void run() { // Squelch logging. Log::setObserver(std::make_unique<Log::NullObserver>()); spriteLoader.setObserver(&observer); spriteLoader.load("test/fixtures/resources/sprite", fileSource); loop.run(); }
void run(const std::string& url, const std::string& fontStack, const std::set<GlyphRange>& glyphRanges) { // Squelch logging. Log::setObserver(std::make_unique<Log::NullObserver>()); glyphStore.setObserver(&observer); glyphStore.setURL(url); glyphStore.hasGlyphRanges(fontStack, glyphRanges); loop.run(); }
void run(const std::string& url, GlyphDependencies dependencies) { // Squelch logging. Log::setObserver(std::make_unique<Log::NullObserver>()); glyphManager.setURL(url); glyphManager.setObserver(&observer); glyphManager.getGlyphs(requestor, std::move(dependencies)); loop.run(); }
void run(const std::string& url) { // Squelch logging. Log::setObserver(std::make_unique<Log::NullObserver>()); util::ThreadContext::Set(&context); util::ThreadContext::setFileSource(&fileSource); spriteStore.setObserver(&observer); spriteStore.setURL(url); loop.run(); }
unsigned numRequests = 1000; mbgl::DefaultFileSource* fs; std::unique_ptr<mbgl::FileRequest> request; std::function<void(mbgl::Response)> requestCallback; }; } TEST_F(Storage, AssetStress) { SCOPED_TEST(AssetStress) using namespace mbgl; util::RunLoop loop; mbgl::DefaultFileSource fs(nullptr, getFileSourceRoot()); unsigned numThreads = 50; auto callback = [&] { if (!--numThreads) { loop.stop(); } }; std::vector<std::unique_ptr<util::Thread<TestWorker>>> threads; std::vector<std::unique_ptr<mbgl::WorkRequest>> requests; util::ThreadContext context = { "Test", util::ThreadType::Map, util::ThreadPriority::Regular };
void end() { loop.stop(); }
void run() { loop.run(); }