示例#1
0
int AJ_Main(void)
{
    AJ_Status status = AJ_OK;
    AJ_BusAttachment bus;
    uint8_t connected = FALSE;
    uint32_t sessionId = 0;

    /* One time initialization before calling any other AllJoyn APIs. */
    AJ_Initialize();

    /* This is for debug purposes and is optional. */
    AJ_PrintXML(AppObjects);

    AJ_RegisterObjects(AppObjects, NULL);

    while (TRUE) {
        AJ_Message msg;

        if (!connected) {
            status = AJ_StartService(&bus,
                                     NULL,
                                     CONNECT_TIMEOUT,
                                     FALSE,
                                     ServicePort,
                                     ServiceName,
                                     AJ_NAME_REQ_DO_NOT_QUEUE,
                                     NULL);

            if (status != AJ_OK) {
                continue;
            }

            AJ_InfoPrintf(("StartService returned %d, session_id=%u\n", status, sessionId));
            connected = TRUE;
        }

        status = AJ_UnmarshalMsg(&bus, &msg, UNMARSHAL_TIMEOUT);

        if (AJ_ERR_TIMEOUT == status) {
            continue;
        }

        if (AJ_OK == status) {
            switch (msg.msgId) {
            case AJ_METHOD_ACCEPT_SESSION:
                {
                    uint16_t port;
                    char* joiner;
                    AJ_UnmarshalArgs(&msg, "qus", &port, &sessionId, &joiner);
                    status = AJ_BusReplyAcceptSession(&msg, TRUE);
                    AJ_InfoPrintf(("Accepted session session_id=%u joiner=%s\n", sessionId, joiner));
                }
                break;

            case BASIC_SERVICE_CAT:
                status = AppHandleCat(&msg);
                break;

            case AJ_SIGNAL_SESSION_LOST_WITH_REASON:
                /* Session was lost so return error to force a disconnect. */
                {
                    uint32_t id, reason;
                    AJ_UnmarshalArgs(&msg, "uu", &id, &reason);
                    AJ_AlwaysPrintf(("Session lost. ID = %u, reason = %u", id, reason));
                }
                status = AJ_ERR_SESSION_LOST;
                break;

            default:
                /* Pass to the built-in handlers. */
                status = AJ_BusHandleBusMessage(&msg);
                break;
            }
        }

        /* Messages MUST be discarded to free resources. */
        AJ_CloseMsg(&msg);

        if (status == AJ_ERR_SESSION_LOST) {
            AJ_Printf("AllJoyn disconnect.\n");
            AJ_Disconnect(&bus);
            connected = FALSE;

            /* Sleep a little while before trying to reconnect. */
            AJ_Sleep(SLEEP_TIME);
        }
    }

    AJ_Printf("Basic service exiting with status %d.\n", status);

    return status;
}
示例#2
0
文件: bastress2.c 项目: fonlabs/ajtcl
int AJ_Main()
{
    // you're connected now, so print out the data:
    AJ_AlwaysPrintf(("You're connected to the network\n"));
    AJ_Initialize();
    AJ_PrintXML(AppObjects);
    AJ_RegisterObjects(AppObjects, NULL);

    while (TRUE) {
        AJ_Message msg;

        if (!connected) {
            status = AJ_StartService(&bus, NULL, CONNECT_TIMEOUT, FALSE, ServicePort, ServiceName, AJ_NAME_REQ_DO_NOT_QUEUE, NULL);
            if (status == AJ_OK) {
                AJ_AlwaysPrintf(("StartService returned %d\n", status));
                connected = TRUE;
                if (authenticate) {
                    AJ_BusSetPasswordCallback(&bus, PasswordCallback);
                } else {
                    authStatus = AJ_OK;
                }
            } else {
                AJ_AlwaysPrintf(("StartClient returned %d\n", status));
                continue;
            }
        }

        status = AJ_UnmarshalMsg(&bus, &msg, UNMARSHAL_TIMEOUT);
        if (status != AJ_OK) {
            if (status == AJ_ERR_TIMEOUT) {
                AppDoWork();
                continue;
            }
        }

        if (status == AJ_OK) {
            switch (msg.msgId) {

            case AJ_METHOD_ACCEPT_SESSION:
                {
                    uint16_t port;
                    char* joiner;
                    AJ_AlwaysPrintf(("Accepting...\n"));
                    AJ_UnmarshalArgs(&msg, "qus", &port, &sessionId, &joiner);
                    status = AJ_BusReplyAcceptSession(&msg, TRUE);
                    if (status == AJ_OK) {
                        AJ_AlwaysPrintf(("Accepted session session_id=%u joiner=%s\n", sessionId, joiner));
                    } else {
                        AJ_AlwaysPrintf(("AJ_BusReplyAcceptSession: error %d\n", status));
                    }
                }
                break;

            case APP_MY_CAT:
                status = AppHandleCat(&msg);
                break;

            case AJ_SIGNAL_SESSION_LOST_WITH_REASON:
                /*
                 * don't force a disconnect, be ready to accept another session
                 */
                {
                    uint32_t id, reason;
                    AJ_UnmarshalArgs(&msg, "uu", &id, &reason);
                    AJ_AlwaysPrintf(("Session lost. ID = %u, reason = %d", id, reason));
                }
                break;

            default:
                /*
                 * Pass to the built-in handlers
                 */
                status = AJ_BusHandleBusMessage(&msg);
                break;
            }
        }
        /*
         * Messages must be closed to free resources
         */
        AJ_CloseMsg(&msg);

        if ((status == AJ_ERR_READ) || (status == AJ_ERR_LINK_DEAD)) {
            AJ_AlwaysPrintf(("AllJoyn disconnect\n"));
            AJ_Disconnect(&bus);
            connected = FALSE;
            /*
             * Sleep a little while before trying to reconnect
             */
            AJ_Sleep(10 * 1000);
        }
    }

    return 0;
}