示例#1
0
文件: action.c 项目: UPBGE/blender
// does copy_fcurve...
void BKE_action_make_local(Main *bmain, bAction *act, const bool lib_local)
{
	BKE_id_make_local_generic(bmain, &act->id, true, lib_local);
}
示例#2
0
void BKE_cachefile_make_local(Main *bmain, CacheFile *cache_file, const bool lib_local)
{
	BKE_id_make_local_generic(bmain, &cache_file->id, true, lib_local);
}
示例#3
0
void BKE_speaker_make_local(Main *bmain, Speaker *spk, const bool lib_local)
{
  BKE_id_make_local_generic(bmain, &spk->id, true, lib_local);
}
示例#4
0
void BKE_lattice_make_local(Main *bmain, Lattice *lt, const bool lib_local)
{
  BKE_id_make_local_generic(bmain, &lt->id, true, lib_local);
}
示例#5
0
文件: linestyle.c 项目: rav66/blender
void BKE_linestyle_make_local(struct Main *bmain, FreestyleLineStyle *linestyle, const bool lib_local)
{
	BKE_id_make_local_generic(bmain, &linestyle->id, true, lib_local);
}
示例#6
0
文件: sound.c 项目: wangyxuan/blender
void BKE_sound_make_local(Main *bmain, bSound *sound, const bool lib_local)
{
  BKE_id_make_local_generic(bmain, &sound->id, true, lib_local);
}
示例#7
0
void BKE_texture_make_local(Main *bmain, Tex *tex, const bool lib_local)
{
	BKE_id_make_local_generic(bmain, &tex->id, true, lib_local);
}
示例#8
0
文件: light.c 项目: wangyxuan/blender
void BKE_light_make_local(Main *bmain, Light *la, const bool lib_local)
{
  BKE_id_make_local_generic(bmain, &la->id, true, lib_local);
}
示例#9
0
void BKE_camera_make_local(Main *bmain, Camera *cam, const bool lib_local)
{
	BKE_id_make_local_generic(bmain, &cam->id, true, lib_local);
}
示例#10
0
void BKE_collection_make_local(Main *bmain, Collection *collection, const bool lib_local)
{
  BKE_id_make_local_generic(bmain, &collection->id, true, lib_local);
}