示例#1
0
void
input_bb (struct lto_input_block *ib, enum LTO_tags tag,
	  struct data_in *data_in, struct function *fn,
	  int count_materialization_scale)
{
  unsigned int index;
  basic_block bb;
  gimple_stmt_iterator bsi;

  /* This routine assumes that CFUN is set to FN, as it needs to call
     basic GIMPLE routines that use CFUN.  */
  gcc_assert (cfun == fn);

  index = streamer_read_uhwi (ib);
  bb = BASIC_BLOCK_FOR_FN (fn, index);

  bb->count = apply_scale (streamer_read_gcov_count (ib),
                           count_materialization_scale);
  bb->frequency = streamer_read_hwi (ib);
  bb->flags = streamer_read_hwi (ib);

  /* LTO_bb1 has statements.  LTO_bb0 does not.  */
  if (tag == LTO_bb0)
    return;

  bsi = gsi_start_bb (bb);
  tag = streamer_read_record_start (ib);
  while (tag)
    {
      gimple *stmt = input_gimple_stmt (ib, data_in, tag);
      gsi_insert_after (&bsi, stmt, GSI_NEW_STMT);

      /* After the statement, expect a 0 delimiter or the EH region
	 that the previous statement belongs to.  */
      tag = streamer_read_record_start (ib);
      lto_tag_check_set (tag, 2, LTO_eh_region, LTO_null);

      if (tag == LTO_eh_region)
	{
	  HOST_WIDE_INT region = streamer_read_hwi (ib);
	  gcc_assert (region == (int) region);
	  add_stmt_to_eh_lp (stmt, region);
	}

      tag = streamer_read_record_start (ib);
    }

  tag = streamer_read_record_start (ib);
  while (tag)
    {
      input_phi (ib, bb, data_in, fn);
      tag = streamer_read_record_start (ib);
    }
}
示例#2
0
static gphi *
input_phi (struct lto_input_block *ib, basic_block bb, struct data_in *data_in,
	   struct function *fn)
{
  unsigned HOST_WIDE_INT ix;
  tree phi_result;
  int i, len;
  gphi *result;

  ix = streamer_read_uhwi (ib);
  phi_result = (*SSANAMES (fn))[ix];
  len = EDGE_COUNT (bb->preds);
  result = create_phi_node (phi_result, bb);

  /* We have to go through a lookup process here because the preds in the
     reconstructed graph are generally in a different order than they
     were in the original program.  */
  for (i = 0; i < len; i++)
    {
      tree def = stream_read_tree (ib, data_in);
      int src_index = streamer_read_uhwi (ib);
      bitpack_d bp = streamer_read_bitpack (ib);
      /* Do not cache a location - we do not have API to get pointer to the
	 location in PHI statement and we may trigger reallocation.  */
      location_t arg_loc = stream_input_location_now (&bp, data_in);
      basic_block sbb = BASIC_BLOCK_FOR_FN (fn, src_index);

      edge e = NULL;
      int j;

      for (j = 0; j < len; j++)
	if (EDGE_PRED (bb, j)->src == sbb)
	  {
	    e = EDGE_PRED (bb, j);
	    break;
	  }

      add_phi_arg (result, def, e, arg_loc);
    }

  return result;
}
示例#3
0
	  continue;
	}
      else
	{
	  useblock = gimple_bb (usestmt);
	}

      /* Short circuit. Nothing dominates the entry block.  */
      if (useblock == ENTRY_BLOCK_PTR_FOR_FN (cfun))
	{
	  BITMAP_FREE (blocks);
	  return NULL;
	}
      bitmap_set_bit (blocks, useblock->index);
    }
  commondom = BASIC_BLOCK_FOR_FN (cfun, bitmap_first_set_bit (blocks));
  EXECUTE_IF_SET_IN_BITMAP (blocks, 0, j, bi)
    commondom = nearest_common_dominator (CDI_DOMINATORS, commondom,
					  BASIC_BLOCK_FOR_FN (cfun, j));
  BITMAP_FREE (blocks);
  return commondom;
}

/* Given EARLY_BB and LATE_BB, two blocks in a path through the dominator
   tree, return the best basic block between them (inclusive) to place
   statements.

