示例#1
0
bool S9xMSU1ROMExists(void)
{
    STREAM s = S9xMSU1OpenFile(".msu");
	if (s)
	{
		CLOSE_STREAM(s);
		return true;
	}
#ifdef UNZIP_SUPPORT
	char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
	_splitpath(Memory.ROMFilename, drive, dir, def, ext);
	if (!strcasecmp(ext, ".msu1"))
		return true;

	unzFile unzFile = unzOpen(S9xGetFilename(".msu1", ROMFILENAME_DIR));

	if(!unzFile)
		unzFile = unzOpen(S9xGetFilename(".msu1", PATCH_DIR));

	if (unzFile)
	{
		unzClose(unzFile);
		return true;
	}
#endif
    return false;
}
示例#2
0
void S9xCloseSnapshotFile (STREAM file)
{
#ifdef ZLIB
    CLOSE_STREAM (file);
#else
    pclose (file);
#endif
}
示例#3
0
static void AudioClose()
{
	if (audioStream)
	{
		CLOSE_STREAM(audioStream);
		audioStream = NULL;
	}
}
示例#4
0
static void DataClose()
{
	if (dataStream)
	{
		CLOSE_STREAM(dataStream);
		dataStream = NULL;
	}
}
示例#5
0
FormatType fileType( const char* aFileName )
{
    wxFileName lfile( wxString::FromUTF8Unchecked( aFileName ) );

    if( !lfile.FileExists() )
    {
        std::ostringstream ostr;
#ifdef __WXDEBUG__
        ostr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
#endif /* __WXDEBUG */
        ostr << "  * no such file: '" << aFileName << "'\n";
        wxLogMessage( "%s", ostr.str().c_str() );

        return FMT_NONE;
    }

    wxString ext = lfile.GetExt();

    if( ext.Lower() == "wrl" )
        return FMT_WRL;

    if( ext == "idf" || ext == "IDF" )
        return FMT_IDF;     // component outline
    else if( ext == "emn" || ext == "EMN" )
        return FMT_EMN;     // PCB assembly

    OPEN_ISTREAM( ifile, aFileName );

    if( ifile.fail() )
        return FMT_NONE;

    char iline[82];
    memset( iline, 0, 82 );
    ifile.getline( iline, 82 );
    CLOSE_STREAM( ifile );
    iline[81] = 0;  // ensure NULL termination when string is too long

    // check for STEP in Part 21 format
    // (this can give false positives since Part 21 is not exclusively STEP)
    if( !strncmp( iline, "ISO-10303-21;", 13 ) )
        return FMT_STEP;

    std::string fstr = iline;

    // check for STEP in XML format
    // (this can give both false positive and false negatives)
    if( fstr.find( "urn:oid:1.0.10303." ) != std::string::npos )
        return FMT_STEP;

    // Note: this is a very simple test which can yield false positives; the only
    // sure method for determining if a file *not* an IGES model is to attempt
    // to load it.
    if( iline[72] == 'S' && ( iline[80] == 0 || iline[80] == 13 || iline[80] == 10 ) )
        return FMT_IGES;

    return FMT_NONE;
}
示例#6
0
static bool	try_save(const char	*fname,	ConfigFile &conf){
	STREAM fp;
	if((fp=OPEN_STREAM(fname, "w"))!=NULL){
		fprintf(stdout,	"Saving	config file	%s\n", fname);
		CLOSE_STREAM(fp);
		conf.SaveTo(fname);
		return true;
	}
	return false;
}
示例#7
0
void WinLockConfigFile ()
{
	if(readOnlyConfig) return; // if user has lock on file, don't let Snes9x lock it

	static std::string fname;
	fname=S9xGetDirectory(DEFAULT_DIR);
	fname+=SLASH_STR "snes9x.conf";
	STREAM fp;
	if((fp=OPEN_STREAM(fname.c_str(), "r"))!=NULL){
		CLOSE_STREAM(fp);
		locked_file=CreateFileA(fname.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
	} else {
		fname=S9xGetDirectory(DEFAULT_DIR);
		fname+=SLASH_STR "snes9x.cfg";
		if((fp=OPEN_STREAM(fname.c_str(), "r"))!=NULL){
			CLOSE_STREAM(fp);
			locked_file=CreateFileA(fname.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
		}
	}
}
示例#8
0
int S9xMovieOpen (const char* filename, bool8 read_only)
{
	FILE* fd;
	STREAM stream;
	int result;
	int fn;

	char movie_filename [_MAX_PATH];
#ifdef __WIN32__
	_fullpath(movie_filename, filename, _MAX_PATH);
#else
	strcpy(movie_filename, filename);
#endif

	if(!(fd=fopen(movie_filename, "rb+")))
		if(!(fd=fopen(movie_filename, "rb")))
			return FILE_NOT_FOUND;
		else
			read_only = TRUE;

	const bool8 wasPaused = Settings.Paused;

