示例#1
0
/**
 * Both client and server can use this, and it will
 * do the appropriate things.
 */
void Com_Quit (void)
{
#ifdef DEDICATED_ONLY
	Com_WriteConfigToFile("dedconfig.cfg");
#else
	Com_WriteConfigToFile("config.cfg");
#endif

	SV_Shutdown("Server quit.", false);
	SV_Clear();
	CL_Shutdown();

	/* send an receive net messages a last time */
	NET_Wait(0);
	FS_CloseFile(&logfile);
	if (pipefile.f != nullptr) {
		FS_CloseFile(&pipefile);
		FS_RemoveFile(va("%s/%s", FS_Gamedir(), pipefile.name));
	}
	Sys_Quit();
}
示例#2
0
/*
===============
Com_WriteConfig_f

Write the config file to a specific name
===============
*/
void Com_WriteConfig_f( void ) {
	char	filename[MAX_QPATH];

	if ( Cmd_Argc() != 2 ) {
		Com_Printf( "Usage: writeconfig <filename>\n" );
		return;
	}

	Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) );
	COM_DefaultExtension( filename, sizeof( filename ), ".cfg" );
	Com_Printf( "Writing %s.\n", filename );
	Com_WriteConfigToFile( filename );
}
示例#3
0
文件: common.cpp 项目: Aura15/OpenJK
/*
===============
Com_WriteConfiguration

Writes key bindings and archived cvars to config file if modified
===============
*/
void Com_WriteConfiguration( void ) {
	// if we are quiting without fully initializing, make sure
	// we don't write out anything
	if ( !com_fullyInitialized ) {
		return;
	}

	if ( !(cvar_modifiedFlags & CVAR_ARCHIVE ) ) {
		return;
	}
	cvar_modifiedFlags &= ~CVAR_ARCHIVE;

	Com_WriteConfigToFile( Q3CONFIG_NAME );
}
static BOOL CALLBACK RBFProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam) 
{  
    switch (message) 
    { 
        case WM_INITDIALOG: 
			SetDlgItemInt(hwndDlg, IDC_RBF_WIDTH, rbfg_DefaultWidth.GetInteger(), FALSE);
			SetDlgItemInt(hwndDlg, IDC_RBF_HEIGHT, rbfg_DefaultHeight.GetInteger(), FALSE);
			SetDlgItemText(hwndDlg, IDC_RBF_FILENAME, RBFName);
            return TRUE; 
 
        case WM_COMMAND: 
            switch (LOWORD(wParam)) 
            { 
                case IDOK: 
					{
						int		width, height;

						width = GetDlgItemInt(hwndDlg, IDC_RBF_WIDTH, 0, FALSE);
						height = GetDlgItemInt(hwndDlg, IDC_RBF_HEIGHT, 0, FALSE);

						rbfg_DefaultWidth.SetInteger( width );
						rbfg_DefaultHeight.SetInteger( height );

						Com_WriteConfigToFile( CONFIG_FILE );

						if (!CheckPow2(width) || !CheckPow2(height))
						{
							return TRUE;
						}

						DestroyWindow(hwndDlg); 

						cmdSystem->BufferCommandText( CMD_EXEC_APPEND, va("renderbumpflat -size %d %d %s\n", width, height, RBFName.c_str() ) );
	                    return TRUE; 
					}
 
                case IDCANCEL: 
                    DestroyWindow(hwndDlg); 
                    return TRUE; 
            } 
    }

    return FALSE; 
} 
示例#5
0
文件: common.cpp 项目: Aura15/OpenJK
/*
===============
Com_WriteConfig_f

Write the config file to a specific name
===============
*/
void Com_WriteConfig_f( void ) {
	char	filename[MAX_QPATH];

	if ( Cmd_Argc() != 2 ) {
		Com_Printf( "Usage: writeconfig <filename>\n" );
		return;
	}

	Q_strncpyz( filename, Cmd_Argv(1), sizeof( filename ) );
	COM_DefaultExtension( filename, sizeof( filename ), ".cfg" );

	if(!COM_CompareExtension(filename, ".cfg"))
	{
		Com_Printf( "Com_WriteConfig_f: Only the \".cfg\" extension is supported by this command!\n" );
		return;
	}

	Com_Printf( "Writing %s.\n", filename );
	Com_WriteConfigToFile( filename );
}