void AcpiTerminateDebugger ( void) { /* Terminate the AML Debugger */ AcpiGbl_DbTerminateLoop = TRUE; if (AcpiGbl_DebuggerConfiguration & DEBUGGER_MULTI_THREADED) { AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); /* Wait the AML Debugger threads */ while (!AcpiGbl_DbThreadsTerminated) { AcpiOsSleep (100); } } if (AcpiGbl_DbBuffer) { AcpiOsFree (AcpiGbl_DbBuffer); AcpiGbl_DbBuffer = NULL; } /* Ensure that debug output is now disabled */ AcpiGbl_DbOutputFlags = ACPI_DB_DISABLE_OUTPUT; }
void ACPI_SYSTEM_XFACE AcpiDbExecuteThread ( void *Context) { ACPI_STATUS Status = AE_OK; ACPI_STATUS MStatus; while (Status != AE_CTRL_TERMINATE) { AcpiGbl_MethodExecuting = FALSE; AcpiGbl_StepToNextCall = FALSE; MStatus = AcpiOsAcquireMutex (AcpiGbl_DbCommandReady, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (MStatus)) { return; } Status = AcpiDbCommandDispatch (AcpiGbl_DbLineBuf, NULL, NULL); AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); } }
ACPI_STATUS AcpiUtInitializeInterfaces ( void) { ACPI_STATUS Status; UINT32 i; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } AcpiGbl_SupportedInterfaces = AcpiDefaultSupportedInterfaces; /* Link the static list of supported interfaces */ for (i = 0; i < (ACPI_ARRAY_LENGTH (AcpiDefaultSupportedInterfaces) - 1); i++) { AcpiDefaultSupportedInterfaces[i].Next = &AcpiDefaultSupportedInterfaces[(ACPI_SIZE) i + 1]; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK); }
ACPI_STATUS AcpiRemoveInterface ( ACPI_STRING InterfaceName) { ACPI_STATUS Status; /* Parameter validation */ if (!InterfaceName || (strlen (InterfaceName) == 0)) { return (AE_BAD_PARAMETER); } Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtRemoveInterface (InterfaceName); AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status); }
ACPI_STATUS AcpiInstallInterfaceHandler ( ACPI_INTERFACE_HANDLER Handler) { ACPI_STATUS Status; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } if (Handler && AcpiGbl_InterfaceHandler) { Status = AE_ALREADY_EXISTS; } else { AcpiGbl_InterfaceHandler = Handler; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status); }
ACPI_STATUS AcpiUtInterfaceTerminate ( void) { ACPI_STATUS Status; ACPI_INTERFACE_INFO *NextInterface; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; /* Only interfaces added at runtime can be freed */ if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK); }
void AcpiUtReleaseWriteLock ( ACPI_RW_LOCK *Lock) { AcpiOsReleaseMutex (Lock->WriterMutex); }
void AcpiUtInterfaceTerminate ( void) { ACPI_INTERFACE_INFO *NextInterface; (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; /* Only interfaces added at runtime can be freed */ if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); }
ACPI_STATUS AcpiOsNotifyCommandComplete ( void) { if (AcpiGbl_DebuggerConfiguration == DEBUGGER_MULTI_THREADED) { AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); } return (AE_OK); }
void AcpiExReleaseAllMutexes ( ACPI_THREAD_STATE *Thread) { ACPI_OPERAND_OBJECT *Next = Thread->AcquiredMutexList; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE (ExReleaseAllMutexes); /* Traverse the list of owned mutexes, releasing each one */ while (Next) { ObjDesc = Next; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Mutex [%4.4s] force-release, SyncLevel %u Depth %u\n", ObjDesc->Mutex.Node->Name.Ascii, ObjDesc->Mutex.SyncLevel, ObjDesc->Mutex.AcquisitionDepth)); /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { /* Ignore errors */ (void) AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Update Thread SyncLevel (Last mutex is the important one) */ Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; /* Mark mutex unowned */ Next = ObjDesc->Mutex.Next; ObjDesc->Mutex.Prev = NULL; ObjDesc->Mutex.Next = NULL; ObjDesc->Mutex.AcquisitionDepth = 0; ObjDesc->Mutex.OwnerThread = NULL; ObjDesc->Mutex.ThreadId = 0; } return_VOID; }