	// stop current movie before opening
	change_state(MOVIE_STATE_NONE);

	// read header
	if((result=read_movie_header(fd, &Movie))!=SUCCESS)
	{
		fclose(fd);
		return result;
	}

	read_movie_extrarominfo(fd, &Movie);

	fn=dup(fileno(fd));
	fclose(fd);

	// apparently this lseek is necessary
	lseek(fn, Movie.SaveStateOffset, SEEK_SET);
	if(!(stream=REOPEN_STREAM(fn, "rb")))
		return FILE_NOT_FOUND;

	// store previous, before changing to the movie's settings
	store_previous_settings();

	// set from movie
	restore_movie_settings();

	if(Movie.Opts & MOVIE_OPT_FROM_RESET)
	{
		Movie.State = MOVIE_STATE_PLAY; // prevent NSRT controller switching (in S9xPostRomInit)
		if(!Memory.LoadLastROM())
			S9xReset();
		Memory.ClearSRAM(false); // in case the SRAM read fails
		Movie.State = MOVIE_STATE_NONE;
		S9xMovieResetControls();
		// save only SRAM for a from-reset snapshot
		result=(READ_STREAM(Memory.SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
	}
	else
	{
		result=S9xUnfreezeFromStream(stream);
	}
	CLOSE_STREAM(stream);

	if(result!=SUCCESS)
	{
		return result;
	}

	if(!(fd=fopen(movie_filename, "rb+")))
		if(!(fd=fopen(movie_filename, "rb")))
			return FILE_NOT_FOUND;
		else
			read_only = TRUE;

	if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
		return WRONG_FORMAT;

	// read controller data
	Movie.File=fd;
	Movie.BytesPerSample=bytes_per_sample();
	Movie.InputBufferPtr=Movie.InputBuffer;
	uint32 to_read=Movie.BytesPerSample * (Movie.MaxSample+1);
	reserve_buffer_space(to_read);
	fread(Movie.InputBufferPtr, 1, to_read, fd);

	// read "baseline" controller data
	if(Movie.MaxSample && Movie.MaxFrame)
		read_frame_controller_data(true);

	strncpy(Movie.Filename, movie_filename, _MAX_PATH);
	Movie.Filename[_MAX_PATH-1]='\0';
	Movie.CurrentFrame=0;
	Movie.CurrentSample=0;
	Movie.ReadOnly=read_only;
	change_state(MOVIE_STATE_PLAY);

	Settings.Paused = wasPaused;

	Movie.RecordedThisSession = false;
	S9xUpdateFrameCounter(-1);

	S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
	return SUCCESS;
}
示例#9
0
int S9xMovieOpen (const char* filename, bool8 read_only)
{
	FILE* fd;
	STREAM stream;
	int result;
	int fn;

	if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
		return FILE_NOT_FOUND;

	// stop current movie before opening
	change_state(MOVIE_STATE_NONE);

	// read header
	if((result=read_movie_header(fd, &Movie))!=SUCCESS)
	{
		fclose(fd);
		return result;
	}

	fn=dup(fileno(fd));
	fclose(fd);

	// apparently this lseek is necessary
	lseek(fn, Movie.SaveStateOffset, SEEK_SET);
	if(!(stream=REOPEN_STREAM(fn, "rb")))
		return FILE_NOT_FOUND;

	if(Movie.Opts & MOVIE_OPT_FROM_RESET)
	{
		S9xReset();
		// save only SRAM for a from-reset snapshot
		result=(READ_STREAM(SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
	}
	else
	{
		result=S9xUnfreezeFromStream(stream);
	}
	CLOSE_STREAM(stream);

	if(result!=SUCCESS)
	{
		return result;
	}

	if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
		return FILE_NOT_FOUND;

	if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
		return WRONG_FORMAT;

	// read controller data
	Movie.File=fd;
	Movie.BytesPerFrame=bytes_per_frame();
	Movie.InputBufferPtr=Movie.InputBuffer;
	uint32 to_read=Movie.BytesPerFrame * (Movie.MaxFrame+1);
	reserve_buffer_space(to_read);
	fread(Movie.InputBufferPtr, 1, to_read, fd);

	// read "baseline" controller data
	read_frame_controller_data();

	strncpy(Movie.Filename, filename, _MAX_PATH);
	Movie.Filename[_MAX_PATH-1]='\0';
	Movie.CurrentFrame=0;
	Movie.ReadOnly=read_only;
	change_state(MOVIE_STATE_PLAY);

