void BKE_object_eval_local_transform(EvaluationContext *UNUSED(eval_ctx), Scene *UNUSED(scene), Object *ob) { DEBUG_PRINT("%s on %s\n", __func__, ob->id.name); /* calculate local matrix */ BKE_object_to_mat4(ob, ob->obmat); }
void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) { #if 0 float rot[3], loc[3], scale[3]; if (ob->parent) { float C[4][4], tmat[4][4], imat[4][4], mat[4][4]; // factor out scale from obmat copy_v3_v3(scale, ob->size); ob->size[0] = ob->size[1] = ob->size[2] = 1.0f; BKE_object_to_mat4(ob, C); copy_v3_v3(ob->size, scale); mul_serie_m4(tmat, ob->parent->obmat, ob->parentinv, C, NULL, NULL, NULL, NULL, NULL); // calculate local mat invert_m4_m4(imat, ob->parent->obmat); mult_m4_m4m4(mat, imat, tmat); // done mat4_to_eul(rot, mat); copy_v3_v3(loc, mat[3]); } else { copy_v3_v3(loc, ob->loc); copy_v3_v3(rot, ob->rot); copy_v3_v3(scale, ob->size); } add_transform(node, loc, rot, scale); #endif /* Using parentinv should allow use of existing curves */ if (ob->parent) { // If parentinv is identity don't add it. bool add_parinv = false; for (int i = 0; i < 16; ++i) { float f = (i % 4 == i / 4) ? 1.0f : 0.0f; add_parinv |= (ob->parentinv[i % 4][i / 4] != f); } if (add_parinv) { double dmat[4][4]; UnitConverter converter; converter.mat4_to_dae_double(dmat, ob->parentinv); node.addMatrix("parentinverse", dmat); } } add_transform(node, ob->loc, ob->rot, ob->size); }
static int set_plane_exec(bContext *C, wmOperator *op) { SpaceClip *sc = CTX_wm_space_clip(C); MovieClip *clip = ED_space_clip_get_clip(sc); Scene *scene = CTX_data_scene(C); MovieTracking *tracking = &clip->tracking; MovieTrackingObject *tracking_object; MovieTrackingTrack *track, *axis_track = NULL, *act_track; ListBase *tracksbase; Object *object; Object *camera = get_camera_with_movieclip(scene, clip); Depsgraph *depsgraph = CTX_data_depsgraph(C); int tot = 0; float vec[3][3], mat[4][4], obmat[4][4], newmat[4][4], orig[3] = {0.0f, 0.0f, 0.0f}; int plane = RNA_enum_get(op->ptr, "plane"); float rot[4][4] = { {0.0f, 0.0f, -1.0f, 0.0f}, {0.0f, 1.0f, 0.0f, 0.0f}, {1.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 1.0f}, }; /* 90 degrees Y-axis rotation matrix */ if (count_selected_bundles(C) != 3) { BKE_report(op->reports, RPT_ERROR, "Three tracks with bundles are needed to orient the floor"); return OPERATOR_CANCELLED; } tracking_object = BKE_tracking_object_get_active(tracking); tracksbase = BKE_tracking_object_get_tracks(tracking, tracking_object); act_track = BKE_tracking_track_get_active(tracking); object = get_orientation_object(C); if (object == NULL) { BKE_report(op->reports, RPT_ERROR, "No object to apply orientation on"); return OPERATOR_CANCELLED; } BKE_tracking_get_camera_object_matrix(scene, camera, mat); /* Get 3 bundles to use as reference. */ track = tracksbase->first; while (track && tot < 3) { if (track->flag & TRACK_HAS_BUNDLE && TRACK_VIEW_SELECTED(sc, track)) { mul_v3_m4v3(vec[tot], mat, track->bundle_pos); if (tot == 0 || track == act_track) { copy_v3_v3(orig, vec[tot]); } else { axis_track = track; } tot++; } track = track->next; } sub_v3_v3(vec[1], vec[0]); sub_v3_v3(vec[2], vec[0]); /* Construct ortho-normal basis. */ unit_m4(mat); if (plane == 0) { /* floor */ cross_v3_v3v3(mat[0], vec[1], vec[2]); copy_v3_v3(mat[1], vec[1]); cross_v3_v3v3(mat[2], mat[0], mat[1]); } else