ACPI_STATUS AcpiInstallInterface ( ACPI_STRING InterfaceName) { ACPI_STATUS Status; ACPI_INTERFACE_INFO *InterfaceInfo; /* Parameter validation */ if (!InterfaceName || (strlen (InterfaceName) == 0)) { return (AE_BAD_PARAMETER); } Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } /* Check if the interface name is already in the global list */ InterfaceInfo = AcpiUtGetInterface (InterfaceName); if (InterfaceInfo) { /* * The interface already exists in the list. This is OK if the * interface has been marked invalid -- just clear the bit. */ if (InterfaceInfo->Flags & ACPI_OSI_INVALID) { InterfaceInfo->Flags &= ~ACPI_OSI_INVALID; Status = AE_OK; } else { Status = AE_ALREADY_EXISTS; } } else { /* New interface name, install into the global list */ Status = AcpiUtInstallInterface (InterfaceName); } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status); }
ACPI_STATUS AcpiExReleaseMutexObject ( ACPI_OPERAND_OBJECT *ObjDesc) { ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExReleaseMutexObject); if (ObjDesc->Mutex.AcquisitionDepth == 0) { return_ACPI_STATUS (AE_NOT_ACQUIRED); } /* Match multiple Acquires with multiple Releases */ ObjDesc->Mutex.AcquisitionDepth--; if (ObjDesc->Mutex.AcquisitionDepth != 0) { /* Just decrement the depth and return */ return_ACPI_STATUS (AE_OK); } if (ObjDesc->Mutex.OwnerThread) { /* Unlink the mutex from the owner's list */ AcpiExUnlinkMutex (ObjDesc); ObjDesc->Mutex.OwnerThread = NULL; } /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { Status = AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Clear mutex info */ ObjDesc->Mutex.ThreadId = 0; return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiUtReleaseReadLock ( ACPI_RW_LOCK *Lock) { ACPI_STATUS Status; Status = AcpiOsAcquireMutex (Lock->ReaderMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } /* Release the write lock only for the very last reader */ Lock->NumReaders--; if (Lock->NumReaders == 0) { AcpiOsReleaseMutex (Lock->WriterMutex); } AcpiOsReleaseMutex (Lock->ReaderMutex); return (Status); }
ACPI_STATUS AcpiEvReleaseGlobalLock ( void) { BOOLEAN Pending = FALSE; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (EvReleaseGlobalLock); /* Lock must be already acquired */ if (!AcpiGbl_GlobalLockAcquired) { ACPI_WARNING ((AE_INFO, "Cannot release the ACPI Global Lock, it has not been acquired")); return_ACPI_STATUS (AE_NOT_ACQUIRED); } if (AcpiGbl_GlobalLockPresent) { /* Allow any thread to release the lock */ ACPI_RELEASE_GLOBAL_LOCK (AcpiGbl_FACS, Pending); /* * If the pending bit was set, we must write GBL_RLS to the control * register */ if (Pending) { Status = AcpiWriteBitRegister ( ACPI_BITREG_GLOBAL_LOCK_RELEASE, ACPI_ENABLE_EVENT); } ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Released hardware Global Lock\n")); } AcpiGbl_GlobalLockAcquired = FALSE; /* Release the local GL mutex */ AcpiOsReleaseMutex (AcpiGbl_GlobalLockMutex->Mutex.OsMutex); return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiUtInterfaceTerminate ( void) { ACPI_STATUS Status; ACPI_INTERFACE_INFO *NextInterface; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { AcpiGbl_SupportedInterfaces = NextInterface->Next; if (NextInterface->Flags & ACPI_OSI_DYNAMIC) { /* Only interfaces added at runtime can be freed */ ACPI_FREE (NextInterface->Name); ACPI_FREE (NextInterface); } else { /* Interface is in static list. Reset it to invalid or valid. */ if (NextInterface->Flags & ACPI_OSI_DEFAULT_INVALID) { NextInterface->Flags |= ACPI_OSI_INVALID; } else { NextInterface->Flags &= ~ACPI_OSI_INVALID; } } NextInterface = AcpiGbl_SupportedInterfaces; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (AE_OK); }
