Пример #1
0
void NodeJSDebugger::ClearDebuggerMarker()
{
    IEditor::List_t editors;
    clGetManager()->GetAllEditors(editors);
    std::for_each(
        editors.begin(), editors.end(), [&](IEditor* editor) { editor->GetCtrl()->MarkerDeleteAll(smt_indicator); });
}
Пример #2
0
void NodeJSDebugger::OnEditorChanged(wxCommandEvent& event)
{
    event.Skip();
    IEditor::List_t editors;
    clGetManager()->GetAllEditors(editors);

    wxStringSet_t tmpFiles = m_tempFiles;
    wxStringSet_t closedTempEditors;
    // Loop over the temp files list
    std::for_each(tmpFiles.begin(), tmpFiles.end(), [&](const wxString& filename) {
        // If the temp file does not match one of the editors, assume it was closed and delete
        // the temporary file
        IEditor::List_t::iterator iter = std::find_if(editors.begin(), editors.end(), [&](IEditor* editor) {
            if(editor->GetFileName().GetFullPath() == filename) return true;
            return false;
        });
        if(iter == editors.end()) {
            closedTempEditors.insert(filename);
            m_tempFiles.erase(filename);
        }
    });

    if(!closedTempEditors.empty()) {
        DoDeleteTempFiles(closedTempEditors);
    }
}
Пример #3
0
size_t PluginManager::GetAllEditors(IEditor::List_t& editors, bool inOrder)
{
    std::vector<LEditor*> tmpEditors;
    clMainFrame::Get()->GetMainBook()->GetAllEditors( tmpEditors, inOrder );
    editors.insert(editors.end(), tmpEditors.begin(), tmpEditors.end() );
    return editors.size();
}
Пример #4
0
void XDebugManager::ClearDebuggerMarker()
{
    IEditor::List_t editors;
    m_plugin->GetManager()->GetAllEditors( editors );
    IEditor::List_t::iterator iter = editors.begin();
    for(; iter != editors.end(); ++iter ) {
        (*iter)->GetSTC()->MarkerDeleteAll(smt_indicator);
    }
}
Пример #5
0
void LLDBPlugin::ClearDebuggerMarker()
{
    IEditor::List_t editors;
    m_mgr->GetAllEditors(editors);
    IEditor::List_t::iterator iter = editors.begin();
    for(; iter != editors.end(); ++iter) {
        (*iter)->GetCtrl()->MarkerDeleteAll(smt_indicator);
    }
}
Пример #6
0
void XDebugManager::OnBreakpointsViewUpdated(XDebugEvent& e)
{
    e.Skip();
    IEditor::List_t editors;
    m_plugin->GetManager()->GetAllEditors( editors, true );
    IEditor::List_t::iterator iter = editors.begin();
    for(; iter != editors.end(); ++iter ) {
        DoRefreshBreakpointsMarkersForEditor( *iter );
    }
}
Пример #7
0
void SpellCheck::ClearIndicatorsFromEditors()
{
    // Remove the indicators from all the editors
    IEditor::List_t editors;
    m_mgr->GetAllEditors(editors);
    IEditor::List_t::iterator iter = editors.begin();
    for(; iter != editors.end(); ++iter) {
        (*iter)->ClearUserIndicators();
    }
}
Пример #8
0
size_t PluginManager::GetAllEditors(IEditor::List_t& editors, bool inOrder)
{
    LEditor::Vec_t tmpEditors;
    size_t flags = MainBook::kGetAll_IncludeDetached;
    if(inOrder) {
        flags |= MainBook::kGetAll_RetainOrder;
    }

    clMainFrame::Get()->GetMainBook()->GetAllEditors(tmpEditors, flags);
    editors.insert(editors.end(), tmpEditors.begin(), tmpEditors.end());
    return editors.size();
}
Пример #9
0
void WebTools::OnThemeChanged(wxCommandEvent& event)
{
    event.Skip();
    IEditor::List_t editors;
    m_mgr->GetAllEditors(editors);
    IEditor::List_t::iterator iter = editors.begin();
    for(; iter != editors.end(); ++iter) {
        // Refresh the files' colouring
        if(IsJavaScriptFile((*iter)->GetFileName())) {
            m_jsColourThread->QueueFile((*iter)->GetFileName().GetFullPath());
        }
    }
}
Пример #10
0
NodeJSDebugger::~NodeJSDebugger()
{
    m_socket.Reset(NULL);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_START, &NodeJSDebugger::OnDebugStart, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_CONTINUE, &NodeJSDebugger::OnDebugContinue, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_STOP, &NodeJSDebugger::OnStopDebugger, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_IS_RUNNING, &NodeJSDebugger::OnDebugIsRunning, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_TOGGLE_BREAKPOINT, &NodeJSDebugger::OnToggleBreakpoint, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_NEXT, &NodeJSDebugger::OnDebugNext, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_NEXT_INST, &NodeJSDebugger::OnVoid, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_STEP_IN, &NodeJSDebugger::OnDebugStepIn, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_STEP_I, &NodeJSDebugger::OnVoid, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_STEP_OUT, &NodeJSDebugger::OnDebugStepOut, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_EXPR_TOOLTIP, &NodeJSDebugger::OnTooltip, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_CAN_INTERACT, &NodeJSDebugger::OnCanInteract, this);
    EventNotifier::Get()->Unbind(wxEVT_DBG_UI_ATTACH_TO_PROCESS, &NodeJSDebugger::OnAttach, this);

