示例#1
0
ACPI_STATUS
AcpiDsExecEndOp (
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_PARSE_OBJECT       *Op;
    ACPI_STATUS             Status = AE_OK;
    UINT32                  OpType;
    UINT32                  OpClass;
    ACPI_PARSE_OBJECT       *NextOp;
    ACPI_PARSE_OBJECT       *FirstArg;


    ACPI_FUNCTION_TRACE_PTR (DsExecEndOp, WalkState);


    Op = WalkState->Op;
    OpType = WalkState->OpInfo->Type;
    OpClass = WalkState->OpInfo->Class;

    if (OpClass == AML_CLASS_UNKNOWN)
    {
        ACPI_ERROR ((AE_INFO, "Unknown opcode 0x%X", Op->Common.AmlOpcode));
        return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
    }

    FirstArg = Op->Common.Value.Arg;

    /* Init the walk state */

    WalkState->NumOperands = 0;
    WalkState->OperandIndex = 0;
    WalkState->ReturnDesc = NULL;
    WalkState->ResultObj = NULL;

    /* Call debugger for single step support (DEBUG build only) */

    Status = AcpiDbSingleStep (WalkState, Op, OpClass);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Decode the Opcode Class */

    switch (OpClass)
    {
    case AML_CLASS_ARGUMENT:    /* Constants, literals, etc. */

        if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
        {
            Status = AcpiDsEvaluateNamePath (WalkState);
            if (ACPI_FAILURE (Status))
            {
                goto Cleanup;
            }
        }
        break;

    case AML_CLASS_EXECUTE:     /* Most operators with arguments */

        /* Build resolved operand stack */

        Status = AcpiDsCreateOperands (WalkState, FirstArg);
        if (ACPI_FAILURE (Status))
        {
            goto Cleanup;
        }

        /*
         * All opcodes require operand resolution, with the only exceptions
         * being the ObjectType and SizeOf operators.
         */
        if (!(WalkState->OpInfo->Flags & AML_NO_OPERAND_RESOLVE))
        {
            /* Resolve all operands */

            Status = AcpiExResolveOperands (WalkState->Opcode,
                &(WalkState->Operands [WalkState->NumOperands -1]),
                WalkState);
        }

        if (ACPI_SUCCESS (Status))
        {
            /*
             * Dispatch the request to the appropriate interpreter handler
             * routine. There is one routine per opcode "type" based upon the
             * number of opcode arguments and return type.
             */
            Status = AcpiGbl_OpTypeDispatch[OpType] (WalkState);
        }
        else
        {
            /*
             * Treat constructs of the form "Store(LocalX,LocalX)" as noops when the
             * Local is uninitialized.
             */
            if  ((Status == AE_AML_UNINITIALIZED_LOCAL) &&
                (WalkState->Opcode == AML_STORE_OP) &&
                (WalkState->Operands[0]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
                (WalkState->Operands[1]->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
                (WalkState->Operands[0]->Reference.Class ==
                 WalkState->Operands[1]->Reference.Class) &&
                (WalkState->Operands[0]->Reference.Value ==
                 WalkState->Operands[1]->Reference.Value))
            {
                Status = AE_OK;
            }
            else
            {
                ACPI_EXCEPTION ((AE_INFO, Status,
                    "While resolving operands for [%s]",
                    AcpiPsGetOpcodeName (WalkState->Opcode)));
            }
        }

        /* Always delete the argument objects and clear the operand stack */

        AcpiDsClearOperands (WalkState);

        /*
         * If a result object was returned from above, push it on the
         * current result stack
         */
        if (ACPI_SUCCESS (Status) &&
            WalkState->ResultObj)
        {
            Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
        }
        break;

    default:

        switch (OpType)
        {
        case AML_TYPE_CONTROL:    /* Type 1 opcode, IF/ELSE/WHILE/NOOP */

            /* 1 Operand, 0 ExternalResult, 0 InternalResult */

            Status = AcpiDsExecEndControlOp (WalkState, Op);

            break;

        case AML_TYPE_METHOD_CALL:
            /*
             * If the method is referenced from within a package
             * declaration, it is not a invocation of the method, just
             * a reference to it.
             */
            if ((Op->Asl.Parent) &&
               ((Op->Asl.Parent->Asl.AmlOpcode == AML_PACKAGE_OP) ||
                (Op->Asl.Parent->Asl.AmlOpcode == AML_VAR_PACKAGE_OP)))
            {
                ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                    "Method Reference in a Package, Op=%p\n", Op));