void AcpiExReleaseAllMutexes ( ACPI_THREAD_STATE *Thread) { ACPI_OPERAND_OBJECT *Next = Thread->AcquiredMutexList; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_ENTRY (); /* Traverse the list of owned mutexes, releasing each one */ while (Next) { ObjDesc = Next; Next = ObjDesc->Mutex.Next; ObjDesc->Mutex.Prev = NULL; ObjDesc->Mutex.Next = NULL; ObjDesc->Mutex.AcquisitionDepth = 0; /* Release the mutex, special case for Global Lock */ if (ObjDesc == AcpiGbl_GlobalLockMutex) { /* Ignore errors */ (void) AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Mark mutex unowned */ ObjDesc->Mutex.OwnerThread = NULL; ObjDesc->Mutex.ThreadId = 0; /* Update Thread SyncLevel (Last mutex is the important one) */ Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; } }
ACPI_STATUS AcpiUpdateInterfaces ( UINT8 Action) { ACPI_STATUS Status; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiUtUpdateInterfaces (Action); AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return (Status); }
ACPI_STATUS AcpiReleaseMutex ( ACPI_HANDLE Handle, ACPI_STRING Pathname) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *MutexObj; /* Get the low-level mutex associated with Handle:Pathname */ Status = AcpiUtGetMutexObject (Handle, Pathname, &MutexObj); if (ACPI_FAILURE (Status)) { return (Status); } /* Release the OS mutex */ AcpiOsReleaseMutex (MutexObj->Mutex.OsMutex); return (AE_OK); }
static void AcpiDbRunRemoteDebugger ( char *BatchBuffer) { ACPI_STATUS Status; char *Ptr = BatchBuffer; char *Cmd = Ptr; while (!AcpiGbl_DbTerminateLoop) { if (BatchBuffer) { if (*Ptr) { while (*Ptr) { if (*Ptr == ',') { /* Convert commas to spaces */ *Ptr = ' '; } else if (*Ptr == ';') { *Ptr = '\0'; continue; } Ptr++; } strncpy (AcpiGbl_DbLineBuf, Cmd, ACPI_DB_LINE_BUFFER_SIZE); Ptr++; Cmd = Ptr; } else { return; } } else { /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { return; } } /* * Signal the debug thread that we have a command to execute, * and wait for the command to complete. */ AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandComplete, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return; } } }
void AcpiDbDisplayInterfaces ( char *ActionArg, char *InterfaceNameArg) { ACPI_INTERFACE_INFO *NextInterface; char *SubString; ACPI_STATUS Status; /* If no arguments, just display current interface list */ if (!ActionArg) { (void) AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); NextInterface = AcpiGbl_SupportedInterfaces; while (NextInterface) { if (!(NextInterface->Flags & ACPI_OSI_INVALID)) { AcpiOsPrintf ("%s\n", NextInterface->Name); } NextInterface = NextInterface->Next; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); return; } /* If ActionArg exists, so must InterfaceNameArg */ if (!InterfaceNameArg) { AcpiOsPrintf ("Missing Interface Name argument\n"); return; } /* Uppercase the action for match below */ AcpiUtStrupr (ActionArg); /* Install - install an interface */ SubString = ACPI_STRSTR ("INSTALL", ActionArg); if (SubString) { Status = AcpiInstallInterface (InterfaceNameArg); if (ACPI_FAILURE (Status)) { AcpiOsPrintf ("%s, while installing \"%s\"\n", AcpiFormatException (Status), InterfaceNameArg); } return; } /* Remove - remove an interface */ SubString = ACPI_STRSTR ("REMOVE", ActionArg); if (SubString) { Status = AcpiRemoveInterface (InterfaceNameArg); if (ACPI_FAILURE (Status)) { AcpiOsPrintf ("%s, while removing \"%s\"\n", AcpiFormatException (Status), InterfaceNameArg); } return; } /* Invalid ActionArg */ AcpiOsPrintf ("Invalid action argument: %s\n", ActionArg); return; }
