Пример #1
0
bool AndroidDeployStep::init()
{
    m_packageName = AndroidManager::packageName(target());
    const QString targetSDK = AndroidManager::targetSDK(target());

    writeOutput(tr("Please wait, searching for a suitable device for target:%1.").arg(targetSDK));
    m_deviceAPILevel = targetSDK.mid(targetSDK.indexOf(QLatin1Char('-')) + 1).toInt();
    m_deviceSerialNumber = AndroidConfigurations::instance().getDeployDeviceSerialNumber(&m_deviceAPILevel);
    if (!m_deviceSerialNumber.length()) {
        m_deviceSerialNumber.clear();
        raiseError(tr("Cannot deploy: no devices or emulators found for your package."));
        return false;
    }

    QtSupport::BaseQtVersion *version = QtSupport::QtProfileInformation::qtVersion(target()->profile());
    if (!version)
        return false;

    const Qt4BuildConfiguration *bc = static_cast<Qt4BuildConfiguration *>(target()->activeBuildConfiguration());
    if (!bc)
        return false;

    m_qtVersionSourcePath = version->sourcePath().toString();
    m_qtVersionQMakeBuildConfig = bc->qmakeBuildConfiguration();
    m_androidDirPath = AndroidManager::dirPath(target());
    m_apkPathDebug = AndroidManager::apkPath(target(), AndroidManager::DebugBuild).toString();
    m_apkPathRelease = AndroidManager::apkPath(target(), AndroidManager::ReleaseBuildSigned).toString();
    m_buildDirectory = static_cast<Qt4Project *>(target()->project())->rootQt4ProjectNode()->buildDir();
    m_runQASIPackagePath = m_QASIPackagePath;
    m_runDeployAction = m_deployAction;
    return true;
}
QmakeBuildInfo *QmakeBuildConfigurationFactory::createBuildInfo(const Kit *k,
                                                              const QString &projectPath,
                                                              BuildConfiguration::BuildType type) const
{
    QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);
    QmakeBuildInfo *info = new QmakeBuildInfo(this);
    QString suffix;
    if (type == BuildConfiguration::Release) {
        //: The name of the release build configuration created by default for a qmake project.
        info->displayName = tr("Release");
        //: Non-ASCII characters in directory suffix may cause build issues.
        suffix = tr("Release", "Shadow build directory suffix");
        if (version && version->isQtQuickCompilerSupported())
            info->config.useQtQuickCompiler = true;
    } else {
        if (type == BuildConfiguration::Debug) {
            //: The name of the debug build configuration created by default for a qmake project.
            info->displayName = tr("Debug");
            //: Non-ASCII characters in directory suffix may cause build issues.
            suffix = tr("Debug", "Shadow build directory suffix");
        } else if (type == BuildConfiguration::Profile) {
            //: The name of the profile build configuration created by default for a qmake project.
            info->displayName = tr("Profile");
            //: Non-ASCII characters in directory suffix may cause build issues.
            suffix = tr("Profile", "Shadow build directory suffix");
            info->config.separateDebugInfo = true;
            if (version && version->isQtQuickCompilerSupported())
                info->config.useQtQuickCompiler = true;
        }
        if (version && version->isQmlDebuggingSupported())
            info->config.linkQmlDebuggingQQ2 = true;
    }
    info->typeName = info->displayName;
    // Leave info->buildDirectory unset;
    info->kitId = k->id();

    // check if this project is in the source directory:
    Utils::FileName projectFilePath = Utils::FileName::fromString(projectPath);
    if (version && version->isInSourceDirectory(projectFilePath)) {
        // assemble build directory
        QString projectDirectory = projectFilePath.toFileInfo().absolutePath();
        QDir qtSourceDir = QDir(version->sourcePath().toString());
        QString relativeProjectPath = qtSourceDir.relativeFilePath(projectDirectory);
        QString qtBuildDir = version->versionInfo().value(QStringLiteral("QT_INSTALL_PREFIX"));
        QString absoluteBuildPath = QDir::cleanPath(qtBuildDir + QLatin1Char('/') + relativeProjectPath);

        info->buildDirectory = Utils::FileName::fromString(absoluteBuildPath);
    } else {
        info->buildDirectory = defaultBuildDirectory(projectPath, k, suffix, type);
    }
    info->buildType = type;
    return info;
}