest.h); ++y) {
			const uint32 *pSrc = (const uint32 *)src.getBasePtr(0, y);
			uint16 *pDest = (uint16 *)dest.getBasePtr(0, y);

			for (uint x = 0; x < MIN(src.w, dest.w); ++x, ++pSrc, ++pDest) {
				src.format.colorToARGB(*pSrc, a, r, g, b);
				assert(a == 0 || a == 0xff);

				*pDest = (a == 0) ? transPixel : dest.format.RGBToColor(r, g, b);
			}
		}
	}
}
Пример #7
0
bool writePNG(Common::WriteStream &out, const Graphics::Surface &input, const bool bottomUp) {
#ifdef USE_PNG
	const Graphics::PixelFormat requiredFormat_3byte(3, 8, 8, 8, 0, 16, 8, 0, 0);
	const Graphics::PixelFormat requiredFormat_4byte(4, 8, 8, 8, 8, 0, 8, 16, 24);

	if (input.format.bytesPerPixel == 3) {
		if (input.format != requiredFormat_3byte) {
			warning("Cannot currently write PNG with 3-byte pixel format other than %s", requiredFormat_3byte.toString().c_str());
			return false;
		}
	} else if (input.format.bytesPerPixel != 4) {
		warning("Cannot currently write PNG with pixel format of bpp other than 3, 4");
		return false;
	}

	int colorType;
	Graphics::Surface *tmp = NULL;
	const Graphics::Surface *surface;

	if (input.format == requiredFormat_3byte) {
		surface = &input;
		colorType = PNG_COLOR_TYPE_RGB;
	} else {
		if (input.format == requiredFormat_4byte) {
			surface = &input;
		} else {
			surface = tmp = input.convertTo(requiredFormat_4byte);
		}
		colorType = PNG_COLOR_TYPE_RGB_ALPHA;
	}

	png_structp pngPtr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
	if (!pngPtr) {
		return false;
	}
	png_infop infoPtr = png_create_info_struct(pngPtr);
	if (!infoPtr) {
		png_destroy_write_struct(&pngPtr, NULL);
		return false;
	}

	png_set_error_fn(pngPtr, NULL, pngError, pngWarning);
	// TODO: The manual says errors should be handled via setjmp

	png_set_write_fn(pngPtr, &out, pngWriteToStream, pngFlushStream);

	png_set_IHDR(pngPtr, infoPtr, surface->w, surface->h, 8, colorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);

	Common::Array<const uint8 *> rows;
	rows.reserve(surface->h);
	if (bottomUp) {
		for (uint y = surface->h; y-- > 0;) {
			rows.push_back((const uint8 *)surface->getBasePtr(0, y));
		}
	} else {
		for (uint y = 0; y < surface->h; ++y) {
			rows.push_back((const uint8 *)surface->getBasePtr(0, y));
		}
	}

	png_set_rows(pngPtr, infoPtr, const_cast<uint8 **>(&rows.front()));
	png_write_png(pngPtr, infoPtr, 0, NULL);
	png_destroy_write_struct(&pngPtr, &infoPtr);

	// free tmp surface
	if (tmp) {
		tmp->free();
		delete tmp;
	}

	return true;
#else
	return false;
#endif
}
Пример #8
0
void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y, uint32 colorkey) {
	Common::Rect srcRect = _srcRect;
	if (srcRect.isEmpty())
		srcRect = Common::Rect(src.w, src.h);
	srcRect.clip(src.w, src.h);
	Common::Rect dstRect = Common::Rect(-_x + srcRect.left , -_y + srcRect.top, -_x + srcRect.left + dst.w, -_y + srcRect.top + dst.h);
	srcRect.clip(dstRect);

	if (srcRect.isEmpty() || !srcRect.isValidRect())
		return;

	Graphics::Surface *srcAdapted = src.convertTo(dst.format);
	uint32 keycolor = colorkey & ((1 << (src.format.bytesPerPixel << 3)) - 1);

	// Copy srcRect from src surface to dst surface
	const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top);

	int xx = _x;
	int yy = _y;

	if (xx < 0)
		xx = 0;
	if (yy < 0)
		yy = 0;

	if (_x >= dst.w || _y >= dst.h) {
		srcAdapted->free();
		delete srcAdapted;
		return;
	}

	byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy);

	int32 w = srcRect.width();
	int32 h = srcRect.height();

	for (int32 y = 0; y < h; y++) {
		switch (srcAdapted->format.bytesPerPixel) {
		case 1: {
			const uint *srcTemp = (const uint *)srcBuffer;
			uint *dstTemp = (uint *)dstBuffer;
			for (int32 x = 0; x < w; x++) {
				if (*srcTemp != keycolor)
					*dstTemp = *srcTemp;
				srcTemp++;
				dstTemp++;
			}
		}
		break;

		case 2: {
			const uint16 *srcTemp = (const uint16 *)srcBuffer;
			uint16 *dstTemp = (uint16 *)dstBuffer;
			for (int32 x = 0; x < w; x++) {
				if (*srcTemp != keycolor)
					*dstTemp = *srcTemp;
				srcTemp++;
				dstTemp++;
			}
		}
		break;

		case 4: {
			const uint32 *srcTemp = (const uint32 *)srcBuffer;
			uint32 *dstTemp = (uint32 *)dstBuffer;
			for (int32 x = 0; x < w; x++) {
				if (*srcTemp != keycolor)
					*dstTemp = *srcTemp;
				srcTemp++;
				dstTemp++;
			}
		}
		break;

		default:
			break;
		}
		srcBuffer += srcAdapted->pitch;
		dstBuffer += dst.pitch;
	}

	srcAdapted->free();
	delete srcAdapted;
}