void destroy() 
		{
			verticesYUp.destroy();
			verticesYDown.destroy();
			indicesCCW.destroy();
			indicesCW.destroy();
		}
Пример #2
0
	~VulkanExample()
	{
		vkDestroyPipeline(device, pipeline, nullptr);
		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
		uniformBuffer.destroy();
		conditionalBuffer.destroy();
	}
Пример #3
0
	void updateUniformBuffers()
	{
		uboVS.projection = camera.matrices.perspective;
		uboVS.view = camera.matrices.view;
		uboVS.model = glm::mat4(1.0f);

		VK_CHECK_RESULT(uniformBuffer.map());
		uniformBuffer.copyTo(&uboVS, sizeof(uboVS));
		uniformBuffer.unmap();
	}
Пример #4
0
	~VulkanExample()
	{
		if (uboDataDynamic.model) {
			alignedFree(uboDataDynamic.model);
		}

		// Clean up used Vulkan resources 
		// Note : Inherited destructor cleans up resources stored in base class
		vkDestroyPipeline(device, pipeline, nullptr);

		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);

		vertexBuffer.destroy();
		indexBuffer.destroy();

		uniformBuffers.view.destroy();
		uniformBuffers.dynamic.destroy();
	}
Пример #5
0
	void prepareUniformBuffers()
	{
		VK_CHECK_RESULT(vulkanDevice->createBuffer(
			VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
			VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
			&uniformBuffer,
			sizeof(uboVS)));
		VK_CHECK_RESULT(uniformBuffer.map());
		updateUniformBuffers();
	}
Пример #6
0
	~VulkanExample()
	{
		// Clean up used Vulkan resources 
		// Note : Inherited destructor cleans up resources stored in base class
		vkDestroyPipeline(device, pipeline, nullptr);
		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);

		models.object.destroy();

		uniformBuffer.destroy();
	}
Пример #7
0
	~VulkanExample()
	{
		vkDestroyPipeline(device, pipelines.phong, nullptr);
		vkDestroyPipeline(device, pipelines.textured, nullptr);
		vkDestroyPipeline(device, pipelines.toon, nullptr);
		
		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);

		models.cube.destroy();
		textures.colormap.destroy();
		uniformBuffer.destroy();
	}
Пример #8
0
	// Prepare and initialize uniform buffer containing shader uniforms
	void prepareUniformBuffers()
	{
		// Create the vertex shader uniform buffer block
		VK_CHECK_RESULT(vulkanDevice->createBuffer(
			VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
			VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
			&uniformBuffer,
			sizeof(uboVS)));

		// Map persistent
		VK_CHECK_RESULT(uniformBuffer.map());

		updateUniformBuffers();
	}
Пример #9
0
	/**
	* Default destructor, frees up all Vulkan resources acquired by the text overlay
	*/
	~VulkanTextOverlay()
	{
		// Free up all Vulkan resources requested by the text overlay
		vertexBuffer.destroy();
		vkDestroySampler(vulkanDevice->logicalDevice, sampler, nullptr);
		vkDestroyImage(vulkanDevice->logicalDevice, image, nullptr);
		vkDestroyImageView(vulkanDevice->logicalDevice, view, nullptr);
		vkFreeMemory(vulkanDevice->logicalDevice, imageMemory, nullptr);
		vkDestroyDescriptorSetLayout(vulkanDevice->logicalDevice, descriptorSetLayout, nullptr);
		vkDestroyDescriptorPool(vulkanDevice->logicalDevice, descriptorPool, nullptr);
		vkDestroyPipelineLayout(vulkanDevice->logicalDevice, pipelineLayout, nullptr);
		vkDestroyPipelineCache(vulkanDevice->logicalDevice, pipelineCache, nullptr);
		vkDestroyPipeline(vulkanDevice->logicalDevice, pipeline, nullptr);
		vkDestroyRenderPass(vulkanDevice->logicalDevice, renderPass, nullptr);
		vkFreeCommandBuffers(vulkanDevice->logicalDevice, commandPool, static_cast<uint32_t>(cmdBuffers.size()), cmdBuffers.data());
		vkDestroyCommandPool(vulkanDevice->logicalDevice, commandPool, nullptr);
		vkDestroyFence(vulkanDevice->logicalDevice, fence, nullptr);
	}
Пример #10
0
	/*
		[POI] Extension specific setup

