/* * ATIDGABlitTransRect -- * * This function calls XAA screen-to-screen copy primitives to transparently * copy a rectangle. */ static void ATIDGABlitTransRect ( ScrnInfoPtr pScreenInfo, int xSrc, int ySrc, int w, int h, int xDst, int yDst, unsigned long colour ) { ATIPtr pATI = ATIPTR(pScreenInfo); /*FIXME : use EXA if available */ #ifdef USE_XAA XAAInfoRecPtr pXAAInfo = pATI->pXAAInfo; int xdir = ((xSrc < xDst) && (ySrc == yDst)) ? -1 : 1; int ydir = (ySrc < yDst) ? -1 : 1; pATI->XAAForceTransBlit = TRUE; (*pXAAInfo->SetupForScreenToScreenCopy)(pScreenInfo, xdir, ydir, GXcopy, (CARD32)(~0), (int)colour); pATI->XAAForceTransBlit = FALSE; (*pXAAInfo->SubsequentScreenToScreenCopy)(pScreenInfo, xSrc, ySrc, xDst, yDst, w, h); if (pScreenInfo->bitsPerPixel == pATI->bitsPerPixel) SET_SYNC_FLAG(pXAAInfo); #endif }
/* * ATIMach64SubsequentSolidFillRect -- * * This function performs a solid rectangle fill. */ static void ATIMach64SubsequentSolidFillRect ( ScrnInfoPtr pScreenInfo, int x, int y, int w, int h ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); if (pATI->XModifier != 1) { x *= pATI->XModifier; w *= pATI->XModifier; outf(DST_CNTL, SetBits((x / 4) % 6, DST_24_ROT) | (DST_X_DIR | DST_Y_DIR | DST_24_ROT_EN)); } /* Disable clipping if it gets in the way */ ATIMach64ValidateClip(pATI, x, x + w - 1, y, y + h - 1); ATIMach64WaitForFIFO(pATI, 2); outf(DST_Y_X, SetWord(x, 1) | SetWord(y, 0)); outf(DST_HEIGHT_WIDTH, SetWord(w, 1) | SetWord(h, 0)); }
/* * ATIXVInitializeAdaptor -- * * This is called by the server's XVideo support layer to initialise an XVideo * adapter. */ static int ATIXVInitializeAdaptor ( ScrnInfoPtr pScreenInfo, XF86VideoAdaptorPtr **pppAdaptor ) { ScreenPtr pScreen = screenInfo.screens[pScreenInfo->scrnIndex]; ATIPtr pATI = ATIPTR(pScreenInfo); XF86VideoAdaptorPtr *ppAdaptor = NULL; int nAdaptor; switch (pATI->Adapter) { case ATI_ADAPTER_MACH64: nAdaptor = ATIMach64XVInitialiseAdaptor(pScreen, pScreenInfo, pATI, &ppAdaptor); break; default: nAdaptor = 0; break; } if (pppAdaptor) *pppAdaptor = ppAdaptor; else ATIXVFreeAdaptorInfo(ppAdaptor, nAdaptor); return nAdaptor; }
/* * ATIMach64SetupForSolidLine -- * * This function sets up the draw engine for a series of solid lines. It is * not used for 24bpp because the engine doesn't support it. */ static void ATIMach64SetupForSolidLine ( ScrnInfoPtr pScreenInfo, int colour, int rop, unsigned int planemask ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 5); outf(DP_WRITE_MASK, planemask); outf(DP_SRC, DP_MONO_SRC_ALLONES | SetBits(SRC_FRGD, DP_FRGD_SRC) | SetBits(SRC_BKGD, DP_BKGD_SRC)); outf(DP_FRGD_CLR, colour); outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX)); outf(CLR_CMP_CNTL, CLR_CMP_FN_FALSE); ATIMach64ValidateClip(pATI, pATI->NewHW.sc_left, pATI->NewHW.sc_right, pATI->NewHW.sc_top, pATI->NewHW.sc_bottom); }
/* * ATIMach64SetupForSolidFill -- * * This function sets up the draw engine for a series of solid fills. */ static void ATIMach64SetupForSolidFill ( ScrnInfoPtr pScreenInfo, int colour, int rop, unsigned int planemask ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 5); outf(DP_WRITE_MASK, planemask); outf(DP_SRC, DP_MONO_SRC_ALLONES | SetBits(SRC_FRGD, DP_FRGD_SRC) | SetBits(SRC_BKGD, DP_BKGD_SRC)); outf(DP_FRGD_CLR, colour); outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX)); outf(CLR_CMP_CNTL, CLR_CMP_FN_FALSE); if (pATI->XModifier == 1) outf(DST_CNTL, DST_X_DIR | DST_Y_DIR); }
