globle BOOLEAN AddSaveFunction( void *theEnv, char *name, void (*functionPtr)(void *,void *,char *), int priority) { #if (MAC_MCW || IBM_MCW) && (RUN_TIME || BLOAD_ONLY) #pragma unused(name) #pragma unused(functionPtr) #pragma unused(priority) #endif #if (! RUN_TIME) && (! BLOAD_ONLY) ConstructData(theEnv)->ListOfSaveFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfSaveFunctions,TRUE); #else #if MAC_MCW || IBM_MCW #pragma unused(theEnv) #endif #endif return(1); }
globle intBool AddSaveFunction( void *theEnv, EXEC_STATUS, char *name, void (*functionPtr)(void *,EXEC_STATUS,void *,char *), int priority) { #if (MAC_MCW || WIN_MCW) && (RUN_TIME || BLOAD_ONLY) #pragma unused(name) #pragma unused(functionPtr) #pragma unused(priority) #endif #if (! RUN_TIME) && (! BLOAD_ONLY) ConstructData(theEnv,execStatus)->ListOfSaveFunctions = AddFunctionToCallList(theEnv,execStatus,name,priority, (void (*)(void *,EXEC_STATUS)) functionPtr, ConstructData(theEnv,execStatus)->ListOfSaveFunctions,TRUE); #else #if MAC_MCW || WIN_MCW || MAC_XCD #pragma unused(theEnv,execStatus) #endif #endif return(1); }
globle void AddAbortBloadFunction( void *theEnv, char *name, void (*func)(void *), int priority) { BloadData(theEnv)->AbortBloadFunctions = AddFunctionToCallList(theEnv,name,priority,func,BloadData(theEnv)->AbortBloadFunctions,TRUE); }
globle void AddAfterModuleDefinedFunction( char *name, void (*func)(void), int priority) { AfterModuleDefinedFunctions = AddFunctionToCallList(name,priority,func,AfterModuleDefinedFunctions); }
globle void AddAfterModuleDefinedFunction( void *theEnv, char *name, void (*func)(void *), int priority) { DefmoduleData(theEnv)->AfterModuleDefinedFunctions = AddFunctionToCallList(theEnv,name,priority,func,DefmoduleData(theEnv)->AfterModuleDefinedFunctions,TRUE); }
globle BOOLEAN AddResetFunction( char *name, void (*functionPtr)(void), int priority) { ListOfResetFunctions = AddFunctionToCallList(name,priority, functionPtr, ListOfResetFunctions); return(TRUE); }
globle void AddClearBloadReadyFunction( void *theEnv, char *name, int (*func)(void *), int priority) { BloadData(theEnv)->ClearBloadReadyFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) func, BloadData(theEnv)->ClearBloadReadyFunctions,TRUE); }
globle intBool EnvAddResetFunction( void *theEnv, const char *name, void (*functionPtr)(void *), int priority) { ConstructData(theEnv)->ListOfResetFunctions = AddFunctionToCallList(theEnv,name,priority, functionPtr, ConstructData(theEnv)->ListOfResetFunctions,TRUE); return(TRUE); }
globle BOOLEAN AddClearFunction( char *name, void (*functionPtr)(void), int priority) { ListOfClearFunctions = AddFunctionToCallList(name,priority, (void (*)(void)) functionPtr, ListOfClearFunctions); return(1); }
globle intBool EnvAddRunFunction( void *theEnv, char *name, void (*functionPtr)(void *), int priority) { EngineData(theEnv)->ListOfRunFunctions = AddFunctionToCallList(theEnv,name,priority, functionPtr, EngineData(theEnv)->ListOfRunFunctions,TRUE); return(1); }
globle intBool AddClearReadyFunction( void *theEnv, const char *name, int (*functionPtr)(void *), int priority) { ConstructData(theEnv)->ListOfClearReadyFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfClearReadyFunctions,TRUE); return(1); }
bool EnvAddClearFunction( void *theEnv, const char *name, void (*functionPtr)(void *), int priority) { ConstructData(theEnv)->ListOfClearFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfClearFunctions); return(true); }
globle BOOLEAN EnvAddClearFunction( void *theEnv, char *name, void (*functionPtr)(void *), int priority) { ConstructData(theEnv)->ListOfClearFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfClearFunctions,TRUE); return(1); }
globle intBool EnvAddResetFunction( void *theEnv, EXEC_STATUS, char *name, void (*functionPtr)(void *,EXEC_STATUS), int priority) { ConstructData(theEnv,execStatus)->ListOfResetFunctions = AddFunctionToCallList(theEnv,execStatus,name,priority, functionPtr, ConstructData(theEnv,execStatus)->ListOfResetFunctions,TRUE); return(TRUE); }
globle intBool AddClearReadyFunction( void *theEnv, EXEC_STATUS, char *name, int (*functionPtr)(void *,EXEC_STATUS), int priority) { ConstructData(theEnv,execStatus)->ListOfClearReadyFunctions = AddFunctionToCallList(theEnv,execStatus,name,priority, (void (*)(void *,EXEC_STATUS)) functionPtr, ConstructData(theEnv,execStatus)->ListOfClearReadyFunctions,TRUE); return(1); }
globle intBool AddResetFunction( char *name, void (*functionPtr)(void), int priority) { void *theEnv = GetCurrentEnvironment(); EXEC_STATUS = GetCurrentExecutionStatus(); ConstructData(theEnv,execStatus)->ListOfResetFunctions = AddFunctionToCallList(theEnv,execStatus,name,priority,(void (*)(void *,EXEC_STATUS)) functionPtr, ConstructData(theEnv,execStatus)->ListOfResetFunctions,FALSE); return(TRUE); }
globle intBool AddResetFunction( const char *name, void (*functionPtr)(void), int priority) { void *theEnv; theEnv = GetCurrentEnvironment(); ConstructData(theEnv)->ListOfResetFunctions = AddFunctionToCallList(theEnv,name,priority,(void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfResetFunctions,FALSE); return(TRUE); }
globle intBool AddRunFunction( char *name, void (*functionPtr)(void), int priority) { void *theEnv; theEnv = GetCurrentEnvironment(); EngineData(theEnv)->ListOfRunFunctions = AddFunctionToCallList(theEnv,name,priority,(void (*)(void *)) functionPtr, EngineData(theEnv)->ListOfRunFunctions,TRUE); return(1); }
globle BOOLEAN AddClearFunction( char *name, void (*functionPtr)(void), int priority) { void *theEnv; theEnv = GetCurrentEnvironment(); ConstructData(theEnv)->ListOfClearFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfClearFunctions,FALSE); return(1); }
globle intBool AddSaveFunction( void *theEnv, const char *name, void (*functionPtr)(void *,void *,const char *), int priority) { #if (! RUN_TIME) && (! BLOAD_ONLY) ConstructData(theEnv)->ListOfSaveFunctions = AddFunctionToCallList(theEnv,name,priority, (void (*)(void *)) functionPtr, ConstructData(theEnv)->ListOfSaveFunctions,TRUE); #else #if MAC_XCD #pragma unused(theEnv) #endif #endif return(1); }
globle BOOLEAN AddSaveFunction( char *name, void (*functionPtr)(char *), int priority) { #if (MAC_MPW || MAC_MCW) && (RUN_TIME || BLOAD_ONLY) #pragma unused(name) #pragma unused(functionPtr) #pragma unused(priority) #endif #if (! RUN_TIME) && (! BLOAD_ONLY) ListOfSaveFunctions = AddFunctionToCallList(name,priority, (void (*)(void)) functionPtr, ListOfSaveFunctions); #endif return(1); }