Пример #1
0
void RenderingManager::configureFog(ESMS::CellStore<MWWorld::RefData> &mCell)
{
  Ogre::ColourValue color;
  color.setAsABGR (mCell.cell->ambi.fog);

  configureFog(mCell.cell->ambi.fogDensity, color);
}
Пример #2
0
void RenderingManager::configureFog(const MWWorld::CellStore &mCell)
{
    Ogre::ColourValue color;
    color.setAsABGR (mCell.getCell()->mAmbi.mFog);

    configureFog (mCell.getCell()->mAmbi.mFogDensity, color);
}
Пример #3
0
void CSVRender::UnpagedWorldspaceWidget::update()
{
    const CSMWorld::Record<CSMWorld::Cell>& record =
        dynamic_cast<const CSMWorld::Record<CSMWorld::Cell>&> (mCellsModel->getRecord (mCellId));

    Ogre::ColourValue colour;
    colour.setAsABGR (record.get().mAmbi.mAmbient);
    setAmbient (colour);

    /// \todo deal with mSunlight and mFog/mForDensity
}
Пример #4
0
// configure fog according to cell
void InteriorCellRender::configureFog()
{
  Ogre::ColourValue color;
  color.setAsABGR (cell.cell->ambi.fog);

  float high = 4500 + 9000 * (1-cell.cell->ambi.fogDensity);
  float low = 200;

  scene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high);
  scene.getCamera()->setFarClipDistance (high + 10);
  scene.getViewport()->setBackgroundColour (color);
}
Пример #5
0
void InteriorCellRender::configureAmbient()
{
  ambientColor.setAsABGR (cell.cell->ambi.ambient);
  setAmbientMode();

  // Create a "sun" that shines light downwards. It doesn't look
  // completely right, but leave it for now.
  Ogre::Light *light = scene.getMgr()->createLight();
  Ogre::ColourValue colour;
  colour.setAsABGR (cell.cell->ambi.sunlight);
  light->setDiffuseColour (colour);
  light->setType(Ogre::Light::LT_DIRECTIONAL);
  light->setDirection(0,-1,0);
}
Пример #6
0
void RenderingManager::configureAmbient(MWWorld::Ptr::CellStore &mCell)
{
    mAmbientColor.setAsABGR (mCell.mCell->mAmbi.mAmbient);
    setAmbientMode();

    // Create a "sun" that shines light downwards. It doesn't look
    // completely right, but leave it for now.
    if(!mSun)
    {
        mSun = mRendering.getScene()->createLight();
    }
    Ogre::ColourValue colour;
    colour.setAsABGR (mCell.mCell->mAmbi.mSunlight);
    mSun->setDiffuseColour (colour);
    mSun->setType(Ogre::Light::LT_DIRECTIONAL);
    mSun->setDirection(0,-1,0);
}
Пример #7
0
void RenderingManager::configureAmbient(MWWorld::CellStore &mCell)
{
    if (mCell.getCell()->mData.mFlags & ESM::Cell::Interior)
        mAmbientColor.setAsABGR (mCell.getCell()->mAmbi.mAmbient);
    setAmbientMode();

    // Create a "sun" that shines light downwards. It doesn't look
    // completely right, but leave it for now.
    if(!mSun)
    {
        mSun = mRendering.getScene()->createLight();
        mSun->setType(Ogre::Light::LT_DIRECTIONAL);
    }
    if (mCell.getCell()->mData.mFlags & ESM::Cell::Interior)
    {
        Ogre::ColourValue colour;
        colour.setAsABGR (mCell.getCell()->mAmbi.mSunlight);
        mSun->setDiffuseColour (colour);
        mSun->setDirection(1,-1,-1);
        sunEnable(false);
    }
}
Пример #8
0
void CReflectiveUI::OnPropertyChanged(CMFCPropertyGridProperty* pProp)
{
	//if (!ValidateItemData(pProp))
	//{
	//	return;
	//}

	CMFCPropertyGridProperty* pItem = pProp;

	const COleVariant variant = pItem->GetValue();

	assert( _GridPropertyMap.find(pItem) != _GridPropertyMap.end() );
	SPropertyObject PO = _GridPropertyMap[pItem];

	switch ( PO._pProperty->GetTypeID() )
	{
	case eptBool:
		{
			TypedProperty<bool>* pTypedProperty = (TypedProperty<bool>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().boolVal != 0);
			break;
		}
	case eptByte:
		{
			TypedProperty<char>* pTypedProperty = (TypedProperty<char>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().bVal );
			break;
		}
	case eptShort:
		{
			TypedProperty<short>* pTypedProperty = (TypedProperty<short>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().iVal );
			break;
		}
	case eptInt:
		{
			TypedProperty<int>* pTypedProperty = (TypedProperty<int>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().intVal );
			break;
		}
	case eptLong:
		{
			TypedProperty<long>* pTypedProperty = (TypedProperty<long>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().lVal );
			break;
		}
	case eptPtr:
		{
			break;
		}
	case eptOgreReal:
		{
			TypedProperty<Ogre::Real>* pTypedProperty = (TypedProperty<Ogre::Real>*)PO._pProperty;
			pTypedProperty->SetValue( PO._pObject, pItem->GetValue().fltVal );
			break;
		}
	case eptOgreString:
		{
			TypedProperty<Ogre::String>* pTypedProperty = (TypedProperty<Ogre::String>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
			break;
		}
	case eptOgreVector2:
		{
			TypedProperty<Ogre::Vector2>* pTypedProperty = (TypedProperty<Ogre::Vector2>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	case eptOgreVector3:
		{
			TypedProperty<Ogre::Vector3>* pTypedProperty = (TypedProperty<Ogre::Vector3>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	case eptOgreVector4:
		{
			TypedProperty<Ogre::Vector4>* pTypedProperty = (TypedProperty<Ogre::Vector4>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	case eptOgreColorValue:
		{
			TypedProperty<Ogre::ColourValue>* pTypedProperty = (TypedProperty<Ogre::ColourValue>*)PO._pProperty;
			Ogre::ColourValue val;
			val.setAsABGR(pItem->GetValue().intVal);
			pTypedProperty->SetValue( PO._pObject, val);
		}
		break;
	case eptOgreQuaternion:
		{
			TypedProperty<Ogre::Quaternion>* pTypedProperty = (TypedProperty<Ogre::Quaternion>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	case eptOgreMatrix3:
		{
			TypedProperty<Ogre::Matrix3>* pTypedProperty = (TypedProperty<Ogre::Matrix3>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	case eptOgreMatrix4:
		{
			TypedProperty<Ogre::Matrix4>* pTypedProperty = (TypedProperty<Ogre::Matrix4>*)PO._pProperty;
			GString gStr(pItem->GetValue().bstrVal);
			pTypedProperty->SetValueFromString( PO._pObject, gStr.ToMbcs() );
		}
		break;
	};
}