示例#1
0
int ci_udp_shutdown(citp_socket* ep, ci_fd_t fd, int how)
{
    ci_fd_t  os_sock;
    int rc;

    CHECK_UEP(ep);
    LOG_UV(log(LPF "shutdown("SF_FMT", %d)", SF_PRI_ARGS(ep,fd), how));

    os_sock = ci_get_os_sock_fd(fd);

    if( CI_IS_VALID_SOCKET( os_sock ) ) {
        rc = ci_sys_shutdown(os_sock, how);
        ci_rel_os_sock_fd( os_sock );
        if( rc < 0 )
            return CI_SOCKET_ERROR;
    }

    rc = __ci_udp_shutdown(ep->netif, SOCK_TO_UDP(ep->s), how);

    if( rc < 0 ) {
        CI_SET_ERROR(rc, -rc);
        return rc;
    }
    return 0;
}
示例#2
0
文件: udp.c 项目: majek/openonload
ci_fd_t ci_udp_ep_ctor(citp_socket* ep, ci_netif* netif, int domain, int type)
{
  ci_udp_state* us;
  ci_fd_t fd;

  VERB( log(LPFIN "ctor( )" ) );

  ci_assert(ep);
  ci_assert(netif);

  ci_netif_lock(netif);
  us = ci_udp_get_state_buf(netif);
  if (!us) {
    ci_netif_unlock(netif);
    LOG_E(ci_log("%s: [%d] out of socket buffers", __FUNCTION__,NI_ID(netif)));
    return -ENOMEM;
  }

  /* It's required to set protocol before ci_tcp_helper_sock_attach()
   * since it's used to determine if TCP or UDP file operations should be
   * attached to the file descriptor in kernel. */
   sock_protocol(&us->s) = IPPROTO_UDP;

  /* NB: this attach will close the os_sock_fd */
  fd = ci_tcp_helper_sock_attach(ci_netif_get_driver_handle(netif),  
                                 SC_SP(&us->s), domain, type);
  if( fd < 0 ) {
    if( fd == -EAFNOSUPPORT )
      LOG_U(ci_log("%s: ci_tcp_helper_sock_attach (domain=%d, type=%d) "
                   "failed %d", __FUNCTION__, domain, type, fd));
    else
      LOG_E(ci_log("%s: ci_tcp_helper_sock_attach (domain=%d, type=%d) "
                   "failed %d", __FUNCTION__, domain, type, fd));
    ci_netif_unlock(netif);
    return fd;
  }

  ci_assert(~us->s.b.sb_aflags & CI_SB_AFLAG_ORPHAN);

  us->s.rx_errno = 0;
  us->s.tx_errno = 0;
  us->s.so_error = 0;
  us->s.cp.sock_cp_flags |= OO_SCP_UDP_WILD;

  ep->s = &us->s;
  ep->netif = netif;
  CHECK_UEP(ep);
  ci_netif_unlock(netif);
  return fd;
}
示例#3
0
/* Conclude the EP's binding.  This function is abstracted from the
 * main bind code to allow implicit binds that occur when sendto() is
 * called on an OS socket.  [lport] and CI_SIN(addr)->sin_port do not
 * have to be the same value. */
static int ci_udp_bind_conclude(citp_socket* ep, const struct sockaddr* addr,
                                ci_uint16 lport )
{
    ci_udp_state* us;
    ci_uint32 addr_be32;
    int rc;

    CHECK_UEP(ep);
    ci_assert(addr != NULL);

    if( ci_udp_should_handover(ep, addr, lport) )
        goto handover;

    addr_be32 = ci_get_ip4_addr(ep->s->domain, addr);

    ci_udp_set_laddr(ep, addr_be32, lport);
    us = SOCK_TO_UDP(ep->s);
    if( addr_be32 != 0 )
        us->s.cp.sock_cp_flags |= OO_SCP_LADDR_BOUND;
    /* reset any rx/tx that have taken place already */
    UDP_CLR_FLAG(us, CI_UDPF_EF_SEND);

#ifdef ONLOAD_OFE
    if( ep->netif->ofe != NULL )
        us->s.ofe_code_start = ofe_socktbl_find(
                                   ep->netif->ofe, OFE_SOCKTYPE_UDP,
                                   udp_laddr_be32(us), udp_raddr_be32(us),
                                   udp_lport_be16(us), udp_rport_be16(us));
#endif

    /* OS source addrs have already been handed-over, so this must be one of
     * our src addresses.
     */
    rc = ci_udp_set_filters( ep, us);
    ci_assert( !UDP_GET_FLAG(us, CI_UDPF_EF_BIND) );
    /*! \todo FIXME isn't the port the thing to be testing here? */
    if( udp_laddr_be32(us) != INADDR_ANY_BE32 )
        UDP_SET_FLAG(us, CI_UDPF_EF_BIND);
    CI_UDPSTATE_SHOW_EP( ep );
    if( rc == CI_SOCKET_ERROR && CITP_OPTS.no_fail) {
        CITP_STATS_NETIF(++ep->netif->state->stats.udp_bind_no_filter);
        goto handover;
    }
    return rc;

handover:
    LOG_UV(log("%s: "SK_FMT" HANDOVER", __FUNCTION__, SK_PRI_ARGS(ep)));
    return CI_SOCKET_HANDOVER;
}
示例#4
0
/*! \todo we can simplify this a lot by letting the kernel have it! */
int ci_udp_getpeername(citp_socket*ep, struct sockaddr* name, socklen_t* namelen)
{
    ci_udp_state* us;