ACPI_STATUS AcpiDsBeginMethodExecution ( ACPI_NAMESPACE_NODE *MethodNode, ACPI_OPERAND_OBJECT *ObjDesc, ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode); if (!MethodNode) { return_ACPI_STATUS (AE_NULL_ENTRY); } /* Prevent wraparound of thread count */ if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX) { ACPI_ERROR ((AE_INFO, "Method reached maximum reentrancy limit (255)")); return_ACPI_STATUS (AE_AML_METHOD_LIMIT); } /* * If this method is serialized, we need to acquire the method mutex. */ if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED) { /* * Create a mutex for the method if it is defined to be Serialized * and a mutex has not already been created. We defer the mutex creation * until a method is actually executed, to minimize the object count */ if (!ObjDesc->Method.Mutex) { Status = AcpiDsCreateMethodMutex (ObjDesc); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } } /* * The CurrentSyncLevel (per-thread) must be less than or equal to * the sync level of the method. This mechanism provides some * deadlock prevention * * Top-level method invocation has no walk state at this point */ if (WalkState && (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel)) { ACPI_ERROR ((AE_INFO, "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)", AcpiUtGetNodeName (MethodNode), WalkState->Thread->CurrentSyncLevel)); return_ACPI_STATUS (AE_AML_MUTEX_ORDER); } /* * Obtain the method mutex if necessary. Do not acquire mutex for a * recursive call. */ if (!WalkState || !ObjDesc->Method.Mutex->Mutex.ThreadId || (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId)) { /* * Acquire the method mutex. This releases the interpreter if we * block (and reacquires it before it returns) */ Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Update the mutex and walk info and save the original SyncLevel */ if (WalkState) { ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = WalkState->Thread->CurrentSyncLevel; ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId; WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel; } else { ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel = ObjDesc->Method.Mutex->Mutex.SyncLevel; } } /* Always increase acquisition depth */ ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++; } /* * Allocate an Owner ID for this method, only if this is the first thread * to begin concurrent execution. We only need one OwnerId, even if the * method is invoked recursively. */ if (!ObjDesc->Method.OwnerId) { Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId); if (ACPI_FAILURE (Status)) { goto Cleanup; } } /* * Increment the method parse tree thread count since it has been * reentered one more time (even if it is the same thread) */ ObjDesc->Method.ThreadCount++; AcpiMethodCount++; return_ACPI_STATUS (Status); Cleanup: /* On error, must release the method mutex (if present) */ if (ObjDesc->Method.Mutex) { AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex); } return_ACPI_STATUS (Status); }
ACPI_STATUS AcpiDbUserCommands ( char Prompt, ACPI_PARSE_OBJECT *Op) { ACPI_STATUS Status = AE_OK; AcpiOsPrintf ("\n"); /* TBD: [Restructure] Need a separate command line buffer for step mode */ while (!AcpiGbl_DbTerminateThreads) { /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "While parsing command line")); return (Status); } /* Check for single or multithreaded debug */ if (AcpiGbl_DebuggerConfiguration & DEBUGGER_MULTI_THREADED) { /* * Signal the debug thread that we have a command to execute, * and wait for the command to complete. */ AcpiOsReleaseMutex (AcpiGbl_DbCommandReady); if (ACPI_FAILURE (Status)) { return (Status); } Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandComplete, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } } else { /* Just call to the command line interpreter */ AcpiDbSingleThread (); } } /* Shut down the debugger */ AcpiTerminateDebugger (); /* * Only this thread (the original thread) should actually terminate the * subsystem, because all the semaphores are deleted during termination */ Status = AcpiTerminate (); return (Status); }