    EventNotifier::Get()->Unbind(wxEVT_WORKSPACE_LOADED, &NodeJSDebugger::OnWorkspaceOpened, this);
    EventNotifier::Get()->Unbind(wxEVT_WORKSPACE_CLOSED, &NodeJSDebugger::OnWorkspaceClosed, this);
    EventNotifier::Get()->Unbind(wxEVT_NODEJS_DEBUGGER_MARK_LINE, &NodeJSDebugger::OnHighlightLine, this);
    EventNotifier::Get()->Unbind(wxEVT_NODEJS_DEBUGGER_EVAL_EXPRESSION, &NodeJSDebugger::OnEvalExpression, this);
    EventNotifier::Get()->Unbind(wxEVT_ACTIVE_EDITOR_CHANGED, &NodeJSDebugger::OnEditorChanged, this);

    m_node.Unbind(wxEVT_TERMINAL_COMMAND_EXIT, &NodeJSDebugger::OnNodeTerminated, this);
    m_node.Unbind(wxEVT_TERMINAL_COMMAND_OUTPUT, &NodeJSDebugger::OnNodeOutput, this);
    Unbind(wxEVT_TOOLTIP_DESTROY, &NodeJSDebugger::OnDestroyTip, this);

    m_node.Terminate();

    m_bptManager.Save();
    DoDeleteTempFiles(m_tempFiles);
    m_tempFiles.clear();

    if(m_tooltip) {
        m_tooltip->Destroy();
        m_tooltip = NULL;
    }

    // fire stop event (needed to reload the normal layout)
    clDebugEvent event(wxEVT_NODEJS_DEBUGGER_STOPPED);
    EventNotifier::Get()->AddPendingEvent(event);

    // Clear all markers
    IEditor::List_t editors;
    clGetManager()->GetAllEditors(editors);
    std::for_each(editors.begin(), editors.end(), [&](IEditor* e) { e->DelAllCompilerMarkers(); });
}
Пример #11
0
void SFTPTreeView::DoCloseSession()
{
    // Check if we have unmodified files belonged to this session
    // Load the session name
    IEditor::List_t editors;
    IEditor::List_t modeditors;
    clGetManager()->GetAllEditors(editors);

    // Create a session
    SFTPSessionInfo sess;
    wxArrayString remoteFiles;
    std::for_each(editors.begin(), editors.end(), [&](IEditor* editor) {
        SFTPClientData* pcd = dynamic_cast<SFTPClientData*>(editor->GetClientData("sftp"));
        if(pcd) {
            sess.GetFiles().push_back(pcd->GetRemotePath());
            if(!clGetManager()->CloseEditor(editor)) { modeditors.push_back(editor); }
        }
    });

    // User cancel to close request, so dont close the session just yet
    if(!modeditors.empty()) { return; }

    // Set the session name
    if(m_sftp) {
        sess.SetAccount(m_sftp->GetAccount());
        sess.SetRootFolder(m_textCtrlQuickJump->GetValue()); // Keep the root folder
        m_sessions.Load().SetSession(sess).Save();
    }

    m_sftp.reset(NULL);
    m_treeCtrl->DeleteAllItems();
}
Пример #12
0
void SFTPTreeView::DoCloseSession()
{
    // Check if we have unmodified files belonged to this session
    IEditor::List_t editors;
    IEditor::List_t modeditors;
    clGetManager()->GetAllEditors(editors);
    std::for_each(editors.begin(), editors.end(), [&](IEditor* editor) {
        if(editor->GetClientData("sftp")) {
            if(!clGetManager()->CloseEditor(editor)) {
                modeditors.push_back(editor);
            }
        }
    });

    // User cancel to close request, so dont close the session just yet
    if(!modeditors.empty()) {
        return;
    }

    m_sftp.reset(NULL);
    m_treeCtrl->DeleteAllItems();
}