/* * CL_GameModule_AsyncStream_Shutdown */ static void CL_GameModule_AsyncStream_Shutdown( void ) { AsyncStream_ShutdownModule( cg_async_stream ); cg_async_stream = NULL; }
/* * CL_UIModule_AsyncStream_Shutdown */ static void CL_UIModule_AsyncStream_Shutdown( void ) { AsyncStream_ShutdownModule( ui_async_stream ); ui_async_stream = NULL; }