/* * ATIScreenInit -- * * This function is called by DIX to initialise the screen. */ Bool ATIScreenInit ( int iScreen, ScreenPtr pScreen, int argc, char **argv ) { ScrnInfoPtr pScreenInfo = xf86Screens[iScreen]; ATIPtr pATI = ATIPTR(pScreenInfo); pointer pFB; int VisualMask; #ifdef XF86DRI_DEVEL BoxRec ScreenArea; #endif /* Set video hardware state */ if (!ATIEnterGraphics(pScreen, pScreenInfo, pATI)) return FALSE; /* Re-initialise mi's visual list */ miClearVisualTypes(); if ((pATI->depth > 8) && (pATI->DAC == ATI_DAC_INTERNAL)) VisualMask = TrueColorMask; else VisualMask = miGetDefaultVisualMask(pATI->depth); if (!miSetVisualTypes(pATI->depth, VisualMask, pATI->rgbBits, pScreenInfo->defaultVisual)) return FALSE; if (!miSetPixmapDepths()) return FALSE; pFB = pATI->pMemory; pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); if (pATI->OptionShadowFB) { pATI->FBBytesPerPixel = pATI->bitsPerPixel >> 3; pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); if ((pATI->pShadow = xalloc(pATI->FBPitch * pScreenInfo->virtualY))) { pFB = pATI->pShadow; } else { xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, "Insufficient virtual memory for shadow frame buffer.\n"); pATI->OptionShadowFB = FALSE; } }
/* * ATIMach64SetupForScreenToScreenCopy -- * * This function sets up the draw engine for a series of screen-to-screen copy * operations. */ static void ATIMach64SetupForScreenToScreenCopy ( ScrnInfoPtr pScreenInfo, int xdir, int ydir, int rop, unsigned int planemask, int TransparencyColour ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 3); outf(DP_WRITE_MASK, planemask); outf(DP_SRC, DP_MONO_SRC_ALLONES | SetBits(SRC_BLIT, DP_FRGD_SRC) | SetBits(SRC_BKGD, DP_BKGD_SRC)); outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX)); #ifdef AVOID_DGA if (TransparencyColour == -1) #else /* AVOID_DGA */ if (!pATI->XAAForceTransBlit && (TransparencyColour == -1)) #endif /* AVOID_DGA */ { outf(CLR_CMP_CNTL, CLR_CMP_FN_FALSE); } else { ATIMach64WaitForFIFO(pATI, 2); outf(CLR_CMP_CLR, TransparencyColour); outf(CLR_CMP_CNTL, CLR_CMP_FN_EQUAL | CLR_CMP_SRC_2D); } pATI->dst_cntl = 0; if (ydir > 0) pATI->dst_cntl |= DST_Y_DIR; if (xdir > 0) pATI->dst_cntl |= DST_X_DIR; if (pATI->XModifier == 1) outf(DST_CNTL, pATI->dst_cntl); else pATI->dst_cntl |= DST_24_ROT_EN; }
/* * ATIDGASetMode -- * * This function sets a graphics mode for a DGA client. */ static Bool ATIDGASetMode ( ScrnInfoPtr pScreenInfo, DGAModePtr pDGAMode ) { ATIPtr pATI = ATIPTR(pScreenInfo); DisplayModePtr pMode; int frameX0, frameY0; if (pDGAMode) { pMode = pDGAMode->mode; pATI->depth = pDGAMode->depth; pATI->bitsPerPixel = pDGAMode->bitsPerPixel; pATI->displayWidth = pDGAMode->bytesPerScanline * 8 / pATI->bitsPerPixel; pATI->weight.red = BitsSet(pDGAMode->red_mask); pATI->weight.green = BitsSet(pDGAMode->green_mask); pATI->weight.blue = BitsSet(pDGAMode->blue_mask); frameX0 = frameY0 = 0; if (!pATI->currentMode) pATI->currentMode = pScreenInfo->currentMode; } else { if (!(pMode = pATI->currentMode)) return TRUE; pATI->depth = pScreenInfo->depth; pATI->bitsPerPixel = pScreenInfo->bitsPerPixel; pATI->displayWidth = pScreenInfo->displayWidth; pATI->weight = pScreenInfo->weight; frameX0 = pScreenInfo->frameX0; frameY0 = pScreenInfo->frameY0; } pATI->XModifier = pATI->bitsPerPixel / UnitOf(pATI->bitsPerPixel); ATIAdjustPreInit(pATI); ATIModePreInit(pScreenInfo, pATI, &pATI->NewHW); if (!(*pScreenInfo->SwitchMode)(SWITCH_MODE_ARGS(pScreenInfo, pMode))) return FALSE; if (!pDGAMode) pATI->currentMode = NULL; (*pScreenInfo->AdjustFrame)(ADJUST_FRAME_ARGS(pScreenInfo, frameX0, frameY0)); return TRUE; }
