void Reset() override
 {
     Initialize();
     me->setActive(true);
     AddWaypoints();
     Start(true, true);
 }
 void Reset()
 {
     _lavaGoutCount = 0;
     me->setActive(true);
     AddWaypoints();
     Start(true, true);
 }
 void Reset()
 {
     _lavaGoutCount = 0;
     AddWaypoints();
     Start(true, true);
 }