Пример #1
0
      double calculateCosY(const RDGeom::Point3D &iPoint,
        const RDGeom::Point3D &jPoint, const RDGeom::Point3D &kPoint,
        const RDGeom::Point3D &lPoint) {
        RDGeom::Point3D rJI = iPoint - jPoint;
        RDGeom::Point3D rJK = kPoint - jPoint;
        RDGeom::Point3D rJL = lPoint - jPoint;
        rJI /= rJI.length();
        rJK /= rJK.length();
        rJL /= rJL.length();

        RDGeom::Point3D n = rJI.crossProduct(rJK);
        n /= n.length();
        
        return n.dotProduct(rJL);
      }
Пример #2
0
void testIssue216() {
  RDNumeric::DoubleSymmMatrix dmat(4);
  dmat.setVal(0, 0, 0.0);
  dmat.setVal(0, 1, 1.0);
  dmat.setVal(0, 2, 1.0);
  dmat.setVal(0, 3, 1.0);
  dmat.setVal(1, 1, 0.0);
  dmat.setVal(1, 2, 1.0);
  dmat.setVal(1, 3, 1.0);
  dmat.setVal(2, 2, 0.0);
  dmat.setVal(2, 3, 1.0);
  dmat.setVal(3, 3, 0.0);

  std::cout << dmat;
  RDGeom::PointPtrVect pos;
  for (int i = 0; i < 4; i++) {
    RDGeom::Point3D *pt = new RDGeom::Point3D();
    pos.push_back(pt);
  }

  bool gotCoords = DistGeom::computeInitialCoords(dmat, pos);
  CHECK_INVARIANT(gotCoords, "");

  for (int i = 1; i < 4; i++) {
    RDGeom::Point3D pti = *(RDGeom::Point3D *)pos[i];
    for (int j = 0; j < i; j++) {
      RDGeom::Point3D ptj = *(RDGeom::Point3D *)pos[j];
      ptj -= pti;
      CHECK_INVARIANT(RDKit::feq(ptj.length(), 1.0, 0.02), "");
    }
  }
}
Пример #3
0
double calcOopChi(const RDGeom::Point3D &iPoint, const RDGeom::Point3D &jPoint,
                  const RDGeom::Point3D &kPoint,
                  const RDGeom::Point3D &lPoint) {
  RDGeom::Point3D rJI = iPoint - jPoint;
  RDGeom::Point3D rJK = kPoint - jPoint;
  RDGeom::Point3D rJL = lPoint - jPoint;
  rJI /= rJI.length();
  rJK /= rJK.length();
  rJL /= rJL.length();

  RDGeom::Point3D n = rJI.crossProduct(rJK);
  n /= n.length();
  double sinChi = n.dotProduct(rJL);
  clipToOne(sinChi);

  return RAD2DEG * asin(sinChi);
}
Пример #4
0
void setBondLength(Conformer &conf,
                   unsigned int iAtomId, unsigned int jAtomId, double value) {
    RDGeom::POINT3D_VECT &pos = conf.getPositions();
    RANGE_CHECK(0, iAtomId, pos.size() - 1);
    RANGE_CHECK(0, jAtomId, pos.size() - 1);
    ROMol &mol = conf.getOwningMol();
    Bond *bond = mol.getBondBetweenAtoms(iAtomId, jAtomId);
    if(!bond) throw ValueErrorException("atoms i and j must be bonded");
    if(queryIsBondInRing(bond)) throw ValueErrorException("bond (i,j) must not belong to a ring");
    RDGeom::Point3D v = pos[iAtomId] - pos[jAtomId];
    double origValue = v.length();
    if(origValue <= 1.e-8) throw ValueErrorException("atoms i and j have identical 3D coordinates");

    // get all atoms bonded to j
    std::list<unsigned int> alist;
    _toBeMovedIdxList(mol, iAtomId, jAtomId, alist);
    v *= (value / origValue - 1.);
    for (std::list<unsigned int>::iterator it = alist.begin(); it != alist.end(); ++it) {
        pos[*it] -= v;
    }
}
Пример #5
0
    void InversionContrib::getGrad(double *pos, double *grad) const {
      PRECONDITION(dp_forceField, "no owner");
      PRECONDITION(pos, "bad vector");
      PRECONDITION(grad, "bad vector");