/* * ATIMach64SetupForMono8x8PatternFill -- * * This function sets up the draw engine for a series of 8x8 1bpp pattern * fills. */ static void ATIMach64SetupForMono8x8PatternFill ( ScrnInfoPtr pScreenInfo, int patx, int paty, int fg, int bg, int rop, unsigned int planemask ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 3); outf(DP_WRITE_MASK, planemask); outf(DP_SRC, DP_MONO_SRC_PATTERN | SetBits(SRC_FRGD, DP_FRGD_SRC) | SetBits(SRC_BKGD, DP_BKGD_SRC)); outf(DP_FRGD_CLR, fg); if (bg == -1) { outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX) | SetBits(MIX_DST, DP_BKGD_MIX)); } else { ATIMach64WaitForFIFO(pATI, 2); outf(DP_BKGD_CLR, bg); outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX) | SetBits(ATIMach64ALU[rop], DP_BKGD_MIX)); } ATIMach64WaitForFIFO(pATI, 4); outf(PAT_REG0, patx); outf(PAT_REG1, paty); outf(PAT_CNTL, PAT_MONO_EN); outf(CLR_CMP_CNTL, CLR_CMP_FN_FALSE); if (pATI->XModifier == 1) outf(DST_CNTL, DST_X_DIR | DST_Y_DIR); }
/* * ATIMach64SubsequentScreenToScreenCopy -- * * This function performs a screen-to-screen copy operation. */ static void ATIMach64SubsequentScreenToScreenCopy ( ScrnInfoPtr pScreenInfo, int xSrc, int ySrc, int xDst, int yDst, int w, int h ) { ATIPtr pATI = ATIPTR(pScreenInfo); xSrc *= pATI->XModifier; xDst *= pATI->XModifier; w *= pATI->XModifier; ATIDRISync(pScreenInfo); /* Disable clipping if it gets in the way */ ATIMach64ValidateClip(pATI, xDst, xDst + w - 1, yDst, yDst + h - 1); if (!(pATI->dst_cntl & DST_X_DIR)) { xSrc += w - 1; xDst += w - 1; } if (!(pATI->dst_cntl & DST_Y_DIR)) { ySrc += h - 1; yDst += h - 1; } if (pATI->XModifier != 1) outf(DST_CNTL, pATI->dst_cntl | SetBits((xDst / 4) % 6, DST_24_ROT)); ATIMach64WaitForFIFO(pATI, 4); outf(SRC_Y_X, SetWord(xSrc, 1) | SetWord(ySrc, 0)); outf(SRC_WIDTH1, w); outf(DST_Y_X, SetWord(xDst, 1) | SetWord(yDst, 0)); outf(DST_HEIGHT_WIDTH, SetWord(w, 1) | SetWord(h, 0)); }
/* * ATIDGAOpenFramebuffer -- * * This function returns various framebuffer attributes to a DGA client. */ static Bool ATIDGAOpenFramebuffer ( ScrnInfoPtr pScreenInfo, char **DeviceName, unsigned char **ApertureBase, int *ApertureSize, int *ApertureOffset, int *flags ) { ATIPtr pATI = ATIPTR(pScreenInfo); *DeviceName = NULL; /* No special device */ *ApertureBase = (unsigned char *)(pATI->LinearBase); *ApertureSize = pScreenInfo->videoRam * 1024; *ApertureOffset = 0; /* Always */ *flags = 0; /* Root premissions OS-dependent */ return TRUE; }
/* * ATIMach64SetupForScanlineCPUToScreenColorExpandFill -- * * This function sets up the engine for a series of colour expansion fills. */ static void ATIMach64SetupForScanlineCPUToScreenColorExpandFill ( ScrnInfoPtr pScreenInfo, int fg, int bg, int rop, unsigned int planemask ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 3); outf(DP_WRITE_MASK, planemask); outf(DP_SRC, DP_MONO_SRC_HOST | SetBits(SRC_FRGD, DP_FRGD_SRC) | SetBits(SRC_BKGD, DP_BKGD_SRC)); outf(DP_FRGD_CLR, fg); if (bg == -1) { outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX) | SetBits(MIX_DST, DP_BKGD_MIX)); } else { ATIMach64WaitForFIFO(pATI, 2); outf(DP_BKGD_CLR, bg); outf(DP_MIX, SetBits(ATIMach64ALU[rop], DP_FRGD_MIX) | SetBits(ATIMach64ALU[rop], DP_BKGD_MIX)); } outf(CLR_CMP_CNTL, CLR_CMP_FN_FALSE); if (pATI->XModifier == 1) outf(DST_CNTL, DST_X_DIR | DST_Y_DIR); }
