Пример #1
0
	void VehicleSim::char_callback(GLFWwindow* window,
			unsigned int codepoint)
	{
		// Get class instance
		VehicleSim* app = (VehicleSim*)glfwGetWindowUserPointer(window);
		Gwen::Controls::Canvas* canvas = app->_guiCanvas;

		// Update GUI
		canvas->InputCharacter(codepoint);
	}