void USoundWave::FinishDestroy() { FreeResources(); Super::FinishDestroy(); CleanupCachedRunningPlatformData(); CleanupCachedCookedPlatformData(); IStreamingManager::Get().GetAudioStreamingManager().RemoveStreamingSoundWave(this); }
void USoundWave::FinishDestroy() { Super::FinishDestroy(); CleanupCachedRunningPlatformData(); #if WITH_EDITOR ClearAllCachedCookedPlatformData(); #endif IStreamingManager::Get().GetAudioStreamingManager().RemoveStreamingSoundWave(this); }
void USoundWave::SerializeCookedPlatformData(FArchive& Ar) { if (IsTemplate()) { return; } DECLARE_SCOPE_CYCLE_COUNTER( TEXT("USoundWave::SerializeCookedPlatformData"), STAT_SoundWave_SerializeCookedPlatformData, STATGROUP_LoadTime ); #if WITH_EDITORONLY_DATA if (Ar.IsCooking() && Ar.IsPersistent()) { check(!Ar.CookingTarget()->IsServerOnly()); FName PlatformFormat = Ar.CookingTarget()->GetWaveFormat(this); FString DerivedDataKey; GetStreamedAudioDerivedDataKey(*this, PlatformFormat, DerivedDataKey); FStreamedAudioPlatformData *PlatformDataToSave = CookedPlatformData.FindRef(DerivedDataKey); if (PlatformDataToSave == NULL) { PlatformDataToSave = new FStreamedAudioPlatformData(); PlatformDataToSave->Cache(*this, PlatformFormat, EStreamedAudioCacheFlags::InlineChunks | EStreamedAudioCacheFlags::Async); CookedPlatformData.Add(DerivedDataKey, PlatformDataToSave); } PlatformDataToSave->FinishCache(); PlatformDataToSave->Serialize(Ar, this); } else #endif // #if WITH_EDITORONLY_DATA { check(!FPlatformProperties::IsServerOnly()); CleanupCachedRunningPlatformData(); check(RunningPlatformData == NULL); // Don't serialize streaming data on servers, even if this platform supports streaming in theory RunningPlatformData = new FStreamedAudioPlatformData(); RunningPlatformData->Serialize(Ar, this); } }
void UTexture::FinishDestroy() { Super::FinishDestroy(); check(!bAsyncResourceReleaseHasBeenStarted || ReleaseFence.IsFenceComplete()); check(TextureReference.IsInitialized_GameThread() == false); if(Resource) { // Free the resource. delete Resource; Resource = NULL; } CleanupCachedRunningPlatformData(); #if WITH_EDITOR ClearAllCachedCookedPlatformData(); #endif }