Пример #1
0
	void soloud_sdl1_audiomixer(void *userdata, Uint8 *stream, int len)
	{
		short *buf = (short*)stream;
		SoLoud::Soloud *soloud = (SoLoud::Soloud *)userdata;
		int samples = len / (gActiveAudioSpec.channels * sizeof(short));
		soloud->mixSigned16(buf, samples);
	}
Пример #2
0
	void soloud_sdlstatic_audiomixer(void *userdata, Uint8 *stream, int len)
	{
		short *buf = (short*)stream;
		SoLoud::Soloud *soloud = (SoLoud::Soloud *)userdata;
		if (gActiveAudioSpec.format == AUDIO_F32)
		{
			int samples = len / (gActiveAudioSpec.channels * sizeof(float));
			soloud->mix((float *)buf, samples);
		}
		else // assume s16 if not float
		{
			int samples = len / (gActiveAudioSpec.channels * sizeof(short));
			soloud->mixSigned16(buf, samples);
		}
	}