void CSymbolEnginePositions::ResetOnHeartbeat()
{
	_dealerchair        = p_symbol_engine_dealerchair->dealerchair();
	_raischair          = p_symbol_engine_raisers_callers->raischair();
	_playersdealtbits   = p_symbol_engine_active_dealt_playing->playersdealtbits();
	_playersplayingbits = p_symbol_engine_active_dealt_playing->playersplayingbits();

	CalculateNChairsDealtLeftRight();
}
void CSymbolEnginePositions::ResetOnHeartbeat() {
	CalculateNChairsDealtLeftRight();
  CalculatePositionsForTheUserchair();
}