if (plane == 1) { /* wall */ cross_v3_v3v3(mat[2], vec[1], vec[2]); copy_v3_v3(mat[1], vec[1]); cross_v3_v3v3(mat[0], mat[1], mat[2]); } normalize_v3(mat[0]); normalize_v3(mat[1]); normalize_v3(mat[2]); /* Move to origin point. */ mat[3][0] = orig[0]; mat[3][1] = orig[1]; mat[3][2] = orig[2]; if (tracking_object->flag & TRACKING_OBJECT_CAMERA) { invert_m4(mat); BKE_object_to_mat4(object, obmat); mul_m4_m4m4(mat, mat, obmat); mul_m4_m4m4(newmat, rot, mat); BKE_object_apply_mat4(object, newmat, 0, 0); /* Make camera have positive z-coordinate. */ if (object->loc[2] < 0) { invert_m4(rot); mul_m4_m4m4(newmat, rot, mat); BKE_object_apply_mat4(object, newmat, 0, 0); } } else { BKE_object_apply_mat4(object, mat, 0, 0); } BKE_object_where_is_calc(depsgraph, scene, object); set_axis(scene, object, clip, tracking_object, axis_track, 'X'); DEG_id_tag_update(&clip->id, 0); DEG_id_tag_update(&object->id, ID_RECALC_TRANSFORM); WM_event_add_notifier(C, NC_MOVIECLIP | NA_EVALUATED, clip); WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL); return OPERATOR_FINISHED; }
static void set_axis(Scene *scene, Object *ob, MovieClip *clip, MovieTrackingObject *tracking_object, MovieTrackingTrack *track, char axis) { Object *camera = get_camera_with_movieclip(scene, clip); const bool is_camera = (tracking_object->flag & TRACKING_OBJECT_CAMERA) != 0; bool flip = false; float mat[4][4], vec[3], obmat[4][4], dvec[3]; BKE_object_to_mat4(ob, obmat); BKE_tracking_get_camera_object_matrix(scene, camera, mat); mul_v3_m4v3(vec, mat, track->bundle_pos); copy_v3_v3(dvec, vec); if (!is_camera) { float imat[4][4]; object_solver_inverted_matrix(scene, ob, imat); mul_v3_m4v3(vec, imat, vec); invert_m4_m4(imat, obmat); mul_v3_m4v3(dvec, imat, vec); sub_v3_v3(vec, obmat[3]); } if (len_squared_v2(vec) < (1e-3f * 1e-3f)) { return; } unit_m4(mat); if (axis == 'X') { if (fabsf(dvec[1]) < 1e-3f) { flip = true; mat[0][0] = -1.0f; mat[0][1] = 0.0f; mat[0][2] = 0.0f; mat[1][0] = 0.0f; mat[1][1] = -1.0f; mat[1][2] = 0.0f; mat[2][0] = 0.0f; mat[2][1] = 0.0f; mat[2][2] = 1.0f; } else { copy_v3_v3(mat[0], vec); if (is_camera || fabsf(vec[2]) < 1e-3f) { mat[0][2] = 0.0f; mat[2][0] = 0.0f; mat[2][1] = 0.0f; mat[2][2] = 1.0f; cross_v3_v3v3(mat[1], mat[2], mat[0]); } else { vec[2] = 0.0f; cross_v3_v3v3(mat[1], mat[0], vec); cross_v3_v3v3(mat[2], mat[0], mat[1]); } } } else { if (fabsf(dvec[0]) < 1e-3f) { flip = true; mat[0][0] = -1.0f; mat[0][1] = 0.0f; mat[0][2] = 0.0f; mat[1][0] = 0.0f; mat[1][1] = -1.0f; mat[1][2] = 0.0f; mat[2][0] = 0.0f; mat[2][1] = 0.0f; mat[2][2] = 1.0f; } else { copy_v3_v3(mat[1], vec); if (is_camera || fabsf(vec[2]) < 1e-3f) { mat[1][2] = 0.0f; mat[2][0] = 0.0f; mat[2][1] = 0.0f; mat[2][2] = 1.0f; cross_v3_v3v3(mat[0], mat[1], mat[2]); } else { vec[2] = 0.0f; cross_v3_v3v3(mat[0], vec, mat[1]); cross_v3_v3v3(mat[2], mat[0], mat[1]); } } } normalize_v3(mat[0]); normalize_v3(mat[1]); normalize_v3(mat[2]); if (is_camera) { invert_m4(mat); mul_m4_m4m4(mat, mat, obmat); } else { if (!flip) { float lmat[4][4], ilmat[4][4], rmat[3][3]; BKE_object_rot_to_mat3(ob, rmat, true); invert_m3(rmat); mul_m4_m4m3(mat, mat, rmat); unit_m4(lmat); copy_v3_v3(lmat[3], obmat[3]); invert_m4_m4(ilmat, lmat); mul_m4_series(mat, lmat, mat, ilmat, obmat); } else { mul_m4_m4m4(mat, obmat, mat); } } BKE_object_apply_mat4(ob, mat, 0, 0); }