示例#1
0
void
AcpiDbDisplayInterfaces (
    char                    *ActionArg,
    char                    *InterfaceNameArg)
{
    ACPI_INTERFACE_INFO     *NextInterface;
    char                    *SubString;
    ACPI_STATUS             Status;


    /* If no arguments, just display current interface list */

    if (!ActionArg)
    {
        (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex,
                    ACPI_WAIT_FOREVER);

        NextInterface = AcpiGbl_SupportedInterfaces;

        while (NextInterface)
        {
            if (!(NextInterface->Flags & ACPI_OSI_INVALID))
            {
                AcpiOsPrintf ("%s\n", NextInterface->Name);
            }
            NextInterface = NextInterface->Next;
        }

        AcpiOsReleaseMutex (AcpiGbl_OsiMutex);
        return;
    }

    /* If ActionArg exists, so must InterfaceNameArg */

    if (!InterfaceNameArg)
    {
        AcpiOsPrintf ("Missing Interface Name argument\n");
        return;
    }

    /* Uppercase the action for match below */

    AcpiUtStrupr (ActionArg);

    /* Install - install an interface */

    SubString = ACPI_STRSTR ("INSTALL", ActionArg);
    if (SubString)
    {
        Status = AcpiInstallInterface (InterfaceNameArg);
        if (ACPI_FAILURE (Status))
        {
            AcpiOsPrintf ("%s, while installing \"%s\"\n",
                AcpiFormatException (Status), InterfaceNameArg);
        }
        return;
    }

    /* Remove - remove an interface */

    SubString = ACPI_STRSTR ("REMOVE", ActionArg);
    if (SubString)
    {
        Status = AcpiRemoveInterface (InterfaceNameArg);
        if (ACPI_FAILURE (Status))
        {
            AcpiOsPrintf ("%s, while removing \"%s\"\n",
                AcpiFormatException (Status), InterfaceNameArg);
        }
        return;
    }

    /* Invalid ActionArg */

    AcpiOsPrintf ("Invalid action argument: %s\n", ActionArg);
    return;
}
示例#2
0
ACPI_STATUS
AcpiUtOsiImplementation (
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_OPERAND_OBJECT     *StringDesc;
    ACPI_OPERAND_OBJECT     *ReturnDesc;
    ACPI_INTERFACE_INFO     *InterfaceInfo;
    ACPI_INTERFACE_HANDLER  InterfaceHandler;
    UINT32                  ReturnValue;


    ACPI_FUNCTION_TRACE (UtOsiImplementation);


    /* Validate the string input argument (from the AML caller) */

    StringDesc = WalkState->Arguments[0].Object;
    if (!StringDesc ||
        (StringDesc->Common.Type != ACPI_TYPE_STRING))
    {
        return_ACPI_STATUS (AE_TYPE);
    }

    /* Create a return object */

    ReturnDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER);
    if (!ReturnDesc)
    {
        return_ACPI_STATUS (AE_NO_MEMORY);
    }

    /* Default return value is 0, NOT SUPPORTED */

    ReturnValue = 0;
    (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER);

    /* Lookup the interface in the global _OSI list */

    InterfaceInfo = AcpiUtGetInterface (StringDesc->String.Pointer);
    if (InterfaceInfo &&
        !(InterfaceInfo->Flags & ACPI_OSI_INVALID))
    {
        /*
         * The interface is supported.
         * Update the OsiData if necessary. We keep track of the latest
         * version of Windows that has been requested by the BIOS.
         */
        if (InterfaceInfo->Value > AcpiGbl_OsiData)
        {
            AcpiGbl_OsiData = InterfaceInfo->Value;
        }

        ReturnValue = ACPI_UINT32_MAX;
    }

    AcpiOsReleaseMutex (AcpiGbl_OsiMutex);

    /*
     * Invoke an optional _OSI interface handler. The host OS may wish
     * to do some interface-specific handling. For example, warn about
     * certain interfaces or override the true/false support value.
     */
    InterfaceHandler = AcpiGbl_InterfaceHandler;
    if (InterfaceHandler)
    {
        ReturnValue = InterfaceHandler (
            StringDesc->String.Pointer, ReturnValue);
    }

    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INFO,
        "ACPI: BIOS _OSI(\"%s\") is %ssupported\n",
        StringDesc->String.Pointer, ReturnValue == 0 ? "not " : ""));

    /* Complete the return object */

    ReturnDesc->Integer.Value = ReturnValue;
    WalkState->ReturnDesc = ReturnDesc;
    return_ACPI_STATUS (AE_OK);
}
示例#3
0
ACPI_STATUS
AcpiUtAcquireMutex (
    ACPI_MUTEX_HANDLE       MutexId)
{
    ACPI_STATUS             Status;
    ACPI_THREAD_ID          ThisThreadId;


    ACPI_FUNCTION_NAME (UtAcquireMutex);


    if (MutexId > ACPI_MAX_MUTEX)
    {
        return (AE_BAD_PARAMETER);
    }

    ThisThreadId = AcpiOsGetThreadId ();

#ifdef ACPI_MUTEX_DEBUG
    {
        UINT32                  i;
        /*
         * Mutex debug code, for internal debugging only.
         *
         * Deadlock prevention. Check if this thread owns any mutexes of value
         * greater than or equal to this one. If so, the thread has violated
         * the mutex ordering rule. This indicates a coding error somewhere in
         * the ACPI subsystem code.
         */
        for (i = MutexId; i < ACPI_NUM_MUTEX; i++)
        {
            if (AcpiGbl_MutexInfo[i].ThreadId == ThisThreadId)
            {
                if (i == MutexId)
                {
                    ACPI_ERROR ((AE_INFO,
                        "Mutex [%s] already acquired by this thread [%u]",
                        AcpiUtGetMutexName (MutexId),
                        (UINT32) ThisThreadId));

                    return (AE_ALREADY_ACQUIRED);
                }

                ACPI_ERROR ((AE_INFO,
                    "Invalid acquire order: Thread %u owns [%s], wants [%s]",
                    (UINT32) ThisThreadId, AcpiUtGetMutexName (i),
                    AcpiUtGetMutexName (MutexId)));

                return (AE_ACQUIRE_DEADLOCK);
            }
        }
    }
#endif

    ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX,
        "Thread %u attempting to acquire Mutex [%s]\n",
        (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId)));

    Status = AcpiOsAcquireMutex (AcpiGbl_MutexInfo[MutexId].Mutex,
                ACPI_WAIT_FOREVER);
    if (ACPI_SUCCESS (Status))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %u acquired Mutex [%s]\n",
            (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId)));

        AcpiGbl_MutexInfo[MutexId].UseCount++;
        AcpiGbl_MutexInfo[MutexId].ThreadId = ThisThreadId;
    }
    else
    {
        ACPI_EXCEPTION ((AE_INFO, Status,
            "Thread %u could not acquire Mutex [0x%X]",
            (UINT32) ThisThreadId, MutexId));
    }

    return (Status);
}