void CSymbolEnginePositions::ResetOnHeartbeat() { _dealerchair = p_symbol_engine_dealerchair->dealerchair(); _raischair = p_symbol_engine_raisers_callers->raischair(); _playersdealtbits = p_symbol_engine_active_dealt_playing->playersdealtbits(); _playersplayingbits = p_symbol_engine_active_dealt_playing->playersplayingbits(); CalculateNChairsDealtLeftRight(); }
void CSymbolEnginePositions::ResetOnHeartbeat() { CalculateNChairsDealtLeftRight(); CalculatePositionsForTheUserchair(); }