      RDGeom::Point3D p1(pos[3 * d_at1Idx],
        pos[3 * d_at1Idx + 1],
        pos[3 * d_at1Idx + 2]);
      RDGeom::Point3D p2(pos[3 * d_at2Idx],
        pos[3 * d_at2Idx + 1],
        pos[3 * d_at2Idx + 2]);
      RDGeom::Point3D p3(pos[3 * d_at3Idx],
        pos[3 * d_at3Idx + 1],
        pos[3 * d_at3Idx + 2]);
      RDGeom::Point3D p4(pos[3 * d_at4Idx],
        pos[3 * d_at4Idx + 1],
        pos[3 * d_at4Idx + 2]);
      double *g1 = &(grad[3 * d_at1Idx]);
      double *g2 = &(grad[3 * d_at2Idx]);
      double *g3 = &(grad[3 * d_at3Idx]);
      double *g4 = &(grad[3 * d_at4Idx]);

      RDGeom::Point3D rJI = p1 - p2;
      RDGeom::Point3D rJK = p3 - p2;
      RDGeom::Point3D rJL = p4 - p2;
      double dJI = rJI.length();
      double dJK = rJK.length();
      double dJL = rJL.length();
      if (isDoubleZero(dJI) || isDoubleZero(dJK) || isDoubleZero(dJL)) {
        return;
      }
      rJI /= dJI;
      rJK /= dJK;
      rJL /= dJL;
      
      RDGeom::Point3D n = (-rJI).crossProduct(rJK);
      n /= n.length();
      double cosY = n.dotProduct(rJL);
      double sinYSq = 1.0 - cosY * cosY;
      double sinY = std::max(((sinYSq > 0.0) ? sqrt(sinYSq) : 0.0), 1.0e-8);
      double cosTheta = rJI.dotProduct(rJK);
      double sinThetaSq = std::max(1.0 - cosTheta * cosTheta, 1.0e-8);
      double sinTheta = std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8);
      // sin(2 * W) = 2 * sin(W) * cos(W) = 2 * cos(Y) * sin(Y)
      double dE_dW = -d_forceConstant
        * (d_C1 * cosY - 4.0 * d_C2 * cosY * sinY);
      RDGeom::Point3D t1 = rJL.crossProduct(rJK);
      RDGeom::Point3D t2 = rJI.crossProduct(rJL);
      RDGeom::Point3D t3 = rJK.crossProduct(rJI);
      double term1 = sinY * sinTheta;
      double term2 = cosY / (sinY * sinThetaSq);
      double tg1[3] = { (t1.x / term1 - (rJI.x - rJK.x * cosTheta) * term2) / dJI,
        (t1.y / term1 - (rJI.y - rJK.y * cosTheta) * term2) / dJI,
        (t1.z / term1 - (rJI.z - rJK.z * cosTheta) * term2) / dJI };
      double tg3[3] = { (t2.x / term1 - (rJK.x - rJI.x * cosTheta) * term2) / dJK,
        (t2.y / term1 - (rJK.y - rJI.y * cosTheta) * term2) / dJK,
        (t2.z / term1 - (rJK.z - rJI.z * cosTheta) * term2) / dJK };
      double tg4[3] = { (t3.x / term1 - rJL.x * cosY / sinY) / dJL,
        (t3.y / term1 - rJL.y * cosY / sinY) / dJL,
        (t3.z / term1 - rJL.z * cosY / sinY) / dJL };
      for (unsigned int i = 0; i < 3; ++i) {
        g1[i] += dE_dW * tg1[i];
        g2[i] += -dE_dW * (tg1[i] + tg3[i] + tg4[i]);
        g3[i] += dE_dW * tg3[i];
        g4[i] += dE_dW * tg4[i];
      }
    }
Пример #6
0
void OopBendContrib::getGrad(double *pos, double *grad) const {
  PRECONDITION(dp_forceField, "no owner");
  PRECONDITION(pos, "bad vector");
  PRECONDITION(grad, "bad vector");