/* * ATIMach64SubsequentSolidHorVertLine -- * * This is called to draw a solid horizontal or vertical line. This does a * one-pixel wide solid fill. */ static void ATIMach64SubsequentSolidHorVertLine ( ScrnInfoPtr pScreenInfo, int x, int y, int len, int dir ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); ATIMach64WaitForFIFO(pATI, 3); outf(DST_CNTL, DST_X_DIR | DST_Y_DIR); outf(DST_Y_X, SetWord(x, 1) | SetWord(y, 0)); if (dir == DEGREES_0) outf(DST_HEIGHT_WIDTH, SetWord(len, 1) | SetWord(1, 0)); else /* if (dir == DEGREES_270) */ outf(DST_HEIGHT_WIDTH, SetWord(1, 1) | SetWord(len, 0)); }
/* * ATIMach64SubsequentScanlineCPUToScreenColorExpandFill -- * * This function sets up the engine for a single colour expansion fill. */ static void ATIMach64SubsequentScanlineCPUToScreenColorExpandFill ( ScrnInfoPtr pScreenInfo, int x, int y, int w, int h, int skipleft ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRISync(pScreenInfo); if (pATI->XModifier != 1) { x *= pATI->XModifier; w *= pATI->XModifier; skipleft *= pATI->XModifier; outf(DST_CNTL, SetBits((x / 4) % 6, DST_24_ROT) | (DST_X_DIR | DST_Y_DIR | DST_24_ROT_EN)); } pATI->ExpansionBitmapWidth = (w + 31) / 32; ATIMach64WaitForFIFO(pATI, 3); pATI->sc_left = x + skipleft; pATI->sc_right = x + w - 1; outf(SC_LEFT_RIGHT, SetWord(pATI->sc_right, 1) | SetWord(pATI->sc_left, 0)); outf(DST_Y_X, SetWord(x, 1) | SetWord(y, 0)); outf(DST_HEIGHT_WIDTH, SetWord(pATI->ExpansionBitmapWidth * 32, 1) | SetWord(h, 0)); }
/* * ATIDGAFillRect -- * * This function calls XAA solid fill primitives to fill a rectangle. */ static void ATIDGAFillRect ( ScrnInfoPtr pScreenInfo, int x, int y, int w, int h, unsigned long colour ) { ATIPtr pATI = ATIPTR(pScreenInfo); /*FIXME : use EXA if available */ #ifdef USE_XAA XAAInfoRecPtr pXAAInfo = pATI->pXAAInfo; (*pXAAInfo->SetupForSolidFill)(pScreenInfo, (int)colour, GXcopy, (CARD32)(~0)); (*pXAAInfo->SubsequentSolidFillRect)(pScreenInfo, x, y, w, h); if (pScreenInfo->bitsPerPixel == pATI->bitsPerPixel) SET_SYNC_FLAG(pXAAInfo); #endif }
/* * Memory layour for XAA with DRI (no local_textures): * | front | pixmaps, xv | back | depth | textures | c | * * 1024x768@16bpp with 8 MB: * | 1.5 MB | ~3.5 MB | 1.5 MB | 1.5 MB | 0 | c | * * 1024x768@32bpp with 8 MB: * | 3.0 MB | ~0.5 MB | 3.0 MB | 1.5 MB | 0 | c | * * "c" is the hw cursor which occupies 1KB */ static Bool ATIMach64SetupMemXAA ( ScrnInfoPtr pScreenInfo, ScreenPtr pScreen ) { ATIPtr pATI = ATIPTR(pScreenInfo); ATIDRIServerInfoPtr pATIDRIServer = pATI->pDRIServerInfo; int cpp = pATI->bitsPerPixel >> 3; int widthBytes = pScreenInfo->displayWidth * cpp; int zWidthBytes = pScreenInfo->displayWidth * 2; /* always 16-bit z-buffer */ int fbSize = pScreenInfo->videoRam * 1024; int bufferSize = pScreenInfo->virtualY * widthBytes; int zBufferSize = pScreenInfo->virtualY * zWidthBytes; int offscreenBytes, total, scanlines; pATIDRIServer->fbX = 0; pATIDRIServer->fbY = 0; pATIDRIServer->frontOffset = 0; pATIDRIServer->frontPitch = pScreenInfo->displayWidth; /* Calculate memory remaining for pixcache