void extractTree(const char *file, int event_num) { TFile *f = new TFile(file); TTree *tree = (TTree*) f->Get("T"); RAT::DS::Root *rds = new RAT::DS::Root(); tree->SetBranchAddress("ds", &rds); tree->GetEntry(event_num); RAT::DS::MC *mc = rds->GetMC(); int nTracks = mc->GetMCTrackCount(); Particle *trackmap = new Particle[nTracks+1]; for (int j = 0; j < nTracks; j++) { RAT::DS::MCTrack *track = mc->GetMCTrack(j); int tid = track->GetID(); int pid = track->GetParentID(); Particle *cur = &trackmap[tid]; trackmap[pid].addChild(cur); RAT::DS::MCTrackStep *first = track->GetMCTrackStep(0); RAT::DS::MCTrackStep *last = track->GetLastMCTrackStep(); int nSteps = track->GetMCTrackStepCount(); TVector3 *steps = new TVector3[nSteps]; for (int k = 0; k < nSteps; k++) { steps[k] = track->GetMCTrackStep(k)->GetEndpoint(); } cur->setProperties(track->GetParticleName(),first->GetProcess(),last->GetProcess(),steps,nSteps); } trackmap[1].dumpList(cout); }
void extractEvents(const char *file) { TFile *f = new TFile(file); TTree *tree = (TTree*) f->Get("T"); RAT::DS::Root *rds = new RAT::DS::Root(); tree->SetBranchAddress("ds", &rds); int nEvents = tree->GetEntries(); cout << '{'; for (int i = 0; i < nEvents; i++) { tree->GetEntry(i); RAT::DS::MC *mc = rds->GetMC(); RAT::DS::MCParticle *prim = mc->GetMCParticle(0); cout << '{'; cout << mc->GetNumPE() << ','; cout << mc->GetMCPMTCount() << ','; cout << prim->GetKE() << ','; cout << '{' << prim->GetPosition().X() << ',' << prim->GetPosition().Y() << ',' << prim->GetPosition().Z() << "},"; cout << '{' << prim->GetMomentum().X() << ',' << prim->GetMomentum().Y() << ',' << prim->GetMomentum().Z() << "}"; cout << '}'; if (i != nEvents-1) cout << ','; } cout << "}\n"; }
TTree* GrowJoinedPhotonTree( RAT::DSReader& theDS ) { //Now we build the fundamental blocks of our operation. The TrackedOpticalPhoton is static to avoid //building many copies of the object on the stack, which is unnecessary. We reset the photon at the //end of each track for this reason. RAT::DS::Root* theDSEvent = NULL; RAT::DS::MC* theDSMC = NULL; static TrackedOpticalPhoton thePhoton; TTree* theResultingTree = new TTree("T", "Data From Tracked Optical Photons"); //For ROOT compatibility. For versions 5.22 and up, it's legal to omit the //name of the class in this call. Before then, we need to call it by name. #ifdef __ROOTVERLT522 TBranch* theBranch = theResultingTree->Branch("TrackedOpticalPhotons", "TrackedOpticalPhoton",&thePhoton); #else TBranch* theBranch = theResultingTree->Branch("TrackedOpticalPhotons", &thePhoton); #endif //This is just to keep the compiler from complaining about the use of the //TBranch. theBranch->UpdateAddress(); //All we are going to do, for starters, is get the tracks, print out the //steps, join the tracks, and print them out again. Easy stuff. This will //also give an easy way to track where the code is going wrong (or right). for ( int eventIndex = 0; eventIndex < theDS.GetTotal(); eventIndex++ ) { //Move to the next event. theDSEvent = theDS.GetEvent(eventIndex); theDSMC = theDSEvent->GetMC(); #ifndef CLUSTER_RUN //Spit out Event Info... std::cout << std::endl << "Analyzing event " << eventIndex << std::endl; #endif //The container will be a map, where the key is the trackID and the //value is the track itself. This structure is _very_ useful for //track reconstruction, where you want to be able to get a track by //referring to its id. IDtoTrackMap tracks; //We also want to have a container that can tell us if a given track //caused a hit in the simulation. We use a vector<bool>, where the //index is equal to the trackID. std::vector<bool> hit_list( theDSMC->GetMCTrackCount(), false ); //Now fill the map with the tracks. for ( int track = 0; track < theDSMC->GetMCTrackCount(); track++ ) { //Check if the track is an optical photon. if ( theDSMC->GetMCTrack(track)->GetParticleName() == "opticalphoton" ) { //Grab the track out of the monte carlo and push it into the map //with its ID. RAT::DS::MCTrack newTrack = *theDSMC->GetMCTrack(track); tracks.insert( IDwithTrack(newTrack.GetTrackID(), newTrack) ); } } //And now for every hit in the monte carlo, flip the appropriate bit. for ( int mc_pmt_hit = 0; mc_pmt_hit < theDSMC->GetMCPMTCount(); mc_pmt_hit++ ) { //Iterate through all MCPhotons, flipping the TrackID'th bit in the vector<bool> //to indicate a hit. for ( int mc_phot = 0; mc_phot < theDSMC->GetMCPMT(mc_pmt_hit)->GetMCPhotonCount(); mc_phot++ ) { hit_list[ theDSMC->GetMCPMT(mc_pmt_hit)->GetMCPhoton(mc_phot)->GetTrackID() - 