  RDGeom::Point3D iPoint(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1],
                         pos[3 * d_at1Idx + 2]);
  RDGeom::Point3D jPoint(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1],
                         pos[3 * d_at2Idx + 2]);
  RDGeom::Point3D kPoint(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1],
                         pos[3 * d_at3Idx + 2]);
  RDGeom::Point3D lPoint(pos[3 * d_at4Idx], pos[3 * d_at4Idx + 1],
                         pos[3 * d_at4Idx + 2]);
  double *g1 = &(grad[3 * d_at1Idx]);
  double *g2 = &(grad[3 * d_at2Idx]);
  double *g3 = &(grad[3 * d_at3Idx]);
  double *g4 = &(grad[3 * d_at4Idx]);

  RDGeom::Point3D rJI = iPoint - jPoint;
  RDGeom::Point3D rJK = kPoint - jPoint;
  RDGeom::Point3D rJL = lPoint - jPoint;
  double dJI = rJI.length();
  double dJK = rJK.length();
  double dJL = rJL.length();
  if (isDoubleZero(dJI) || isDoubleZero(dJK) || isDoubleZero(dJL)) {
    return;
  }
  rJI /= dJI;
  rJK /= dJK;
  rJL /= dJL;

  RDGeom::Point3D n = (-rJI).crossProduct(rJK);
  n /= n.length();
  double const c2 = MDYNE_A_TO_KCAL_MOL * DEG2RAD * DEG2RAD;
  double sinChi = rJL.dotProduct(n);
  clipToOne(sinChi);
  double cosChiSq = 1.0 - sinChi * sinChi;
  double cosChi = std::max(((cosChiSq > 0.0) ? sqrt(cosChiSq) : 0.0), 1.0e-8);
  double chi = RAD2DEG * asin(sinChi);
  double cosTheta = rJI.dotProduct(rJK);
  clipToOne(cosTheta);
  double sinThetaSq = std::max(1.0 - cosTheta * cosTheta, 1.0e-8);
  double sinTheta =
      std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8);

  double dE_dChi = RAD2DEG * c2 * d_koop * chi;
  RDGeom::Point3D t1 = rJL.crossProduct(rJK);
  RDGeom::Point3D t2 = rJI.crossProduct(rJL);
  RDGeom::Point3D t3 = rJK.crossProduct(rJI);
  double term1 = cosChi * sinTheta;
  double term2 = sinChi / (cosChi * sinThetaSq);
  double tg1[3] = {(t1.x / term1 - (rJI.x - rJK.x * cosTheta) * term2) / dJI,
                   (t1.y / term1 - (rJI.y - rJK.y * cosTheta) * term2) / dJI,
                   (t1.z / term1 - (rJI.z - rJK.z * cosTheta) * term2) / dJI};
  double tg3[3] = {(t2.x / term1 - (rJK.x - rJI.x * cosTheta) * term2) / dJK,
                   (t2.y / term1 - (rJK.y - rJI.y * cosTheta) * term2) / dJK,
                   (t2.z / term1 - (rJK.z - rJI.z * cosTheta) * term2) / dJK};
  double tg4[3] = {(t3.x / term1 - rJL.x * sinChi / cosChi) / dJL,
                   (t3.y / term1 - rJL.y * sinChi / cosChi) / dJL,
                   (t3.z / term1 - rJL.z * sinChi / cosChi) / dJL};
  for (unsigned int i = 0; i < 3; ++i) {
    g1[i] += dE_dChi * tg1[i];
    g2[i] += -dE_dChi * (tg1[i] + tg3[i] + tg4[i]);
    g3[i] += dE_dChi * tg3[i];
    g4[i] += dE_dChi * tg4[i];
  }
}
Пример #7
0
bool comparePts(const RDGeom::Point3D &pt1, const RDGeom::Point3D &pt2, double tol=1.0e-4) {
  RDGeom::Point3D tpt = pt1;
  tpt -= pt2;
  return (tpt.length() < tol);
}