   We want the most control dependent block in the shallowest loop nest.

   If the resulting block is in a shallower loop nest, then use it.  Else
   only use the resulting block if it has significantly lower execution
void
func_fma_steering::analyze ()
{
  int i, n_blocks, *bb_dfs_preorder;
  basic_block bb;
  rtx_insn *insn;

  bb_dfs_preorder = XNEWVEC (int, last_basic_block_for_fn (cfun));
  n_blocks = pre_and_rev_post_order_compute (bb_dfs_preorder, NULL, false);

  /* Browse the graph of basic blocks looking for FMUL or FMADD/FMSUB
     instructions.  */
  for (i = 0; i < n_blocks; i++)
    {
      bb = BASIC_BLOCK_FOR_FN (cfun, bb_dfs_preorder[i]);
      FOR_BB_INSNS (bb, insn)
	{
	  operand_rr_info *dest_op_info;
	  struct du_chain *chain;
	  unsigned dest_regno;
	  fma_forest *forest;
	  du_head_p head;
	  int i;

	  if (!is_fmul_fmac_insn (insn, true))
	    continue;

	  /* Search the chain where this instruction is (one of) the root.  */
	  dest_op_info = insn_rr[INSN_UID (insn)].op_info;
	  dest_regno = REGNO (SET_DEST (PATTERN (insn)));
	  for (i = 0; i < dest_op_info->n_chains; i++)
	    {
	      /* The register tracked by this chain does not match the
		 destination register of insn.  */
	      if (dest_op_info->heads[i]->regno != dest_regno)
		continue;

	      head = dest_op_info->heads[i];
	      /* The chain was merged in another, find the new head.  */
	      if (!head->first)
		head = regrename_chain_from_id (head->id);

	      /* Search the chain element for this instruction and, if another
		 FMUL or FMADD/FMSUB instruction was already processed, note
		 the forest of its tree.  */
	      forest = NULL;
	      for (chain = head->first; chain; chain = chain->next_use)
		{
		  fma_node **fma_slot;

		  if (!is_fmul_fmac_insn (chain->insn, true))
		    continue;

		  /* This is a use, continue.  */
		  if (chain->loc != &SET_DEST (PATTERN (chain->insn)))
		    continue;

		  if (chain->insn == insn)
		    break;

		  fma_slot = this->m_insn_fma_head_map->get (chain->insn);
		  if (fma_slot && (*fma_slot)->get_children ())
		    forest = (*fma_slot)->get_forest ();
		}
	      if (chain)
		break;
	    }

	  /* We didn't find a chain with a def for this instruction.  */
	  gcc_assert (i < dest_op_info->n_chains);

	  this->analyze_fma_fmul_insn (forest, chain, head);
	}
    }
示例#5
0
文件: sched-vis.c 项目: lv88h/gcc
DEBUG_FUNCTION void
debug_bb_n_slim (int n)
{
  basic_block bb = BASIC_BLOCK_FOR_FN (cfun, n);
  debug_bb_slim (bb);
}
示例#6
0
unsigned
fix_loop_structure (bitmap changed_bbs)
{
  basic_block bb;
  int record_exits = 0;
  struct loop *loop;
  unsigned old_nloops, i;

  timevar_push (TV_LOOP_INIT);

  if (dump_file && (dump_flags & TDF_DETAILS))
    fprintf (dump_file, "fix_loop_structure: fixing up loops for function\n");

  /* We need exact and fast dominance info to be available.  */
  gcc_assert (dom_info_state (CDI_DOMINATORS) == DOM_OK);

  if (loops_state_satisfies_p (LOOPS_HAVE_RECORDED_EXITS))
    {
      release_recorded_exits (cfun);
      record_exits = LOOPS_HAVE_RECORDED_EXITS;
    }

  /* Remember the depth of the blocks in the loop hierarchy, so that we can
     recognize blocks whose loop nesting relationship has changed.  */
  if (changed_bbs)
    FOR_EACH_BB_FN (bb, cfun)
      bb->aux = (void *) (size_t) loop_depth (bb->loop_father);