and textures after * front, back, and depth buffers */ offscreenBytes = fbSize - ( 2 * bufferSize + zBufferSize ); if ( !pATIDRIServer->IsPCI && !pATI->OptionLocalTextures ) { /* Don't allocate a local texture heap for AGP unless requested */ pATIDRIServer->textureSize = 0; } else { int l, maxPixcache; #ifdef XvExtension int xvBytes; /* Try for enough pixmap cache for DVD and a full viewport */ xvBytes = 720*480*cpp; /* enough for single-buffered DVD */ maxPixcache = xvBytes > bufferSize ? xvBytes : bufferSize; #else /* XvExtension */ /* Try for one viewport */ maxPixcache = bufferSize; #endif /* XvExtension */ pATIDRIServer->textureSize = offscreenBytes - maxPixcache; /* If that gives us less than half the offscreen mem available for textures, split * the available mem between textures and pixmap cache */ if (pATIDRIServer->textureSize < (offscreenBytes/2)) { pATIDRIServer->textureSize = offscreenBytes/2; } if (pATIDRIServer->textureSize <= 0) pATIDRIServer->textureSize = 0; l = ATIMinBits((pATIDRIServer->textureSize-1) / MACH64_NR_TEX_REGIONS); if (l < MACH64_LOG_TEX_GRANULARITY) l = MACH64_LOG_TEX_GRANULARITY; /* Round the texture size up to the nearest whole number of * texture regions. Again, be greedy about this, don't round * down. */ pATIDRIServer->logTextureGranularity = l; pATIDRIServer->textureSize = (pATIDRIServer->textureSize >> l) << l; } total = fbSize - pATIDRIServer->textureSize; scanlines = total / widthBytes; if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; /* Recalculate the texture offset and size to accomodate any * rounding to a whole number of scanlines. * FIXME: Is this actually needed? */ pATIDRIServer->textureOffset = scanlines * widthBytes; pATIDRIServer->textureSize = fbSize - pATIDRIServer->textureOffset; /* Set a minimum usable local texture heap size. This will fit * two 256x256 textures. We check this after any rounding of * the texture area. */ if (pATIDRIServer->textureSize < 256*256 * cpp * 2) { pATIDRIServer->textureOffset = 0; pATIDRIServer->textureSize = 0; scanlines = fbSize / widthBytes; if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; } pATIDRIServer->depthOffset = scanlines * widthBytes - zBufferSize; pATIDRIServer->depthPitch = pScreenInfo->displayWidth; pATIDRIServer->depthY = pATIDRIServer->depthOffset/widthBytes; pATIDRIServer->depthX = (pATIDRIServer->depthOffset - (pATIDRIServer->depthY * widthBytes)) / cpp; pATIDRIServer->backOffset = pATIDRIServer->depthOffset - bufferSize; pATIDRIServer->backPitch = pScreenInfo->displayWidth; pATIDRIServer->backY = pATIDRIServer->backOffset/widthBytes; pATIDRIServer->backX = (pATIDRIServer->backOffset - (pATIDRIServer->backY * widthBytes)) / cpp; scanlines = fbSize / widthBytes; if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; if ( pATIDRIServer->IsPCI && pATIDRIServer->textureSize == 0 ) { xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, "Not enough memory for local textures, disabling DRI\n"); ATIDRICloseScreen(pScreen); pATI->directRenderingEnabled = FALSE; } else { BoxRec ScreenArea; ScreenArea.x1 = 0; ScreenArea.y1 = 0; ScreenArea.x2 = pATI->displayWidth; ScreenArea.y2 = scanlines; if (!xf86InitFBManager(pScreen, &ScreenArea)) { xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, "Memory manager initialization to (%d,%d) (%d,%d) failed\n", ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2); return