1 ].flip(); } } #ifndef CLUSTER_RUN #ifdef PRINT_TRACK_DEBUG //Now that our map is full of tracks, let's iterate over them and //print out their information. This is, of course, pre-joining. IDtoTrackMap::iterator track_it = tracks.begin(); while ( track_it != tracks.end() ) { std::cout << "Track ID " << track_it->first << "->Child of track ID " << track_it->second.GetParentID() << "\n"; for ( std::size_t stepcount = 0; stepcount < track_it->second.GetMCTrackStepCount(); stepcount++ ) { std::cout << "\t Step " << stepcount << "->" << track_it->second.GetMCTrackStep(stepcount)->GetProcess() << "\n" << "\t\t X:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().X() << "\n" << "\t\t Y:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().Y() << "\n" << "\t\t Z:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().Z() << "\n" << "\t\t T:" << track_it->second.GetMCTrackStep(stepcount)->GetGlobalTime() << "\n" << "\t\t KE:" << track_it->second.GetMCTrackStep(stepcount)->GetKE() << std::endl; } //Remember to increment the iterator! track_it++; } #endif #endif //OK, now the hard work. We need to join these damn tracks. Use a //reverse iterator to move back through the tracks and look for child- //parent relationships. This will simplify the logic of removing tracks //from the map that 'belong' to some parent. IDtoTrackMap::reverse_iterator track_rit = tracks.rbegin(); while ( track_rit != tracks.rend() ) { //Search for the ID of the parent track in the map. If it is found, //we have work to do. IDtoTrackMap::iterator mall_guard = tracks.find( track_rit->second.GetParentID() ); if ( mall_guard != tracks.end() ) { //Create a vector of the tracks that are related, and start looking //to see if they have parents of their own. std::vector<RAT::DS::MCTrack> estranged_tracks; estranged_tracks.push_back( mall_guard->second ); estranged_tracks.push_back( track_rit->second ); mall_guard = tracks.find( mall_guard->second.GetParentID() ); while ( mall_guard != tracks.end() ) { estranged_tracks.push_back( mall_guard->second ); mall_guard = tracks.find( mall_guard->second.GetParentID() ); } //Now here's the trick. The original tracks need to be //__removed__ from the track listing. Otherwise, when we step //to the next track, we are going to have issues due to the //fact that they are tracks in the chain. Of course, this is //fine, because we have retained all of the information they //had anyhow. While we are doing this, we want to check to see //if any of the tracks caused hits in the monte carlo. If they //did, we need to flip the new bit in the hitlist. std::vector<RAT::DS::MCTrack>::iterator est_it = estranged_tracks.begin(); bool ChildHit(false); while ( est_it != estranged_tracks.end() ) { unsigned theChildID = est_it->GetTrackID(); if ( hit_list[theChildID - 1] ) { //Mark the flag and unset the hitlist for the child. ChildHit = true; hit_list[theChildID - 1].flip(); } tracks.erase( tracks.find(theChildID)->first ); est_it++; } //Now we should have all of the parents. Assemble them via //the JoinMCTracks function. For now, just stick it on the end //of the tracks we've already made. RAT::DS::MCTrack joined = JoinMCTracks(estranged_tracks); tracks.insert( IDwithTrack(joined.GetTrackID(),joined) ); //If the ChildHit bit is flipped, make sure that the trackID of //the new joined track gets set. if ( ChildHit ) hit_list[ joined.GetTrackID() - 1 ].flip(); //Now the iterator needs to be reset, because we've deleted elements //from the map, which _should_ invalidate the pointer, but it //doesn't because find() returns a forward iterator. track_rit = tracks.rbegin(); } else track_rit++; } #ifndef CLUSTER_RUN #ifdef PRINT_TRACK_DEBUG //Post-joined info. track_it = tracks.begin(); std::cout << "----------CORRECTED TRACKS FOLLOW----------" << std::endl; while ( track_it != tracks.end() ) { std::cout << "Track ID " << track_it->second.GetTrackID() << "->Child of track ID " << track_it->second.GetParentID() << "\n"; for ( std::size_t stepcount = 0; stepcount < track_it->second.GetMCTrackStepCount(); stepcount++ ) { std::cout << "\t Step " << stepcount << "->" << track_it->second.GetMCTrackStep(stepcount)->GetProcess() << "\n" << "\t\t X:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().X() << "\n" << "\t\t Y:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().Y() << "\n" << "\t\t Z:" << track_it->second.GetMCTrackStep(stepcount)->GetEndpoint().Z() << "\n" << "\t\t T:" << track_it->second.GetMCTrackStep(stepcount)->GetGlobalTime() << "\n" << "\t\t