static short read_short P1(int, offset)
{
    short l;

    COPY_SHORT(&l, mem_block[current_block].block + offset);
    return l;
}
static void upd_short P2(int, offset, short, l)
{
    IF_DEBUG(UPDATE_PROGRAM_SIZE);
    DEBUG_CHECK2(offset > CURRENT_PROGRAM_SIZE,
		 "patch offset %x larger than current program size %x.\n",
		 offset, CURRENT_PROGRAM_SIZE);
    COPY_SHORT(mem_block[current_block].block + offset, &l);
}
示例#3
0
static void upd_short P3(int, offset, int, l, char *, where)
{
    unsigned short s;
    
    IF_DEBUG(UPDATE_PROGRAM_SIZE);
    DEBUG_CHECK2(offset > CURRENT_PROGRAM_SIZE,
		 "patch offset %x larger than current program size %x.\n",
		 offset, CURRENT_PROGRAM_SIZE);
    if (l > USHRT_MAX) {
	char buf[256];
	
	sprintf(buf, "branch limit exceeded in %s, near line %i",
		where, line_being_generated);
	yyerror(buf);
    }
    s = l;
    
    COPY_SHORT(mem_block[A_PROGRAM].block + offset, &s);
}
// we don't actually have to fill this data structure, but thought it might be easier
// to work with if we did when changes come about.
bool FillINFOQuery ( const mem_t* data, int data_len, A2S_INFO_t &info, mem_t **pPlayers, mem_t **pPassword ) {
	if ( (data[0]!=0xFF) && (data[1]!=0xFF) && (data[2]!=0xFF) && (data[3]!=0xFF) ) return false;
	int strcount=0;
	mem_t* start = (mem_t *)data;

	//byte	type;
	//byte	netversion;
	//char	server_name[256];
	//char	map[256];
	//char	gamedir[256];
	//char	gamedesc[256];
	//short	appid;
	//byte	players;
	//byte	maxplayers;
	//byte	bots;
	//char	dedicated;
	//char	os;
	//bool	passwordset;
	//bool	secure;
	//char	version[256];

	data+=4;
	COPY_BYTE(info.type);
	COPY_BYTE(info.netversion);
	COPY_STRING(info.server_name);
	COPY_STRING(info.map);
	COPY_STRING(info.gamedir);
	COPY_STRING(info.gamedesc);
	COPY_SHORT(&info.appid);
	*pPlayers = (mem_t *)data;
	COPY_BYTE(info.players);
	COPY_BYTE(info.maxplayers);
	COPY_BYTE(info.bots);
	COPY_BYTE(info.dedicated);
	COPY_BYTE(info.os);
	*pPassword = (mem_t *)data;
	COPY_BOOL(info.passwordset);
	COPY_BOOL(info.secure);
	COPY_STRING(info.version);