                Op->Common.Node = (ACPI_NAMESPACE_NODE *)
                    Op->Asl.Value.Arg->Asl.Node;
                AcpiUtAddReference (Op->Asl.Value.Arg->Asl.Node->Object);
                return_ACPI_STATUS (AE_OK);
            }

            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "Method invocation, Op=%p\n", Op));

            /*
             * (AML_METHODCALL) Op->Asl.Value.Arg->Asl.Node contains
             * the method Node pointer
             */
            /* NextOp points to the op that holds the method name */

            NextOp = FirstArg;

            /* NextOp points to first argument op */

            NextOp = NextOp->Common.Next;

            /*
             * Get the method's arguments and put them on the operand stack
             */
            Status = AcpiDsCreateOperands (WalkState, NextOp);
            if (ACPI_FAILURE (Status))
            {
                break;
            }

            /*
             * Since the operands will be passed to another control method,
             * we must resolve all local references here (Local variables,
             * arguments to *this* method, etc.)
             */
            Status = AcpiDsResolveOperands (WalkState);
            if (ACPI_FAILURE (Status))
            {
                /* On error, clear all resolved operands */

                AcpiDsClearOperands (WalkState);
                break;
            }

            /*
             * Tell the walk loop to preempt this running method and
             * execute the new method
             */
            Status = AE_CTRL_TRANSFER;

            /*
             * Return now; we don't want to disturb anything,
             * especially the operand count!
             */
            return_ACPI_STATUS (Status);

        case AML_TYPE_CREATE_FIELD:

            ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
                "Executing CreateField Buffer/Index Op=%p\n", Op));

            Status = AcpiDsLoad2EndOp (WalkState);
            if (ACPI_FAILURE (Status))
            {
                break;
            }

            Status = AcpiDsEvalBufferFieldOperands (WalkState, Op);
            break;


        case AML_TYPE_CREATE_OBJECT:

            ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
                "Executing CreateObject (Buffer/Package) Op=%p\n", Op));

            switch (Op->Common.Parent->Common.AmlOpcode)
            {
            case AML_NAME_OP:
                /*
                 * Put the Node on the object stack (Contains the ACPI Name
                 * of this object)
                 */
                WalkState->Operands[0] = (void *)
                    Op->Common.Parent->Common.Node;
                WalkState->NumOperands = 1;

                Status = AcpiDsCreateNode (WalkState,
                    Op->Common.Parent->Common.Node, Op->Common.Parent);
                if (ACPI_FAILURE (Status))
                {
                    break;
                }

                /* Fall through */
                /*lint -fallthrough */

            case AML_INT_EVAL_SUBTREE_OP:

                Status = AcpiDsEvalDataObjectOperands (WalkState, Op,
                    AcpiNsGetAttachedObject (Op->Common.Parent->Common.Node));
                break;

            default:

                Status = AcpiDsEvalDataObjectOperands (WalkState, Op, NULL);
                break;
            }

            /*
             * If a result object was returned from above, push it on the
             * current result stack
             */
            if (WalkState->ResultObj)
            {
                Status = AcpiDsResultPush (WalkState->ResultObj, WalkState);
            }
            break;

        case AML_TYPE_NAMED_FIELD:
        case AML_TYPE_NAMED_COMPLEX:
        case AML_TYPE_NAMED_SIMPLE:
        case AML_TYPE_NAMED_NO_OBJ:

            Status = AcpiDsLoad2EndOp (WalkState);
            if (ACPI_FAILURE (Status))
            {
                break;
            }

            if (Op->Common.AmlOpcode == AML_REGION_OP)
            {
                ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
                    "Executing OpRegion Address/Length Op=%p\n", Op));

                Status = AcpiDsEvalRegionOperands (WalkState, Op);
                if (ACPI_FAILURE (Status))
                {
                    break;
                }
            }
            else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
            {
                ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
                    "Executing DataTableRegion Strings Op=%p\n", Op));

                Status = AcpiDsEvalTableRegionOperands (WalkState, Op);
                if (ACPI_FAILURE (Status))
                {
                    break;
                }
            }
            else if (Op->Common.AmlOpcode == AML_BANK_FIELD_OP)
            {
                ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
                    "Executing BankField Op=%p\n", Op));

                Status = AcpiDsEvalBankFieldOperands (WalkState, Op);
                if (ACPI_FAILURE (Status))
                {
                    break;
                }
            }
            break;

        case AML_TYPE_UNDEFINED:

