示例#1
0
/* Run RigidBody simulation for the specified physics world */
void BKE_rigidbody_do_simulation(Scene *scene, float ctime)
{
	float timestep;
	RigidBodyWorld *rbw = scene->rigidbody_world;
	PointCache *cache;
	PTCacheID pid;
	int startframe, endframe;

	BKE_ptcache_id_from_rigidbody(&pid, NULL, rbw);
	BKE_ptcache_id_time(&pid, scene, ctime, &startframe, &endframe, NULL);
	cache = rbw->pointcache;

	if (ctime <= startframe) {
		rbw->ltime = startframe;
		return;
	}
	/* make sure we don't go out of cache frame range */
	else if (ctime > endframe) {
		ctime = endframe;
	}

	/* don't try to run the simulation if we don't have a world yet but allow reading baked cache */
	if (rbw->physics_world == NULL && !(cache->flag & PTCACHE_BAKED))
		return;
	else if (rbw->objects == NULL)
		rigidbody_update_ob_array(rbw);

	/* try to read from cache */
	// RB_TODO deal with interpolated, old and baked results
	if (BKE_ptcache_read(&pid, ctime)) {
		BKE_ptcache_validate(cache, (int)ctime);
		rbw->ltime = ctime;
		return;
	}

	/* advance simulation, we can only step one frame forward */
	if (ctime == rbw->ltime + 1 && !(cache->flag & PTCACHE_BAKED)) {
		/* write cache for first frame when on second frame */
		if (rbw->ltime == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact == 0)) {
			BKE_ptcache_write(&pid, startframe);
		}

		/* update and validate simulation */
		rigidbody_update_simulation(scene, rbw, false);

		/* calculate how much time elapsed since last step in seconds */
		timestep = 1.0f / (float)FPS * (ctime - rbw->ltime) * rbw->time_scale;
		/* step simulation by the requested timestep, steps per second are adjusted to take time scale into account */
		RB_dworld_step_simulation(rbw->physics_world, timestep, INT_MAX, 1.0f / (float)rbw->steps_per_second * min_ff(rbw->time_scale, 1.0f));

		rigidbody_update_simulation_post_step(rbw);

		/* write cache for current frame */
		BKE_ptcache_validate(cache, (int)ctime);
		BKE_ptcache_write(&pid, (unsigned int)ctime);

		rbw->ltime = ctime;
	}
}
示例#2
0
/* NOTE: this needs to be called before frame update to work correctly */
void BKE_rigidbody_rebuild_world(Scene *scene, float ctime)
{
	RigidBodyWorld *rbw = scene->rigidbody_world;
	PointCache *cache;
	PTCacheID pid;
	int startframe, endframe;

	BKE_ptcache_id_from_rigidbody(&pid, NULL, rbw);
	BKE_ptcache_id_time(&pid, scene, ctime, &startframe, &endframe, NULL);
	cache = rbw->pointcache;

	/* flag cache as outdated if we don't have a world or number of objects in the simulation has changed */
	if (rbw->physics_world == NULL || rbw->numbodies != BLI_countlist(&rbw->group->gobject)) {
		cache->flag |= PTCACHE_OUTDATED;
	}

	if (ctime == startframe + 1 && rbw->ltime == startframe) {
		if (cache->flag & PTCACHE_OUTDATED) {
			BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
			rigidbody_update_simulation(scene, rbw, true);
			BKE_ptcache_validate(cache, (int)ctime);
			cache->last_exact = 0;
			cache->flag &= ~PTCACHE_REDO_NEEDED;
		}
	}
}
示例#3
0
/************************************************
 * clothModifier_do - main simulation function
************************************************/
void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, DerivedMesh *dm, float (*vertexCos)[3])
{
	PointCache *cache;
	PTCacheID pid;
	float timescale;
	int framenr, startframe, endframe;
	int cache_result;

	clmd->scene= scene;	/* nice to pass on later :) */
	framenr= (int)scene->r.cfra;
	cache= clmd->point_cache;

	BKE_ptcache_id_from_cloth(&pid, ob, clmd);
	BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
	clmd->sim_parms->timescale= timescale;

	if(clmd->sim_parms->reset
		|| (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0)
		|| (clmd->clothObject && dm->getNumVerts(dm) != clmd->clothObject->numverts))
	{
		clmd->sim_parms->reset = 0;
		cache->flag |= PTCACHE_OUTDATED;
		BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
		BKE_ptcache_validate(cache, 0);
		cache->last_exact= 0;
		cache->flag &= ~PTCACHE_REDO_NEEDED;
		return;
	}
	
	// unused in the moment, calculated separately in implicit.c
	clmd->sim_parms->dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;

	/* handle continuous simulation with the play button */
	if(BKE_ptcache_get_continue_physics() || ((clmd->sim_parms->preroll > 0) && (framenr > startframe - clmd->sim_parms->preroll) && (framenr < startframe))) {
		BKE_ptcache_invalidate(cache);

		/* do simulation */
		if(!do_init_cloth(ob, clmd, dm, framenr))
			return;

		do_step_cloth(ob, clmd, dm, framenr);
		cloth_to_object(ob, clmd, vertexCos);

		clmd->clothObject->last_frame= framenr;

		return;
	}

	/* simulation is only active during a specific period */
	if(framenr < startframe) {
		BKE_ptcache_invalidate(cache);
		return;
	}
	else if(framenr > endframe) {
		framenr= endframe;
	}

	/* initialize simulation data if it didn't exist already */
	if(!do_init_cloth(ob, clmd, dm, framenr))
		return;

	if((framenr == startframe) && (clmd->sim_parms->preroll == 0)) {
		BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
		do_init_cloth(ob, clmd, dm, framenr);
		BKE_ptcache_validate(cache, framenr);
		cache->flag &= ~PTCACHE_REDO_NEEDED;
		clmd->clothObject->last_frame= framenr;
		return;
	}

	/* try to read from cache */
	cache_result = BKE_ptcache_read(&pid, (float)framenr+scene->r.subframe);

	if(cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
		implicit_set_positions(clmd);
		cloth_to_object (ob, clmd, vertexCos);

		BKE_ptcache_validate(cache, framenr);

		if(cache_result == PTCACHE_READ_INTERPOLATED && cache->flag & PTCACHE_REDO_NEEDED)
			BKE_ptcache_write(&pid, framenr);

		clmd->clothObject->last_frame= framenr;

		return;
	}
	else if(cache_result==PTCACHE_READ_OLD) {
		implicit_set_positions(clmd);
	}
	else if( /*ob->id.lib ||*/ (cache->flag & PTCACHE_BAKED)) { /* 2.4x disabled lib, but this can be used in some cases, testing further - campbell */
		/* if baked and nothing in cache, do nothing */
		BKE_ptcache_invalidate(cache);
		return;
	}

	if(framenr!=clmd->clothObject->last_frame+1)
		return;

	/* if on second frame, write cache for first frame */
	if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0))
		BKE_ptcache_write(&pid, startframe);

	clmd->sim_parms->timescale *= framenr - cache->simframe;

	/* do simulation */
	BKE_ptcache_validate(cache, framenr);

	if(!do_step_cloth(ob, clmd, dm, framenr)) {
		BKE_ptcache_invalidate(cache);
	}
	else
		BKE_ptcache_write(&pid, framenr);

	cloth_to_object (ob, clmd, vertexCos);
	clmd->clothObject->last_frame= framenr;
}