KE:" << track_it->second.GetMCTrackStep(stepcount)->GetKE() << std::endl; } //Remember to increment the iterator! track_it++; } #endif #endif //Now the tracks that were split by reemissions etc have been rejoined. We //are therefore free to do the analysis on them. Using the map iterator to //jump through the tracks should be easiest and fastest #ifndef PRINT_TRACK_DEBUG //If the debug flag wasn't set, this iterator won't be in memory. //So we declare it here. IDtoTrackMap::iterator track_it; #endif std::cout << tracks.size() << " reconstructed tracks found." << std::endl; track_it = tracks.begin(); //A counter so we can build in a progress indicator. std::size_t track_index(1); while ( track_it != tracks.end() ) { #ifndef CLUSTER_RUN std::cout << track_index << " of " << tracks.size() << " processed.\r" << std::flush; #endif //First set the proper event index for this photon. thePhoton.fEventNo = eventIndex; //tracks.front() object is the track we are working with! It is in no particular spatial or temporal //order, but that is immaterial. RAT::DS::MCTrack curTrack = track_it->second; thePhoton.fParentID = curTrack.GetParentID(); //Set the birthplace for this track. thePhoton.fBirthX = curTrack.GetMCTrackStep(0)->GetEndpoint().X(); thePhoton.fBirthY = curTrack.GetMCTrackStep(0)->GetEndpoint().Y(); thePhoton.fBirthZ = curTrack.GetMCTrackStep(0)->GetEndpoint().Z(); thePhoton.totalLength = curTrack.GetLength(); //Now check the trackID against the list of known hits. if ( hit_list[curTrack.GetTrackID() - 1] == true ) thePhoton.MarkDefiniteHit(); //Boundary and process checking. static std::string currentProcess(""); static bool LastStepEndedOnBoundary(false); //Since this is the beginning, we can figure out what process generated this track. std::string parentProcess = curTrack.GetMCTrackStep(0)->GetProcess(); if ( parentProcess == "Scintillation" ) thePhoton.isScintillation = true; else if ( parentProcess == "Cerenkov" ) thePhoton.isCerenkov = true; //Now onto the step checks. for ( int step_index = 0; step_index < curTrack.GetMCTrackStepCount(); step_index++ ) { //Get the current step and set the process variable. RAT::DS::MCTrackStep curStep = *curTrack.GetMCTrackStep(step_index); currentProcess = curStep.GetProcess(); //If the last step ended on a boundary... if ( LastStepEndedOnBoundary && step_index != 0 ) { //This will track the totally internally reflected photons. //To actually capture the step that reflects, we need to get //the last photon back! if ( curStep.GetEndVolume() == curTrack.GetMCTrackStep(step_index-1)->GetVolume() ) { RAT::DS::MCTrackStep temp_track_step = *curTrack.GetMCTrackStep(step_index-1); thePhoton.AddReflection( temp_track_step.GetEndpoint().X(), temp_track_step.GetEndpoint().Y(), temp_track_step.GetEndpoint().Z(), temp_track_step.GetGlobalTime() ); } } //This will check if the current step is involved in a process that can //lead to a hit being recorded in the monte carlo. It is no guarantee that //it is actually a hit (a definite hit), as that is determined probabilistically at //(simulation) runtime. Therefore this is called an indefinite hit. Not all //indefinite hits are definite hits, but all definite hits are indefinite hits. if ( currentProcess.find("G4FastSimulationManagerProcess") != std::string::npos ) { thePhoton.AddPMTHit( curStep.GetEndpoint().X(), curStep.GetEndpoint().Y(), curStep.GetEndpoint().Z(), curStep.GetGlobalTime() ); } //This is the process accounting step. If the photon was reemitted, mark it. if ( currentProcess == "Reemission" ) { //If we haven't already marked this photon as being reemitted, mark it. if ( thePhoton.isReemitted == false ) thePhoton.isReemitted = true; thePhoton.ReemissionCount++; } //If this step ended on a boundary, then the StepStatus will mark it as fGeomBoundary. //During the next step, we can check if this flag was set, and if so, do reflection //checking. If it didn't, but the flag is set from the previous step, unset it. if ( curStep.GetStepStatus() == "GeomBoundary" ) LastStepEndedOnBoundary = true; else if ( LastStepEndedOnBoundary ) LastStepEndedOnBoundary = false; } //We've done all of the necessary steps, so on to filling the tree and //finishing the iteration. theResultingTree->Fill(); thePhoton.Reset(); //To finish this iteration, just increment the map iterator and //the track counter. track_it++; track_index++; } } //Now just return the tree we built. #ifndef CLUSTER_RUN #endif return theResultingTree; }