示例#1
0
void Brush_Construct(EBrushType type)
{
  if(type == eBrushTypeQuake3)
  {
    g_showAlternativeTextureProjectionOption = true;

    GlobalPreferenceSystem().registerPreference(
      "AlternativeTextureProjection",
      BoolImportStringCaller(g_useAlternativeTextureProjection.m_latched),
      BoolExportStringCaller(g_useAlternativeTextureProjection.m_latched)
    );
    g_useAlternativeTextureProjection.useLatched();

    if(g_useAlternativeTextureProjection.m_value)
    {
      type = eBrushTypeQuake3BP;
    }
    
    // d1223m
    GlobalPreferenceSystem().registerPreference(
      "BrushAlwaysCaulk", 
      BoolImportStringCaller(g_brush_always_caulk), 
      BoolExportStringCaller(g_brush_always_caulk));
  }

  Brush_registerCommands();
  Brush_registerPreferencesPage();

  BrushFilters_construct();

  BrushClipPlane::constructStatic();
  BrushInstance::constructStatic();
  Brush::constructStatic(type);

  Brush::m_maxWorldCoord = g_MaxWorldCoord;
  BrushInstance::m_counter = &g_brushCount;

  g_texdef_default_scale = 0.5f;
  const char* value = g_pGameDescription->getKeyValue("default_scale");
  if(!string_empty(value))
  {
    float scale = static_cast<float>(atof(value));
    if(scale != 0)
    {
      g_texdef_default_scale = scale;
    }
    else
    {
      globalErrorStream() << "error parsing \"default_scale\" attribute\n";
    }
  }

  GlobalPreferenceSystem().registerPreference("TextureLock", BoolImportStringCaller(g_brush_texturelock_enabled), BoolExportStringCaller(g_brush_texturelock_enabled));
  GlobalPreferenceSystem().registerPreference("BrushSnapPlanes", makeBoolStringImportCallback(FaceImportSnapPlanesCaller()), makeBoolStringExportCallback(FaceExportSnapPlanesCaller()));
  GlobalPreferenceSystem().registerPreference("TexdefDefaultScale", FloatImportStringCaller(g_texdef_default_scale), FloatExportStringCaller(g_texdef_default_scale));

  GridStatus_getTextureLockEnabled = getTextureLockEnabled;
  g_texture_lock_status_changed = FreeCaller<GridStatus_onTextureLockEnabledChanged>();
}
示例#2
0
void BrushModuleClass::construct() {
	Brush_registerCommands();
	
	BrushClipPlane::constructStatic();
	BrushNode::constructStatic();
	Brush::constructStatic();
	
	Brush::m_maxWorldCoord = GlobalRegistry().getFloat("game/defaults/maxWorldCoord");
}
示例#3
0
void BrushModuleClass::construct()
{
    Brush_registerCommands();

    Brush::m_maxWorldCoord = registry::getValue<float>("game/defaults/maxWorldCoord");
}