/*! \internal \since 4.5 Adds the given \a object to the front of this context's scope chain. If \a object is not an object, this function does nothing. */ void QScriptContext::pushScope(const QScriptValue &object) { activationObject(); //ensure the creation of the normal scope for native context if (!object.isObject()) return; else if (object.engine() != engine()) { qWarning("QScriptContext::pushScope() failed: " "cannot push an object created in " "a different engine"); return; } JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this); QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame); QScript::APIShim shim(engine); JSC::JSObject *jscObject = JSC::asObject(engine->scriptValueToJSCValue(object)); if (jscObject == engine->originalGlobalObjectProxy) jscObject = engine->originalGlobalObject(); JSC::ScopeChainNode *scope = frame->scopeChain(); Q_ASSERT(scope != 0); if (!scope->object) { // pushing to an "empty" chain if (!jscObject->isGlobalObject()) { qWarning("QScriptContext::pushScope() failed: initial object in scope chain has to be the Global Object"); return; } scope->object = jscObject; } else frame->setScopeChain(scope->push(jscObject)); }
QScriptValue QScriptContext::activationObject() const { JSC::CallFrame *frame = const_cast<JSC::ExecState*>(QScriptEnginePrivate::frameForContext(this)); QScript::APIShim shim(QScript::scriptEngineFromExec(frame)); JSC::JSObject *result = 0; uint flags = QScriptEnginePrivate::contextFlags(frame); if ((flags & QScriptEnginePrivate::NativeContext) && !(flags & QScriptEnginePrivate::HasScopeContext)) { //For native functions, lazily create it if needed QScript::QScriptActivationObject *scope = new (frame) QScript::QScriptActivationObject(frame); frame->setScopeChain(frame->scopeChain()->copy()->push(scope)); result = scope; QScriptEnginePrivate::setContextFlags(frame, flags | QScriptEnginePrivate::HasScopeContext); } else { // look in scope chain JSC::ScopeChainNode *node = frame->scopeChain(); JSC::ScopeChainIterator it(node); for (it = node->begin(); it != node->end(); ++it) { if ((*it) && (*it)->isVariableObject()) { result = *it; break; } } } if (!result) { if (!parentContext()) return engine()->globalObject(); qWarning("QScriptContext::activationObject: could not get activation object for frame"); return QScriptValue(); /*JSC::CodeBlock *codeBlock = frame->codeBlock(); if (!codeBlock) { // non-Qt native function Q_ASSERT(true); //### this should in theorry not happen result = new (frame)QScript::QScriptActivationObject(frame); } else { // ### this is wrong JSC::FunctionBodyNode *body = static_cast<JSC::FunctionBodyNode*>(codeBlock->ownerNode()); result = new (frame)JSC::JSActivation(frame, body); }*/ } if (result && result->inherits(&QScript::QScriptActivationObject::info) && (static_cast<QScript::QScriptActivationObject*>(result)->delegate() != 0)) { // Return the object that property access is being delegated to result = static_cast<QScript::QScriptActivationObject*>(result)->delegate(); } return QScript::scriptEngineFromExec(frame)->scriptValueFromJSCValue(result); }
/*! Sets the activation object of this QScriptContext to be the given \a activation. If \a activation is not an object, this function does nothing. \note For a context corresponding to a JavaScript function, this is only guaranteed to work if there was an QScriptEngineAgent active on the engine while the function was evaluated. */ void QScriptContext::setActivationObject(const QScriptValue &activation) { if (!activation.isObject()) return; else if (activation.engine() != engine()) { qWarning("QScriptContext::setActivationObject() failed: " "cannot set an object created in " "a different engine"); return; } JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this); QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame); QScript::APIShim shim(engine); JSC::JSObject *object = JSC::asObject(engine->scriptValueToJSCValue(activation)); if (object == engine->originalGlobalObjectProxy) object = engine->originalGlobalObject(); uint flags = QScriptEnginePrivate::contextFlags(frame); if ((flags & QScriptEnginePrivate::NativeContext) && !(flags & QScriptEnginePrivate::HasScopeContext)) { //For native functions, we create a scope node JSC::JSObject *scope = object; if (!scope->isVariableObject()) { // Create a QScriptActivationObject that acts as a proxy scope = new (frame) QScript::QScriptActivationObject(frame, scope); } frame->setScopeChain(frame->scopeChain()->copy()->push(scope)); QScriptEnginePrivate::setContextFlags(frame, flags | QScriptEnginePrivate::HasScopeContext); return; } // else replace the first activation object in the scope chain JSC::ScopeChainNode *node = frame->scopeChain(); while (node != 0) { if (node->object && node->object->isVariableObject()) { if (!object->isVariableObject()) { if (node->object->inherits(&QScript::QScriptActivationObject::info)) { static_cast<QScript::QScriptActivationObject*>(node->object)->setDelegate(object); } else { // Create a QScriptActivationObject that acts as a proxy node->object = new (frame) QScript::QScriptActivationObject(frame, object); } } else { node->object = object; } break; } node = node->next; } }
/*! \internal \since 4.5 Removes the front object from this context's scope chain, and returns the removed object. If the scope chain is already empty, this function returns an invalid QScriptValue. */ QScriptValue QScriptContext::popScope() { activationObject(); //ensure the creation of the normal scope for native context JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this); JSC::ScopeChainNode *scope = frame->scopeChain(); Q_ASSERT(scope != 0); QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame); QScript::APIShim shim(engine); QScriptValue result = engine->scriptValueFromJSCValue(scope->object); if (!scope->next) { // We cannot have a null scope chain, so just zap the object pointer. scope->object = 0; } else { frame->setScopeChain(scope->pop()); } return result; }