    CHECK_UEP(ep);

    us = SOCK_TO_UDP(ep->s);

    /*
     * At first, it's necessary to check whether socket is connected or
     * not, since we can return ENOTCONN even if name and/or namelen are
     * not valid.
     */
    if( udp_raddr_be32(us) == 0 ) {
        RET_WITH_ERRNO(ENOTCONN);
    } else if( name == NULL || namelen == NULL ) {
        RET_WITH_ERRNO(EFAULT);
    } else {
        ci_addr_to_user(name, namelen, ep->s->domain,
                        udp_rport_be16(us), udp_raddr_be32(us));
        return 0;
    }
}
示例#5
0
/* To handle bind we just let the underlying OS socket make all
 * of the decisions for us.  If The bind leaves things such that
 * the source address is not one of ours then we hand it over to the
 * OS (by returning CI_SOCKET_HANDOVER) - in which case the OS socket
 * will be bound as expected. */
int ci_udp_bind(citp_socket* ep, ci_fd_t fd, const struct sockaddr* addr,
                socklen_t addrlen)
{
    int rc;
    ci_uint16 local_port;

    CHECK_UEP(ep);
    LOG_UC(log("%s("SF_FMT", addrlen=%d)", __FUNCTION__,
               SF_PRI_ARGS(ep,fd), addrlen));

    /* Make sure we have no filters.
     *
     * ?? TODO: Under what circumstances could we possibly have filters here?
     * _WIN32 only perhaps?
     */
    ci_udp_clr_filters(ep);

    rc = ci_tcp_helper_bind_os_sock(fd, addr, addrlen, &local_port);

    if( rc == CI_SOCKET_ERROR )
        return rc;
    return ci_udp_bind_conclude(ep, addr, local_port );
}
示例#6
0
/* create a pt->pt association with a server
 * This uses the OS to do all the work so that we don't have to emulate
 * some of the more unpleasant "tricks" of Linux.
 *
 * When we're either handing-over OS-dest connects or when we're "no
 * failing" connects we may return -2 (unhandled). In this case the
 * OS socket _has_ been connected & we therefore are handing-over to
 * a socket in the right state.
 *
 * NOTE: WINDOWS the WSPConnect() API is quite a lot more complex than
 * the BSD one.  Therefore, to stop polluting the core code with masses
 * of Windows frippery, the backing socket connection is successfully
 * established _before_ this function is called.  This function will use
 * the state of the backing socket to configure the Efab socket - so the
 * end result is the same (right down to the race between the OS socket
 * connection being established and our filters being inserted).
 */
int ci_udp_connect(citp_socket* ep, ci_fd_t fd,
                   const struct sockaddr* serv_addr, socklen_t addrlen )
{
    int rc;
    ci_fd_t  os_sock;

    CHECK_UEP(ep);
    LOG_UC(log("%s("SF_FMT", addrlen=%d)", __FUNCTION__,
               SF_PRI_ARGS(ep,fd), addrlen));

    os_sock = ci_get_os_sock_fd(fd);
    if( !CI_IS_VALID_SOCKET( os_sock ) ) {
        LOG_U(ci_log("%s: no backing socket", __FUNCTION__));
        return -1;
    }

    /* Because we have not handed over the fd to the OS all calls to bind()
     * and connect() will have been seen by us - therefore our copies of
     * the local/remote address & port will be accurate. */

    /* Let the OS do the connection - it'll also do the data validation
     * for free. On failure the OS changes nothing - therefore we
     * need to leave the filters in place (if such they were).
     * Because the OS socket and our socket are socket-options-synchronized,
     * the following call will also check the supplied address according to
     * the SO_BROADCAST socket option settings. */
    rc = ci_sys_connect(os_sock, serv_addr, addrlen);
    if( rc != 0 ) {
        LOG_U(log("%s: sys_connect failed errno:%d", __FUNCTION__, errno));
        ci_rel_os_sock_fd(os_sock);
        return -1;
    }

    rc = ci_udp_connect_conclude( ep, fd, serv_addr, addrlen, os_sock);
    ci_rel_os_sock_fd(os_sock);
    return rc;
}
示例#7
0
/* Complete a UDP U/L connect.  The sys connect() call must have been made
 * (and succeeded) before calling this function.  So if anything goes wrong
 * in here, then it can be consider an internal error or failing of onload.
 */
int ci_udp_connect_conclude(citp_socket* ep, ci_fd_t fd,
                            const struct sockaddr* serv_addr,
                            socklen_t addrlen, ci_fd_t os_sock)
{
    const struct sockaddr_in* serv_sin = (const struct sockaddr_in*) serv_addr;
    ci_uint32 dst_be32;
    ci_udp_state* us = SOCK_TO_UDP(ep->s);
    int onloadable;
    int rc = 0;