		Gets the function pointers required for conditonal rendering
		Sets up a dedicated conditional buffer that is used to determine visibility at draw time
	*/
	void prepareConditionalRendering()
	{
		/*
			The conditional rendering functions are part of an extension so they have to be loaded manually
		*/
		vkCmdBeginConditionalRenderingEXT = (PFN_vkCmdBeginConditionalRenderingEXT)vkGetDeviceProcAddr(device, "vkCmdBeginConditionalRenderingEXT");
		if (!vkCmdBeginConditionalRenderingEXT) {
			vks::tools::exitFatal("Could not get a valid function pointer for vkCmdBeginConditionalRenderingEXT", -1);
		}

		vkCmdEndConditionalRenderingEXT = (PFN_vkCmdEndConditionalRenderingEXT)vkGetDeviceProcAddr(device, "vkCmdEndConditionalRenderingEXT");
		if (!vkCmdEndConditionalRenderingEXT) {
			vks::tools::exitFatal("Could not get a valid function pointer for vkCmdEndConditionalRenderingEXT", -1);
		}

		/*
			Create the buffer that contains the conditional rendering information

			A single conditional value is 32 bits and if it's zero the rendering commands are discarded
			This sample renders multiple rows of objects conditionally, so we setup a buffer with one value per row
		*/
		conditionalVisibility.resize(scene.linearNodes.size());
		VK_CHECK_RESULT(vulkanDevice->createBuffer(
			VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT,
			VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
			&conditionalBuffer,
			sizeof(int32_t) *conditionalVisibility.size(),
			conditionalVisibility.data()));
		VK_CHECK_RESULT(conditionalBuffer.map());

		// By default, all parts of the glTF are visible
		for (auto i = 0; i < conditionalVisibility.size(); i++) {
			conditionalVisibility[i] = 1;
		}

		/*
			Copy visibility data
		*/
		updateConditionalBuffer();
	}
Пример #11
0
	~VulkanExample()
	{
		// Clean up used Vulkan resources 
		// Note : Inherited destructor cleans up resources stored in base class
		vkDestroyPipeline(device, pipelines.MSAA, nullptr);
		vkDestroyPipeline(device, pipelines.MSAASampleShading, nullptr);

		vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
		vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);

		models.example.destroy();

		// Destroy MSAA target
		vkDestroyImage(device, multisampleTarget.color.image, nullptr);
		vkDestroyImageView(device, multisampleTarget.color.view, nullptr);
		vkFreeMemory(device, multisampleTarget.color.memory, nullptr);
		vkDestroyImage(device, multisampleTarget.depth.image, nullptr);
		vkDestroyImageView(device, multisampleTarget.depth.view, nullptr);
		vkFreeMemory(device, multisampleTarget.depth.memory, nullptr);

		textures.colorMap.destroy();

		uniformBuffer.destroy();
	}
Пример #12
0
	/**
	* Prepare all vulkan resources required to render the font
	* The text overlay uses separate resources for descriptors (pool, sets, layouts), pipelines and command buffers
	*/
	void prepareResources()
	{
		static unsigned char font24pixels[STB_FONT_HEIGHT][STB_FONT_WIDTH];
		STB_FONT_NAME(stbFontData, font24pixels, STB_FONT_HEIGHT);

		// Command buffer

		// Pool
		VkCommandPoolCreateInfo cmdPoolInfo = {};
		cmdPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
		cmdPoolInfo.queueFamilyIndex = vulkanDevice->queueFamilyIndices.graphics; 
		cmdPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
		VK_CHECK_RESULT(vkCreateCommandPool(vulkanDevice->logicalDevice, &cmdPoolInfo, nullptr, &commandPool));

		VkCommandBufferAllocateInfo cmdBufAllocateInfo =
			vks::initializers::commandBufferAllocateInfo(
				commandPool,
				VK_COMMAND_BUFFER_LEVEL_PRIMARY,
				(uint32_t)cmdBuffers.size());

		VK_CHECK_RESULT(vkAllocateCommandBuffers(vulkanDevice->logicalDevice, &cmdBufAllocateInfo, cmdBuffers.data()));

