void Image::read_png(const char* filename) { std::vector<unsigned char> buffer, image; //load the image file with given filename LodePNG::loadFile(buffer, filename); //decode the png LodePNG::Decoder decoder; decoder.decode(image, buffer.empty() ? 0 : &buffer[0], (unsigned)buffer.size()); if (decoder.getChannels()<3 || decoder.getBpp()<24) { cerr << "Error: only color (RGBA), 8 bit per channel png images are supported." << endl; cerr << "Either convert your image or change the sourcecode." << endl; exit(1); } int w = decoder.getWidth(); int h = decoder.getHeight(); set_extent(w,h); // now convert the image data std::vector<unsigned char>::iterator imageIterator = image.begin(); Color *currentPixel = _pixel; while (imageIterator != image.end()) { currentPixel->r = (*imageIterator)/255.0; imageIterator++; currentPixel->g = (*imageIterator)/255.0; imageIterator++; currentPixel->b = (*imageIterator)/255.0; imageIterator++; // Let's just ignore the alpha channel imageIterator++; currentPixel++; } }
bool ProceduralTexture::loadPNG(char *png_map) { LodePNG::Decoder pngDecoder; std::vector<unsigned char> buffer; Logger::log("Loading png file %s..\n",png_map); LodePNG::loadFile(buffer,png_map); Logger::log("Calling PNG decoder..\n"); pngDecoder.decode(image, buffer); Logger::log("Checking decoder state..\n"); if(pngDecoder.hasError()) { Logger::log("[loadTextureFromPng] Error %d\n", pngDecoder.getError()); Logger::log(" while trying to load \'%s\'\n",png_map); return false; } width = pngDecoder.getWidth(); height = pngDecoder.getHeight(); Logger::log("PNG Decoder Info [ width: %d, height: %d ]..\n",width,height); Logger::log("image size: %d\n",image.size()); Logger::log("isGreyScale: %s\n",pngDecoder.isGreyscaleType()?"true":"false"); Logger::log("isAlphaType: %s\n",pngDecoder.isAlphaType()?"true":"false"); Logger::log("Channels: %d\n",pngDecoder.getChannels()); Logger::log("BPP: %d\n",pngDecoder.getBpp()); return true; }
bool C_TexturePNG::Load(S_Texture * texture, const char * filename) { std::vector<unsigned char> buffer, image; LodePNG::loadFile(buffer, filename); LodePNG::Decoder decoder; decoder.decode(image, buffer); if(decoder.hasError()) return false; texture->width = decoder.getWidth(); texture->height = decoder.getHeight(); texture->bpp = decoder.getBpp(); texture->imageData = new GLubyte[image.size()]; std::copy(image.begin(), image.end(), texture->imageData); texture->type = GL_RGBA; return true; }
//lodepng용 추가 함수 static void PrintLog(LodePNG::Decoder &decoder) { if(decoder.hasError()) { std::cout << "error " << decoder.getError() << ": " << LodePNG_error_text(decoder.getError()) << std::endl; } else { std::cout << "\n" << "w: " << decoder.getWidth() << "\n" << "h: " << decoder.getHeight() << "\n" << "bitDepth: " << decoder.getInfoPng().color.bitDepth << "\n" << "bpp: " << decoder.getBpp() << "\n" << "colorChannels: " << decoder.getChannels() << "\n" << "paletteSize: " << decoder.getInfoPng().color.palettesize / 4 << "\n" << "colorType: " << decoder.getInfoPng().color.colorType << "\n" << "compressionMethod: " << decoder.getInfoPng().compressionMethod << "\n" << "filterMethod: " << decoder.getInfoPng().filterMethod << "\n" << "interlaceMethod: " << decoder.getInfoPng().interlaceMethod << "\n"; for(size_t i = 0; i < decoder.getInfoPng().text.num; i++) { std::cout << decoder.getInfoPng().text.keys[i] << ": " << decoder.getInfoPng().text.strings[i] << "\n"; } } }
static bool Load(Image *img, ImageDesc *desc, uchar *data, int data_size) { //lodepng를 기반으로 적절히 로딩하기 SR_ASSERT(data != NULL); SR_ASSERT(data_size > 0); img->image_data_.clear(); LodePNG::Decoder decoder; decoder.decode(img->image_data(), data, data_size); if(decoder.hasError()) { return false; } else { desc->width = decoder.getWidth(); desc->height = decoder.getHeight(); desc->bit_depth = decoder.getInfoPng().color.bitDepth; desc->bpp = decoder.getBpp(); desc->color_channels = decoder.getChannels(); desc->is_grayscale = decoder.isGreyscaleType() > 0 ? true : false; desc->is_alpha = decoder.isAlphaType() > 0 ? true : false; return true; } }