FALSE; } else { int width, height; xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Memory manager initialized to (%d,%d) (%d,%d)\n", ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2); if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) { xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Largest offscreen area available: %d x %d\n", width, height); /* lines in offscreen area needed for depth buffer and textures */ pATI->depthTexLines = scanlines - pATIDRIServer->depthOffset / widthBytes; pATI->backLines = scanlines - pATIDRIServer->backOffset / widthBytes - pATI->depthTexLines; pATI->depthTexArea = NULL; pATI->backArea = NULL; } else { xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, "Unable to determine largest offscreen area available\n"); return FALSE; } } xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Will use %d kB of offscreen memory for XAA\n", (offscreenBytes - pATIDRIServer->textureSize)/1024); xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Will use back buffer at offset 0x%x\n", pATIDRIServer->backOffset); xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Will use depth buffer at offset 0x%x\n", pATIDRIServer->depthOffset); if (pATIDRIServer->textureSize > 0) { xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, "Will use %d kB for local textures at offset 0x%x\n", pATIDRIServer->textureSize/1024, pATIDRIServer->textureOffset); } } return TRUE; }
/* * ATIMach64SubsequentColorExpandScanline -- * * This function feeds a bitmap scanline to the engine for a colour expansion * fill. This is written to do burst transfers for those platforms that can do * them, and to improve CPU/engine concurrency. */ static void ATIMach64SubsequentColorExpandScanline ( ScrnInfoPtr pScreenInfo, int iBuffer ) { ATIPtr pATI = ATIPTR(pScreenInfo); CARD32 *pBitmapData = pATI->ExpansionBitmapScanlinePtr[iBuffer]; int w = pATI->ExpansionBitmapWidth; int nDWord; ATIDRISync(pScreenInfo); while (w > 0) { /* * Transfers are done in chunks of up to 64 bytes in length (32 on * earlier controllers). */ nDWord = w; if (nDWord > pATI->nHostFIFOEntries) nDWord = pATI->nHostFIFOEntries; /* Make enough FIFO slots available */ ATIMach64WaitForFIFO(pATI, nDWord); /* * Always start transfers on a chuck-sized boundary. Note that * HOST_DATA_0 is actually on a 512-byte boundary, but *pBitmapData can * only be guaranteed to be on a chunk-sized boundary. * * Transfer current chunk. With any luck, the compiler won't mangle * this too badly... */ # if defined(ATIMove32) { ATIMove32(pATI->pHOST_DATA, pBitmapData, nDWord); } # else { volatile CARD32 *pDst; CARD32 *pSrc; unsigned int iDWord; iDWord = 16 - nDWord; pDst = (volatile CARD32 *)pATI->pHOST_DATA - iDWord; pSrc = pBitmapData - iDWord; switch (iDWord) { case 0: MMIO_MOVE32(pDst + 0, 0, *(pSrc + 0)); case 1: MMIO_MOVE32(pDst + 1, 0, *(pSrc + 1)); case 2: MMIO_MOVE32(pDst + 2, 0, *(pSrc + 2)); case 3: MMIO_MOVE32(pDst + 3, 0, *(pSrc + 3)); case 4: MMIO_MOVE32(pDst + 4, 0, *(pSrc + 4)); case 5: MMIO_MOVE32(pDst + 5, 0, *(pSrc + 5)); case 6: MMIO_MOVE32(pDst + 6, 0, *(pSrc + 6)); case 7: MMIO_MOVE32(pDst + 7, 0, *(pSrc + 7)); case 8: MMIO_MOVE32(pDst + 8, 0, *(pSrc + 8)); case 9: MMIO_MOVE32(pDst + 9, 0, *(pSrc + 9)); case 10: MMIO_MOVE32(pDst + 10, 0, *(pSrc + 10)); case 11: MMIO_MOVE32(pDst + 11, 0, *(pSrc + 11)); case 12: MMIO_MOVE32(pDst + 12, 0, *(pSrc + 12)); case 13: MMIO_MOVE32(pDst + 13, 0, *(pSrc + 13)); case 14: MMIO_MOVE32(pDst + 14, 0, *(pSrc + 14)); case 15: MMIO_MOVE32(pDst + 15, 0, *(pSrc + 15)); default: /* Muffle compiler */ break; } } # endif /* Step to next chunk */ pBitmapData += nDWord; w -= nDWord; pATI->nAvailableFIFOEntries -= nDWord; } pATI->EngineIsBusy = TRUE; }
