void handle_accept(tcp_connection::pointer new_connection, const boost::system::error_code& error) { if (!error) new_connection->start(); start_accept(); }
void tcp_server::handle_accept(tcp_connection::pointer new_connection, const asio::error_code& error) { if (!error) { new_connection->start(); } start_accept(); }
void handler_accept(tcp_connection::pointer connection, boost::system::error_code& err) { if (!err) { connection->start(); } start_accept(); }
void handle_accept(tcp_connection::pointer new_connection, const boost::system::error_code& error) { if (!error) { new_connection->set_parser(default_parser_); new_connection->start(); } start_accept(); }
void handle_accept(tcp_connection::pointer new_connection, const boost::system::error_code& error) { if (!error) { new_connection->start(); sLobby.AddPlayer(new_connection); } start_accept(); }
void TCPListener::rcv_handler(TCP_Connection::pointer conn, const boost::system::error_code& ec) { if (!ec) { conn->start(); } TCPListener::begin(); }