Пример #1
0
void MeshTest::configurationIndexType() {
    Utility::Configuration c;

    c.setValue("type", Mesh::IndexType::UnsignedByte);
    CORRADE_COMPARE(c.value("type"), "UnsignedByte");
    CORRADE_COMPARE(c.value<Mesh::IndexType>("type"), Mesh::IndexType::UnsignedByte);
}
Пример #2
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void MeshTest::configurationPrimitive() {
    Utility::Configuration c;

    c.setValue("primitive", MeshPrimitive::LineStrip);
    CORRADE_COMPARE(c.value("primitive"), "LineStrip");
    CORRADE_COMPARE(c.value<MeshPrimitive>("primitive"), MeshPrimitive::LineStrip);
}
Пример #3
0
std::vector<std::pair<std::string, Containers::Array<char>>> MagnumFontConverter::doExportFontToData(AbstractFont& font, GlyphCache& cache, const std::string& filename, const std::u32string& characters) const {
    Utility::Configuration configuration;

    configuration.setValue("version", 1);
    configuration.setValue("image", Utility::Directory::filename(filename) + ".tga");
    configuration.setValue("originalImageSize", cache.textureSize());
    configuration.setValue("padding", cache.padding());
    configuration.setValue("fontSize", font.size());
    configuration.setValue("ascent", font.ascent());
    configuration.setValue("descent", font.descent());
    configuration.setValue("lineHeight", font.lineHeight());

    /* Compress glyph IDs so the glyphs are in consecutive array, glyph 0
       should stay at position 0 */
    std::unordered_map<UnsignedInt, UnsignedInt> glyphIdMap;
    glyphIdMap.reserve(cache.glyphCount());
    glyphIdMap.emplace(0, 0);
    for(const std::pair<UnsignedInt, std::pair<Vector2i, Range2Di>>& glyph: cache)
        glyphIdMap.emplace(glyph.first, glyphIdMap.size());

    /** @todo Save only glyphs contained in @p characters */

    /* Inverse map from new glyph IDs to old ones */
    std::vector<UnsignedInt> inverseGlyphIdMap(glyphIdMap.size());
    for(const std::pair<UnsignedInt, UnsignedInt>& map: glyphIdMap)
        inverseGlyphIdMap[map.second] = map.first;

    /* Character->glyph map, map glyph IDs to new ones */
    for(const char32_t c: characters) {
        Utility::ConfigurationGroup* group = configuration.addGroup("char");
        const UnsignedInt glyphId = font.glyphId(c);
        group->setValue("unicode", c);

        /* Map old glyph ID to new, if not found, map to glyph 0 */
        auto found = glyphIdMap.find(glyphId);
        group->setValue("glyph", found == glyphIdMap.end() ? 0 : glyphIdMap.at(glyphId));
    }

    /* Save glyph properties in order which preserves their IDs, remove padding
       from the values so they aren't added twice when using the font later */
    /** @todo Some better way to handle this padding stuff */
    for(UnsignedInt oldGlyphId: inverseGlyphIdMap) {
        std::pair<Vector2i, Range2Di> glyph = cache[oldGlyphId];
        Utility::ConfigurationGroup* group = configuration.addGroup("glyph");
        group->setValue("advance", font.glyphAdvance(oldGlyphId));
        group->setValue("position", glyph.first+cache.padding());
        group->setValue("rectangle", glyph.second.padded(-cache.padding()));
    }

    std::ostringstream confOut;
    configuration.save(confOut);
    std::string confStr = confOut.str();
    Containers::Array<char> confData{confStr.size()};
    std::copy(confStr.begin(), confStr.end(), confData.begin());

    /* Save cache image */
    Image2D image(PixelFormat::Red, PixelType::UnsignedByte);
    cache.texture().image(0, image);
    auto tgaData = Trade::TgaImageConverter().exportToData(image);

    std::vector<std::pair<std::string, Containers::Array<char>>> out;
    out.emplace_back(filename + ".conf", std::move(confData));
    out.emplace_back(filename + ".tga", std::move(tgaData));
    return out;
}