		// Vertex buffer
		VK_CHECK_RESULT(vulkanDevice->createBuffer(
			VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
			VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
			&vertexBuffer,
			MAX_CHAR_COUNT * sizeof(glm::vec4)));

		// Map persistent
		vertexBuffer.map();

		// Font texture
		VkImageCreateInfo imageInfo = vks::initializers::imageCreateInfo();
		imageInfo.imageType = VK_IMAGE_TYPE_2D;
		imageInfo.format = VK_FORMAT_R8_UNORM;
		imageInfo.extent.width = STB_FONT_WIDTH;
		imageInfo.extent.height = STB_FONT_HEIGHT;
		imageInfo.extent.depth = 1;
		imageInfo.mipLevels = 1;
		imageInfo.arrayLayers = 1;
		imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
		imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
		imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
		imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
		imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
		VK_CHECK_RESULT(vkCreateImage(vulkanDevice->logicalDevice, &imageInfo, nullptr, &image));

		VkMemoryRequirements memReqs;
		VkMemoryAllocateInfo allocInfo = vks::initializers::memoryAllocateInfo();
		vkGetImageMemoryRequirements(vulkanDevice->logicalDevice, image, &memReqs);
		allocInfo.allocationSize = memReqs.size;
		allocInfo.memoryTypeIndex = vulkanDevice->getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
		VK_CHECK_RESULT(vkAllocateMemory(vulkanDevice->logicalDevice, &allocInfo, nullptr, &imageMemory));
		VK_CHECK_RESULT(vkBindImageMemory(vulkanDevice->logicalDevice, image, imageMemory, 0));

		// Staging
		vks::Buffer stagingBuffer;

		VK_CHECK_RESULT(vulkanDevice->createBuffer(
			VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
			VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
			&stagingBuffer,
			allocInfo.allocationSize));

		stagingBuffer.map();
		memcpy(stagingBuffer.mapped, &font24pixels[0][0], STB_FONT_WIDTH * STB_FONT_HEIGHT);	// Only one channel, so data size = W * H (*R8)
		stagingBuffer.unmap();

		// Copy to image
		VkCommandBuffer copyCmd;
		cmdBufAllocateInfo.commandBufferCount = 1;
		VK_CHECK_RESULT(vkAllocateCommandBuffers(vulkanDevice->logicalDevice, &cmdBufAllocateInfo, &copyCmd));

		VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
		VK_CHECK_RESULT(vkBeginCommandBuffer(copyCmd, &cmdBufInfo));

		// Prepare for transfer
		vks::tools::setImageLayout(
			copyCmd,
			image,
			VK_IMAGE_ASPECT_COLOR_BIT,
			VK_IMAGE_LAYOUT_PREINITIALIZED,
			VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);

		VkBufferImageCopy bufferCopyRegion = {};
		bufferCopyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
		bufferCopyRegion.imageSubresource.mipLevel = 0;
		bufferCopyRegion.imageSubresource.layerCount = 1;
		bufferCopyRegion.imageExtent.width = STB_FONT_WIDTH;
		bufferCopyRegion.imageExtent.height = STB_FONT_HEIGHT;
		bufferCopyRegion.imageExtent.depth = 1;

		vkCmdCopyBufferToImage(
			copyCmd,
			stagingBuffer.buffer,
			image,
			VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
			1,
			&bufferCopyRegion
			);

		// Prepare for shader read
		vks::tools::setImageLayout(
			copyCmd,
			image,
			VK_IMAGE_ASPECT_COLOR_BIT,
			VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
			VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);

		VK_CHECK_RESULT(vkEndCommandBuffer(copyCmd));

		VkSubmitInfo submitInfo = vks::initializers::submitInfo();
		submitInfo.commandBufferCount = 1;
		submitInfo.pCommandBuffers = &copyCmd;

		VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
		VK_CHECK_RESULT(vkQueueWaitIdle(queue));

		stagingBuffer.destroy();

		vkFreeCommandBuffers(vulkanDevice->logicalDevice, commandPool, 1, &copyCmd);