/* * ATIMach64Sync -- * * This is called to wait for the draw engine to become idle. */ void ATIMach64Sync ( ScrnInfoPtr pScreenInfo ) { ATIPtr pATI = ATIPTR(pScreenInfo); #ifdef XF86DRI_DEVEL if ( pATI->directRenderingEnabled && pATI->NeedDRISync ) { ATIHWPtr pATIHW = &pATI->NewHW; if (pATI->OptionMMIOCache) { /* "Invalidate" the MMIO cache so the cache slots get updated */ UncacheRegister(SRC_CNTL); UncacheRegister(HOST_CNTL); UncacheRegister(PAT_CNTL); UncacheRegister(SC_LEFT_RIGHT); UncacheRegister(SC_TOP_BOTTOM); UncacheRegister(DP_BKGD_CLR); UncacheRegister(DP_FRGD_CLR); UncacheRegister(DP_WRITE_MASK); UncacheRegister(DP_MIX); UncacheRegister(CLR_CMP_CNTL); } ATIDRIWaitForIdle(pATI); outr( BUS_CNTL, pATIHW->bus_cntl ); /* DRI uses GUI_TRAJ_CNTL, which is a composite of * src_cntl, dst_cntl, pat_cntl, and host_cntl */ outf( SRC_CNTL, pATIHW->src_cntl ); outf( DST_CNTL, pATIHW->dst_cntl ); outf( PAT_CNTL, pATIHW->pat_cntl ); outf( HOST_CNTL, pATIHW->host_cntl ); outf( DST_OFF_PITCH, pATIHW->dst_off_pitch ); outf( SRC_OFF_PITCH, pATIHW->src_off_pitch ); outf( DP_SRC, pATIHW->dp_src ); outf( DP_MIX, pATIHW->dp_mix ); outf( DP_FRGD_CLR, pATIHW->dp_frgd_clr ); outf( DP_WRITE_MASK, pATIHW->dp_write_mask ); outf( DP_PIX_WIDTH, pATIHW->dp_pix_width ); outf( CLR_CMP_CNTL, pATIHW->clr_cmp_cntl ); outf( ALPHA_TST_CNTL, 0 ); outf( Z_CNTL, 0 ); outf( SCALE_3D_CNTL, 0 ); ATIMach64WaitForFIFO(pATI, 2); outf( SC_LEFT_RIGHT, SetWord(pATIHW->sc_right, 1) | SetWord(pATIHW->sc_left, 0) ); outf( SC_TOP_BOTTOM, SetWord(pATIHW->sc_bottom, 1) | SetWord(pATIHW->sc_top, 0) ); if (pATI->OptionMMIOCache) { /* Now that the cache slots reflect the register state, re-enable MMIO cache */ CacheRegister(SRC_CNTL); CacheRegister(HOST_CNTL); CacheRegister(PAT_CNTL); CacheRegister(SC_LEFT_RIGHT); CacheRegister(SC_TOP_BOTTOM); CacheRegister(DP_BKGD_CLR); CacheRegister(DP_FRGD_CLR); CacheRegister(DP_WRITE_MASK); CacheRegister(DP_MIX); CacheRegister(CLR_CMP_CNTL); } ATIMach64WaitForIdle(pATI); if (pATI->OptionMMIOCache && pATI->OptionTestMMIOCache) { /* Only check registers we didn't restore */ TestRegisterCaching(PAT_REG0); TestRegisterCaching(PAT_REG1); TestRegisterCaching(CLR_CMP_CLR); TestRegisterCaching(CLR_CMP_MSK); if (pATI->Block1Base) { TestRegisterCaching(OVERLAY_Y_X_START); TestRegisterCaching(OVERLAY_Y_X_END); TestRegisterCaching(OVERLAY_GRAPHICS_KEY_CLR); TestRegisterCaching(OVERLAY_GRAPHICS_KEY_MSK); TestRegisterCaching(OVERLAY_KEY_CNTL); TestRegisterCaching(OVERLAY_SCALE_INC); TestRegisterCaching(OVERLAY_SCALE_CNTL); TestRegisterCaching(SCALER_HEIGHT_WIDTH); TestRegisterCaching(SCALER_TEST); TestRegisterCaching(VIDEO_FORMAT); if (pATI->Chip < ATI_CHIP_264VTB) { TestRegisterCaching(BUF0_OFFSET); TestRegisterCaching(BUF0_PITCH); TestRegisterCaching(BUF1_OFFSET); TestRegisterCaching(BUF1_PITCH); } else { TestRegisterCaching(SCALER_BUF0_OFFSET); TestRegisterCaching(SCALER_BUF1_OFFSET); TestRegisterCaching(SCALER_BUF_PITCH); TestRegisterCaching(OVERLAY_EXCLUSIVE_HORZ); TestRegisterCaching(OVERLAY_EXCLUSIVE_VERT); if (pATI->Chip >= ATI_CHIP_264GTPRO) { TestRegisterCaching(SCALER_COLOUR_CNTL); TestRegisterCaching(SCALER_H_COEFF0); TestRegisterCaching(SCALER_H_COEFF1); TestRegisterCaching(SCALER_H_COEFF2); TestRegisterCaching(SCALER_H_COEFF3); TestRegisterCaching(SCALER_H_COEFF4); TestRegisterCaching(SCALER_BUF0_OFFSET_U); TestRegisterCaching(SCALER_BUF0_OFFSET_V); TestRegisterCaching(SCALER_BUF1_OFFSET_U); TestRegisterCaching(SCALER_BUF1_OFFSET_V); } } } } pATI->NeedDRISync = FALSE; } else #endif /* XF86DRI_DEVEL */ { ATIMach64WaitForIdle(pATI); if (pATI->OptionMMIOCache && pATI->OptionTestMMIOCache) { /* * For debugging purposes, attempt to verify that each cached register * should actually be cached. */ TestRegisterCaching(SRC_CNTL); TestRegisterCaching(HOST_CNTL); TestRegisterCaching(PAT_REG0); TestRegisterCaching(PAT_REG1); TestRegisterCaching(PAT_CNTL); if (RegisterIsCached(SC_LEFT_RIGHT) && /* Special case */ (CacheSlot(SC_LEFT_RIGHT) != (SetWord(inm(SC_RIGHT), 1) | SetWord(inm(SC_LEFT), 0)))) { UncacheRegister(SC_LEFT_RIGHT); xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, "SC_LEFT_RIGHT write cache disabled!\n"); } if (RegisterIsCached(SC_TOP_BOTTOM) && /* Special case */ (CacheSlot(SC_TOP_BOTTOM) != (SetWord(inm(SC_BOTTOM), 1) | SetWord(inm(SC_TOP), 0)))) { UncacheRegister(SC_TOP_BOTTOM); xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, "SC_TOP_BOTTOM write cache disabled!\n"); } TestRegisterCaching(DP_BKGD_CLR); TestRegisterCaching(DP_FRGD_CLR); TestRegisterCaching(DP_WRITE_MASK); TestRegisterCaching(DP_MIX); TestRegisterCaching(CLR_CMP_CLR); TestRegisterCaching(CLR_CMP_MSK); TestRegisterCaching(CLR_CMP_CNTL); if (pATI->Block1Base) { TestRegisterCaching(OVERLAY_Y_X_START); TestRegisterCaching(OVERLAY_Y_X_END); TestRegisterCaching(OVERLAY_GRAPHICS_KEY_CLR); TestRegisterCaching(OVERLAY_GRAPHICS_KEY_MSK); TestRegisterCaching(OVERLAY_KEY_CNTL); TestRegisterCaching(OVERLAY_SCALE_INC); TestRegisterCaching(OVERLAY_SCALE_CNTL); TestRegisterCaching(SCALER_HEIGHT_WIDTH); TestRegisterCaching(SCALER_TEST); TestRegisterCaching(VIDEO_FORMAT); if (pATI->Chip < ATI_CHIP_264VTB) { TestRegisterCaching(BUF0_OFFSET); TestRegisterCaching(BUF0_PITCH); TestRegisterCaching(BUF1_OFFSET); TestRegisterCaching(BUF1_PITCH); } else { TestRegisterCaching(SCALER_BUF0_OFFSET); TestRegisterCaching(SCALER_BUF1_OFFSET); TestRegisterCaching(SCALER_BUF_PITCH); TestRegisterCaching(OVERLAY_EXCLUSIVE_HORZ); TestRegisterCaching(OVERLAY_EXCLUSIVE_VERT); if (pATI->Chip >= ATI_CHIP_264GTPRO) { TestRegisterCaching(SCALER_COLOUR_CNTL); TestRegisterCaching(SCALER_H_COEFF0); TestRegisterCaching(SCALER_H_COEFF1); TestRegisterCaching(SCALER_H_COEFF2); TestRegisterCaching(SCALER_H_COEFF3); TestRegisterCaching(SCALER_H_COEFF4); TestRegisterCaching(SCALER_BUF0_OFFSET_U); TestRegisterCaching(SCALER_BUF0_OFFSET_V); TestRegisterCaching(SCALER_BUF1_OFFSET_U); TestRegisterCaching(SCALER_BUF1_OFFSET_V); } } } } } /* * For VTB's and later, the first CPU read of the framebuffer will return * zeroes, so do it here. This appears to be due to some kind of engine * caching of framebuffer data I haven't found any way of disabling, or * otherwise circumventing. Thanks to Mark Vojkovich for the suggestion. */ if (pATI->pXAAInfo) pATI->pXAAInfo->NeedToSync = FALSE; pATI = *(volatile ATIPtr *)pATI->pMemory; }