示例#1
0
//*****************************************************************************
//
//! Handles messages for a circular push button widget.
//!
//! \param psWidget is a pointer to the push button widget.
//! \param ui32Msg is the message.
//! \param ui32Param1 is the first parameter to the message.
//! \param ui32Param2 is the second parameter to the message.
//!
//! This function receives messages intended for this push button widget and
//! processes them accordingly.  The processing of the message varies based on
//! the message in question.
//!
//! Unrecognized messages are handled by calling WidgetDefaultMsgProc().
//!
//! \return Returns a value appropriate to the supplied message.
//
//*****************************************************************************
int32_t
CircularButtonMsgProc(tWidget *psWidget, uint32_t ui32Msg,
                      uint32_t ui32Param1, uint32_t ui32Param2)
{
    //
    // Check the arguments.
    //
    ASSERT(psWidget);

    //
    // Determine which message is being sent.
    //
    switch(ui32Msg)
    {
        //
        // The widget paint request has been sent.
        //
        case WIDGET_MSG_PAINT:
        {
            //
            // Handle the widget paint request.
            //
            CircularButtonPaint(psWidget);

            //
            // Return one to indicate that the message was successfully
            // processed.
            //
            return(1);
        }

        //
        // One of the pointer requests has been sent.
        //
        case WIDGET_MSG_PTR_DOWN:
        case WIDGET_MSG_PTR_MOVE:
        case WIDGET_MSG_PTR_UP:
        {
            //
            // Handle the pointer request, returning the appropriate value.
            //
            return(CircularButtonClick(psWidget, ui32Msg, ui32Param1,
                                       ui32Param2));
        }

        //
        // An unknown request has been sent.
        //
        default:
        {
            //
            // Let the default message handler process this message.
            //
            return(WidgetDefaultMsgProc(psWidget, ui32Msg, ui32Param1,
                                        ui32Param2));
        }
    }
}
示例#2
0
//*****************************************************************************
//
//! Handles pointer events for a circular push button.
//!
//! \param pWidget is a pointer to the push button widget.
//! \param ulMsg is the pointer event message.
//! \param lX is the X coordinate of the pointer event.
//! \param lY is the Y coordinate of the pointer event.
//!
//! This function processes pointer event messages for a circular push button.
//! This is called in response to a \b #WIDGET_MSG_PTR_DOWN,
//! \b #WIDGET_MSG_PTR_MOVE, and \b #WIDGET_MSG_PTR_UP messages.
//!
//! If the \b #WIDGET_MSG_PTR_UP message is received with a position within the
//! extents of the push button, the push button's OnClick callback function is
//! called.
//!
//! \return Returns 1 if the coordinates are within the extents of the push
//! button and 0 otherwise.
//
//*****************************************************************************
static long
CircularButtonClick(tWidget *pWidget, unsigned long ulMsg, long lX, long lY)
{
    tPushButtonWidget *pPush;
    long lXc, lYc, lR;

    //
    // Check the arguments.
    //
    ASSERT(pWidget);

    //
    // Convert the generic widget pointer into a push button widget pointer.
    //
    pPush = (tPushButtonWidget *)pWidget;

    //
    // See if this is a pointer up message.
    //
    if(ulMsg == WIDGET_MSG_PTR_UP)
    {
        //
        // Indicate that this push button is no longer pressed.
        //
        pPush->ulStyle &= ~(PB_STYLE_PRESSED);

        //
        // If filling is enabled for this push button, or if an image is being
        // used and a pressed button image is provided, then redraw the push
        // button to show it in its non-pressed state.
        //
        if((pPush->ulStyle & PB_STYLE_FILL) ||
           ((pPush->ulStyle & PB_STYLE_IMG) && pPush->pucPressImage))
        {
            CircularButtonPaint(pWidget);
        }
    }

    //
    // Get the radius of the circular push button, along with the X and Y
    // coordinates for its center.
    //
    lR = (pWidget->sPosition.sXMax - pWidget->sPosition.sXMin + 1) / 2;
    lXc = pWidget->sPosition.sXMin + lR;
    lYc = pWidget->sPosition.sYMin + lR;

    //
    // See if the given coordinates are within the radius of the push button.
    //
    if((((lX - lXc) * (lX - lXc)) + ((lY - lYc) * (lY - lYc))) <= (lR * lR))
    {
        //
        // See if this is a pointer down message.
        //
        if(ulMsg == WIDGET_MSG_PTR_DOWN)
        {
            //
            // Indicate that this push button is pressed.
            //
            pPush->ulStyle |= PB_STYLE_PRESSED;

            //
            // If filling is enabled for this push button, or if an image is
            // being used and a pressed button image is provided, then redraw
            // the push button to show it in its pressed state.
            //
            if((pPush->ulStyle & PB_STYLE_FILL) ||
               ((pPush->ulStyle & PB_STYLE_IMG) && pPush->pucPressImage))
            {
                CircularButtonPaint(pWidget);
            }
        }

        //
        // See if there is an OnClick callback for this widget.
        //
        if(pPush->pfnOnClick)
        {
            //
            // If the pointer was just pressed or if the pointer was released
            // and this button is set for release notification then call the
            // callback.
            //
            if(((ulMsg == WIDGET_MSG_PTR_DOWN) &&
               !(pPush->ulStyle & PB_STYLE_RELEASE_NOTIFY)) ||
               ((ulMsg == WIDGET_MSG_PTR_UP) &&
                (pPush->ulStyle & PB_STYLE_RELEASE_NOTIFY)))
            {
                pPush->pfnOnClick(pWidget);
            }

            //
            // See if auto-repeat is enabled for this widget.
            //
            if(pPush->ulStyle & PB_STYLE_AUTO_REPEAT)
            {
                //
                // If the pointer was just pressed, reset the auto-repeat
                // count.
                //
                if(ulMsg == WIDGET_MSG_PTR_DOWN)
                {
                    pPush->ulAutoRepeatCount = 0;
                }

                //
                // See if the pointer was moved.
                //
                else if(ulMsg == WIDGET_MSG_PTR_MOVE)
                {
                    //
                    // Increment the auto-repeat count.
                    //
                    pPush->ulAutoRepeatCount++;

                    //
                    // If the auto-repeat count exceeds the auto-repeat delay,
                    // and it is a multiple of the auto-repeat rate, then
                    // call the callback.
                    //
                    if((pPush->ulAutoRepeatCount >=
                        pPush->usAutoRepeatDelay) &&
                       (((pPush->ulAutoRepeatCount -
                          pPush->usAutoRepeatDelay) %
                         pPush->usAutoRepeatRate) == 0))
                    {
                        pPush->pfnOnClick(pWidget);
                    }
                }
            }
        }

        //
        // These coordinates are within the extents of the push button widget.
        //
        return(1);
    }

    //
    // These coordinates are not within the extents of the push button widget.
    //
    return(0);
}