    CHECK_UEP(ep);

    UDP_CLR_FLAG(us, CI_UDPF_EF_SEND);
    us->s.rx_errno = 0;
    us->s.tx_errno = 0;

    if( IS_DISCONNECTING(serv_sin) ) {
        rc = ci_udp_disconnect(ep, us, os_sock);
        goto out;
    }
#if CI_CFG_FAKE_IPV6
    if( us->s.domain == PF_INET6 && !ci_tcp_ipv6_is_ipv4(serv_addr) ) {
        LOG_UC(log(FNT_FMT "HANDOVER not IPv4", FNT_PRI_ARGS(ep->netif, us)));
        goto handover;
    }
#endif

    dst_be32 = ci_get_ip4_addr(serv_sin->sin_family, serv_addr);
    if( (rc = ci_udp_sys_getsockname(os_sock, ep)) != 0 ) {
        LOG_E(log(FNT_FMT "ERROR: (%s:%d) sys_getsockname failed (%d)",
                  FNT_PRI_ARGS(ep->netif, us), ip_addr_str(dst_be32),
                  CI_BSWAP_BE16(serv_sin->sin_port), errno));
        goto out;
    }

    us->s.cp.sock_cp_flags |= OO_SCP_CONNECTED;
    ci_udp_set_raddr(us, dst_be32, serv_sin->sin_port);
    cicp_user_retrieve(ep->netif, &us->s.pkt, &us->s.cp);

    switch( us->s.pkt.status ) {
    case retrrc_success:
    case retrrc_nomac:
        onloadable = 1;
        break;
    default:
        onloadable = 0;
        if( NI_OPTS(ep->netif).udp_connect_handover ) {
            LOG_UC(log(FNT_FMT "HANDOVER %s:%d", FNT_PRI_ARGS(ep->netif, us),
                       ip_addr_str(dst_be32), CI_BSWAP_BE16(serv_sin->sin_port)));
            goto handover;
        }
        break;
    }

    if( dst_be32 == INADDR_ANY_BE32 || serv_sin->sin_port == 0 ) {
        LOG_UC(log(FNT_FMT "%s:%d - route via OS socket",
                   FNT_PRI_ARGS(ep->netif, us), ip_addr_str(dst_be32),
                   CI_BSWAP_BE16(serv_sin->sin_port)));
        ci_udp_clr_filters(ep);
        return 0;
    }
    if( CI_IP_IS_LOOPBACK(dst_be32) ) {
        /* After connecting via loopback it is not possible to connect anywhere
         * else.
         */
        LOG_UC(log(FNT_FMT "HANDOVER %s:%d", FNT_PRI_ARGS(ep->netif, us),
                   ip_addr_str(dst_be32), CI_BSWAP_BE16(serv_sin->sin_port)));
        goto handover;
    }

    if( onloadable ) {
#ifdef ONLOAD_OFE
        if( ep->netif->ofe != NULL )
            us->s.ofe_code_start = ofe_socktbl_find(
                                       ep->netif->ofe, OFE_SOCKTYPE_UDP,
                                       udp_laddr_be32(us), udp_raddr_be32(us),
                                       udp_lport_be16(us), udp_rport_be16(us));
#endif

        if( (rc = ci_udp_set_filters(ep, us)) != 0 ) {
            /* Failed to set filters.  Most likely we've run out of h/w filters.
             * Handover to O/S to avoid breaking the app.
             *
             * TODO: Actually we probably won't break the app if we don't
             * handover, as packets will still get delivered via the kernel
             * stack.  Might be worth having a runtime option to choose whether
             * or not to handover in such cases.
             */
            LOG_U(log(FNT_FMT "ERROR: (%s:%d) ci_udp_set_filters failed (%d)",
                      FNT_PRI_ARGS(ep->netif, us), ip_addr_str(dst_be32),
                      CI_BSWAP_BE16(serv_sin->sin_port), rc));
            CITP_STATS_NETIF(++ep->netif->state->stats.udp_connect_no_filter);
            goto out;
        }
    }
    else {
        ci_udp_clr_filters(ep);
    }

    LOG_UC(log(LPF "connect: "SF_FMT" %sCONNECTED L:%s:%u R:%s:%u (err:%d)",
               SF_PRI_ARGS(ep,fd), udp_raddr_be32(us) ? "" : "DIS",
               ip_addr_str(udp_laddr_be32(us)),
               (unsigned) CI_BSWAP_BE16(udp_lport_be16(us)),
               ip_addr_str(udp_raddr_be32(us)),
               (unsigned) CI_BSWAP_BE16(udp_rport_be16(us)), errno));
    return 0;

out:
    if( rc < 0 && CITP_OPTS.no_fail )
        goto handover;
    return rc;

handover:
    ci_udp_clr_filters(ep);
    return CI_SOCKET_HANDOVER;
}