	S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
	return SUCCESS;
}
示例#10
0
int S9xMovieOpen (const char* filename, bool8 read_only, uint8 sync_flags, uint8 sync_flags2)
{
	FILE* fd;
	STREAM stream;
	int result;
	int fn;

	char movie_filename [_MAX_PATH];
#ifdef WIN32
	_fullpath(movie_filename, filename, _MAX_PATH);
#else
	strcpy(movie_filename, filename);
#endif

	if(!(fd=fopen(movie_filename, "rb+")))
		if(!(fd=fopen(movie_filename, "rb")))
			return FILE_NOT_FOUND;
		else
			read_only = TRUE;

	const bool8 wasPaused = Settings.Paused;
	const uint32 prevFrameTime = Settings.FrameTime;

	// stop current movie before opening
	change_state(MOVIE_STATE_NONE);

	// read header
	if((result=read_movie_header(fd, &Movie))!=SUCCESS)
	{
		fclose(fd);
		return result;
	}

	read_movie_extrarominfo(fd, &Movie);

	fn=dup(fileno(fd));
	fclose(fd);

	// apparently this lseek is necessary
	lseek(fn, Movie.SaveStateOffset, SEEK_SET);
	if(!(stream=REOPEN_STREAM(fn, "rb")))
		return FILE_NOT_FOUND;

	// store previous, before changing to the movie's settings
	store_previous_settings();

	// store default
	if (sync_flags & MOVIE_SYNC_DATA_EXISTS)
	{
		Settings.UseWIPAPUTiming = (sync_flags & MOVIE_SYNC_WIP1TIMING) ? TRUE : FALSE;
		Settings.SoundEnvelopeHeightReading = (sync_flags & MOVIE_SYNC_VOLUMEENVX) ? TRUE : FALSE;
		Settings.FakeMuteFix = (sync_flags & MOVIE_SYNC_FAKEMUTE) ? TRUE : FALSE;
		Settings.UpAndDown = (sync_flags & MOVIE_SYNC_LEFTRIGHT) ? TRUE : FALSE; // doesn't actually affect synchronization
		Settings.SoundSync = (sync_flags & MOVIE_SYNC_SYNCSOUND) ? TRUE : FALSE; // doesn't seem to affect synchronization
		Settings.InitFastROMSetting = (sync_flags2 & MOVIE_SYNC2_INIT_FASTROM) ? TRUE : FALSE;
		//Settings.ShutdownMaster = (sync_flags & MOVIE_SYNC_NOCPUSHUTDOWN) ? FALSE : TRUE;
	}

	// set from movie
	restore_movie_settings();

	if(Movie.Opts & MOVIE_OPT_FROM_RESET)
	{
		Movie.State = MOVIE_STATE_PLAY; // prevent NSRT controller switching (in S9xPostRomInit)
		if(!Memory.LoadLastROM())
			S9xReset();
		Memory.ClearSRAM(false); // in case the SRAM read fails
		Movie.State = MOVIE_STATE_NONE;

		// save only SRAM for a from-reset snapshot
		result=(READ_STREAM(Memory.SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
	}
	else
	{
		result=S9xUnfreezeFromStream(stream);
	}
	CLOSE_STREAM(stream);

	if(result!=SUCCESS)
	{
		return result;
	}

	if(!(fd=fopen(movie_filename, "rb+")))
		if(!(fd=fopen(movie_filename, "rb")))
			return FILE_NOT_FOUND;
		else
			read_only = TRUE;

	if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
		return WRONG_FORMAT;

	// read controller data
	Movie.File=fd;
	Movie.BytesPerFrame=bytes_per_frame();
	Movie.InputBufferPtr=Movie.InputBuffer;
	uint32 to_read=Movie.BytesPerFrame * (Movie.MaxFrame+1);
	reserve_buffer_space(to_read);
	fread(Movie.InputBufferPtr, 1, to_read, fd);

	// read "baseline" controller data
	if(Movie.MaxFrame)
		read_frame_controller_data();

	strncpy(Movie.Filename, movie_filename, _MAX_PATH);
	Movie.Filename[_MAX_PATH-1]='\0';
	Movie.CurrentFrame=0;
	Movie.ReadOnly=read_only;
	change_state(MOVIE_STATE_PLAY);

	Settings.Paused = wasPaused;
	Settings.FrameTime = prevFrameTime; // restore emulation speed

	Movie.RecordedThisSession = false;
	S9xUpdateFrameCounter(-1);

	Movie.RequiresReset = false;

	S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
	return SUCCESS;
}
示例#11
0
void S9xCloseSnapshotFile (STREAM file)
{
  CLOSE_STREAM(file);
}