  /* Remove the dead loops from structures.  We start from the innermost
     loops, so that when we remove the loops, we know that the loops inside
     are preserved, and do not waste time relinking loops that will be
     removed later.  */
  FOR_EACH_LOOP (loop, LI_FROM_INNERMOST)
    {
      /* Detect the case that the loop is no longer present even though
         it wasn't marked for removal.
	 ???  If we do that we can get away with not marking loops for
	 removal at all.  And possibly avoid some spurious removals.  */
      if (loop->header
	  && bb_loop_header_p (loop->header))
	continue;

      if (dump_file && (dump_flags & TDF_DETAILS))
	fprintf (dump_file, "fix_loop_structure: removing loop %d\n",
		 loop->num);

      while (loop->inner)
	{
	  struct loop *ploop = loop->inner;
	  flow_loop_tree_node_remove (ploop);
	  flow_loop_tree_node_add (loop_outer (loop), ploop);
	}

      /* Remove the loop.  */
      if (loop->header)
	loop->former_header = loop->header;
      else
	gcc_assert (loop->former_header != NULL);
      loop->header = NULL;
      flow_loop_tree_node_remove (loop);
    }

  /* Remember the number of loops so we can return how many new loops
     flow_loops_find discovered.  */
  old_nloops = number_of_loops (cfun);

  /* Re-compute loop structure in-place.  */
  flow_loops_find (current_loops);

  /* Mark the blocks whose loop has changed.  */
  if (changed_bbs)
    {
      FOR_EACH_BB_FN (bb, cfun)
	{
	  if ((void *) (size_t) loop_depth (bb->loop_father) != bb->aux)
	    bitmap_set_bit (changed_bbs, bb->index);

    	  bb->aux = NULL;
	}
    }

  /* Finally free deleted loops.  */
  bool any_deleted = false;
  FOR_EACH_VEC_ELT (*get_loops (cfun), i, loop)
    if (loop && loop->header == NULL)
      {
	if (dump_file
	    && ((unsigned) loop->former_header->index
		< basic_block_info_for_fn (cfun)->length ()))
	  {
	    basic_block former_header
	      = BASIC_BLOCK_FOR_FN (cfun, loop->former_header->index);
	    /* If the old header still exists we want to check if the
	       original loop is re-discovered or the old header is now
	       part of a newly discovered loop.
	       In both cases we should have avoided removing the loop.  */
	    if (former_header == loop->former_header)
	      {
		if (former_header->loop_father->header == former_header)
		  fprintf (dump_file, "fix_loop_structure: rediscovered "
			   "removed loop %d as loop %d with old header %d\n",
			   loop->num, former_header->loop_father->num,
			   former_header->index);
		else if ((unsigned) former_header->loop_father->num
			 >= old_nloops)
		  fprintf (dump_file, "fix_loop_structure: header %d of "
			   "removed loop %d is part of the newly "
			   "discovered loop %d with header %d\n",
			   former_header->index, loop->num,
			   former_header->loop_father->num,
			   former_header->loop_father->header->index);
	      }
	  }
	(*get_loops (cfun))[i] = NULL;
	flow_loop_free (loop);
	any_deleted = true;
      }

  /* If we deleted loops then the cached scalar evolutions refering to
     those loops become invalid.  */
  if (any_deleted && scev_initialized_p ())
    scev_reset_htab ();

  loops_state_clear (LOOPS_NEED_FIXUP);

  /* Apply flags to loops.  */
  apply_loop_flags (current_loops->state | record_exits);

  checking_verify_loop_structure ();

  timevar_pop (TV_LOOP_INIT);

  return number_of_loops (cfun) - old_nloops;
}
示例#7
0
文件: lcm.c 项目: krnowak/gcc
static void
compute_antinout_edge (sbitmap *antloc, sbitmap *transp, sbitmap *antin,
		       sbitmap *antout)
{
  basic_block bb;
  edge e;
  basic_block *worklist, *qin, *qout, *qend;
  unsigned int qlen;
  edge_iterator ei;