static ACPI_STATUS AcpiDbStartCommand ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op) { ACPI_STATUS Status; /* TBD: [Investigate] are there namespace locking issues here? */ /* AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); */ /* Go into the command loop and await next user command */ AcpiGbl_MethodExecuting = TRUE; Status = AE_CTRL_TRUE; while (Status == AE_CTRL_TRUE) { if (AcpiGbl_DebuggerConfiguration == DEBUGGER_MULTI_THREADED) { /* Handshake with the front-end that gets user command lines */ AcpiOsReleaseMutex (AcpiGbl_DbCommandComplete); Status = AcpiOsAcquireMutex (AcpiGbl_DbCommandReady, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { return (Status); } } else { /* Single threaded, we must get a command line ourselves */ /* Force output to console until a command is entered */ AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT); /* Different prompt if method is executing */ if (!AcpiGbl_MethodExecuting) { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_COMMAND_PROMPT); } else { AcpiOsPrintf ("%1c ", ACPI_DEBUGGER_EXECUTE_PROMPT); } /* Get the user input line */ Status = AcpiOsGetLine (AcpiGbl_DbLineBuf, ACPI_DB_LINE_BUFFER_SIZE, NULL); if (ACPI_FAILURE (Status)) { ACPI_EXCEPTION ((AE_INFO, Status, "While parsing command line")); return (Status); } } Status = AcpiDbCommandDispatch (AcpiGbl_DbLineBuf, WalkState, Op); } /* AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); */ return (Status); }
ACPI_STATUS AcpiUtOsiImplementation ( ACPI_WALK_STATE *WalkState) { ACPI_OPERAND_OBJECT *StringDesc; ACPI_OPERAND_OBJECT *ReturnDesc; ACPI_INTERFACE_INFO *InterfaceInfo; ACPI_INTERFACE_HANDLER InterfaceHandler; ACPI_STATUS Status; UINT32 ReturnValue; ACPI_FUNCTION_TRACE (UtOsiImplementation); /* Validate the string input argument (from the AML caller) */ StringDesc = WalkState->Arguments[0].Object; if (!StringDesc || (StringDesc->Common.Type != ACPI_TYPE_STRING)) { return_ACPI_STATUS (AE_TYPE); } /* Create a return object */ ReturnDesc = AcpiUtCreateInternalObject (ACPI_TYPE_INTEGER); if (!ReturnDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Default return value is 0, NOT SUPPORTED */ ReturnValue = 0; Status = AcpiOsAcquireMutex (AcpiGbl_OsiMutex, ACPI_WAIT_FOREVER); if (ACPI_FAILURE (Status)) { AcpiUtRemoveReference (ReturnDesc); return_ACPI_STATUS (Status); } /* Lookup the interface in the global _OSI list */ InterfaceInfo = AcpiUtGetInterface (StringDesc->String.Pointer); if (InterfaceInfo && !(InterfaceInfo->Flags & ACPI_OSI_INVALID)) { /* * The interface is supported. * Update the OsiData if necessary. We keep track of the latest * version of Windows that has been requested by the BIOS. */ if (InterfaceInfo->Value > AcpiGbl_OsiData) { AcpiGbl_OsiData = InterfaceInfo->Value; } ReturnValue = ACPI_UINT32_MAX; } AcpiOsReleaseMutex (AcpiGbl_OsiMutex); /* * Invoke an optional _OSI interface handler. The host OS may wish * to do some interface-specific handling. For example, warn about * certain interfaces or override the true/false support value. */ InterfaceHandler = AcpiGbl_InterfaceHandler; if (InterfaceHandler) { ReturnValue = InterfaceHandler ( StringDesc->String.Pointer, ReturnValue); } ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INFO, "ACPI: BIOS _OSI(\"%s\") is %ssupported\n", StringDesc->String.Pointer, ReturnValue == 0 ? "not " : "")); /* Complete the return object */ ReturnDesc->Integer.Value = ReturnValue; WalkState->ReturnDesc = ReturnDesc; return_ACPI_STATUS (AE_OK); }