		VkImageViewCreateInfo imageViewInfo = vks::initializers::imageViewCreateInfo();
		imageViewInfo.image = image;
		imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
		imageViewInfo.format = imageInfo.format;
		imageViewInfo.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B,	VK_COMPONENT_SWIZZLE_A };
		imageViewInfo.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
		VK_CHECK_RESULT(vkCreateImageView(vulkanDevice->logicalDevice, &imageViewInfo, nullptr, &view));

		// Sampler
		VkSamplerCreateInfo samplerInfo = vks::initializers::samplerCreateInfo();
		samplerInfo.magFilter = VK_FILTER_LINEAR;
		samplerInfo.minFilter = VK_FILTER_LINEAR;
		samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
		samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
		samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
		samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
		samplerInfo.mipLodBias = 0.0f;
		samplerInfo.compareOp = VK_COMPARE_OP_NEVER;
		samplerInfo.minLod = 0.0f;
		samplerInfo.maxLod = 1.0f;
		samplerInfo.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
		samplerInfo.maxAnisotropy = 1.0f;
		VK_CHECK_RESULT(vkCreateSampler(vulkanDevice->logicalDevice, &samplerInfo, nullptr, &sampler));

		// Descriptor
		// Font uses a separate descriptor pool
		std::array<VkDescriptorPoolSize, 1> poolSizes;
		poolSizes[0] = vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1);

		VkDescriptorPoolCreateInfo descriptorPoolInfo =
			vks::initializers::descriptorPoolCreateInfo(
				static_cast<uint32_t>(poolSizes.size()),
				poolSizes.data(),
				1);

		VK_CHECK_RESULT(vkCreateDescriptorPool(vulkanDevice->logicalDevice, &descriptorPoolInfo, nullptr, &descriptorPool));

		// Descriptor set layout
		std::array<VkDescriptorSetLayoutBinding, 1> setLayoutBindings;
		setLayoutBindings[0] = vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT, 0);

		VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo =
			vks::initializers::descriptorSetLayoutCreateInfo(
				setLayoutBindings.data(),
				static_cast<uint32_t>(setLayoutBindings.size()));

		VK_CHECK_RESULT(vkCreateDescriptorSetLayout(vulkanDevice->logicalDevice, &descriptorSetLayoutInfo, nullptr, &descriptorSetLayout));

		// Pipeline layout
		VkPipelineLayoutCreateInfo pipelineLayoutInfo =
			vks::initializers::pipelineLayoutCreateInfo(
				&descriptorSetLayout,
				1);

		VK_CHECK_RESULT(vkCreatePipelineLayout(vulkanDevice->logicalDevice, &pipelineLayoutInfo, nullptr, &pipelineLayout));

		// Descriptor set
		VkDescriptorSetAllocateInfo descriptorSetAllocInfo =
			vks::initializers::descriptorSetAllocateInfo(
				descriptorPool,
				&descriptorSetLayout,
				1);

		VK_CHECK_RESULT(vkAllocateDescriptorSets(vulkanDevice->logicalDevice, &descriptorSetAllocInfo, &descriptorSet));

		VkDescriptorImageInfo texDescriptor =
			vks::initializers::descriptorImageInfo(
				sampler,
				view,
				VK_IMAGE_LAYOUT_GENERAL);

		std::array<VkWriteDescriptorSet, 1> writeDescriptorSets;
		writeDescriptorSets[0] = vks::initializers::writeDescriptorSet(descriptorSet, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 0, &texDescriptor);
		vkUpdateDescriptorSets(vulkanDevice->logicalDevice, static_cast<uint32_t>(writeDescriptorSets.size()), writeDescriptorSets.data(), 0, NULL);

		// Pipeline cache
		VkPipelineCacheCreateInfo pipelineCacheCreateInfo = {};
		pipelineCacheCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
		VK_CHECK_RESULT(vkCreatePipelineCache(vulkanDevice->logicalDevice, &pipelineCacheCreateInfo, nullptr, &pipelineCache));

		// Command buffer execution fence
		VkFenceCreateInfo fenceCreateInfo = vks::initializers::fenceCreateInfo();
		VK_CHECK_RESULT(vkCreateFence(vulkanDevice->logicalDevice, &fenceCreateInfo, nullptr, &fence));
	}