	return true;
}
/* Currently, this procedure handles:
 * - jump threading
 */
void
optimize_icode P3(char *, start, char *, pc, char *, end) {
    int instr;
    if (start == 0) {
	/* we don't optimize the initializer block right now b/c all the
	 * stuff we do (jump threading, etc) can't occur there.
	 */
	start = mem_block[A_PROGRAM].block;
	pc = start;
	end = pc + mem_block[A_PROGRAM].current_size;
	if (*pc == 0) {
	    /* no initializer jump */
	    pc += 3;
	}
    }
    while (pc < end) {
	switch (instr = EXTRACT_UCHAR(pc++)) {
	case F_NUMBER:
	case F_REAL:
	case F_CALL_INHERITED:
	    pc += 4;
	    break;
	case F_SIMUL_EFUN:
	case F_CALL_FUNCTION_BY_ADDRESS:
	    pc += 3;
	    break;
	case F_BRANCH:
	case F_BRANCH_WHEN_ZERO:
	case F_BRANCH_WHEN_NON_ZERO:
	case F_BBRANCH:
	case F_BBRANCH_WHEN_ZERO:
	case F_BBRANCH_WHEN_NON_ZERO:
	    {
		char *tmp;
		short sarg;
		/* thread jumps */
		COPY_SHORT(&sarg, pc);
		if (instr > F_BRANCH)
		    tmp = pc - sarg;
		else 
		    tmp = pc + sarg;
		sarg = 0;
		while (1) {
		    if (EXTRACT_UCHAR(tmp) == F_BRANCH) {
			COPY_SHORT(&sarg, tmp + 1);
			tmp += sarg + 1;
		    } else if (EXTRACT_UCHAR(tmp) == F_BBRANCH) {
			COPY_SHORT(&sarg, tmp + 1);
			tmp -= sarg - 1;
		    } else break;
		}
		if (!sarg) {
		    pc += 2;
		    break;
		}
		/* be careful; in the process of threading a forward jump
		 * may have changed to a reverse one or vice versa
		 */
		if (tmp > pc) {
		    if (instr > F_BRANCH) {
			pc[-1] -= 3;   /* change to forward branch */
		    }
		    sarg = tmp - pc;
		} else {
		    if (instr <= F_BRANCH) {
			pc[-1] += 3;   /* change to backwards branch */
		    }
		    sarg = pc - tmp;
		}
		STORE_SHORT(pc, sarg);
		break;
	    }
#ifdef F_LOR
	case F_LOR:
	case F_LAND:
	    {
		char *tmp;
		short sarg;
		/* thread jumps */
		COPY_SHORT(&sarg, pc);
		tmp = pc + sarg;
		sarg = 0;
		while (1) {
		    if (EXTRACT_UCHAR(tmp) == F_BRANCH) {
			COPY_SHORT(&sarg, tmp + 1);
			tmp += sarg + 1;
		    } else if (EXTRACT_UCHAR(tmp) == F_BBRANCH) {
			COPY_SHORT(&sarg, tmp + 1);
			tmp -= sarg - 1;
		    } else break;
		}
		if (!sarg) {
		    pc += 2;
		    break;
		}
		/* be careful; in the process of threading a forward jump
		 * may have changed to a reverse one or vice versa
		 */
		if (tmp > pc) {
		    sarg = tmp - pc;
		} else {
#ifdef DEBUG
		    fprintf(stderr,"Optimization failed; can't || or && backwards.\n");
#endif
		    pc += 2;
		    break;
		}
		STORE_SHORT(pc, sarg);
		break;
	    }
#endif
	case F_CATCH:
	case F_AGGREGATE:
	case F_AGGREGATE_ASSOC:
	case F_STRING:
#ifdef F_JUMP_WHEN_ZERO
	case F_JUMP_WHEN_ZERO:
	case F_JUMP_WHEN_NON_ZERO:
#endif
#ifdef F_JUMP
	case F_JUMP:
#endif
	    pc += 2;
	    break;
	case F_GLOBAL_LVALUE:
	case F_GLOBAL:
	case F_SHORT_STRING:
	case F_LOOP_INCR:
	case F_WHILE_DEC:
	case F_LOCAL:
	case F_LOCAL_LVALUE:
	case F_SSCANF:
	case F_PARSE_COMMAND:
	case F_BYTE:
	case F_POP_BREAK:
	case F_NBYTE:
	    pc++;
	    break;
	case F_FUNCTION_CONSTRUCTOR:
	    switch (EXTRACT_UCHAR(pc++)) {
	    case FP_SIMUL:
	    case FP_LOCAL:
		pc += 2;
		break;
	    case FP_FUNCTIONAL:
	    case FP_FUNCTIONAL | FP_NOT_BINDABLE:
		pc += 3;
		break;
	    case FP_ANONYMOUS:
		pc += 4;
		break;
	    case FP_EFUN:
#ifdef NEEDS_CALL_EXTRA
		if (EXTRACT_UCHAR(pc++) == F_CALL_EXTRA) 
#endif
		
		    pc++;
		break;
	    }
	    break;
	case F_LOOP_COND:
	    if (*pc++ == F_LOCAL) pc += 3;
	    else pc += 7;
	    break;
	case F_SWITCH:
	    {
		unsigned short stable, etable;
		pc++; /* table type */
		LOAD_SHORT(stable, pc);
		LOAD_SHORT(etable, pc);
		pc += 2; /* def */
		DEBUG_CHECK(stable < pc - start || etable < pc - start 
			    || etable < stable,
			    "Error in switch table found while optimizing\n");
		/* recursively optimize the inside of the switch */
		optimize_icode(start, pc, start + stable);
		pc = start + etable;
		break;
	    }
	case F_CALL_EXTRA:
	    instr = EXTRACT_UCHAR(pc++) + 0xff;
	default:
	    if ((instr >= BASE) && 
		(instrs[instr].min_arg != instrs[instr].max_arg))
		pc++;
	}
    }
}