ACPI_STATUS AcpiUtReleaseMutex ( ACPI_MUTEX_HANDLE MutexId) { ACPI_THREAD_ID ThisThreadId; ACPI_FUNCTION_NAME (UtReleaseMutex); ThisThreadId = AcpiOsGetThreadId (); ACPI_DEBUG_PRINT ((ACPI_DB_MUTEX, "Thread %u releasing Mutex [%s]\n", (UINT32) ThisThreadId, AcpiUtGetMutexName (MutexId))); if (MutexId > ACPI_MAX_MUTEX) { return (AE_BAD_PARAMETER); } /* * Mutex must be acquired in order to release it! */ if (AcpiGbl_MutexInfo[MutexId].ThreadId == ACPI_MUTEX_NOT_ACQUIRED) { ACPI_ERROR ((AE_INFO, "Mutex [0x%X] is not acquired, cannot release", MutexId)); return (AE_NOT_ACQUIRED); } #ifdef ACPI_MUTEX_DEBUG { UINT32 i; /* * Mutex debug code, for internal debugging only. * * Deadlock prevention. Check if this thread owns any mutexes of value * greater than this one. If so, the thread has violated the mutex * ordering rule. This indicates a coding error somewhere in * the ACPI subsystem code. */ for (i = MutexId; i < ACPI_NUM_MUTEX; i++) { if (AcpiGbl_MutexInfo[i].ThreadId == ThisThreadId) { if (i == MutexId) { continue; } ACPI_ERROR ((AE_INFO, "Invalid release order: owns [%s], releasing [%s]", AcpiUtGetMutexName (i), AcpiUtGetMutexName (MutexId))); return (AE_RELEASE_DEADLOCK); } } } #endif /* Mark unlocked FIRST */ AcpiGbl_MutexInfo[MutexId].ThreadId = ACPI_MUTEX_NOT_ACQUIRED; AcpiOsReleaseMutex (AcpiGbl_MutexInfo[MutexId].Mutex); return (AE_OK); }
void AcpiDsTerminateControlMethod ( ACPI_OPERAND_OBJECT *MethodDesc, ACPI_WALK_STATE *WalkState) { ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState); /* MethodDesc is required, WalkState is optional */ if (!MethodDesc) { return_VOID; } if (WalkState) { /* Delete all arguments and locals */ AcpiDsMethodDataDeleteAll (WalkState); /* * If method is serialized, release the mutex and restore the * current sync level for this thread */ if (MethodDesc->Method.Mutex) { /* Acquisition Depth handles recursive calls */ MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--; if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth) { WalkState->Thread->CurrentSyncLevel = MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel; AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex); MethodDesc->Method.Mutex->Mutex.ThreadId = 0; } } /* * Delete any namespace objects created anywhere within the * namespace by the execution of this method. Unless: * 1) This method is a module-level executable code method, in which * case we want make the objects permanent. * 2) There are other threads executing the method, in which case we * will wait until the last thread has completed. */ if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) && (MethodDesc->Method.ThreadCount == 1)) { /* Delete any direct children of (created by) this method */ AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode); /* * Delete any objects that were created by this method * elsewhere in the namespace (if any were created). * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the * deletion such that we don't have to perform an entire * namespace walk for every control method execution. */ if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE) { AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId); MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE; } } } /* Decrement the thread count on the method */ if (MethodDesc->Method.ThreadCount) { MethodDesc->Method.ThreadCount--; } else { ACPI_ERROR ((AE_INFO, "Invalid zero thread count in method")); } /* Are there any other threads currently executing this method? */ if (MethodDesc->Method.ThreadCount) { /* * Additional threads. Do not release the OwnerId in this case, * we immediately reuse it for the next thread executing this method */ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "*** Completed