void CL_PlayBackgroundTrack (void) { char name[MAX_QPATH]; int32_t track; if (!cl.refresh_prepped) return; // using a named audio track intead of numbered if (strlen(cl.configstrings[CS_CDTRACK]) > 2) { OGG_ParseCmd(cl.configstrings[CS_CDTRACK]); // S_StartBackgroundTrack(name, name); return; } track = atoi(cl.configstrings[CS_CDTRACK]); if (track == 0) { // Stop any playing track OGG_Stop(); return; } // If an OGG file exists play it, otherwise fall back to CD audio Com_sprintf (name, sizeof(name), "track%02i", CL_MissionPackCDTrack(track)); OGG_ParseCmd(name); }
void CL_PlayBackgroundTrack (void) { char name[MAX_QPATH]; int track; //fileHandle_t f; //BC investigate whether these lines are needed!! //if (!cl.refresh_prepped) // return; // using a named audio track intead of numbered if (strlen(cl.configstrings[CS_CDTRACK]) > 2) { sprintf(name, va("music/%s.ogg", cl.configstrings[CS_CDTRACK]) ); if (FS_LoadFile(name, NULL) != -1) { //BC add looping track. //check if the intro name exists. If not, then just use the looping track. char introname[MAX_QPATH]; sprintf(introname, va("music/%s_intro.ogg", cl.configstrings[CS_CDTRACK]) ); if (FS_LoadFile(introname, NULL) <= -1) strcpy (introname, name); CDAudio_Stop(); S_StartBackgroundTrack(introname, name); return; } } track = atoi(cl.configstrings[CS_CDTRACK]); if (track == 0) { // Stop any playing track CDAudio_Stop(); S_StopBackgroundTrack(); return; } // If an OGG file exists play it, otherwise fall back to CD audio sprintf(name, va("music/track%02i.ogg", CL_MissionPackCDTrack(track)) ); if ( (FS_LoadFile(name, NULL) != -1) && cl_ogg_music->value ) { S_StartBackgroundTrack(name, name); } else { CDAudio_Play(track, true); } }
void CL_PlayBackgroundTrack(void) { char name[MAX_QPATH]; int track; Com_DPrintf("CL_PlayBackgroundTrack\n"); // debug if (!cl.refresh_prepped) return; // using a named audio track intead of numbered if (strlen(cl.configstrings[CS_CDTRACK]) > 2) { Com_sprintf(name, sizeof(name), "music/%s.ogg", cl.configstrings[CS_CDTRACK]); if (FS_LoadFile(name, NULL) != -1) { #ifdef CD_AUDIO CDAudio_Stop(); #endif S_StartBackgroundTrack(name, name); return; } } track = atoi(cl.configstrings[CS_CDTRACK]); if (track == 0) { // Stop any playing track Com_DPrintf("CL_PlayBackgroundTrack: stopping\n"); // debug #ifdef CD_AUDIO CDAudio_Stop(); #endif S_StopBackgroundTrack(); return; } // If an OGG file exists play it, otherwise fall back to CD audio Com_sprintf(name, sizeof(name), "music/track%02i.ogg", CL_MissionPackCDTrack(track)); if ((FS_LoadFile(name, NULL) != -1) && cl_ogg_music->value) { Com_DPrintf("CL_PlayBackgroundTrack: playing track %s\n", name); // debug S_StartBackgroundTrack(name, name); } #ifdef CD_AUDIO else CDAudio_Play(track, true); #endif }
void CL_PlayBackgroundTrack (void) { char name[MAX_QPATH]; int track; //fileHandle_t f; if (!cl.refresh_prepped) return; // using a named audio track intead of numbered if (strlen(cl.configstrings[CS_CDTRACK]) > 2) { sprintf(name, va("music/%s.ogg", cl.configstrings[CS_CDTRACK]) ); if (FS_LoadFile(name, NULL) != -1) { CDAudio_Stop(); S_StartBackgroundTrack(name, name); return; } } track = atoi(cl.configstrings[CS_CDTRACK]); if (track == 0) { // Stop any playing track CDAudio_Stop(); S_StopBackgroundTrack(); return; } // If an OGG file exists play it, otherwise fall back to CD audio sprintf(name, va("music/track%02i.ogg", CL_MissionPackCDTrack(track)) ); if ( (FS_LoadFile(name, NULL) != -1) && cl_ogg_music->value ) S_StartBackgroundTrack(name, name); else CDAudio_Play(track, true); }