void __fastcall AppExit() { CleanUpWinGraphics(); CleanUpMenus(); UnloadCreatures(); #ifndef EDITOR ScriptingShutdown(); #endif }
AppMenu::~AppMenu( void ) { CleanUpMenus(); delete m_pMenu; m_pMenu = 0; }
void CleanUpUserInterfaceForPolySamp() { CleanUpMenus(); CleanUpToolbars(); }