execution of one thread, %u threads remaining\n", MethodDesc->Method.ThreadCount)); } else { /* This is the only executing thread for this method */ /* * Support to dynamically change a method from NotSerialized to * Serialized if it appears that the method is incorrectly written and * does not support multiple thread execution. The best example of this * is if such a method creates namespace objects and blocks. A second * thread will fail with an AE_ALREADY_EXISTS exception. * * This code is here because we must wait until the last thread exits * before marking the method as serialized. */ if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING) { if (WalkState) { ACPI_INFO ((AE_INFO, "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error", WalkState->MethodNode->Name.Ascii)); } /* * Method tried to create an object twice and was marked as * "pending serialized". The probable cause is that the method * cannot handle reentrancy. * * The method was created as NotSerialized, but it tried to create * a named object and then blocked, causing the second thread * entrance to begin and then fail. Workaround this problem by * marking the method permanently as Serialized when the last * thread exits here. */ MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING; MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED; MethodDesc->Method.SyncLevel = 0; } /* No more threads, we can free the OwnerId */ if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL)) { AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId); } } return_VOID; }
ACPI_STATUS AcpiExReleaseMutex ( ACPI_OPERAND_OBJECT *ObjDesc, ACPI_WALK_STATE *WalkState) { ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (ExReleaseMutex); if (!ObjDesc) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* The mutex must have been previously acquired in order to release it */ if (!ObjDesc->Mutex.OwnerThread) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], not acquired", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_MUTEX_NOT_ACQUIRED); } /* Sanity check: we must have a valid thread ID */ if (!WalkState->Thread) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], null thread info", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_INTERNAL); } /* * The Mutex is owned, but this thread must be the owner. * Special case for Global Lock, any thread can release */ if ((ObjDesc->Mutex.OwnerThread->ThreadId != WalkState->Thread->ThreadId) && (ObjDesc->Mutex.OsMutex != AcpiGbl_GlobalLockMutex)) { ACPI_ERROR ((AE_INFO, "Thread %X cannot release Mutex [%4.4s] acquired by thread %X", WalkState->Thread->ThreadId, AcpiUtGetNodeName (ObjDesc->Mutex.Node), ObjDesc->Mutex.OwnerThread->ThreadId)); return_ACPI_STATUS (AE_AML_NOT_OWNER); } /* * The sync level of the mutex must be less than or equal to the current * sync level */ if (ObjDesc->Mutex.SyncLevel > WalkState->Thread->CurrentSyncLevel) { ACPI_ERROR ((AE_INFO, "Cannot release Mutex [%4.4s], incorrect SyncLevel", AcpiUtGetNodeName (ObjDesc->Mutex.Node))); return_ACPI_STATUS (AE_AML_MUTEX_ORDER); } /* Match multiple Acquires with multiple Releases */ ObjDesc->Mutex.AcquisitionDepth--; if (ObjDesc->Mutex.AcquisitionDepth != 0) { /* Just decrement the depth and return */ return_ACPI_STATUS (AE_OK); } /* Unlink the mutex from the owner's list */ AcpiExUnlinkMutex (ObjDesc); /* Release the mutex, special case for Global Lock */ if (ObjDesc->Mutex.OsMutex == AcpiGbl_GlobalLockMutex) { Status = AcpiEvReleaseGlobalLock (); } else { AcpiOsReleaseMutex (ObjDesc->Mutex.OsMutex); } /* Update the mutex and restore SyncLevel */ ObjDesc->Mutex.OwnerThread = NULL; WalkState->Thread->CurrentSyncLevel = ObjDesc->Mutex.OriginalSyncLevel; return_ACPI_STATUS (Status); }