            ACPI_ERROR ((AE_INFO,
                "Undefined opcode type Op=%p", Op));
            return_ACPI_STATUS (AE_NOT_IMPLEMENTED);

        case AML_TYPE_BOGUS:

            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "Internal opcode=%X type Op=%p\n",
                WalkState->Opcode, Op));
            break;

        default:

            ACPI_ERROR ((AE_INFO,
                "Unimplemented opcode, class=0x%X "
                "type=0x%X Opcode=0x%X Op=%p",
                OpClass, OpType, Op->Common.AmlOpcode, Op));

            Status = AE_NOT_IMPLEMENTED;
            break;
        }
    }

    /*
     * ACPI 2.0 support for 64-bit integers: Truncate numeric
     * result value if we are executing from a 32-bit ACPI table
     */
    (void) AcpiExTruncateFor32bitTable (WalkState->ResultObj);

    /*
     * Check if we just completed the evaluation of a
     * conditional predicate
     */
    if ((ACPI_SUCCESS (Status)) &&
        (WalkState->ControlState) &&
        (WalkState->ControlState->Common.State ==
            ACPI_CONTROL_PREDICATE_EXECUTING) &&
        (WalkState->ControlState->Control.PredicateOp == Op))
    {
        Status = AcpiDsGetPredicateValue (WalkState, WalkState->ResultObj);
        WalkState->ResultObj = NULL;
    }


Cleanup:

    if (WalkState->ResultObj)
    {
        /* Break to debugger to display result */

        AcpiDbDisplayResultObject (WalkState->ResultObj,WalkState);

        /*
         * Delete the result op if and only if:
         * Parent will not use the result -- such as any
         * non-nested type2 op in a method (parent will be method)
         */
        AcpiDsDeleteResultIfNotUsed (Op, WalkState->ResultObj, WalkState);
    }

#ifdef _UNDER_DEVELOPMENT

    if (WalkState->ParserState.Aml == WalkState->ParserState.AmlEnd)
    {
        AcpiDbMethodEnd (WalkState);
    }
#endif

    /* Invoke exception handler on error */

    if (ACPI_FAILURE (Status))
    {
        Status = AcpiDsMethodError (Status, WalkState);
    }

    /* Always clear the object stack */

    WalkState->NumOperands = 0;
    return_ACPI_STATUS (Status);
}
示例#2
0
文件: psparse.c 项目: ModeenF/haiku
ACPI_STATUS
AcpiPsParseAml (
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_STATUS             Status;
    ACPI_THREAD_STATE       *Thread;
    ACPI_THREAD_STATE       *PrevWalkList = AcpiGbl_CurrentWalkList;
    ACPI_WALK_STATE         *PreviousWalkState;


    ACPI_FUNCTION_TRACE (PsParseAml);

    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
        "Entered with WalkState=%p Aml=%p size=%X\n",
        WalkState, WalkState->ParserState.Aml,
        WalkState->ParserState.AmlSize));

    if (!WalkState->ParserState.Aml)
    {
        return_ACPI_STATUS (AE_NULL_OBJECT);
    }

    /* Create and initialize a new thread state */

    Thread = AcpiUtCreateThreadState ();
    if (!Thread)
    {
        if (WalkState->MethodDesc)
        {
            /* Executing a control method - additional cleanup */

            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
        }

        AcpiDsDeleteWalkState (WalkState);
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    WalkState->Thread = Thread;

    /*
     * If executing a method, the starting SyncLevel is this method's
     * SyncLevel
     */
    if (WalkState->MethodDesc)
    {
        WalkState->Thread->CurrentSyncLevel = WalkState->MethodDesc->Method.SyncLevel;
    }

    AcpiDsPushWalkState (WalkState, Thread);

    /*
     * This global allows the AML debugger to get a handle to the currently
     * executing control method.
     */
    AcpiGbl_CurrentWalkList = Thread;

    /*
     * Execute the walk loop as long as there is a valid Walk State. This
     * handles nested control method invocations without recursion.
     */
    ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "State=%p\n", WalkState));

    Status = AE_OK;
    while (WalkState)
    {
        if (ACPI_SUCCESS (Status))
        {
            /*
             * The ParseLoop executes AML until the method terminates
             * or calls another method.
             */
            Status = AcpiPsParseLoop (WalkState);
        }