  /* Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  */
  qin = qout = worklist = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));

  /* We want a maximal solution, so make an optimistic initialization of
     ANTIN.  */
  bitmap_vector_ones (antin, last_basic_block_for_fn (cfun));

  /* Put every block on the worklist; this is necessary because of the
     optimistic initialization of ANTIN above.  */
  int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
  int postorder_num = post_order_compute (postorder, false, false);
  for (int i = 0; i < postorder_num; ++i)
    {
      bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
      *qin++ = bb;
      bb->aux = bb;
    }
  free (postorder);

  qin = worklist;
  qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
  qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;

  /* Mark blocks which are predecessors of the exit block so that we
     can easily identify them below.  */
  FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
    e->src->aux = EXIT_BLOCK_PTR_FOR_FN (cfun);

  /* Iterate until the worklist is empty.  */
  while (qlen)
    {
      /* Take the first entry off the worklist.  */
      bb = *qout++;
      qlen--;

      if (qout >= qend)
	qout = worklist;

      if (bb->aux == EXIT_BLOCK_PTR_FOR_FN (cfun))
	/* Do not clear the aux field for blocks which are predecessors of
	   the EXIT block.  That way we never add then to the worklist
	   again.  */
	bitmap_clear (antout[bb->index]);
      else
	{
	  /* Clear the aux field of this block so that it can be added to
	     the worklist again if necessary.  */
	  bb->aux = NULL;
	  bitmap_intersection_of_succs (antout[bb->index], antin, bb);
	}

      if (bitmap_or_and (antin[bb->index], antloc[bb->index],
				   transp[bb->index], antout[bb->index]))
	/* If the in state of this block changed, then we need
	   to add the predecessors of this block to the worklist
	   if they are not already on the worklist.  */
	FOR_EACH_EDGE (e, ei, bb->preds)
	  if (!e->src->aux && e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun))
	    {
	      *qin++ = e->src;
	      e->src->aux = e;
	      qlen++;
	      if (qin >= qend)
		qin = worklist;
	    }
    }

  clear_aux_for_edges ();
  clear_aux_for_blocks ();
  free (worklist);
}
示例#8
0
文件: lcm.c 项目: krnowak/gcc
void
compute_available (sbitmap *avloc, sbitmap *kill, sbitmap *avout,
		   sbitmap *avin)
{
  edge e;
  basic_block *worklist, *qin, *qout, *qend, bb;
  unsigned int qlen;
  edge_iterator ei;

  /* Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  */
  qin = qout = worklist =
    XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS);

  /* We want a maximal solution.  */
  bitmap_vector_ones (avout, last_basic_block_for_fn (cfun));

  /* Put every block on the worklist; this is necessary because of the
     optimistic initialization of AVOUT above.  Use inverted postorder
     to make the dataflow problem require less iterations.  */
  int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
  int postorder_num = inverted_post_order_compute (postorder);
  for (int i = 0; i < postorder_num; ++i)
    {
      bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
      if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
	  || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
	continue;
      *qin++ = bb;
      bb->aux = bb;
    }
  free (postorder);

  qin = worklist;
  qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
  qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;

  /* Mark blocks which are successors of the entry block so that we
     can easily identify them below.  */
  FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
    e->dest->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun);

  /* Iterate until the worklist is empty.  */
  while (qlen)
    {
      /* Take the first entry off the worklist.  */
      bb = *qout++;
      qlen--;

      if (qout >= qend)
	qout = worklist;

