bool CImportKeyValueBase::AddIntAttributeFlags( CDmElement* pElement, KeyValues *pKeyValue, const char *pKeyName, int nFlags, int *pDefault ) { if ( !AddIntAttribute( pElement, pKeyValue, pKeyName, pDefault ) ) return false; CDmAttribute *pAttribute = pElement->GetAttribute( pKeyName ); pAttribute->AddFlag( nFlags ); return true; }
RendererStatistics::RendererStatistics() : Queryable("renderer_statistics"), formattedLong(NULL), formattedShort(NULL), windowStartTime(0.0), windowCurrentTime(0.0) { AddDoubleAttribute(*this, "elapsedTime", "Elapsed rendering time", &RendererStatistics::getElapsedTime); AddDoubleAttribute(*this, "remainingTime", "Remaining rendering time", &RendererStatistics::getRemainingTime); AddDoubleAttribute(*this, "haltTime", "Halt rendering after time", &RendererStatistics::getHaltTime); AddDoubleAttribute(*this, "percentHaltTimeComplete", "Percent of halt time completed", &RendererStatistics::getPercentHaltTimeComplete); AddDoubleAttribute(*this, "haltThreshold", "Halt rendering when convergence drops below threshold", &RendererStatistics::getHaltThreshold); AddDoubleAttribute(*this, "percentHaltThresholdComplete", "Percent of halt threshold completed", &RendererStatistics::getPercentHaltThresholdComplete); AddDoubleAttribute(*this, "percentConvergence", "Percent of convergence between last consecutive updates", &RendererStatistics::getPercentConvergence); AddDoubleAttribute(*this, "percentComplete", "Percent of render completed", &RendererStatistics::getPercentComplete); AddDoubleAttribute(*this, "efficiency", "Efficiency of renderer", &RendererStatistics::getEfficiency); AddDoubleAttribute(*this, "efficiencyWindow", "Efficiency of renderer", &RendererStatistics::getEfficiencyWindow); AddIntAttribute(*this, "threadCount", "Number of rendering threads on local node", &RendererStatistics::getThreadCount); AddIntAttribute(*this, "slaveNodeCount", "Number of network slave nodes", &RendererStatistics::getSlaveNodeCount); }