        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
            "Completed one call to walk loop, %s State=%p\n",
            AcpiFormatException (Status), WalkState));

        if (Status == AE_CTRL_TRANSFER)
        {
            /*
             * A method call was detected.
             * Transfer control to the called control method
             */
            Status = AcpiDsCallControlMethod (Thread, WalkState, NULL);
            if (ACPI_FAILURE (Status))
            {
                Status = AcpiDsMethodError (Status, WalkState);
            }

            /*
             * If the transfer to the new method method call worked, a new walk
             * state was created -- get it
             */
            WalkState = AcpiDsGetCurrentWalkState (Thread);
            continue;
        }
        else if (Status == AE_CTRL_TERMINATE)
        {
            Status = AE_OK;
        }
        else if ((Status != AE_OK) && (WalkState->MethodDesc))
        {
            /* Either the method parse or actual execution failed */

            ACPI_ERROR_METHOD ("Method parse/execution failed",
                WalkState->MethodNode, NULL, Status);

            /* Check for possible multi-thread reentrancy problem */

            if ((Status == AE_ALREADY_EXISTS) &&
                (!(WalkState->MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)))
            {
                /*
                 * Method is not serialized and tried to create an object
                 * twice. The probable cause is that the method cannot
                 * handle reentrancy. Mark as "pending serialized" now, and
                 * then mark "serialized" when the last thread exits.
                 */
                WalkState->MethodDesc->Method.InfoFlags |=
                    ACPI_METHOD_SERIALIZED_PENDING;
            }
        }

        /* We are done with this walk, move on to the parent if any */

        WalkState = AcpiDsPopWalkState (Thread);

        /* Reset the current scope to the beginning of scope stack */

        AcpiDsScopeStackClear (WalkState);

        /*
         * If we just returned from the execution of a control method or if we
         * encountered an error during the method parse phase, there's lots of
         * cleanup to do
         */
        if (((WalkState->ParseFlags & ACPI_PARSE_MODE_MASK) == ACPI_PARSE_EXECUTE) ||
            (ACPI_FAILURE (Status)))
        {
            AcpiDsTerminateControlMethod (WalkState->MethodDesc, WalkState);
        }

        /* Delete this walk state and all linked control states */

        AcpiPsCleanupScope (&WalkState->ParserState);
        PreviousWalkState = WalkState;

        ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
            "ReturnValue=%p, ImplicitValue=%p State=%p\n",
            WalkState->ReturnDesc, WalkState->ImplicitReturnObj, WalkState));

        /* Check if we have restarted a preempted walk */

        WalkState = AcpiDsGetCurrentWalkState (Thread);
        if (WalkState)
        {
            if (ACPI_SUCCESS (Status))
            {
                /*
                 * There is another walk state, restart it.
                 * If the method return value is not used by the parent,
                 * The object is deleted
                 */
                if (!PreviousWalkState->ReturnDesc)
                {
                    /*
                     * In slack mode execution, if there is no return value
                     * we should implicitly return zero (0) as a default value.
                     */
                    if (AcpiGbl_EnableInterpreterSlack &&
                        !PreviousWalkState->ImplicitReturnObj)
                    {
                        PreviousWalkState->ImplicitReturnObj =
                            AcpiUtCreateIntegerObject ((UINT64) 0);
                        if (!PreviousWalkState->ImplicitReturnObj)
                        {
                            return_ACPI_STATUS (AE_NO_MEMORY);
                        }
                    }

                    /* Restart the calling control method */

                    Status = AcpiDsRestartControlMethod (WalkState,
                                PreviousWalkState->ImplicitReturnObj);
                }
                else
                {
                    /*
                     * We have a valid return value, delete any implicit
                     * return value.
                     */
                    AcpiDsClearImplicitReturn (PreviousWalkState);

                    Status = AcpiDsRestartControlMethod (WalkState,
                                PreviousWalkState->ReturnDesc);
                }
                if (ACPI_SUCCESS (Status))
                {
                    WalkState->WalkType |= ACPI_WALK_METHOD_RESTART;
                }
            }
            else
            {
                /* On error, delete any return object or implicit return */

                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
                AcpiDsClearImplicitReturn (PreviousWalkState);
            }
        }

        /*
         * Just completed a 1st-level method, save the final internal return
         * value (if any)
         */
        else if (PreviousWalkState->CallerReturnDesc)
        {
            if (PreviousWalkState->ImplicitReturnObj)
            {
                *(PreviousWalkState->CallerReturnDesc) =
                    PreviousWalkState->ImplicitReturnObj;
            }
            else
            {
                 /* NULL if no return value */