      /* If one of the predecessor blocks is the ENTRY block, then the
	 intersection of avouts is the null set.  We can identify such blocks
	 by the special value in the AUX field in the block structure.  */
      if (bb->aux == ENTRY_BLOCK_PTR_FOR_FN (cfun))
	/* Do not clear the aux field for blocks which are successors of the
	   ENTRY block.  That way we never add then to the worklist again.  */
	bitmap_clear (avin[bb->index]);
      else
	{
	  /* Clear the aux field of this block so that it can be added to
	     the worklist again if necessary.  */
	  bb->aux = NULL;
	  bitmap_intersection_of_preds (avin[bb->index], avout, bb);
	}

      if (bitmap_ior_and_compl (avout[bb->index], avloc[bb->index],
				    avin[bb->index], kill[bb->index]))
	/* If the out state of this block changed, then we need
	   to add the successors of this block to the worklist
	   if they are not already on the worklist.  */
	FOR_EACH_EDGE (e, ei, bb->succs)
	  if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
	    {
	      *qin++ = e->dest;
	      e->dest->aux = e;
	      qlen++;

	      if (qin >= qend)
		qin = worklist;
	    }
    }

  clear_aux_for_edges ();
  clear_aux_for_blocks ();
  free (worklist);
}
示例#9
0
文件: lcm.c 项目: krnowak/gcc
static void
compute_laterin (struct edge_list *edge_list, sbitmap *earliest,
		 sbitmap *antloc, sbitmap *later, sbitmap *laterin)
{
  int num_edges, i;
  edge e;
  basic_block *worklist, *qin, *qout, *qend, bb;
  unsigned int qlen;
  edge_iterator ei;

  num_edges = NUM_EDGES (edge_list);

  /* Allocate a worklist array/queue.  Entries are only added to the
     list if they were not already on the list.  So the size is
     bounded by the number of basic blocks.  */
  qin = qout = worklist
    = XNEWVEC (basic_block, n_basic_blocks_for_fn (cfun));

  /* Initialize a mapping from each edge to its index.  */
  for (i = 0; i < num_edges; i++)
    INDEX_EDGE (edge_list, i)->aux = (void *) (size_t) i;

  /* We want a maximal solution, so initially consider LATER true for
     all edges.  This allows propagation through a loop since the incoming
     loop edge will have LATER set, so if all the other incoming edges
     to the loop are set, then LATERIN will be set for the head of the
     loop.

     If the optimistic setting of LATER on that edge was incorrect (for
     example the expression is ANTLOC in a block within the loop) then
     this algorithm will detect it when we process the block at the head
     of the optimistic edge.  That will requeue the affected blocks.  */
  bitmap_vector_ones (later, num_edges);

  /* Note that even though we want an optimistic setting of LATER, we
     do not want to be overly optimistic.  Consider an outgoing edge from
     the entry block.  That edge should always have a LATER value the
     same as EARLIEST for that edge.  */
  FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
    bitmap_copy (later[(size_t) e->aux], earliest[(size_t) e->aux]);

  /* Add all the blocks to the worklist.  This prevents an early exit from
     the loop given our optimistic initialization of LATER above.  */
  int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
  int postorder_num = inverted_post_order_compute (postorder);
  for (int i = 0; i < postorder_num; ++i)
    {
      bb = BASIC_BLOCK_FOR_FN (cfun, postorder[i]);
      if (bb == EXIT_BLOCK_PTR_FOR_FN (cfun)
	  || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun))
	continue;
      *qin++ = bb;
      bb->aux = bb;
    }
  free (postorder);

  /* Note that we do not use the last allocated element for our queue,
     as EXIT_BLOCK is never inserted into it. */
  qin = worklist;
  qend = &worklist[n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS];
  qlen = n_basic_blocks_for_fn (cfun) - NUM_FIXED_BLOCKS;

  /* Iterate until the worklist is empty.  */
  while (qlen)
    {
      /* Take the first entry off the worklist.  */
      bb = *qout++;
      bb->aux = NULL;
      qlen--;
      if (qout >= qend)
	qout = worklist;

      /* Compute the intersection of LATERIN for each incoming edge to B.  */
      bitmap_ones (laterin[bb->index]);
      FOR_EACH_EDGE (e, ei, bb->preds)
	bitmap_and (laterin[bb->index], laterin[bb->index],
		    later[(size_t)e->aux]);

