// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void VoxelDataContainer::resizeFieldDataArrays(size_t size) { // int success = 0; for(std::map<std::string, IDataArray::Pointer>::iterator iter = m_FieldData.begin(); iter != m_FieldData.end(); ++iter) { //std::cout << "Resizing Array '" << (*iter).first << "' : " << success << std::endl; IDataArray::Pointer d = (*iter).second; d->Resize(size); } m_NumFieldTuples = size; }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void ChangeResolution::execute() { int err = 0; setErrorCondition(err); DREAM3D_RANDOMNG_NEW() VoxelDataContainer* m = getVoxelDataContainer(); if(NULL == m) { setErrorCondition(-999); notifyErrorMessage("The DataContainer Object was NULL", -999); return; } setErrorCondition(0); if (getErrorCondition() < 0) { return; } if(m->getXRes() == m_Resolution.x && m->getYRes() == m_Resolution.y && m->getZRes() == m_Resolution.z) { return; } size_t dims[3]; m->getDimensions(dims); float sizex = (dims[0])*m->getXRes(); float sizey = (dims[1])*m->getYRes(); float sizez = (dims[2])*m->getZRes(); int m_XP = int(sizex / m_Resolution.x); int m_YP = int(sizey / m_Resolution.y); int m_ZP = int(sizez / m_Resolution.z); int64_t totalPoints = m_XP*m_YP*m_ZP; float x, y, z; int col, row, plane; int index; int index_old; std::vector<size_t> newindicies; newindicies.resize(totalPoints); for (int i = 0; i < m_ZP; i++) { std::stringstream ss; ss << "Changing Resolution - " << ((float)i/m->getZPoints())*100 << " Percent Complete"; notifyStatusMessage(ss.str()); for (int j = 0; j < m_YP; j++) { for (int k = 0; k < m_XP; k++) { x = (k * m_Resolution.x); y = (j * m_Resolution.y); z = (i * m_Resolution.z); col = int(x / m->getXRes()); row = int(y / m->getYRes()); plane = int(z / m->getZRes()); index_old = (plane * m->getXPoints() * m->getYPoints()) + (row * m->getXPoints()) + col; index = (i * m_XP * m_YP) + (j * m_XP) + k; newindicies[index] = index_old; } } } std::list<std::string> voxelArrayNames = m->getCellArrayNameList(); for (std::list<std::string>::iterator iter = voxelArrayNames.begin(); iter != voxelArrayNames.end(); ++iter) { std::string name = *iter; IDataArray::Pointer p = m->getCellData(*iter); // Make a copy of the 'p' array that has the same name. When placed into // the data container this will over write the current array with // the same name. At least in theory IDataArray::Pointer data = p->createNewArray(p->GetNumberOfTuples(), p->GetNumberOfComponents(), p->GetName()); data->Resize(totalPoints); void* source = NULL; void* destination = NULL; size_t newIndicies_I = 0; int nComp = data->GetNumberOfComponents(); for (size_t i = 0; i < static_cast<size_t>(totalPoints); i++) { newIndicies_I = newindicies[i]; source = p->GetVoidPointer((nComp * newIndicies_I)); destination = data->GetVoidPointer((data->GetNumberOfComponents() * i)); ::memcpy(destination, source, p->GetTypeSize() * data->GetNumberOfComponents()); } m->addCellData(*iter, data); } m->setResolution(m_Resolution.x, m_Resolution.y, m_Resolution.z); m->setDimensions(m_XP, m_YP, m_ZP); notifyStatusMessage("Complete"); }