                *(PreviousWalkState->CallerReturnDesc) =
                    PreviousWalkState->ReturnDesc;
            }
        }
        else
        {
            if (PreviousWalkState->ReturnDesc)
            {
                /* Caller doesn't want it, must delete it */

                AcpiUtRemoveReference (PreviousWalkState->ReturnDesc);
            }
            if (PreviousWalkState->ImplicitReturnObj)
            {
                /* Caller doesn't want it, must delete it */

                AcpiUtRemoveReference (PreviousWalkState->ImplicitReturnObj);
            }
        }

        AcpiDsDeleteWalkState (PreviousWalkState);
    }

    /* Normal exit */

    AcpiExReleaseAllMutexes (Thread);
    AcpiUtDeleteGenericState (ACPI_CAST_PTR (ACPI_GENERIC_STATE, Thread));
    AcpiGbl_CurrentWalkList = PrevWalkList;
    return_ACPI_STATUS (Status);
}
示例#3
0
ACPI_STATUS
AcpiDsExecBeginOp (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       **OutOp)
{
    ACPI_PARSE_OBJECT       *Op;
    ACPI_STATUS             Status = AE_OK;
    UINT32                  OpcodeClass;


    ACPI_FUNCTION_TRACE_PTR (DsExecBeginOp, WalkState);


    Op = WalkState->Op;
    if (!Op)
    {
        Status = AcpiDsLoad2BeginOp (WalkState, OutOp);
        if (ACPI_FAILURE (Status))
        {
            goto ErrorExit;
        }

        Op = *OutOp;
        WalkState->Op = Op;
        WalkState->Opcode = Op->Common.AmlOpcode;
        WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode);

        if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType))
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "(%s) Popping scope for Op %p\n",
                AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op));

            Status = AcpiDsScopeStackPop (WalkState);
            if (ACPI_FAILURE (Status))
            {
                goto ErrorExit;
            }
        }
    }

    if (Op == WalkState->Origin)
    {
        if (OutOp)
        {
            *OutOp = Op;
        }

        return_ACPI_STATUS (AE_OK);
    }

    /*
     * If the previous opcode was a conditional, this opcode
     * must be the beginning of the associated predicate.
     * Save this knowledge in the current scope descriptor
     */
    if ((WalkState->ControlState) &&
        (WalkState->ControlState->Common.State ==
            ACPI_CONTROL_CONDITIONAL_EXECUTING))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
            "Exec predicate Op=%p State=%p\n",
            Op, WalkState));

        WalkState->ControlState->Common.State =
            ACPI_CONTROL_PREDICATE_EXECUTING;

        /* Save start of predicate */

        WalkState->ControlState->Control.PredicateOp = Op;
    }


    OpcodeClass = WalkState->OpInfo->Class;

    /* We want to send namepaths to the load code */

    if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP)
    {
        OpcodeClass = AML_CLASS_NAMED_OBJECT;
    }

    /*
     * Handle the opcode based upon the opcode type
     */
    switch (OpcodeClass)
    {
    case AML_CLASS_CONTROL:

        Status = AcpiDsExecBeginControlOp (WalkState, Op);
        break;

    case AML_CLASS_NAMED_OBJECT:

        if (WalkState->WalkType & ACPI_WALK_METHOD)
        {
            /*
             * Found a named object declaration during method execution;
             * we must enter this object into the namespace. The created
             * object is temporary and will be deleted upon completion of
             * the execution of this method.
             *
             * Note 10/2010: Except for the Scope() op. This opcode does
             * not actually create a new object, it refers to an existing
             * object. However, for Scope(), we want to indeed open a
             * new scope.
             */
            if (Op->Common.AmlOpcode != AML_SCOPE_OP)
            {
                Status = AcpiDsLoad2BeginOp (WalkState, NULL);
            }
            else
            {
                Status = AcpiDsScopeStackPush (
                    Op->Named.Node, Op->Named.Node->Type, WalkState);
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }
            }
        }
        break;

    case AML_CLASS_EXECUTE:
    case AML_CLASS_CREATE:

        break;

    default:

        break;
    }

    /* Nothing to do here during method execution */

    return_ACPI_STATUS (Status);


ErrorExit:
    Status = AcpiDsMethodError (Status, WalkState);
    return_ACPI_STATUS (Status);
}