      /* Calculate LATER for all outgoing edges.  */
      FOR_EACH_EDGE (e, ei, bb->succs)
	if (bitmap_ior_and_compl (later[(size_t) e->aux],
				  earliest[(size_t) e->aux],
				  laterin[bb->index],
				  antloc[bb->index])
	    /* If LATER for an outgoing edge was changed, then we need
	       to add the target of the outgoing edge to the worklist.  */
	    && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun) && e->dest->aux == 0)
	  {
	    *qin++ = e->dest;
	    e->dest->aux = e;
	    qlen++;
	    if (qin >= qend)
	      qin = worklist;
	  }
    }

  /* Computation of insertion and deletion points requires computing LATERIN
     for the EXIT block.  We allocated an extra entry in the LATERIN array
     for just this purpose.  */
  bitmap_ones (laterin[last_basic_block_for_fn (cfun)]);
  FOR_EACH_EDGE (e, ei, EXIT_BLOCK_PTR_FOR_FN (cfun)->preds)
    bitmap_and (laterin[last_basic_block_for_fn (cfun)],
		laterin[last_basic_block_for_fn (cfun)],
		later[(size_t) e->aux]);

  clear_aux_for_edges ();
  free (worklist);
}
示例#10
0
void
func_fma_steering::analyze ()
{
  int i, n_blocks, *bb_dfs_preorder;
  basic_block bb;
  rtx_insn *insn;

  bb_dfs_preorder = XNEWVEC (int, last_basic_block_for_fn (cfun));
  n_blocks = pre_and_rev_post_order_compute (bb_dfs_preorder, NULL, false);

  /* Browse the graph of basic blocks looking for FMUL or FMADD/FMSUB
     instructions.  */
  for (i = 0; i < n_blocks; i++)
    {
      bb = BASIC_BLOCK_FOR_FN (cfun, bb_dfs_preorder[i]);
      FOR_BB_INSNS (bb, insn)
	{
	  operand_rr_info *dest_op_info;
	  struct du_chain *chain = NULL;
	  unsigned dest_regno;
	  fma_forest *forest = NULL;
	  du_head_p head = NULL;
	  int i;

	  if (!is_fmul_fmac_insn (insn, true))
	    continue;

	  /* Search the chain where this instruction is (one of) the root.  */
	  dest_op_info = insn_rr[INSN_UID (insn)].op_info;
	  dest_regno = REGNO (SET_DEST (PATTERN (insn)));
	  for (i = 0; i < dest_op_info->n_chains; i++)
	    {
	      /* The register tracked by this chain does not match the
		 destination register of insn.  */
	      if (dest_op_info->heads[i]->regno != dest_regno)
		continue;

	      head = dest_op_info->heads[i];
	      /* The chain was merged in another, find the new head.  */
	      if (!head->first)
		head = regrename_chain_from_id (head->id);

	      /* Search the chain element for this instruction and, if another
		 FMUL or FMADD/FMSUB instruction was already processed, note
		 the forest of its tree.  */
	      forest = NULL;
	      for (chain = head->first; chain; chain = chain->next_use)
		{
		  fma_node **fma_slot;

		  if (!is_fmul_fmac_insn (chain->insn, true))
		    continue;

		  /* This is a use, continue.  */
		  if (chain->loc != &SET_DEST (PATTERN (chain->insn)))
		    continue;

		  if (chain->insn == insn)
		    break;

		  fma_slot = this->m_insn_fma_head_map->get (chain->insn);
		  if (fma_slot && (*fma_slot)->get_children ())
		    forest = (*fma_slot)->get_forest ();
		}
	      if (chain)
		break;
	    }

	  /* Due to implementation of regrename, dest register can slip away
	     from regrename's analysis.  As a result, there is no chain for
	     the destination register of insn.  We simply skip the insn even
	     it is a fmul/fmac instruction.  This can happen when the dest
	     register is also a source register of insn and one of the below
	     conditions is satisfied:
	       1) the source reg is setup in larger mode than this insn;
	       2) the source reg is uninitialized;
	       3) the source reg is passed in as parameter.  */
	  if (i < dest_op_info->n_chains)
	    this->analyze_fma_fmul_insn (forest, chain, head);
	}
    }