/*
 * Get attribute's value by name from a Node
 */
std::string LoadGroupXMLFile::getAttributeValueByName(Poco::XML::Node *pNode,
                                                      std::string attributename,
                                                      bool &found) {
  // 1. Init
  Poco::AutoPtr<Poco::XML::NamedNodeMap> att = pNode->attributes();
  found = false;
  std::string value = "";

  // 2. Loop to find
  for (unsigned long i = 0; i < att->length(); ++i) {
    Poco::XML::Node *cNode = att->item(i);
    if (cNode->localName().compare(attributename) == 0) {
      value = cNode->getNodeValue();
      found = true;
      break;
    }
  } // ENDFOR

  return value;
}
Пример #2
0
string ofXml::getAttribute(const string& path) const {

    Poco::XML::Node *e;
    if(element) {

        if(path.find("[@") == string::npos) {
            // we need to create a proper path
            string attributePath = "[@" + path + "]";
            e = element->getNodeByPath(attributePath);
        } else {
            e = element->getNodeByPath(path);
        }
    } else {
        ofLogWarning("ofXml") << "getAttribute(): no element set yet";
        return "";
    }
    
    if(e) {
        return e->getNodeValue(); // this will be the value of the attribute
    }
    return "";
}
Пример #3
0
svgtiny_code svgtiny_parse_text(Poco::XML::Element *text,
		struct svgtiny_parse_state state)
{
	float x, y, width, height;
	float px, py;
	Poco::XML::Element *child;

	svgtiny_parse_position_attributes(text, state,
			&x, &y, &width, &height);
	svgtiny_parse_font_attributes(text, &state);
	svgtiny_parse_transform_attributes(text, &state);

	px = state.ctm.a * x + state.ctm.c * y + state.ctm.e;
	py = state.ctm.b * x + state.ctm.d * y + state.ctm.f;
    
/* 	state.ctm.e = px - state.origin_x; */
/* 	state.ctm.f = py - state.origin_y; */

	/*struct css_style style = state.style;
	style.font_size.value.length.value *= state.ctm.a;*/

	//for (child = text->children; child; child = child->next) {
    //for( child = (Poco::XML::Element*) text->FirstChild( false ); child; child = (Poco::XML::Element*) child->NextSibling( false ) ) {
    
    
    Poco::XML::NodeIterator it(text, Poco::XML::NodeFilter::SHOW_ELEMENT | Poco::XML::NodeFilter::SHOW_TEXT);
    Poco::XML::Node* pNode = it.nextNode();
    while (pNode) {
    
		svgtiny_code code = svgtiny_OK;

		if (pNode->getNodeValue().compare("text") == 0) 
        {
			struct svgtiny_shape *shape = svgtiny_add_shape(&state);
			
            if (!shape)
				return svgtiny_OUT_OF_MEMORY;
            
			//shape->text = strdup((const char *) child->content);
            
            shape->text = strdup((const char *) pNode->getNodeValue().c_str());
            
			shape->text_x = px;
			shape->text_y = py;
			state.diagram->shape_count++;

		} 
        //else if (strcmp((const char *) child->Value(), "tspan") == 0) 
        else if (pNode->getNodeValue().compare("tspan") == 0) 
        {
			code = svgtiny_parse_text(child, state);
		}
    
        pNode = it.nextNode();

		if (code == svgtiny_OK)
			return code;
	}

	return svgtiny_OK;
}