static int32_t osdcmd_hicsetpalettetint(const osdfuncparm_t *parm) { int32_t pal, cols[3], eff; if (parm->numparms != 5) return OSDCMD_SHOWHELP; pal = Batol(parm->parms[0]); cols[0] = Batol(parm->parms[1]); cols[1] = Batol(parm->parms[2]); cols[2] = Batol(parm->parms[3]); eff = Batol(parm->parms[4]); hicsetpalettetint(pal,cols[0],cols[1],cols[2],eff); return OSDCMD_OK; }
static int osdcmd_vidmode(const osdfuncparm_t *parm) { int newbpp = ScreenBPP, newwidth = ScreenWidth, newheight = ScreenHeight, newfs = ScreenMode; if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP; switch (parm->numparms) { case 1: // bpp switch newbpp = Batol(parm->parms[0]); break; case 2: // res switch newwidth = Batol(parm->parms[0]); newheight = Batol(parm->parms[1]); break; case 3: // res & bpp switch case 4: newwidth = Batol(parm->parms[0]); newheight = Batol(parm->parms[1]); newbpp = Batol(parm->parms[2]); if (parm->numparms == 4) newfs = (Batol(parm->parms[3]) != 0); break; } if (setgamemode(newfs,newwidth,newheight,newbpp)) { initprintf("vidmode: Mode change failed!\n"); if (setgamemode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP)) gameexit("vidmode: Reset failed!\n"); } ScreenBPP = newbpp; ScreenWidth = newwidth; ScreenHeight = newheight; ScreenMode = newfs; onvideomodechange(ScreenBPP>8); vscrn(); return OSDCMD_OK; }
static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm) { if (parm->numparms == 0) { OSD_Printf("setstatusbarscale: scale is %d%%\n", ud.statusbarscale); return OSDCMD_OK; } else if (parm->numparms != 1) return OSDCMD_SHOWHELP; setstatusbarscale(Batol(parm->parms[0])); OSD_Printf("setstatusbarscale: new scale is %d%%\n", ud.statusbarscale); return OSDCMD_OK; }
static int osdcmd_spawn(const osdfuncparm_t *parm) { long x=0,y=0,z=0; unsigned short cstat=0,picnum=0; unsigned char pal=0; short ang=0; short set=0, idx; if (numplayers > 1 || !(ps[myconnectindex].gm & MODE_GAME)) { OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n"); return OSDCMD_OK; } switch (parm->numparms) { case 7: // x,y,z x = Batol(parm->parms[4]); y = Batol(parm->parms[5]); z = Batol(parm->parms[6]); set |= 8; case 4: // ang ang = Batol(parm->parms[3]) & 2047; set |= 4; case 3: // cstat cstat = (unsigned short)Batol(parm->parms[2]); set |= 2; case 2: // pal pal = (unsigned char)Batol(parm->parms[1]); set |= 1; case 1: // tile number if (isdigit(parm->parms[0][0])) { picnum = (unsigned short)Batol(parm->parms[0]); } else { int i,j; for (j=0; j<2; j++) { for (i=0; i<labelcnt; i++) { if ( (j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) || (j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0])) ) { picnum = (unsigned short)labelcode[i]; break; } } if (i<labelcnt) break; } if (i==labelcnt) { OSD_Printf("spawn: Invalid tile label given\n"); return OSDCMD_OK; } } if (picnum >= MAXTILES) { OSD_Printf("spawn: Invalid tile number\n"); return OSDCMD_OK; } break; default: return OSDCMD_SHOWHELP; } idx = spawn(ps[myconnectindex].i, (short)picnum); if (set & 1) sprite[idx].pal = (char)pal; if (set & 2) sprite[idx].cstat = (short)cstat; if (set & 4) sprite[idx].ang = ang; if (set & 8) { if (setsprite(idx, x,y,z) < 0) { OSD_Printf("spawn: Sprite can't be spawned into null space\n"); deletesprite(idx); } } return OSDCMD_OK; }